Hero specialty

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Hero specialty is a characteristic of every hero that typically improves their performance in combat. Specialties can be categorized into four primary types (i.e. secondary skills, spells, creatures, production) as well as a few unique specialties that do not fit nicely into these categories.

Secondary skill specialties

All secondary skill specialties (e.g. Kyrre Kyrre with Logistics, Crag Hack Crag Hack with Offense or Neela Neela with Armorer) work in a similar way. They all increase the secondary skill by 5% per level. The formula for the calculation is as follows:

FORMULA:  A x (0,05 x B + 1) = BONUS 

  where   A = Secondary skill's effect percentage
          B = Level of the hero

EXAMPLE:  A = 30%
          B = 20
          
          30% x (0,05 x 20 + 1) =
          30% x (1 + 1)         = 60%

From the example above we can see, that a level 20 hero who has 30% ability due their secondary skill (e.g. Crag Hack with expert Offense) would actually gain +60% in total.

List of Secondary skill specialty Heroes

Skill Hero
???

Spell specialties

All heroes who specialize in a spell start with it.

Common spell specialty

The normal/common spell specialty increases the efficiency of the spell (after spell power and base spell effect is calculated) by 3% per level, divided by target creature's level. It can be visualised with the following formula: C*(1+0.03 * L / n) , where n is the creature's level, L is the hero's level and C is the base effect of the spell (including spell power and the appropriate magic skill's effects).

List of Common spell specialty Heroes

Hero Spell
???

Unique spell specialty

However, the spell specialty of some heroes changes the base spell in some other unique way.

List of Unique spell specialty Heroes

Hero Spell Effect
Adela Adela  Bless In addition to the normal effect, the spell also increases damage of the target unit based on the following equation:
  • base damage * 0.03 * hero level / unit level

Example: At level 18 Adela will provide a 54% damage bonus to halberdiers, 27% to marksmen,
18% to royal griffins, 13.5% to crusaders, 10.8% to zealots, 9% to champions, and 7.1% to archangels.

Cyra Cyra
Terek Terek
Brissa Brissa
 Haste Regardless of hero level, increases the effect of the spell:
  • +3 points to the effect for level 1-2 creatures
  • +2 points to the effect for level 3-4 creatures
  • +1 point to the effect for level 5-6 creatures
Loynis Loynis  Prayer
Zubin Zubin  Precision
Xsi Xsi
Darkstorn Darkstorn
Merist Merist
Labetha Labetha
 Stone Skin
Ash Ash
Inteus Inteus
 Bloodlust
Cuthbert Cuthbert
Olema Olema
Mirlanda Mirlanda
Eanswythe Eanswythe Horn of the Abyss
 Weakness
Daremyth Daremyth
Melodia Melodia
 Fortune Always give +3 luck, regardless of the Air Magic expertise or hero level.
Ciele Ciele  Magic Arrow Increases the damage of the spell by 50%, regardless of hero level.
Luna Luna  Fire Wall Increases the damage of the spell by 100% (25% Horn of the Abyss), regardless of hero level.
Aenain Aenain  Disrupting Ray +2 points to the effect, regardless of hero level.
Eovacius Eovacius  Clone The first time it is cast in a given battle, an extra clone appears.
Coronius Coronius  Slayer Regardless of hero level, increases the effect of the spell:
  • +4 points to the effect for level 1 creatures
  • +3 points to the effect for level 2 creatures
  • +2 points to the effect for level 3 creatures
  • +1 point to the effect for level 4 creatures

Creature specialties

Devil Devils, Behemoth Behemoths, and Dragons, as well as every creature from level 1 to 6 in every town, except Gremlin Gremlins, Centaur Centaurs, Pikeman Pikeman, Pixie Pixies, Air Elemental Air Elementals and Medusa Medusas has a hero who specializes in them (Note: Galthran Galthran, the only Skeleton Skeleton specialist, is banned by default in Horn of the Abyss and so is Tark Tark Horn of the Abyss, the Nix Nix specialist, Xeron Xeron Armageddon's Blade, the Devil Devil specialist, Kilgor Kilgor Armageddon's Blade, the Behemoth Behemoth specialist and Mutare Mutare Armageddon's Blade and Mutare Drake Mutare Drake Armageddon's Blade, Dragon specialists). Creature specialties apply to both upgraded and unupgraded units, as long as the hero specializes in the unupgraded version of the unit. In Shadow of Death, Catherine Catherine specializes in Crusader Crusaders, and therefore Swordsman Swordsman do not receive any bonuses. No heroes specialize in any of the neutral creatures, except Gelu Gelu Armageddon's Blade Shadow of Death and Dracon Dracon Armageddon's Blade, who specialize in Sharpshooter Sharpshooters and Enchanter Enchanters, respectively, although they have creature-upgrade specialties. No heroes specialize in upgraded creatures only, except for Catherine Catherine (only in Shadow of Death Shadow of Death, fixed in Horn of the Abyss Horn of the Abyss) and Bidley Bidley Horn of the Abyss, but his specialty is a creature-upgrade one.

There are four types of creature specialties: Fixed stats creature specialities, creature upgrade specialties, Dragons specialty and the standard creature specialties.

Heroes who specialize in level 1-2 creatures (as well as Tark Tark Horn of the Abyss, Gelu Gelu Armageddon's Blade Shadow of Death, Dracon Dracon Armageddon's Blade and Frederick Frederick Horn of the Abyss) have their entire starting army consisting of 3 stacks of the creatures they specialize in. Thus, Shakti Shakti may be hired with up to three groups of 30 to 40 Troglodyte Troglodytes, and Valeska Valeska with up to three groups of 4 to 7 Archer Archers.

Heroes who specialize in level 3 creatures, as well as Bron Bron, Illor Illor Horn of the Abyss and Todd Todd Horn of the Abyss, instead of the 2nd level creatures, have their specialized creature stack in their starting army.

Despite their specialty in different creatures, Xeron Xeron Armageddon's Blade starts with a starting army identical to Fiona Fiona, the Hell Hound Hell Hound specialist, and Pasis Pasis and Monere Monere start Air Elemental Air Elementals instead of Water Elemental Water Elementals.

Fixed stat creature specialties

These specialties are only present in banned-by-default campaign heroes and Planeswalkers. Fixed-stats creature specialties can provide a fixed attack, defense, damage, hp or speed (or multiple of these) bonuses to a creature, regardless of hero level. No hero increases creature HP.

List of Fixed stat creature specialty Heroes

Creature-upgrade specialties

These specialties are only present in banned-by-default campaign heroes. Creature-upgrade specialties allow the hero to upgrade specific creatures into the creature they specialize in, as long as they are placed in their army. The cost is equal to the difference in costs between the owned creature and the "upgrade".

List of Creature-upgrade specialty Heroes

Dragons specialty

This specialties is only present in the banned-by-default campaign heroes: Mutare Mutare, Mutare Drake Mutare Drake and Tarnum (Overlord) Tarnum (Overlord). It provides 5 Attack and 5 Defense to all Dragons, including both their upgraded and unupgraded forms.

Standard creature specialties

Standard creature specialties, regardless of hero level, provide +1 speed to the creatures they specialize in. This bonus applies outside of combat and can therefore increase hero's Movement. They also apply +5% Attack and +5% Defense bonuses every n levels obtained after nth level, where n is the level of the creature they specialize in.

Thus heroes who specialize in level 1 creatures double their Attack and Defense at level 21; heroes who specialize in level 2 creature at level 42, those who specialize in level 3 creatures at level 63, etc.

List of Standard creature specialty Heroes

Hero Creature
??? (NOTE: Maybe arrange these in a [Town] x [Creature Level] grid?)

Production specialties

Some heroes' specialties increase a kingdom's daily income of gold or magical resources. No hero produces the resource needed to recruit the level 7 creature of their native town. These specialties do not improve with the hero's level, and thus their usefulness may decrease over the course of the game as the impact of other specialties becomes greater.

This effect remains in place even when the hero in question is garrisoned in a town and no longer counts towards the limit of 8 adventuring heroes. As hiring a hero only costs 2500 gold, this way of collecting magical resources may, depending on the situation, be preferable to building resource silos for the cost of 5000 gold and 5 ore.

List of Production specialty Heroes

Bonus Hero
+1 Mercury Rissa Rissa
+1 Sulfur Calid Calid
+1 Crystal Sephinroth Sephinroth
Andal Andal Horn of the Abyss
+1 Gem Saurug Saurug
+350 Gold Aine Aine
Caitlin Caitlin
Clavius Clavius
Damacon Damacon
Gelare Gelare
Grindan Grindan
Jenova Jenova
Nagash Nagash
Octavia Octavia
Bertram Bertram Horn of the Abyss
Leena Leena Horn of the Abyss

NOTE: For a comparison between Lord Haart Lord Haart's Estates specialty and the +350 Gold specialty, see Lord Haart#Specialty.

Unique specialties

Sir Mullich Sir Mullich (replaced by default by Lord Haart in Armageddon's Blade, Shadow of Death, and Horn of the Abyss) increases combat speed of all creatures under his command by 2.

Frederick Frederick Horn of the Abyss increases the damage dealt by Automaton Automaton's Detonation at death ability by 5% per level.

Adrienne Adrienne starts with Expert Fire Magic and Wisdom.

See also