Dispel: Difference between revisions
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| a_effect = Removes all spell effects from the selected friendly {{gt|or enemy}} unit. | | a_effect = Removes all spell effects from the selected friendly {{gt|or enemy}} unit. | ||
| e_effect = Removes all spell effects from {{gt|all}} units on the battlefield. | | e_effect = Removes all spell effects from {{gt|all}} units on the battlefield. | ||
}} Although the description states that Dispel removes all spells from creatures, it is not true as it does '''NOT''' remove effects of the {{Sn|Disrupting Ray}} spell. However, it can remove all other spells including {{Sn|Anti-Magic}} (only with {{Ss2|Water Magic|Advanced}} or {{Ss2|Water Magic|Expert}}). Additionally, Dispel removes effects of {{Cn|Zombie}}'s | }} Although the description states that Dispel removes all spells from creatures, it is not true as it does '''NOT''' remove effects of the {{Sn|Disrupting Ray}} spell. However, it can remove all other spells including {{Sn|Anti-Magic}} (only with {{Ss2|Water Magic|Advanced}} or {{Ss2|Water Magic|Expert}}). Additionally, Dispel removes effects of {{Cn|Zombie}}'s {{hv|Disease|WalkingDeadZombie}}, {{Cn|Scorpicore}}'s {{hv|Paralyze|ManticoreScorpicore}}, {{Cn|Ghost Dragon}}'s {{hv|Aging|BoneDragonGhostDragon}}, {{Cnu|Basilisk|Greater Basilisk}}'s and {{Cnu|Medusa|Medusa Queen}}'s [[Petrify|Petrification]], {{Cnu|Dendroid Guard|Dendroid Soldier}}'s {{hv|Binding|DendroidGuardDendroidSoldier}}, but don't include {{Cn|Wyvern Monarch}}'s and {{Cnu|Sea Serpent|Haspid}}{{-wh}}'s [[Poisonous]]. | ||
It should be noticed that if you cast Expert Dispel, '''ALL''' the troops that their hero doesn't equipped with {{An|Sphere of Permanence}}, including war mechines, objects created by spells like {{Sn|Force Field}}, even corpses on the battleground and creatures with magic immunity (e.g. {{Cn|Black Dragon}}s), will play the animation of Dispel. This means actually '''ONLY''' {{An|Sphere of Permanence}} can provide immunity to Dispel, though in most cases, Dispel casted on corpses or creatures with magic immunity doesn't have any effect. | It should be noticed that if you cast Expert Dispel, '''ALL''' the troops that their hero doesn't equipped with {{An|Sphere of Permanence}}, including war mechines, objects created by spells like {{Sn|Force Field}}, even corpses on the battleground and creatures with magic immunity (e.g. {{Cn|Black Dragon}}s), will play the animation of Dispel. This means actually '''ONLY''' {{An|Sphere of Permanence}} can provide immunity to Dispel, though in most cases, Dispel casted on corpses or creatures with magic immunity doesn't have any effect. | ||
* For example, {{Cn|Gold Dragon}}s with {{Cn|Ghost Dragon}}'s | * For example, {{Cn|Gold Dragon}}s with {{Cn|Ghost Dragon}}'s {{hv|Aging|BoneDragonGhostDragon}} can use Dispel to remove the effect of {{hv|Aging|BoneDragonGhostDragon}}. | ||
Expert Dispel also removes {{Sn|Fire Wall}}s, {{Sn|Force Field}}s, {{Sn|Land Mine}}s and {{Sn|Quicksand}}s from the battlefield (with the exception of [[Quicksand]] | Expert Dispel also removes {{Sn|Fire Wall}}s, {{Sn|Force Field}}s, {{Sn|Land Mine}}s and {{Sn|Quicksand}}s from the battlefield (with the exception of [[Quicksand|Quicksands]] at [[Dunes]]{{-wh}} [[magical terrain]]). | ||
'''Heroes starting with Dispel:''' | '''Heroes starting with Dispel:''' | ||
| Line 25: | Line 25: | ||
* {{An|Sphere of Permanence}} | * {{An|Sphere of Permanence}} | ||
{{fanopinion|Having Expert Water Magic, use Dispel carefully as it may remove positive spells from your troops or negative spells from the enemies. For example, if you have cast [[Blind]] on the only remaining enemy stack so as to [[Resurrection|resurrect]] or [[Animate Dead|animate]] your killed units, and some of your troops have negative spells on it, try not to use mass Dispel, otherwise the enemy may deliberately kill that remaining stack, disallowing you to raise your slain warriors (instead, mass [[Cure]] will be useful). If your enemy has cast positive spells, but, for example, you have [[Bless]] on a unit with big damage range ( | {{fanopinion|Having Expert Water Magic, use Dispel carefully as it may remove positive spells from your troops or negative spells from the enemies. For example, if you have cast [[Blind]] on the only remaining enemy stack so as to [[Resurrection|resurrect]] or [[Animate Dead|animate]] your killed units, and some of your troops have negative spells on it, try not to use mass Dispel, otherwise the enemy may deliberately kill that remaining stack, disallowing you to raise your slain warriors (instead, mass [[Cure]] will be useful). If your enemy has cast positive spells, but, for example, you have [[Bless]] on a unit with big damage range ({{hv|Harpy and Harpy Hag|HarpyHarpyHag|text=Harpy Hags}}, {{hv|Serpent Fly and Dragon Fly|SerpentFlyDragonFly|text=Dragon Flies}}, {{hv|Air Elemental and Storm Elemental|AirElementalStormElemental|text=Storm Elementals}}), think carefully whether to cast Dispel or not.}} | ||
{{spell 'see also'}} | {{spell 'see also'}} | ||
[[Category: Spells]] | [[Category: Spells]] | ||
<!-- popupables --> | |||
{{Creatures/Air Elemental and Storm Elemental|popupid=AirElementalStormElemental}}{{Creatures/Bone Dragon and Ghost Dragon|popupid=BoneDragonGhostDragon}}{{Creatures/Dendroid Guard and Dendroid Soldier|popupid=DendroidGuardDendroidSoldier}}{{Creatures/Harpy and Harpy Hag|popupid=HarpyHarpyHag}}{{Creatures/Manticore and Scorpicore|popupid=ManticoreScorpicore}}{{Creatures/Serpent Fly and Dragon Fly|popupid=SerpentFlyDragonFly}}{{Creatures/Walking Dead and Zombie|popupid=WalkingDeadZombie}} | |||
Revision as of 19:08, 21 August 2025
| Dispel | ||
|---|---|---|
| ||
| School: | Water Magic | |
| Level: | 1st | |
| Cost: | 5/4 | |
| Duration: | instant | |
| Basic Effect | ||
| Removes all spell effects from the selected friendly unit. | ||
| Advanced Effect | ||
| Removes all spell effects from the selected friendly or enemy unit. | ||
| Expert Effect | ||
| Removes all spell effects from all units on the battlefield. | ||
| Probability of occurrence (%): | ||
| 54 | ||
| 54 | ||
| 63 (53*) | ||
| 53 | ||
| 54 | ||
| 52 | ||
| 53 | ||
| 53 | ||
| 53 | ||
| 53 | ||
| 53 | ||
| * Without Library | ||
Although the description states that Dispel removes all spells from creatures, it is not true as it does NOT remove effects of the
Disrupting Ray spell. However, it can remove all other spells including
Anti-Magic (only with
Advanced Water Magic or
Expert Water Magic). Additionally, Dispel removes effects of ![]()
Zombie's Disease, ![]()
Scorpicore's Paralyze, ![]()
Ghost Dragon's Aging, ![]()
![]()
Basilisk and Greater Basilisk's and ![]()
![]()
Medusa and Medusa Queen's Petrification, ![]()
![]()
Dendroid Guard and Dendroid Soldier's Binding, but don't include ![]()
Wyvern Monarch's and ![]()
![]()
Sea Serpent and Haspid
's Poisonous.
It should be noticed that if you cast Expert Dispel, ALL the troops that their hero doesn't equipped with
Sphere of Permanence, including war mechines, objects created by spells like
Force Field, even corpses on the battleground and creatures with magic immunity (e.g. ![]()
Black Dragons), will play the animation of Dispel. This means actually ONLY
Sphere of Permanence can provide immunity to Dispel, though in most cases, Dispel casted on corpses or creatures with magic immunity doesn't have any effect.
- For example,

Gold Dragons with 
Ghost Dragon's Aging can use Dispel to remove the effect of Aging.
Expert Dispel also removes
Fire Walls,
Force Fields,
Land Mines and
Quicksands from the battlefield (with the exception of Quicksands at Dunes
magical terrain).
Heroes starting with Dispel:
Creatures capable of casting Dispel:


Serpent and Dragon Flies *Note: Only dispel beneficial spells
Artifacts that provide immunity to Dispel:
User Commentary
Having Expert Water Magic, use Dispel carefully as it may remove positive spells from your troops or negative spells from the enemies. For example, if you have cast Blind on the only remaining enemy stack so as to resurrect or animate your killed units, and some of your troops have negative spells on it, try not to use mass Dispel, otherwise the enemy may deliberately kill that remaining stack, disallowing you to raise your slain warriors (instead, mass Cure will be useful). If your enemy has cast positive spells, but, for example, you have Bless on a unit with big damage range (Harpy Hags, Dragon Flies, Storm Elementals), think carefully whether to cast Dispel or not.
See also:

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