Reference IDs

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Other ref. ID tables[edit | hide | hide all]

Missing[edit | hide]

  • Hero Class ref. ID (e.g. 00: Knight, 01: Cleric, 02: Ranger, 03: Druid, etc.)
    • These go in town order, with the might class listed first, then the magic class.
  • Town ref. ID (e.g. 0x09 for Cove, 0x0a for Factory, FFFFFFFF for Neutrals)
    • Presumably 0x00 - 0x08 are the original 9 towns in the normal order (i.e. Castle, Rampart, Tower, Inferno, Necropolis, Dungeon, Stronghold, Fortress, Conflux)

Tables[edit | hide]

All hex values are little endian.

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