Template:HeroClassNew: Difference between revisions
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<p>''"{{{description|}}}"{{-}}<sup>{{#if:{{{super|}}}|{{{super|}}}|{{#if:{{{source|}}}|{{#if:{{{page|}}}|[[{{{source|}}} Manual Page {{{page|}}}|{{{source|}}} Manual]]|[[{{{source|}}}]]}}|}}}}''</sup></p> | <p>''"{{{description|}}}"{{-}}<sup>{{#if:{{{super|}}}|{{{super|}}}|{{#if:{{{source|}}}|{{#if:{{{page|}}}|[[{{{source|}}} Manual Page {{{page|}}}|{{{source|}}} Manual]]|[[{{{source|}}}]]}}|}}}}''</sup></p> | ||
{{clear|left}} | {{clear|left}} | ||
== | ==Secondary Skills== | ||
<p> | <p>Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s, or [[Pandora's Box]]es.</p> | ||
<p>Secondary Skills with {{gt|green}} numbers are most likely to be learned (7–10) by {{{plural|}}}.</p> | <p>Secondary Skills with {{gt|green}} numbers are most likely to be learned (7–10) by {{{plural|}}}.</p> | ||
<p>Secondary Skills with {{rt|red}} numbers cannot be learned (0) by {{{plural|}}}.</p> | <p>Secondary Skills with {{rt|red}} numbers cannot be learned (0) by {{{plural|}}}.</p> | ||
{{clear|left}} | {{clear|left}} | ||
==Heroes== | ==Heroes== | ||
{{Hero table}} | {{Hero table}} | ||
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* Use '''addinfo''' to manually add additional information about the class | * Use '''addinfo''' to manually add additional information about the class | ||
<pre>{{HeroClassNew | <pre>{{HeroClassNew | ||
| | | name = | ||
| plural = | | plural = | ||
| | | faction = | ||
| | | mm = | ||
| | | alignment = | ||
| | | description = | ||
| super = | | super = | ||
| | | source = | ||
| addinfo = | | addinfo = | ||
| page = | | page = | ||
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| power_3 = | | power_3 = | ||
| knowledge_3 = | | knowledge_3 = | ||
| | | archery = | ||
| | | armorer = | ||
| | | artillery = | ||
| | | ballistics = | ||
| | | first_aid = | ||
| | | interference = | ||
| | | leadership = | ||
| | | luck = | ||
| | | offense = | ||
| | | resistance = | ||
| | | tactics = | ||
| | | air_magic = | ||
| | | earth_magic = | ||
| | | fire_magic = | ||
| | | water_magic = | ||
| | | eagle_eye = | ||
| | | intelligence = | ||
| | | mysticism = | ||
| | | necromancy = | ||
| | | scholar = | ||
| | | sorcery = | ||
| | | wisdom = | ||
| | | diplomacy = | ||
| | | estates = | ||
| | | learning = | ||
| | | logistics = | ||
| | | navigation = | ||
| | | pathfinding = | ||
| | | scouting = | ||
}}</pre> | }}</pre> | ||
== Example == | == Example == | ||
{{HeroClassNew | {{HeroClassNew | ||
| name = | | name = Overlord | ||
| plural = | | plural = Overlords | ||
| faction = | | faction = Dungeon | ||
| mm = | | mm = Might | ||
| alignment = | | alignment = Evil | ||
| description = | | description = Overlords build dungeon lairs to protect their gains acquired through conquest. Ruling through intimidation, they tend to be warriors who know the value of magic. They often wear armor designed to enhance the ferocity of their appearance. | ||
| super = | | super = | ||
| source = | | source = Restoration of Erathia | ||
| page = 24 | | page = 24 | ||
| attack_1 = 2 | | attack_1 = 2 |
Latest revision as of 08:43, 2 April 2025
Usage:
- Use super to manually mark the superscript for description if there is no manual description for a hero (e.g. Horn of the Abyss and Day of Reckoning heroes)
- Leave super, source, and page empty if there is no reference for a description
- Enter "Might" or "Magic" for mm
- Enter "hota" or "dor" to mark the source for most_Xs and least_Xs entries; there were no added skills in Armageddon's Blade or The Shadow of Death
- Use addinfo to manually add additional information about the class
{{HeroClassNew | name = | plural = | faction = | mm = | alignment = | description = | super = | source = | addinfo = | page = | attack_1 = | defense_1 = | power_1 = | knowledge_1 = | attack_2 = | defense_2 = | power_2 = | knowledge_2 = | attack_3 = | defense_3 = | power_3 = | knowledge_3 = | archery = | armorer = | artillery = | ballistics = | first_aid = | interference = | leadership = | luck = | offense = | resistance = | tactics = | air_magic = | earth_magic = | fire_magic = | water_magic = | eagle_eye = | intelligence = | mysticism = | necromancy = | scholar = | sorcery = | wisdom = | diplomacy = | estates = | learning = | logistics = | navigation = | pathfinding = | scouting = }}
Example[edit | hide | hide all]



Overlords are the Might heroes of the Dungeon.
As Dungeon is an Evil alignment town, Overlords can gain experience by sacrificing creatures at an Altar of Sacrifice or Grotto .
"Overlords build dungeon lairs to protect their gains acquired through conquest. Ruling through intimidation, they tend to be warriors who know the value of magic. They often wear armor designed to enhance the ferocity of their appearance." Restoration of Erathia Manual
Secondary Skills[edit | hide | hide all]
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events, or Pandora's Boxes.
Secondary Skills with green numbers are most likely to be learned (7–10) by Overlords.
Secondary Skills with red numbers cannot be learned (0) by Overlords.
Heroes[edit | hide]