Spell immunity: Difference between revisions
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* {{cn|Earth Elemental|noname=}}{{Cn|Magma Elemental|name=Earth and Magma Elemental}}s are immune to the [[Armageddon]], [[Lightning Bolt]], [[Chain Lightning]] and [[Titan's Lightning Bolt]] spells. | * {{cn|Earth Elemental|noname=}}{{Cn|Magma Elemental|name=Earth and Magma Elemental}}s are immune to the [[Armageddon]], [[Lightning Bolt]], [[Chain Lightning]] and [[Titan's Lightning Bolt]] spells. | ||
* {{Cn|Magic Elemental}}s are immune to all spells. | * {{Cn|Magic Elemental}}s are immune to all spells. | ||
* {{Cn| | * {{Cn|Efreeti|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultans}} are immune to all spells from the [[School of Fire Magic]] including [[Magic Arrow]] | ||
* {{Cn|Firebird}}s are immune to all spells from the [[School of Fire Magic]] including [[Magic Arrow]] (immunity was replaced by 50% resistance in {{hota}}){{-wh}} | * {{Cn|Firebird}}s are immune to all spells from the [[School of Fire Magic]] including [[Magic Arrow]] (immunity was replaced by 50% resistance in {{hota}}){{-wh}} | ||
* {{Cn|Phoenix}}es are immune to all spells from the [[School of Fire Magic]] including [[Magic Arrow]] | * {{Cn|Phoenix}}es are immune to all spells from the [[School of Fire Magic]] including [[Magic Arrow]] |
Revision as of 09:28, 19 May 2021
Spell immunity is creature specialty which makes them unable to be target of the specific spell or a range of spells. The immunity also regards creature specialties which cause the same effect as the specific spell or spells. For example, Troglodytes are immune to the Blind spell as well as Unicorns' blinding special ability.
Creatures immune to spells | Creatures immune to mind spells | |
---|---|---|
|
Undead: | Elementals:
Additionally: |
- Golems are immune to Sacrifice, Resurrection and mind spells.
- Gargoyles are immune to Sacrifice and Resurrection.
- All the undead are immune to Bless, Curse, Sacrifice, Resurrection and mind spells.
- All the elementals are immune to Sacrifice, Resurrection and mind spells.
- War machines are immune to mind spells, Implosion, Clone, Bloodlust, Teleport, Counterstrike, Death Ripple, Destroy Undead, Resurrection, Sacrifice, Haste and Slow.
Creature abilities
Many creature abilities can be classified as magical or similar to magical. The question arises: if the ability is magical, then how is it influenced by various factors limiting the use of magic? The next table explains how all the creature abilities are working against various magic immunities.
Ability | Spell immunity (Dragons, Magic Elemental) |
Spell Inhibition (Anti-Magic Garrison) | Level 2-5 spell inhibition (Cursed Ground) | Level 3-5 spell inhibition | Level 1-2 spell inhibition | Fire Immunity | Mind Immunity | Undead | Elementals | Golems | Gargoyles | War machines | Troglodytes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Resurrection | Works as a level 4 spell | |||||||||||||
+1 Morale | ||||||||||||||
Binding | - | |||||||||||||
Blind | ||||||||||||||
Master Genie's random spell (levels 1-5) | with level restrictions |
with level restrictions |
with level restrictions |
except for Fire Spells |
except for Mind spells (Mirth, Frenzy) |
except for Bless, Mirth, Frenzy |
except for Mirth, Frenzy |
except for Mirth, Frenzy |
except for Bloodlust, Mirth, Counterstrike, Frenzy, Haste |
|||||
Disease | ||||||||||||||
Regeneration | |
- | - | - | - | - | - | - | - | |||||
Mana drain | - | - | - | - | - | - | - | - | ||||||
Life drain | ||||||||||||||
Death cloud | ||||||||||||||
Curse | |
|||||||||||||
Death blow | ||||||||||||||
-1 Morale | ||||||||||||||
Aging | Works as a level 5 spell | |||||||||||||
Petrify | ||||||||||||||
Paralyzing Venom | Works as a level 4 spell | |||||||||||||
Magic channel | - | - | - | - | - | - | - | - | ||||||
Fireball Attack | (central hex only ) |
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Summon demons | ||||||||||||||
Fire Shield | - | |||||||||||||
-1 (-2 ) Luck | ||||||||||||||
Dispel beneficial spells | ||||||||||||||
Weakness | |
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Death stare | ||||||||||||||
Poison | |
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Bloodlust | ||||||||||||||
Lightning strike | ||||||||||||||
Protection from Air | ||||||||||||||
Protection from Water | ||||||||||||||
Protection from Fire | except for Fire and Energy Elementals |
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Protection from Earth | ||||||||||||||
Rebirth | - | - | - | - | - | - | - | - | ||||||
Spying | - | - | - | - | - | - | - | - | ||||||
Enchanter's random spell (levels 1-3) | except for Air Shield |
except for Fire Spells |
except for Bless |
except for Haste, Slow and Bless |
||||||||||
Faerie Dragon's random spell (levels 1-4) | with level restrictions |
with pressed F (G ) hotkey |
except for Magic Arrow with pressed F (G ) hotkey |
with level restrictions |
with level restrictions |
except for Fire Spells |
||||||||
Magic Mirror | - | - | - | - | - | - | - | - | - | |||||
Acid breath | Works without the bonus acid damage animation | |||||||||||||
Fear | ||||||||||||||
Accurate shot | ||||||||||||||
Disrupting Ray | ||||||||||||||
Fortune | ||||||||||||||
Mirth | ||||||||||||||
Hypnotize |