Wizard: Difference between revisions

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{{Hero classes}}{{Hero class|6|2|1|1|4|4|8|3|5|2|7|10|4|4|2|4|8|1|0|1|2|0|9|2|8|1|3|10
{{HeroClassNew
|0|0|2|3
| name            = Wizard
|5|5|40|50|30|30|20|20}}
| plural          = Wizards
 
| faction        = Tower
'''Wizards''' are magic heroes of [[Tower]]. They are dedicated pursuers of mystical and magical knowledge. While Wizards may lend little to the direct military aspect of a battle, they are likely to turn the tide in their favor with the use of mighty arcane forces. Wizards seldom wear any armor, relying on their control of magic to protect them.
| mm              = Magic
 
| alignment      = Good
All Wizards start with the [[Wisdom]] [[secondary skill]]. They cannot learn learn [[Resistance]], which means that they can acquire it only from [[Witch Hut]], [[Scholar (Adventure Map)|Scholar]], [[Seer's Hut]] or [[Event]].
| description    = Wizards are dedicated pursuers of mystical and magical knowledge. While they may lend little to the direct military aspect of a battle, they are likely to turn the tide in their favor with use of mighty arcane forces. Wizards seldom wear any armor, relying on their control of magic to protect them.
 
| super          =
== Wizards ==
| source          = Restoration of Erathia
{{Herotable}}
| page            = 25
{{Hero table row|Aine|Wizard|Gold|Basic Wisdom|Basic Scholar}}
| attack_1        = 0
{{Hero table row|Astral|Wizard|Hypnotize|Advanced Wisdom||}}
| defense_1      = 0
{{Hero table row|Cyra|Wizard|Haste|Basic Wisdom|Basic Diplomacy}}
| power_1        = 2
{{Hero table row|Daremyth|Wizard|Fortune|Basic Wisdom|Basic Intelligence}}
| knowledge_1    = 3
{{Hero table row|Halon|Wizard|Mysticism|Basic Wisdom|Basic Mysticism}}
| attack_2        = 10
{{Hero table row|Serena|Wizard|Eagle Eye|Basic Wisdom|Basic Eagle Eye}}
| defense_2      = 10
{{Hero table row|Solmyr|Wizard|Chain Lighting|Basic Wisdom|Basic Sorcery}}
| power_2        = 40
{{Hero table row|Theodorus|Wizard|Magi|Basic Wisdom|Basic Ballistics}}
| knowledge_2    = 40
{{Hero table row|Dracon|Wizard|Enchanters|Advanced Wisdom||}}
| attack_3        = 30
|}
| defense_3      = 20
 
| power_3        = 20
| knowledge_3    = 30
| archery        = 2
| armorer        = 1
| artillery      = 1
| ballistics      = 4
| first_aid      = {{gt|7}}
| interference    = {{rt|0}}
| leadership      = 4
| luck            = 4
| offense        = 1
| resistance      = {{rt|0}}
| tactics        = 1
| air_magic      = 6
| earth_magic    = 3
| fire_magic      = 2
| water_magic    = 3
| intelligence    = {{gt|10}}
| mysticism      = {{gt|8}}
| scholar        = {{gt|9}}
| sorcery        = {{gt|8}}
| wisdom          = {{gt|10}}
| diplomacy      = 4
| eagle_eye      = {{gt|8}}
| estates        = 5
| learning        = 4
| logistics      = 2
| navigation      = 1
| necromancy      = {{rt|0}}
| pathfinding    = 2
| scouting        = 2
}}
{{hero class 'see also'}}
[[Category:Wizards|*]]
[[Category:Wizards|*]]
__NOTOC__
__NOTOC__

Latest revision as of 20:50, 10 February 2025

Wizards are the Magic heroes of the Tower.

As Tower is a Good alignment town, Wizards can gain experience by sacrificing artifacts at an Altar of Sacrifice or Grotto Horn of the Abyss.

"Wizards are dedicated pursuers of mystical and magical knowledge. While they may lend little to the direct military aspect of a battle, they are likely to turn the tide in their favor with use of mighty arcane forces. Wizards seldom wear any armor, relying on their control of magic to protect them." Restoration of Erathia Manual

Secondary Skills[edit | hide]

Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events, or Pandora's Boxes.

Secondary Skills with green numbers are most likely to be learned (7–10) by Wizards.

Secondary Skills with red numbers cannot be learned (0) by Wizards.

Heroes[edit | hide]

Name Class Expansion Source Specialty Skill 1 Skill 2 Spell
AstralAstral Astral  Wizard Wizard   1 - Restoration of Erathia  Hypnotize Advanced Wisdom  Advanced Wisdom      Hypnotize 
HalonHalon Halon  Wizard Wizard   1 - Restoration of Erathia  Mysticism Basic Wisdom  Basic Wisdom   Basic Mysticism  Basic Mysticism    Stone Skin 
SerenaSerena Serena  Wizard Wizard   1 - Restoration of Erathia  Eagle Eye Basic Wisdom  Basic Wisdom   Basic Eagle Eye  Basic Eagle Eye    Dispel 
DaremythDaremyth Daremyth  Wizard Wizard   1 - Restoration of Erathia  Fortune Basic Wisdom  Basic Wisdom   Basic Intelligence  Basic Intelligence    Fortune 
TheodorusTheodorus Theodorus  Wizard Wizard   1 - Restoration of Erathia  Magi Basic Wisdom  Basic Wisdom   Basic Ballistics  Basic Ballistics    Shield 
SolmyrSolmyr Solmyr  Wizard Wizard   1 - Restoration of Erathia  Chain Lightning Basic Wisdom  Basic Wisdom   Basic Sorcery  Basic Sorcery    Chain Lightning 
AineAine Aine  Wizard Wizard   1 - Restoration of Erathia  Gold Basic Wisdom  Basic Wisdom   Basic Scholar  Basic Scholar    Curse 
CyraCyra Cyra  Wizard Wizard   1 - Restoration of Erathia  Haste Basic Wisdom  Basic Wisdom   Basic Diplomacy  Basic Diplomacy    Haste 
DraconDracon Dracon Map Editor  Wizard Wizard   2 - Armageddon's Blade  Enchanters Advanced Wisdom  Advanced Wisdom      Haste 

See also: