Cleric: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
| (40 intermediate revisions by 10 users not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{HeroClassNew | ||
| name = Cleric | |||
| plural = Clerics | |||
| faction = Castle | |||
| mm = Magic | |||
| alignment = Good | |||
| description = Clerics are members of the fighting forces of their holy orders. They pursue a range of knowledge, both martial and mystical. | |||
| super = | |||
| source = Restoration of Erathia | |||
| page = 24 | |||
| attack_1 = 1 | |||
| defense_1 = 0 | |||
| power_1 = 2 | |||
| knowledge_1 = 2 | |||
| attack_2 = 20 | |||
| defense_2 = 15 | |||
| power_2 = 30 | |||
| knowledge_2 = 35 | |||
| attack_3 = 20 | |||
| defense_3 = 20 | |||
| power_3 = 30 | |||
| knowledge_3 = 30 | |||
| archery = 3 | |||
| armorer = 3 | |||
| artillery = 2 | |||
| ballistics = 4 | |||
| first_aid = {{gt|10}} | |||
| interference = {{rt|0}} | |||
| leadership = 2 | |||
| luck = 5 | |||
| offense = 4 | |||
| resistance = 2 | |||
| tactics = 2 | |||
| air_magic = 4 | |||
| earth_magic = 3 | |||
| fire_magic = 2 | |||
| water_magic = 4 | |||
| intelligence = 6 | |||
| mysticism = 4 | |||
| runes = {{rt|0}} | |||
| scholar = 6 | |||
| sorcery = 5 | |||
| wisdom = {{gt|7}} | |||
| diplomacy = {{gt|7}} | |||
| eagle_eye = 6 | |||
| estates = 3 | |||
| learning = 4 | |||
| logistics = 4 | |||
| navigation = 5 | |||
| necromancy = {{rt|0}} | |||
| pathfinding = 2 | |||
| scouting = 3 | |||
}} | }} | ||
{{hero class 'see also'}} | |||
{ | |||
[[Category: Clerics|*]] | [[Category: Clerics|*]] | ||
Latest revision as of 23:18, 1 January 2026



1
2–9
10+
1
20%
20%
0
15%
20%
2
30%
30%
2
35%
30%
Chance to learn Secondary Skills
3
3
2
4
10
02
25
54
42
22
2
4
3
2
4
6
6
4
0
06
65
57
7
7
3
4
4
5
2
3
Clerics are the Magic heroes of the Castle.
As Castle is a Good alignment town, Clerics can gain experience by sacrificing artifacts at an Altar of Sacrifice or Grotto
.
"Clerics are members of the fighting forces of their holy orders. They pursue a range of knowledge, both martial and mystical." Restoration of Erathia Manual
Secondary Skills[edit | hide]
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy, Leadership, and Runes
and Leadership, if not allowed by a map-maker), Seer's Huts, Events, or Pandora's Boxes.
Secondary Skills with green numbers are most likely to be learned (7–10) by Clerics.
Secondary Skills with red numbers cannot be learned (0) by Clerics.
Heroes[edit | hide]




