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{{Town cost summary|
{{Town cost summary|
Revision as of 01:18, 4 September 2024
This article refers to the town. For the town structure named Castle, see Fortifications.
"Castles are home to the Cleric and Knight hero classes. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the griffins and are under the protection of angels. With two types of ranged attack units and two flying unit types available, Castle-based armies are well equipped to quickly engage and defeat their enemies." RoE manual
Unless specified by the mapmaker, towns will generate with a random name. Castle towns will use one of these following names:
Alexandretta
Armitage
Brettonia
Castellatus
Claxton
Cornerstone
Dunwall
Gateway
Highcastle
Kanan
Kildare
Middleheim
Transom
Whistledale
Whitemoon
Whitestone
If there are more Castle towns on the map than possible names, they will use names taken from other towns.
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Some may find the information in this section subjective or irrelevant.
With two types of ranged attack units and two flying creature types available, Castle-based armies are well equipped to quickly engage and defeat their enemies.
Build and upgrade Portal of Glory by the cost of neglecting other dwellings and mage guild, or even recruiting other creatures.
Divide Archangels in several stacks (preferably in the multiples of three), so they can resurrect each other.
Brothehood of the Sword increases the morale bonus of defending creatures' by +2 in additon to Tavern's bonus. In other words, creatures defending a Castle towns with Brotherhood of the Sword have morale of +3. This becomes very useful if you want to mix troops from different town types together. However, because all Knights start with Leadership, the bonus is only valuable when using Cleric (or other hero classes) to defend the town.