Proposals: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
 
(184 intermediate revisions by 5 users not shown)
Line 1: Line 1:
==General/Ongoing==
<span style="float:right; margin-left:2em;">__TOC__</span>
{{About|Welcome! This page contains everything we want to do to improve this wiki. Whether you are an experienced Mediawiki/CSS editor, someone who knows the Might & Magic lore or just someone who wants to help/learn, we are glad you're here. Don't worry about making mistakes or stepping on someone's toes - we all were there at some point!<p>If you'd like to discuss things in more detail, please join our [https://discord.gg/PX3mnNHkmg discord server].}}
 
= General/Ongoing =
# Help clear the [[Special:SpecialPages|Maintenance Reports]] for unused/broken/wanted items!
# Help clear the [[Special:SpecialPages|Maintenance Reports]] for unused/broken/wanted items!
# Check out and verify [[Trivia#Unverified Claims]]
# Check out and verify [[Trivia#Unverified Claims]]
# Look for pages that need help and report them here (e.g. unreadable color scheme in "Aesthetics", missing info in "Missing Info")
# Look for pages that need help and report them here (e.g. unreadable color scheme in "Aesthetics", missing info in "Missing Info")
#* Also report if data for an expansion is shown improperly (e.g. HotA functional data is seen when HotA is disabled via the switch on the top or left (Lore should always be visible)). Report these issues here in "Content Switches".
#* Also report if data for an expansion is shown improperly (e.g. HotA functional data is seen when HotA is disabled via the switch on the top or left (Lore should always be visible)). Report these issues here in "Standardization".
# Use {{tl|unk}} to mark text we need to fill in. That way all the unknown text will link to that template!
# Use {{tl|unk}} to mark text we need to fill in. That way all the unknown text will link to that template!
#* Also, help clear the pages linking to the template by filling in the missing info.
#* Also, help clear the pages linking to the template by filling in the missing info.
# Record any in-game bugs found here: [[List of bugs (HotA)]]
# Record any in-game bugs found here: [[List of bugs (HotA)]]


== Specific ==
= Hota v1.7.2 - ([[Horn of the Abyss (Changelog)|Changelog]]) =
=== Research/Explain game concepts (HIGH priority) ===
{{About|Happy New Year! The Hota team dropped a new release with some updated secondary skills, specialties and a new campaign!}}
# Add prologue and epilogue videos to [[All In]]
# [[Kinkeria]] - update learning table (In Progress: See [[Template: LTheader]], [[Template: LTrow]])
#* Need to investigate: Do heroes who start with learning start at level 2, or do they miss out on the level bump from basic learning?
#** They start at level 1, and they don't level bump at their first level-up if selecting something else than Advanced Learning then. However, they do start with a bonus 1000 XP, so they get a level up immediately after the first XP gain.
#* Let's discuss this on Discord at some point...I have a spreadsheet that attempts to figure this out, but it is quite complicated. See [[Talk: Learning]] for some notes so far. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:29, 21 February 2025 (UTC)
# Lots of event/quest/text changes to all hota campaigns.
 
<span class="mw-customtoggle-Gameplay" style="color:blue">'''<big>Gameplay Info</big>'''</span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Gameplay">
 
= Gameplay Info =
{{About|Anything related to info that affects actual gameplay}}
 
== Research/Explain concepts ==
{{About|In-game concepts that are insufficiently explained on this wiki. These likely require testing in the game or map editor to explain.}}
# [[Breath Attack]] could use a diagram of how it works (specifically when attacking straight up or down)
# [[Breath Attack]] could use a diagram of how it works (specifically when attacking straight up or down)
#* See [[Talk: Breath attack]] for discussion.
#* See [[Talk: Breath attack]] for discussion.
# "RMG Value" is referenced on [[List of adventure map objects]] and [[AI value]], but never explained. Maybe add explanation to [[Random Map]]? Add links from these pages when done.
# How do spell damage increasing effects (e.g. [[Sorcery]], [[Adrienne]], [[Orb of Silt]]) interact with each other? Are the percentages additive or multiplicative (e.g. Adrienne with Expert Sorcery increases damage by 30% + 50% = 80% or 1.3*1.5 = 1.95 = 95% increase)? Is this info somewhere on the wiki (maybe the [[damage]] page should be improved)?
# [[Champion]]'s jousting ability - I think this increases damage by the distance between the starting/ending hex and NOT the distance travelled by the unit during the attack?
# I think there is a maximum number of spells that can affect a creature stack, but I can't find any info on the wiki about it.
#* NOTE: Only 3 spells affecting a creature stack are shown, but more than that seem to apply.
#* I noticed this when 1-stacking master genies and buffing a single creature stack many times. At least Frenzy disappears after awhile. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:00, 16 January 2025 (UTC)
# When levelling up and taking learning - is all the experience gained at the lower learning %, or is the extra experience multiplied by the new learning amount?
#* Example (hota) - A hero with no learning needs 1000 xp to level up and gets 5000 xp. If they take learning upon levelling up, do they still only get 4000 xp towards the next level or do they get 4000 * 1.25 = 5000 xp?
# [[Orb of Vulnerability]] specifically mentions magic resistance...does it actually negate magic resistance (e.g. Dwarf) or just magic immunity.
#* Add dwarves to the list on the page or mention the exception
# Seen [https://github.com/vcmi/vcmi/commit/58a6185b43605ac21292dba5bf62f888658814aa this] in VCMI log: "- [[Brotherhood of the Sword|Brotherhood of Sword]] now correctly adds bonus to [[Thieves' Guild|thieves guild]] access" -- does it really, in original Heroes 3? If so, that's not documented, on either the BOTS or TG pages.
# There have been conflicting edits to the [[Sea Dog]] Accurate shot section. Research what is the breakpoint to killing multiple enemies (does it change when shooting with penalty?) and update the page accordingly.
# Does the [[Ballistics]] targeting percentage table also apply to the [[Artillery]] skill with a Cannon? The wording on the Artillery skill makes is seem like it does. If so, add the table to the Artillery page.
<!--
== Discussion ==
{{About|Topics on the direction of different features. Used to gain a consensus before making a more major change.}}
* (none)
 
== Missing Info ==
{{About|Parts of the wiki that are missing information. These are usually marked with {{tl|unk}} (???).}}
* (none)
-->
 
== Fix ==
{{About|Parts of the wiki that are currently incorrect and need to be fixed.}}
* [[Factory]] building tree need v1.7.2 update (gantry requirements changed)
 
== Double-check ==
{{About|Parts of the wiki that seem odd. These need some research to decide if a fix is needed or not.}}
# Double check all [[keybinds]] from [https://sites.google.com/site/heroes3hd/eng/ui-and-game-settings-extended-functionality HD Mod] are added correctly.
# Double check that all the things affecting [[Lightning Bolt]] also affect [[Lightning Strike]].
# Investigate possible bugs found on [[Talk:List of bugs (HotA)]]
 
== File upload/editing ==
{{About|Any missing/incorrect files on the wiki. These usually require looking in the game files, screenshotting the game, or locating the file online.}}<br>
# <span style="color:orange">(IMPEDIMENT: Talk to HotA team?)</span> Add missing pics for Factory puzzle map to [[Obelisk#Factory]]
# Some visiting schemes from [[List of adventure map objects]] (See [[Special:WantedFiles]])
# [[Fiery Riches]] fullauto map - The pink Fortresses (S & SW of overworld) are shown as belonging to red. On the minimap file, they correctly show pink.
<!--
== New Features (in progress) ==
{{About|New features/pages being added to the wiki. Feel free to help on any of them or contact the lead if you have questions!}}
-->
</div>
 
<span class="mw-customtoggle-Lore" style="color:blue">'''<big>Lore</big>'''</span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Lore">


=== Content: Page Creation/Updating ===
= Lore =
==== Discussion ====
{{About|Any issues/missing info related to the lore of Heroes III.}}
* [[The Story]]: Should we keep this? This seems to be a small summary of {{mm7}} and doesn't really add much to the [[Lost Lore]]. Thoughts? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:46, 21 October 2024 (UTC)
** Maybe paraphrase/reference this on [[List of games set in Enroth (world)]]?


==== Main Page ====
== Discussion ==
* (none)
# [[The Story]]: Should we keep this? This seems to be a small summary of {{mm7}} and doesn't really add much to the [[Lost Lore]]. Thoughts? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:46, 21 October 2024 (UTC)
#* Maybe paraphrase/reference this on [[List of games set in Enroth (world)]]?
# Are the Kreegans eradicated (what I thought) or just vastly reduced from Antagarich between [[Conquest of the Underworld]] (~200s AS?) and the [[Night of Shooting Stars]] (~1162 AS)? --[[User:Legate|Legate]] ([[User talk:Legate|talk]])
#* I'm trying to reconcile Sandro running into some pit fiends in [[Target]] (~1157 AS) and [[Xeron]] (a decorated commander in ~1171 AS) being the son of an Erathian Knight and a succubus.
# [[The Courtier]] mentions "Zoological Accounts" as supposedly another tale by [[Xanthor]]. Is this 1) Another [[Lost Lore]] story we don't have yet, 2) a story that was never published, or 3) A reference to the faction descriptions currently attributed to [[Marcus Finch]]?


==== Missing Info ====
== Missing Info ==
# <span style="color:orange">(IMPEDIMENT: Talk to HotA team)</span> I can't find any info about the following items: --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 00:46, 22 September 2024 (UTC)
# I can't find any info about the following items: --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 00:46, 22 September 2024 (UTC)
#* "Kreegan's Horns" - [[Frontier]]
#* NOTE: Talked to Tevye - These can now be updated. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:27, 6 January 2025 (UTC)
#* "Tuunbaq" - [[Frontier]]
#* "Tuunbaq" - [[Frontier]] - This is a reference to some kind of demon polar bear.
#* "Western Elves" - [[Dead or Alive]]
#* "Western Elves" - [[Dead or Alive]] - This is a reference the the mm8 elves.
# [[List of adventure map objects]]: Abandoned Mine missing RMG value.
# Flesh out pages for all [[Jadame]] regions and all [[Enroth (continent)]] regions.
# Flesh out pages for all [[Jadame]] regions and all [[Enroth (continent)]] regions.
#* Include some basic info and a map where possible.
#* Include some basic info and a map where possible.
 
# [[Timeline]] double-check (see [[Talk:Timeline]])
==== Standardization ====
#* Status: First pass of notes complete. I think I have looked at everything available within Homm3/Lost Lore. Let me know if you find any errors or more info! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:25, 16 December 2024 (UTC)
#* <span style="color:teal">(Skill helpful: Knowledge of M&M Lore)</span> To Do: Look at info from other M&M games.
# <span style="color:orange">(IMPEDIMENT: Wait for timeline double-check to be finished)</span> Update [[Timeline]], [[List of wars in Enroth (world)]] and [[List of games set in Enroth (world)]] to match [[Talk: Timeline]].
# Add story info to hero pages.
# Add story info to hero pages.
#* Standard heroes. Complete with exceptions:
#* Standard heroes. Complete with exceptions:
#** Factory: {{Hn|Henrietta|0=}}, <s>{{Hn|Sam|0=}},</s> {{Hn|Wynona|0=}}<s>, Any updates from [[Homecoming (HotA)]]</s>
#** Factory: {{Hn|Henrietta|0=}}, <s>{{Hn|Sam|0=}}, {{Hn|Wynona|0=}}, Any updates from [[Homecoming (HotA)]]</s>
#* Campaign heroes with profiles: See [[Template:Campaign hero (profile) table]]. Status:
#* Campaign heroes with profiles: See [[Template:Campaign hero (profile) table]]. Status:
#** ab: [[Catherine]], [[Roland]], [[Gelu]], [[Dracon]], [[Xeron]], <s>[[Haart Lich]],</s> [[Mutare]], [[Mutare Drake]], <s>[[Boragus]],</s> [[Kilgor]], [[Adrienne]]
#** ab: [[Catherine]], [[Roland]], [[Gelu]], <s>[[Dracon]], [[Xeron]], [[Haart Lich]],</s> [[Mutare]], [[Mutare Drake]], <s>[[Boragus]], [[Kilgor]], [[Adrienne]]</s>
#** hota: [[Bidley]], <s>[[Tark]], [[Tavin]], [[Murdoch]], [[Frederick]]</s>
#** hota: [[Bidley]], <s>[[Tark]], [[Tavin]], [[Murdoch]], [[Frederick]]</s>
#* <s>Campaign heroes with portraits: See [[Template:Campaign hero (pic) table]].</s>
#* <s>Campaign heroes with portraits: See [[Template:Campaign hero (pic) table]].</s>
#* <s>Reskins: See list in [[Template:Campaign hero table (reskins)]].</s>
#* <s>Reskins: See list in [[Template:Campaign hero table (reskins)]].</s>
# Go through all artifact pages and remove information duplicated by the body text and templates on the right.
#* Add story info updates from the new [[All In]] campaign.
# Maps for: [[Regna]], [[Terra Nova]]
# Information from [https://www.celestialheavens.com/forum/topic/17752 this forum post] may prove useful for assorted bits of information.
# Update lore for characters that are mentioned or appear in {{homm4}}.


==== Fix (HIGH priority) ====
== File upload/editing ==
# [[The Shores of Hell]]: Update map screenshots
# <span style="color:teal">(May need someone with Heroes 4 installed)</span> I think we should add the intro video of Heroes 4 to [[The Reckoning]] with a note. Although this isn't part of Heroes 3, that video is really the final event in the Heroes 3 timeline/story. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:55, 6 March 2024 (UTC)
# [[Timeline]] <span style="color:orange">(IMPEDIMENT: Wait double-check to be finished)</span>
#* NOTE: I'm currently in the middle of a deep-dive double-check of the timeline (feel free to help!). See [[Talk:Timeline]] for the work-in-progress. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:53, 12 December 2024 (UTC)
#** First pass of notes complete. I think I have looked at everything available within Homm3. Let me know if you find any errors or more info! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:25, 16 December 2024 (UTC)
#** To Do: Look at info from other M&M games.
#* [[Terror of the Seas]] level 1 ([[Prisoner of Doom]]) mentions on Day 1 that the [[Festival of Life]] is over.
#* [[The Freedom of the Nix]] mentions Nighon is in the midst of a civil war. That means it should be concurrent or after [[Dragon's Blood]].
#* Move [[Tarred and Feathered]] and [[New Order]] to 1170. From text in [[New Order]]: "Only a year ago, I was helping Frederick on his quest for Agar's lab" (aka [[Tomb Raiders]]).
# [[Template:Spell probability table]] uses a rough calculation for spell chance. Use the more detailed equation detailed on the page and update the numbers (see talk page for details).
 
==== Double-check ====
# [[Map Editor - Objects]] page mentions SoD bugs when specifying artifact / resource guards. Did these bugs actually occur in SoD? Have they been fixed completely in Hota? - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
# [[The Courtier]] mentions "Zoological Accounts" as supposedly another tale by [[Xanthor]]. Is this 1) Another [[Lost Lore]] story we don't have yet, 2) a story that was never published, or 3) A reference to the faction descriptions currently attributed to [[Marcus Finch]]?
# [[List of adventure map objects]]: I assume that some of these objects got added with ab/sod? If so, mark the source accordingly.
# [[List of adventure map objects]]: Keymaster's tent has various RMG values for HotA. What are these referring to? Do different colors spawn at different rates? Is this even accurate?
#* NOTE: ShushMaster added these values on Sept. 20, 2018 (in case that helps)
# [[Josephine]]'s starting creatures in SoD. For all other default heroes, the 2nd stack holds to a certain variable range for creature type. I suspect her second stacks should be 2-3 {{Cn|Stone Golem}}s instead of just 2. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:30, 6 December 2024 (UTC)


==== New Features (in progress) ====
== New Features (in progress) ==
# Maps (Lead: Legate)
# Maps (Lead: Legate)
#* Questions:
#* Questions:
Line 77: Line 127:
#*#** If we move these areas, they should be double-listed in [[Erathia]] and [[Contested Lands]] as both are true over the course of the game.
#*#** If we move these areas, they should be double-listed in [[Erathia]] and [[Contested Lands]] as both are true over the course of the game.
#*#* RESOLUTION: It seems like most of the [[AvLee]]-[[Erathia]] border was considered "Contested Lands" at some point. Only a portion of this region broke off from [[Erathia]] to form the nation of the "Contested Lands". Change maps/listings appropriately.
#*#* RESOLUTION: It seems like most of the [[AvLee]]-[[Erathia]] border was considered "Contested Lands" at some point. Only a portion of this region broke off from [[Erathia]] to form the nation of the "Contested Lands". Change maps/listings appropriately.
#* Still need:
#*# Countries: [[Regna]], [[Terra Nova]]
#*# Make a modified version of each country map that shows the country in question with the regions written in? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 04:50, 26 June 2024 (UTC)
# [[List of games set in Enroth (world)]] (Lead: None)
# [[List of games set in Enroth (world)]] (Lead: None)
# Update Town building trees. (Lead: Phasma)
#* Base: [[Tower]], [[Inferno]], [[Conflux]]
#* HotA-specific: [[Factory]]
# [[Hex Editing - Guide‎‎]] (Lead: Csaros)
#* This is all phenomenal info! Good job condensing it all to one page. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:16, 19 September 2024 (UTC)
#* Are there any pictures that would add to the readability of this page? Maybe screenshots of the hex editor at specific locations?
#* Maybe it would be helpful to color the text to show how it line up better? Example:
#**<span style="color:orange">TT</span>000000 <span style="color:green">ID</span>000000 <span style="color:blue">AA</span>000000 <span style="color:red">DD</span>000000 <span style="color:teal">DM</span>000000 <span style="color:purple">U4</span>000000 <span style="color:gold">U5</span>000000
#***<span style="color:orange">TT</span> - item 1
#***<span style="color:green">ID</span> - item 2
#***<span style="color:blue">AA</span> - item 3
#***<span style="color:red">DD</span> - item 4
#***<span style="color:teal">DM</span> - item 5
#***<span style="color:purple">U4</span> - item 6
#***<span style="color:gold">U5</span> - item 7
#****That's actually a great idea. I think color-coding it would make it much easier to find appropriate explanations. At the same time, I don't know if there's a point in screenshoting the hex editor. I can screenshot the editor or the results of modding the game, but idk how that helps understand the coding.
#*****At the same time, I wish someone else who knows more than I do could help me with what I'm missing - f.e. Resource Silos, Mana Generator, etc. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
#* Prepare a detailed table for heroes, creatures, spells etc. with reference IDS and all relevant offsets.
#** Is there an easy way to create tables for the wiki, other than rewriting values row by row one by one? [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 15:35, 18 October 2024 (UTC)
# H3CSS Graphical overhaul for the wiki. (Lead: None)
#* Phasma added a bunch of pics for the desired look to the discord channel, just need someone with CSS knowledge (or desire to learn) to run with it! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:18, 30 September 2024 (UTC)
# Create a [[Campaign Editor]] page. (Lead: Csaros)
#* Include the no-campaign map watercolor paintings (e.g. [[:File:Cmap hota 4.png]]).
#** Status: Started adding maps. Need to check what is available in the campaign editor and correct this page/add captions. I am not sure if we have all of the actual maps uploaded or not. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:05, 31 October 2024 (UTC)
#*** Just went into the campaign editor, here are the maps we are missing:
#**** Song for the Father
#**** Long Live the Queen (although it's a 3-map copy of Dungeons and Devils)
#**** Long Live the King (near-identical to Song for the Father)
#**** Islands (it contains 3 islands, first two are star with 4-points shaped the last one is squarish; I think it may be Foolhardy Waywardness map, but I may misremember it)
#**** Unholy Alliance
#**** Terror of the Seas (4 islands + what appears to be Erathia)
#**** Horn of the Abyss


==== Desired Additions ====
== Desired Additions ==
{{About|Things we would like to add to the wiki in the near future that no one has started work on (yet).}}
# Make a supporting characters page. (See [[:Category: Supporting character]]). Have sortable columns for name/affiliation/species.
# Make a supporting characters page. (See [[:Category: Supporting character]]). Have sortable columns for name/affiliation/species.
# Create Lore page that will fit all main information and links to all detailed pages on the lore (we can include chronology, politics, [[Lost Lore]], etc. into this). - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
# Create Lore page that will fit all main information and links to all detailed pages on the lore (we can include chronology, politics, [[Lost Lore]], etc. into this). - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
#* Are you envisioning something different than the Lore tab on the main menu? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:46, 31 October 2024 (UTC)
#* Are you envisioning something different than the Lore tab on the main menu? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:46, 31 October 2024 (UTC)
#** Yes, something more akin to f.e. [https://www.gildia.acidcave.net/chronologia_ashanu.html acidcave's Ashan lore page], which explains in details the entire timeline, plot of each campaign, notes on all important backstory events mention; it also covers what happened to most of relevant campaign characters at every point (here the Queen was born, here Sandro's parents was killed, here Markal became his student etc.) all in one nice to read text. I wish something like this existed for H3; I, sadly, don't know enough about heroes 3 lore to write it (and then I wouldn't wish for it). - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
#** Yes, something more akin to f.e. [https://www.gildia.acidcave.net/chronologia_ashanu.html acidcave's Ashan lore page], which explains in details the entire timeline, plot of each campaign, notes on all important backstory events mention; it also covers what happened to most of relevant campaign characters at every point (here the Queen was born, here Sandro's parents was killed, here Markal became his student etc.) all in one nice to read text. I wish something like this existed for H3; I, sadly, don't know enough about heroes 3 lore to write it (and then I wouldn't wish for it). - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
# Make a modified version of each country map that shows the country in question with the regions written in.
</div>
<span class="mw-customtoggle-Tools" style="color:blue">'''<big>Tools</big>'''</span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Tools">
= Tools =
{{About|Anything related to the [[Map Editor]], [[Campaign Editor]] or [[Template Editor]] (also includes [[Hex Editing - Guide‎‎]])}}
== Research/Explain concepts ==
# "RMG Value" is referenced on [[List of adventure map objects]] and [[AI value]], but never explained. Maybe add explanation to [[Random Map]]? Add links from these pages when done.
== Missing Info ==
# [[List of adventure map objects]]: Abandoned Mine missing RMG value.
# [[Campaign Editor]]: Missing the following maps: Song for the Father, Islands, Terror of the Seas, Horn of the Abyss, All In
# [[Campaign Editor]]: Several {{tl|unk}} references remaining.
# [[Template Editor]]: Add a legend explaining how to read the template schematics.
== Double-check ==
# [[Map Editor - Objects]] page mentions SoD bugs when specifying artifact / resource guards. Did these bugs actually occur in SoD? Have they been fixed completely in Hota? - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
# [[List of adventure map objects]]: Keymaster's tent has various RMG values for HotA. What are these referring to? Do different colors spawn at different rates? Is this even accurate?
#* NOTE: ShushMaster added these values on Sept. 20, 2018 (in case that helps)


=== File upload/editing ===
== File upload/editing ==
{{-}}{{-}}'''NOTES'''<br>
{{-}}{{-}}{{-}}{{-}}• In a command terminal run: "oxipng -o 6 -s -r ." to losslessly compress all png images: [https://github.com/shssoichiro/oxipng github.com/shssoichiro/oxipng]<br>
{{-}}{{-}}{{-}}{{-}}• Animated png files will play on pages if they are full size. Animated gif files will play regardless.<br>
# Add pics of the toolstrip buttons for the [[Map Editor]] and [[Campaign Editor]].
# Add pics of the toolstrip buttons for the [[Map Editor]] and [[Campaign Editor]].
# <span style="color:orange">(IMPEDIMENT: NEEDS H4)</span> I think we should add the intro video of Heroes 4 to [[The Reckoning]] with a note. Although this isn't part of Heroes 3, that video is really the final event in the Heroes 3 timeline/story. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:55, 6 March 2024 (UTC)
 
# <span style="color:orange">(IMPEDIMENT: Talk to HotA team?)</span> (HIGH priority) Add missing pics for Factory puzzle map to [[Obelisk#Factory]]
== New Features (in progress) ==
# (HIGH priority) Some visiting schemes from [[List of adventure map objects]] (See [[Special:WantedFiles]])
# [[Hex Editing - Guide‎‎]] (Lead: Csaros)
#* Content
#**<span style="color:orange;">HELP WANTED</span>: I wish someone else who knows more than I do could help me with what I'm missing - f.e. Resource Silos, Mana Generator, etc. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
#** Prepare a detailed table for heroes, creatures, spells etc. with reference IDS and all relevant offsets. Maybe update [[Reference IDs]]?
#** Editing HotA Creatures: There is a description for QQ, but it doesn't appear in the initial hex string.
#** Clean up the Hex values with missing descriptions (marked in red).
</div>
 
<span class="mw-customtoggle-Wiki" style="color:blue">'''<big>Wiki</big>'''</span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Wiki">
= Wiki =
{{About|Anything related to the maintenance or improvement of this wiki.}}
<!--
== Standardization ==
{{About|Parts of the wiki that don't match related parts of the wiki.}}
* (none)
-->
 
== Aesthetics ==
{{About|Any visual issues with the wiki (e.g. color schemes, text alignment, generally gross-looking pages).}}
# Scrolling left-right on a page causes the left sidebar to overlay the page text. See [[Grail]] for an example (may need to make the browser window smaller to see the scrollbar).
# Fix text that doesn't change from black to white or yellow when applying H3CSS. See [[List of heroes#Number of heroes by town]] for an example.
# Add correct header fill color to tables. See white table header in [[List of heroes#Number of heroes by town]].
# Fix position of of misaligned total/human player box in {{tl|SingleScenario}} when enabling H3CSS.
''Note: I am currently designing new templates for templates that use tables within tables, such as campaign bonuses, any building area tables on town pages, etc. so they will all be aptly styled in time.'' [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 16:55, 4 March 2025 (UTC)
# [[Template Editor]]: This page has long lists of numbers. Could benefit from turning a lot of this info into a table (and maybe add a few pictures).
 
== Template (advanced) ==
{{About|Issues with templates used on this wiki. Usually requires knowledge of MediaWiki to fix.}}
# Content Switching errors:
## [[Template:Artifact sidebar]]: Odd behavior when disabling, then enabling content switches. Hota rows are shown when when should be suppressed.
## The table <nowiki>|- class='onlyhota'</nowiki> seems to erroneously negate style settings for the row (style settings for the cell still work fine). --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:13, 24 September 2024 (UTC)
##* Which file holds the logic for the class content switches? I can't find it. I think it is one of the backend wiki files? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 18:54, 3 October 2024 (UTC)
##* Pages to fix once this error is solved:
##** Remove duplicates from all class tables (e.g. [[Template:Knight hero table]]) using <nowiki>{{Campaign hero table (profile)|Knight}}</nowiki>
##** [[Template: Spell probability table]]
##** [[Template: CrComprow]]
## Sometimes pages load without the content switch appearing. In this case, extra images appear (as if the content switch were both on AND off).
 
== File upload/editing ==
# Some of the creature dwelling pics are virtually identical to their upgraded version (e.g. [[Chapel of Stilled Voices]], [[Altar of Thought]]). Can we update these pics to show more of a difference?
# Some of the creature dwelling pics are virtually identical to their upgraded version (e.g. [[Chapel of Stilled Voices]], [[Altar of Thought]]). Can we update these pics to show more of a difference?
# Change all [[Adventure map creature sprites]] shadows to be semi-transparent black
# Change all [[Adventure map creature sprites]] shadows to be semi-transparent black
# [[Template: H2]] looks a little strange with the hero pictures being slightly different than the class pictures (they have a border). Update the class pictures to match.
# Change all [[:Category:Artifact pictures (adventure map)]] shadows to be semi-transparent black
# Add pictures of the Letters to Catherine from the mm6 manual. These can be found with a quick Google search. Add to the [[Roland]] page once uploaded.
#* Standardise adventure map artifacts to 64x32
# Add pictures of the Diaries of Archibald from the mm7 manual. These can be found with a quick Google search. Add to the [[Archibald]] page once uploaded.
#* Standardise all artifacts to .png
# Add pictures of the Day of the Destroyer tale from the mm8 manual. This can be found with a quick Google search. Add to the [[Escaton]] page once uploaded.
# Let's rename the Proposals icon/page to something more welcoming. Maybe something like "Help Out!" --[[User:Legate|Legate]] ([[User talk:Legate|talk]])
# The campaign backgrounds are better, but not quite how they show in-game. Compare [[:File:Cback ab ab 8.png]] with [[:File:Cmap ab ab 8.png]]. I think using the slashes for background makes it more clear which is the current level.
#* If you want to get really fancy, you can use the unhiglighted color (not the slash color) to show when the player has a choice for which scenario to play (for example - [[Faerie Dragons]] and [[Rust Dragons]] can be played in either order). This is how it shows in game as well. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 18:56, 24 January 2025 (UTC)
#* I'm not remaking them again, at least not for a while. I did the option you selected and I don't really want to do everything all over again for the sake of changing them to slashes right now. Perhaps in the future, but I have other things I need to update; this is fine for now. [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 19:09, 24 January 2025 (UTC)
#* Agreed. Thanks Phasma. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:13, 24 January 2025 (UTC)


=== Aesthetics ===
== New Features (in progress) ==
* (none)
# H3CSS Graphical overhaul for the wiki. (Lead: Phasma)
 
#* Phasma added a bunch of pics for the desired look to the discord channel, just need someone with CSS knowledge (or desire to learn) to run with it! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:18, 30 September 2024 (UTC)
=== Template (advanced) ===
</div>
* [[Template:Artifact sidebar]]: Odd behavior when disabling, then enabling content switches. Hota rows are shown when when should be suppressed.
* Content Switching error: The table <nowiki>|- class='onlyhota'</nowiki> seems to erroneously negate style settings for the row (style settings for the cell still work fine). --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:13, 24 September 2024 (UTC)
** Which file holds the logic for the class content switches? I can't find it. I think it is one of the backend wiki files? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 18:54, 3 October 2024 (UTC)
** Pages to fix once this error is solved:
*** Remove duplicates from all class tables (e.g. [[Template:Knight hero table]]) using <nowiki>{{Campaign hero table (profile)|Knight}}</nowiki>
*** [[Template: Spell probability table]]
*** [[Template:CrComprow]]


<span class="mw-customtoggle-LowPri" style="color:blue">'''<big>Low Priority/Backburner</big>'''</span>
<span class="mw-customtoggle-LowPri" style="color:blue">'''<big>Low Priority/Backburner</big>'''</span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-LowPri">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-LowPri">
 
= Low Priority/Backburner =
== Low Priority/Backburner ==
{{About|Things we would like to add to the wiki in the long term.}}
=== Research/Explain game concepts ===
== Research/Explain game concepts ==
# I think it would be worth adding a page or two about AI behaviour in detail, such as how it affects kiting, etc. -- [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
# I think it would be worth adding a page or two about AI behaviour in detail, such as how it affects kiting, etc. -- [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
#* In case I forget: AI is coded to always pick the most bottom right part of the screen if two hexes are equidistant to their target.
#* In case I forget: AI is coded to always pick the most bottom right part of the screen if two hexes are equidistant to their target.
#* Another note for it: We could add a description and explanation of some unusual AI behaviour that gets used by experienced players: Fake Breath is already there, but things like Kiting, Fake Forgetfulness, Areas of Danger, etc. are missing. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
#* Another note for it: We could add a description and explanation of some unusual AI behaviour that gets used by experienced players: Fake Breath is already there, but things like Kiting, Fake Forgetfulness, Areas of Danger, etc. are missing. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])


===Content: Page Creation/Updating===
== Missing Info ==
====Missing Info====
# <span style="color:orange">(IMPEDIMENT: Wait until all scenario sections have templates)</span> Single scenarios: Add all the timed/object events like seen on the campaign scenarios. (See [[All for One]])
# <span style="color:orange">(IMPEDIMENT: Wait until all scenario sections have templates)</span> Single scenarios: Add all the timed/object events like seen on the campaign scenarios. (See [[All for One]])
#* I know this is a huge task. Figured I would just put it here for if we run out of other stuff to do in the future :) --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:42, 22 December 2023 (UTC)
#* I know this is a huge task. Figured I would just put it here for if we run out of other stuff to do in the future :) --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:42, 22 December 2023 (UTC)
Line 167: Line 236:
#* I doubt he's ever been given an actual name. If you want an identifier for him, how about calling him "The Chronicler"? Since he narrates the Chronicles... --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 07:32, 25 June 2024 (UTC)
#* I doubt he's ever been given an actual name. If you want an identifier for him, how about calling him "The Chronicler"? Since he narrates the Chronicles... --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 07:32, 25 June 2024 (UTC)


====Standardization====
== Standardization ==
# Find all the random colors (e.g. "color:#d8d8eb", rgb(253, 253, 253)) then do one of the following 1) switch them to our template colors ([[Template:Color templates]]) (if they match an existing category), 2) switch them to [[https://en.wikipedia.org/wiki/File:SVG_Recognized_color_keyword_names.svg | standard wiki colors]] (if they are one-off colors (e.g. when highlighting the best/worst values)), or 3) add colors to [[Template:Color templates]] and switch to using the standard template (e.g. {{tl|Blue 1}}) (if they are for a new category of pages)
# Find all the random colors (e.g. "color:#d8d8eb", rgb(253, 253, 253)) then do one of the following 1) switch them to our template colors ([[Template:Color templates]]) (if they match an existing category), 2) switch them to [[https://en.wikipedia.org/wiki/File:SVG_Recognized_color_keyword_names.svg | standard wiki colors]] (if they are one-off colors (e.g. when highlighting the best/worst values)), or 3) add colors to [[Template:Color templates]] and switch to using the standard template (e.g. {{tl|Blue 1}}) (if they are for a new category of pages)
#* This is proving much harder than I thought...can anyone come up with a good string to search to find these? something like "color:#" should be fine, but search doesn't seem to like that. I can't get regex search to work either... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:03, 29 March 2024 (UTC)
#* This is proving much harder than I thought...can anyone come up with a good string to search to find these? something like "color:#" should be fine, but search doesn't seem to like that. I can't get regex search to work either... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:03, 29 March 2024 (UTC)
Line 177: Line 246:
# Go through all user commentary to standardize all language and make it grammatically sound.
# Go through all user commentary to standardize all language and make it grammatically sound.


==== Desired Updates ====
== File upload/editing ==
# Write tips on [[:category:campaign scenarios|campaign scenario]] pages ([[Special:Contributions/212.112.111.20|212.112.111.20]])
# Swap all creature page static sprites (in the creature info box) to the animated ones seen in-game (i.e. the ones that show their battle animations: idle/walking/attacking/getting damaged)
#* Sometimes there are tips on the main campaign pages under User Commentary. (e.g. [[Dragon's Blood]])
#* I've noticed there are a bunch of strategy/tips on https://mightandmagic.fandom.com/wiki/Tunnels_of_Ice. Should/Can we cite/copy that info here or leave a link to them?
#** The <i>CC BY-SA</i> seems like a very open license. I would just add attribution using the appropriate link (to the edit summary)
# Add banned spells/artifacts/heroes/secondary skills (except banned for default) to campaign/single scenario pages.
 
==== Desired Additions ====
# Concept art, pre-release screenshots, and other such promotional material.
#* Here are some websites/galleries we can use to add material from: [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 17:59, 25 April 2024 (UTC)
#** https://tcrf.net/Prerelease:Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia
#** https://h3.heroes.net.pl/galeria/modele-3d
#** https://www.h3.acidcave.net/galeria_i_filmy_oryginalne_hd.html
#** George Almond's portfolio: [https://www.artstation.com/universalexport/albums/838900 Heroes sketchbook] & [https://www.artstation.com/universalexport/albums/841166 Hero portraits]
#** Phelan Sykes' portfolio is dead, some content may be salvageable through the Internet Archive: [https://web.archive.org/web/20050507155014/http://phelansykes.com/Heroes3.htm Heroes 3] and [https://web.archive.org/web/20050507155046/http://phelansykes.com/Heroes3x.htm Heroes 3 expansions]
#** Came across this...we are missing some of it from [[Unused content]]. [https://tcrf.net/Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia] --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:29, 20 August 2024 (UTC)
#** Acidcave has an entire subdivision to cut content, which includes a lot of stuff we're missing such as Nobleman Elves: [https://www.acidcave.net/ciekawostki.php?trivia=2]] - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
# Developer interviews and other articles with important information about the game and its universe.
#* (For this and previous bullet) A lot of this material is now lost or hard to find, and this will only get worse as time passes. Some other wikis for other franchises have been pretty good at safekeeping such documents (I'm thinking for example of the UESP for Elder Scrolls games). --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 16:51, 25 April 2024 (UTC)
# Make maps to show attacks during the wars/campaigns. Use campaign maps + colored arrows to show aggression.
 
===File upload/editing===
(none)


===Template (advanced)===
== Template (advanced) ==
# I wonder if it would be possible to change the hover-over text for {{tl|An}}/{{tl|Cn}}/{{tl|Hn}} to be what the effect/stats/specialty is? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:55, 30 January 2024 (UTC)
# I wonder if it would be possible to change the hover-over text for {{tl|An}}/{{tl|Cn}}/{{tl|Hn}} to be what the effect/stats/specialty is? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:55, 30 January 2024 (UTC)
#* Off the top of my head, I thought of a massive switch statement in the template, but that would be a pain to build/maintain and may slow down the page loads.
#* Off the top of my head, I thought of a massive switch statement in the template, but that would be a pain to build/maintain and may slow down the page loads.
#* I suppose it would probably be easier to build/maintain as a [[module:an|lua script]]. –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC)
#* I suppose it would probably be easier to build/maintain as a [[module:an|lua script]]. –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC)
#* [[File:Armor of the Damned_am-artif.gif|{{#invoke:an|hover|Armor of the Damned}}]] [[File:Horn of the Abyss_am-artif.gif|{{#invoke:an|hover|Horn of the Abyss}}]] [[File:Armageddon's Blade_am-artif.gif|{{#invoke:an|hover|Armageddon's Blade}}]] –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC)
#* [[File:Armor of the Damned_am-artif.gif|{{#invoke:an|hover|Armor of the Damned}}]] [[File:Horn of the Abyss_am-artif.gif|{{#invoke:an|hover|Horn of the Abyss}}]] <!--[[File:Armageddon's Blade_am-artif.gif|{{#invoke:an|hover|Armageddon's Blade}}]]--> –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC)
# Ok, here with another pie-in-the sky/probably a ton of work idea. For campaign scenarios, the coordinates located on the pages are generally helpful only if you have the scenario editor open (and have the campaign broken into scenarios). I think it would be possible to make a map that has things like the seer's huts labelled with numerical overlays. ([[https://en.wikipedia.org/wiki/Template:Overlay]] - Brisbane example). We may even be able to do this somewhat programmatically - make a template that takes in the map file and coordinates for what we want to label. Since the size of the map is known (e.g. Medium is 72x72), then a hut at (50, 15, 0) would be 50/72 of the way across the image in the x-direction and 15/72 of the way down in the y-direction, in the upper-world. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 02:46, 17 March 2024 (UTC)
# Ok, here with another pie-in-the sky/probably a ton of work idea. For campaign scenarios, the coordinates located on the pages are generally helpful only if you have the scenario editor open (and have the campaign broken into scenarios). I think it would be possible to make a map that has things like the seer's huts labelled with numerical overlays. ([[https://en.wikipedia.org/wiki/Template:Overlay]] - Brisbane example). We may even be able to do this somewhat programmatically - make a template that takes in the map file and coordinates for what we want to label. Since the size of the map is known (e.g. Medium is 72x72), then a hut at (50, 15, 0) would be 50/72 of the way across the image in the x-direction and 15/72 of the way down in the y-direction, in the upper-world. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 02:46, 17 March 2024 (UTC)
#* So as not to clutter things up or increase loading time, we could only show this map on some kind of button press.
#* So as not to clutter things up or increase loading time, we could only show this map on some kind of button press.
Line 216: Line 264:
# Make a template to standardize the maps on the country pages.
# Make a template to standardize the maps on the country pages.


=== Wiki settings (advanced) ===
== Wiki settings (advanced) ==
# Looking at the campaign videos again, I don't think we fully solved the problem. Some videos look good, but at least [[Warlords of the Wasteland]] still looks bad.
# Looking at the campaign videos again, I don't think we fully solved the problem. Some videos look good, but at least [[Warlords of the Wasteland]] still looks bad.
#* Maybe was an issue of the cc or something? I deleted it to check. Maybe undelete if it doesn't actually fix the problem. –[[user_talk:imahero|imahero]] 23:10, 20 March 2024 (UTC)
#* Maybe was an issue of the cc or something? I deleted it to check. Maybe undelete if it doesn't actually fix the problem. –[[user_talk:imahero|imahero]] 23:10, 20 March 2024 (UTC)
Line 228: Line 276:
#** [[Antagarich]]: Add clickable maps to move between the location pages.
#** [[Antagarich]]: Add clickable maps to move between the location pages.
#* The usual way to add clickable maps for a MediaWiki is to install the [https://www.mediawiki.org/wiki/Extension:ImageMap ImageMap] extension. I don't see it already [[Special:Version|here]], so that's a topic for the wiki owner.
#* The usual way to add clickable maps for a MediaWiki is to install the [https://www.mediawiki.org/wiki/Extension:ImageMap ImageMap] extension. I don't see it already [[Special:Version|here]], so that's a topic for the wiki owner.
== Desired Updates ==
# Write tips on [[:category:campaign scenarios|campaign scenario]] pages ([[Special:Contributions/212.112.111.20|212.112.111.20]])
#* Sometimes there are tips on the main campaign pages under User Commentary. (e.g. [[Dragon's Blood]])
#* I've noticed there are a bunch of strategy/tips on https://mightandmagic.fandom.com/wiki/Tunnels_of_Ice. Should/Can we cite/copy that info here or leave a link to them?
#** The <i>CC BY-SA</i> seems like a very open license. I would just add attribution using the appropriate link (to the edit summary)
# Add banned spells/artifacts/heroes/secondary skills (except banned for default) to campaign/single scenario pages.
== Desired Additions ==
# Concept art, pre-release screenshots, and other such promotional material.
#* Here are some websites/galleries we can use to add material from: [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 17:59, 25 April 2024 (UTC)
#** https://tcrf.net/Prerelease:Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia
#** https://h3.heroes.net.pl/galeria/modele-3d
#** https://www.h3.acidcave.net/galeria_i_filmy_oryginalne_hd.html
#** George Almond's portfolio: [https://www.artstation.com/universalexport/albums/838900 Heroes sketchbook] & [https://www.artstation.com/universalexport/albums/841166 Hero portraits]
#** Phelan Sykes' portfolio is dead, some content may be salvageable through the Internet Archive: [https://web.archive.org/web/20050507155014/http://phelansykes.com/Heroes3.htm Heroes 3] and [https://web.archive.org/web/20050507155046/http://phelansykes.com/Heroes3x.htm Heroes 3 expansions]
#** Came across this...we are missing some of it from [[Unused content]]. [https://tcrf.net/Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia] --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:29, 20 August 2024 (UTC)
#** Acidcave has an entire subdivision to cut content, which includes a lot of stuff we're missing such as Nobleman Elves: [https://www.acidcave.net/ciekawostki.php?trivia=2]] - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
#*TCRF also has [hxxps://tcrf.net/Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia_(Dreamcast) a page on the cancelled Dreamcast port of RoE], which has some interesting tidbits from a prototype build. There doesn't seem to be any mention of this version on this wiki yet.
# Developer interviews and other articles with important information about the game and its universe.
#* (For this and previous bullet) A lot of this material is now lost or hard to find, and this will only get worse as time passes. Some other wikis for other franchises have been pretty good at safekeeping such documents (I'm thinking for example of the UESP for Elder Scrolls games). --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 16:51, 25 April 2024 (UTC)
# Make maps to show attacks during the wars/campaigns. Use campaign maps + colored arrows to show aggression.
</div>
</div>


==Notes==
= Upcoming! =
* Use "#*" to add a comment to an item without breaking the numbering.
{{About| Major fan-made expansions in the works that we are monitoring.}}
* Use <nowiki><li value="your_number_here"></li></nowiki> to restart a numeric list if there are breaks in between the numbers (e.g. comments).
# {{wh}} {{hota}} (update): [[Bulwark]]
* For discussion surrounding current changes, use [[Changelog Chat]].
# {{wd}} {{dor}} (initial release): [[Day of Reckoning]]
 
= How To =
== Content Switches ==
{{About| Hide all HotA / DoR game content (not lore content) when not enabled.}}
* For table rows, just add this to the row: <nowiki>|- class='onlyhota'</nowiki>
* For most other content just use: <nowiki>{{showwithhota|content}}</nowiki>. Can also use <nowiki>{{swh|HotaOnlyContent|SodOnlyContent}}</nowiki>.
* In some circumstances, you might need to use: <nowiki><span class='onlyhota'>content</span></nowiki>
* For lists, use: <nowiki><ul class='onlyhota'><li>item</li><li>other item</li></ul></nowiki>. For numbered lists, swap "ul" to "ol".
* See [[User:Imahero/hide]] for more examples.<br>
 
== File Uploading ==
* In a command terminal run: "oxipng -o 6 -s -r ." to losslessly compress all png images: [https://github.com/shssoichiro/oxipng github.com/shssoichiro/oxipng]
* Animated png files will play on pages if they are full size. Animated gif files will play regardless.


== How To ==
== Mediawiki Tips/Tricks ==
=== Content Switches ===
* List Numbering
{{-}}{{-}}''' Hide all HotA / DoR game content (not lore content) when not enabled:'''<br>
** Use "#*" to add a comment to an item without breaking the numbering.
{{-}}{{-}}{{-}}{{-}}• For table rows, just add this to the row: <nowiki>|- class='onlyhota'</nowiki><br>
** Use <nowiki><li value="your_number_here"></li></nowiki> to restart a numeric list if there are breaks in between the numbers (e.g. comments).
{{-}}{{-}}{{-}}{{-}}• For most other content just use: <nowiki>{{showwithhota|content}}</nowiki>. Can also use <nowiki>{{swh|HotaOnlyContent|SodOnlyContent}}</nowiki>.<br>
* Comments: Use <nowiki>"<!--your comment here-->"</nowiki> to add comments to a page that can only be seen when editing.
{{-}}{{-}}{{-}}{{-}}• In some circumstances, you might need to use: <nowiki><span class='onlyhota'>content</span></nowiki><br>
* See [[User:ShushMaster]] and [[User:Legate]] for additional tricks.
{{-}}{{-}}{{-}}{{-}}• For lists, use: <nowiki><ul class='onlyhota'><li>item</li><li>other item</li></ul></nowiki>. For numbered lists, swap "ul" to "ol".<br>
{{-}}{{-}}{{-}}{{-}}• See [[User:Imahero/hide]] for more examples.<br>


[[Category:Contributor resources]]
[[Category:Contributor resources]]

Latest revision as of 14:01, 10 March 2025

Welcome! This page contains everything we want to do to improve this wiki. Whether you are an experienced Mediawiki/CSS editor, someone who knows the Might & Magic lore or just someone who wants to help/learn, we are glad you're here. Don't worry about making mistakes or stepping on someone's toes - we all were there at some point!

If you'd like to discuss things in more detail, please join our discord server.

General/Ongoing[edit | hide | hide all]

  1. Help clear the Maintenance Reports for unused/broken/wanted items!
  2. Check out and verify Trivia#Unverified Claims
  3. Look for pages that need help and report them here (e.g. unreadable color scheme in "Aesthetics", missing info in "Missing Info")
    • Also report if data for an expansion is shown improperly (e.g. HotA functional data is seen when HotA is disabled via the switch on the top or left (Lore should always be visible)). Report these issues here in "Standardization".
  4. Use {{unk}} to mark text we need to fill in. That way all the unknown text will link to that template!
    • Also, help clear the pages linking to the template by filling in the missing info.
  5. Record any in-game bugs found here: List of bugs (HotA)

Hota v1.7.2 - (Changelog)[edit | hide]

Happy New Year! The Hota team dropped a new release with some updated secondary skills, specialties and a new campaign!

  1. Add prologue and epilogue videos to All In
  2. Kinkeria - update learning table (In Progress: See Template: LTheader, Template: LTrow)
    • Need to investigate: Do heroes who start with learning start at level 2, or do they miss out on the level bump from basic learning?
      • They start at level 1, and they don't level bump at their first level-up if selecting something else than Advanced Learning then. However, they do start with a bonus 1000 XP, so they get a level up immediately after the first XP gain.
    • Let's discuss this on Discord at some point...I have a spreadsheet that attempts to figure this out, but it is quite complicated. See Talk: Learning for some notes so far. --Legate (talk) 16:29, 21 February 2025 (UTC)
  3. Lots of event/quest/text changes to all hota campaigns.

Gameplay Info

Gameplay Info[edit | hide]

Anything related to info that affects actual gameplay

Research/Explain concepts[edit | hide]

In-game concepts that are insufficiently explained on this wiki. These likely require testing in the game or map editor to explain.

  1. Breath Attack could use a diagram of how it works (specifically when attacking straight up or down)
  2. How do spell damage increasing effects (e.g. Sorcery, Adrienne, Orb of Silt) interact with each other? Are the percentages additive or multiplicative (e.g. Adrienne with Expert Sorcery increases damage by 30% + 50% = 80% or 1.3*1.5 = 1.95 = 95% increase)? Is this info somewhere on the wiki (maybe the damage page should be improved)?
  3. I think there is a maximum number of spells that can affect a creature stack, but I can't find any info on the wiki about it.
    • NOTE: Only 3 spells affecting a creature stack are shown, but more than that seem to apply.
    • I noticed this when 1-stacking master genies and buffing a single creature stack many times. At least Frenzy disappears after awhile. --Legate (talk) 15:00, 16 January 2025 (UTC)
  4. When levelling up and taking learning - is all the experience gained at the lower learning %, or is the extra experience multiplied by the new learning amount?
    • Example (hota) - A hero with no learning needs 1000 xp to level up and gets 5000 xp. If they take learning upon levelling up, do they still only get 4000 xp towards the next level or do they get 4000 * 1.25 = 5000 xp?
  5. Orb of Vulnerability specifically mentions magic resistance...does it actually negate magic resistance (e.g. Dwarf) or just magic immunity.
    • Add dwarves to the list on the page or mention the exception
  6. Seen this in VCMI log: "- Brotherhood of Sword now correctly adds bonus to thieves guild access" -- does it really, in original Heroes 3? If so, that's not documented, on either the BOTS or TG pages.
  7. There have been conflicting edits to the Sea Dog Accurate shot section. Research what is the breakpoint to killing multiple enemies (does it change when shooting with penalty?) and update the page accordingly.
  8. Does the Ballistics targeting percentage table also apply to the Artillery skill with a Cannon? The wording on the Artillery skill makes is seem like it does. If so, add the table to the Artillery page.

Fix[edit | hide]

Parts of the wiki that are currently incorrect and need to be fixed.

  • Factory building tree need v1.7.2 update (gantry requirements changed)

Double-check[edit | hide]

Parts of the wiki that seem odd. These need some research to decide if a fix is needed or not.

  1. Double check all keybinds from HD Mod are added correctly.
  2. Double check that all the things affecting Lightning Bolt also affect Lightning Strike.
  3. Investigate possible bugs found on Talk:List of bugs (HotA)

File upload/editing[edit | hide]

Any missing/incorrect files on the wiki. These usually require looking in the game files, screenshotting the game, or locating the file online.

  1. (IMPEDIMENT: Talk to HotA team?) Add missing pics for Factory puzzle map to Obelisk#Factory
  2. Some visiting schemes from List of adventure map objects (See Special:WantedFiles)
  3. Fiery Riches fullauto map - The pink Fortresses (S & SW of overworld) are shown as belonging to red. On the minimap file, they correctly show pink.

Lore

Lore[edit | hide]

Any issues/missing info related to the lore of Heroes III.

Discussion[edit | hide]

  1. The Story: Should we keep this? This seems to be a small summary of Might and Magic VII: For Blood and Honor and doesn't really add much to the Lost Lore. Thoughts? --Legate (talk) 19:46, 21 October 2024 (UTC)
  2. Are the Kreegans eradicated (what I thought) or just vastly reduced from Antagarich between Conquest of the Underworld (~200s AS?) and the Night of Shooting Stars (~1162 AS)? --Legate (talk)
    • I'm trying to reconcile Sandro running into some pit fiends in Target (~1157 AS) and Xeron (a decorated commander in ~1171 AS) being the son of an Erathian Knight and a succubus.
  3. The Courtier mentions "Zoological Accounts" as supposedly another tale by Xanthor. Is this 1) Another Lost Lore story we don't have yet, 2) a story that was never published, or 3) A reference to the faction descriptions currently attributed to Marcus Finch?

Missing Info[edit | hide]

  1. I can't find any info about the following items: --Legate (talk) 00:46, 22 September 2024 (UTC)
    • NOTE: Talked to Tevye - These can now be updated. --Legate (talk) 15:27, 6 January 2025 (UTC)
    • "Tuunbaq" - Frontier - This is a reference to some kind of demon polar bear.
    • "Western Elves" - Dead or Alive - This is a reference the the mm8 elves.
  2. Flesh out pages for all Jadame regions and all Enroth (continent) regions.
    • Include some basic info and a map where possible.
  3. Timeline double-check (see Talk:Timeline)
    • Status: First pass of notes complete. I think I have looked at everything available within Homm3/Lost Lore. Let me know if you find any errors or more info! --Legate (talk) 16:25, 16 December 2024 (UTC)
    • (Skill helpful: Knowledge of M&M Lore) To Do: Look at info from other M&M games.
  4. (IMPEDIMENT: Wait for timeline double-check to be finished) Update Timeline, List of wars in Enroth (world) and List of games set in Enroth (world) to match Talk: Timeline.
  5. Add story info to hero pages.
  6. Maps for: Regna, Terra Nova
  7. Information from this forum post may prove useful for assorted bits of information.
  8. Update lore for characters that are mentioned or appear in Heroes of Might and Magic IV.

File upload/editing[edit | hide]

  1. (May need someone with Heroes 4 installed) I think we should add the intro video of Heroes 4 to The Reckoning with a note. Although this isn't part of Heroes 3, that video is really the final event in the Heroes 3 timeline/story. --Legate (talk) 14:55, 6 March 2024 (UTC)

New Features (in progress)[edit | hide]

  1. Maps (Lead: Legate)
  2. List of games set in Enroth (world) (Lead: None)

Desired Additions[edit | hide]

Things we would like to add to the wiki in the near future that no one has started work on (yet).

  1. Make a supporting characters page. (See Category: Supporting character). Have sortable columns for name/affiliation/species.
  2. Create Lore page that will fit all main information and links to all detailed pages on the lore (we can include chronology, politics, Lost Lore, etc. into this). - Csaros (talk)
    • Are you envisioning something different than the Lore tab on the main menu? --Legate (talk) 13:46, 31 October 2024 (UTC)
      • Yes, something more akin to f.e. acidcave's Ashan lore page, which explains in details the entire timeline, plot of each campaign, notes on all important backstory events mention; it also covers what happened to most of relevant campaign characters at every point (here the Queen was born, here Sandro's parents was killed, here Markal became his student etc.) all in one nice to read text. I wish something like this existed for H3; I, sadly, don't know enough about heroes 3 lore to write it (and then I wouldn't wish for it). - Csaros (talk)
  3. Make a modified version of each country map that shows the country in question with the regions written in.

Tools

Tools[edit | hide]

Anything related to the Map Editor, Campaign Editor or Template Editor (also includes Hex Editing - Guide‎‎)

Research/Explain concepts[edit | hide]

  1. "RMG Value" is referenced on List of adventure map objects and AI value, but never explained. Maybe add explanation to Random Map? Add links from these pages when done.

Missing Info[edit | hide]

  1. List of adventure map objects: Abandoned Mine missing RMG value.
  2. Campaign Editor: Missing the following maps: Song for the Father, Islands, Terror of the Seas, Horn of the Abyss, All In
  3. Campaign Editor: Several {{unk}} references remaining.
  4. Template Editor: Add a legend explaining how to read the template schematics.

Double-check[edit | hide]

  1. Map Editor - Objects page mentions SoD bugs when specifying artifact / resource guards. Did these bugs actually occur in SoD? Have they been fixed completely in Hota? - Csaros (talk)
  2. List of adventure map objects: Keymaster's tent has various RMG values for HotA. What are these referring to? Do different colors spawn at different rates? Is this even accurate?
    • NOTE: ShushMaster added these values on Sept. 20, 2018 (in case that helps)

File upload/editing[edit | hide]

  1. Add pics of the toolstrip buttons for the Map Editor and Campaign Editor.

New Features (in progress)[edit | hide]

  1. Hex Editing - Guide‎‎ (Lead: Csaros)
    • Content
      • HELP WANTED: I wish someone else who knows more than I do could help me with what I'm missing - f.e. Resource Silos, Mana Generator, etc. - Csaros (talk)
      • Prepare a detailed table for heroes, creatures, spells etc. with reference IDS and all relevant offsets. Maybe update Reference IDs?
      • Editing HotA Creatures: There is a description for QQ, but it doesn't appear in the initial hex string.
      • Clean up the Hex values with missing descriptions (marked in red).

Wiki

Wiki[edit | hide]

Anything related to the maintenance or improvement of this wiki.

Aesthetics[edit | hide]

Any visual issues with the wiki (e.g. color schemes, text alignment, generally gross-looking pages).

  1. Scrolling left-right on a page causes the left sidebar to overlay the page text. See Grail for an example (may need to make the browser window smaller to see the scrollbar).
  2. Fix text that doesn't change from black to white or yellow when applying H3CSS. See List of heroes#Number of heroes by town for an example.
  3. Add correct header fill color to tables. See white table header in List of heroes#Number of heroes by town.
  4. Fix position of of misaligned total/human player box in {{SingleScenario}} when enabling H3CSS.

Note: I am currently designing new templates for templates that use tables within tables, such as campaign bonuses, any building area tables on town pages, etc. so they will all be aptly styled in time. → Phasma 16:55, 4 March 2025 (UTC)

  1. Template Editor: This page has long lists of numbers. Could benefit from turning a lot of this info into a table (and maybe add a few pictures).

Template (advanced)[edit | hide]

Issues with templates used on this wiki. Usually requires knowledge of MediaWiki to fix.

  1. Content Switching errors:
    1. Template:Artifact sidebar: Odd behavior when disabling, then enabling content switches. Hota rows are shown when when should be suppressed.
    2. The table |- class='onlyhota' seems to erroneously negate style settings for the row (style settings for the cell still work fine). --Legate (talk) 17:13, 24 September 2024 (UTC)
    3. Sometimes pages load without the content switch appearing. In this case, extra images appear (as if the content switch were both on AND off).

File upload/editing[edit | hide]

  1. Some of the creature dwelling pics are virtually identical to their upgraded version (e.g. Chapel of Stilled Voices, Altar of Thought). Can we update these pics to show more of a difference?
  2. Change all Adventure map creature sprites shadows to be semi-transparent black
  3. Change all Category:Artifact pictures (adventure map) shadows to be semi-transparent black
    • Standardise adventure map artifacts to 64x32
    • Standardise all artifacts to .png
  4. Let's rename the Proposals icon/page to something more welcoming. Maybe something like "Help Out!" --Legate (talk)
  5. The campaign backgrounds are better, but not quite how they show in-game. Compare File:Cback ab ab 8.png with File:Cmap ab ab 8.png. I think using the slashes for background makes it more clear which is the current level.
    • If you want to get really fancy, you can use the unhiglighted color (not the slash color) to show when the player has a choice for which scenario to play (for example - Faerie Dragons and Rust Dragons can be played in either order). This is how it shows in game as well. --Legate (talk) 18:56, 24 January 2025 (UTC)
    • I'm not remaking them again, at least not for a while. I did the option you selected and I don't really want to do everything all over again for the sake of changing them to slashes right now. Perhaps in the future, but I have other things I need to update; this is fine for now. → Phasma 19:09, 24 January 2025 (UTC)
    • Agreed. Thanks Phasma. --Legate (talk) 20:13, 24 January 2025 (UTC)

New Features (in progress)[edit | hide]

  1. H3CSS Graphical overhaul for the wiki. (Lead: Phasma)
    • Phasma added a bunch of pics for the desired look to the discord channel, just need someone with CSS knowledge (or desire to learn) to run with it! --Legate (talk) 15:18, 30 September 2024 (UTC)

Low Priority/Backburner

Low Priority/Backburner[edit | hide]

Things we would like to add to the wiki in the long term.

Research/Explain game concepts[edit | hide]

  1. I think it would be worth adding a page or two about AI behaviour in detail, such as how it affects kiting, etc. -- Csaros (talk)
    • In case I forget: AI is coded to always pick the most bottom right part of the screen if two hexes are equidistant to their target.
    • Another note for it: We could add a description and explanation of some unusual AI behaviour that gets used by experienced players: Fake Breath is already there, but things like Kiting, Fake Forgetfulness, Areas of Danger, etc. are missing. - Csaros (talk)

Missing Info[edit | hide]

  1. (IMPEDIMENT: Wait until all scenario sections have templates) Single scenarios: Add all the timed/object events like seen on the campaign scenarios. (See All for One)
    • I know this is a huge task. Figured I would just put it here for if we run out of other stuff to do in the future :) --Legate (talk) 15:42, 22 December 2023 (UTC)
    • Probably want to figure out a way to automatically export/convert text into the form we want.
    • Maybe focus on the story/lore-based scenarios first? (e.g. Trial of Flame, The Mandate of Heaven, Dead Man's Tales, Ville'de'Porte)
      • There seem to be a bunch that mention named characters or places, but may not be connected to canon. --Legate (talk) 14:41, 6 August 2024 (UTC)
  2. Figure out who the narrator in the Heroes Chronicles campaigns is.
    • Old Wounds intro implies he is a descendant of Mensor. --Legate (talk) 17:28, 24 June 2024 (UTC)
    • I doubt he's ever been given an actual name. If you want an identifier for him, how about calling him "The Chronicler"? Since he narrates the Chronicles... --Turnam (talk) 07:32, 25 June 2024 (UTC)

Standardization[edit | hide]

  1. Find all the random colors (e.g. "color:#d8d8eb", rgb(253, 253, 253)) then do one of the following 1) switch them to our template colors (Template:Color templates) (if they match an existing category), 2) switch them to [| standard wiki colors] (if they are one-off colors (e.g. when highlighting the best/worst values)), or 3) add colors to Template:Color templates and switch to using the standard template (e.g. {{Blue 1}}) (if they are for a new category of pages)
    • This is proving much harder than I thought...can anyone come up with a good string to search to find these? something like "color:#" should be fine, but search doesn't seem to like that. I can't get regex search to work either... --Legate (talk) 14:03, 29 March 2024 (UTC)
  2. Consider standardizing buildings to use templates seen on Skeleton Transformer.
  3. Go through the campaign videos and copy them into an "Appearance" section of the pages of the heroes/creatures/etc. that they depict. (See Behemoth).
  4. Go through all user commentary to standardize all language and make it grammatically sound.

File upload/editing[edit | hide]

  1. Swap all creature page static sprites (in the creature info box) to the animated ones seen in-game (i.e. the ones that show their battle animations: idle/walking/attacking/getting damaged)

Template (advanced)[edit | hide]

  1. I wonder if it would be possible to change the hover-over text for {{An}}/{{Cn}}/{{Hn}} to be what the effect/stats/specialty is? --Legate (talk) 13:55, 30 January 2024 (UTC)
    • Off the top of my head, I thought of a massive switch statement in the template, but that would be a pain to build/maintain and may slow down the page loads.
    • I suppose it would probably be easier to build/maintain as a lua script. –imahero 22:23, 30 January 2024 (UTC)
    • All opponents have these spells effective on them for fifty turns: Slow, Curse, Weakness, and Misfortune. Component effects: +3 to Attack and Defense, +2 to Spell Power and Knowledge. After a stack of living creatures is slain, a stack of Fangarms will rise in their stead and will stay loyal to the hero after the battle concludes.imahero 22:23, 30 January 2024 (UTC)
  2. Ok, here with another pie-in-the sky/probably a ton of work idea. For campaign scenarios, the coordinates located on the pages are generally helpful only if you have the scenario editor open (and have the campaign broken into scenarios). I think it would be possible to make a map that has things like the seer's huts labelled with numerical overlays. ([[1]] - Brisbane example). We may even be able to do this somewhat programmatically - make a template that takes in the map file and coordinates for what we want to label. Since the size of the map is known (e.g. Medium is 72x72), then a hut at (50, 15, 0) would be 50/72 of the way across the image in the x-direction and 15/72 of the way down in the y-direction, in the upper-world. --Legate (talk) 02:46, 17 March 2024 (UTC)
    • So as not to clutter things up or increase loading time, we could only show this map on some kind of button press.
    • We should already have the tools for this. We already have the map files and coordinates, and we already used overlays in Template:BonusCr.
  3. Consider making extra templates to clean up the scenario pages (e.g. Some kind of location/message template) (See Template:TErow for example)
  4. Template:SmCost does not work when placed in the "effect=" parameter of Template:TErow.
    • NOTE: Also happens in the "rew=" param or Template:SorQrow.
    • Doesn't seem to work properly when it is the first thing in a parameter. WORKAROUND: add "{{-}}" before using the template --Legate (talk) 19:47, 15 April 2024 (UTC)
  5. Make a template to standardize the maps on the country pages.

Wiki settings (advanced)[edit | hide]

  1. Looking at the campaign videos again, I don't think we fully solved the problem. Some videos look good, but at least Warlords of the Wasteland still looks bad.
    • Maybe was an issue of the cc or something? I deleted it to check. Maybe undelete if it doesn't actually fix the problem. –imahero 23:10, 20 March 2024 (UTC)
    • Dead or Alive epilogue video is currently the one voiced in Russian.
      • Are there actual english versions? Link to youtube video of them maybe? –imahero 23:10, 20 March 2024 (UTC)
      • I don't think there are, but maybe use the version with no narration? --Legate (talk) 13:09, 21 March 2024 (UTC)
  2. The idea of "clickable regions" of pictures has gotten mentioned a few times. Research if/how this is possible. --Legate (talk) 20:01, 13 May 2024 (UTC)
    • Vision: Certain regions of an image could be configured to light up & link to another page like the main menu.
    • Pages to modify if implemented:
      • Timeline: Link to all the referenced pages.
      • Antagarich: Add clickable maps to move between the location pages.
    • The usual way to add clickable maps for a MediaWiki is to install the ImageMap extension. I don't see it already here, so that's a topic for the wiki owner.

Desired Updates[edit | hide]

  1. Write tips on campaign scenario pages (212.112.111.20)
    • Sometimes there are tips on the main campaign pages under User Commentary. (e.g. Dragon's Blood)
    • I've noticed there are a bunch of strategy/tips on https://mightandmagic.fandom.com/wiki/Tunnels_of_Ice. Should/Can we cite/copy that info here or leave a link to them?
      • The CC BY-SA seems like a very open license. I would just add attribution using the appropriate link (to the edit summary)
  2. Add banned spells/artifacts/heroes/secondary skills (except banned for default) to campaign/single scenario pages.

Desired Additions[edit | hide]

  1. Concept art, pre-release screenshots, and other such promotional material.
  2. Developer interviews and other articles with important information about the game and its universe.
    • (For this and previous bullet) A lot of this material is now lost or hard to find, and this will only get worse as time passes. Some other wikis for other franchises have been pretty good at safekeeping such documents (I'm thinking for example of the UESP for Elder Scrolls games). --Turnam (talk) 16:51, 25 April 2024 (UTC)
  3. Make maps to show attacks during the wars/campaigns. Use campaign maps + colored arrows to show aggression.

Upcoming![edit | hide]

Major fan-made expansions in the works that we are monitoring.

  1. Horn of the Abyss Horn of the Abyss (update): Bulwark
  2. Day of Reckoning Day of Reckoning (initial release): Day of Reckoning

How To[edit | hide]

Content Switches[edit | hide]

Hide all HotA / DoR game content (not lore content) when not enabled.

  • For table rows, just add this to the row: |- class='onlyhota'
  • For most other content just use: {{showwithhota|content}}. Can also use {{swh|HotaOnlyContent|SodOnlyContent}}.
  • In some circumstances, you might need to use: <span class='onlyhota'>content</span>
  • For lists, use: <ul class='onlyhota'><li>item</li><li>other item</li></ul>. For numbered lists, swap "ul" to "ol".
  • See User:Imahero/hide for more examples.

File Uploading[edit | hide]

  • In a command terminal run: "oxipng -o 6 -s -r ." to losslessly compress all png images: github.com/shssoichiro/oxipng
  • Animated png files will play on pages if they are full size. Animated gif files will play regardless.

Mediawiki Tips/Tricks[edit | hide]

  • List Numbering
    • Use "#*" to add a comment to an item without breaking the numbering.
    • Use <li value="your_number_here"></li> to restart a numeric list if there are breaks in between the numbers (e.g. comments).
  • Comments: Use "<!--your comment here-->" to add comments to a page that can only be seen when editing.
  • See User:ShushMaster and User:Legate for additional tricks.