Inferno: Difference between revisions
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In {{hota}} [[Hell Hole|Upg. Hell Hole]] no longer requires [[Mage Guild |Mage Guild Level 2]] (still requires Mage Guild Level 1){{-wh}} | In {{hota}} [[Hell Hole|Upg. Hell Hole]] no longer requires [[Mage Guild |Mage Guild Level 2]] (still requires Mage Guild Level 1){{-wh}} | ||
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===Common buildings=== | ===Common buildings=== | ||
{{Common buildings|Inferno|Ammo cart|+1 {{M}}|bs1={{-}}[[file:bless.png|Bless|link=Bless]]|bs2=[[file: Death Ripple.png|Death Ripple|link=Death Ripple]] [[file: Ice Bolt.png|Ice Bolt|link=Ice Bolt]]|bs3=[[file:Animate Dead.png|Animate Dead|link=Animate Dead]] [[file:Frost Ring.png|Frost Ring|link=Frost Ring]]|bs4=[[file: prayer.png|Prayer|link=Prayer]]|bs5=[[file: Summon Air Elemental.png|Summon Air Elemental|link=Summon Air Elemental]]{{-}}[[file: Magic Mirror.png|Magic Mirror|link=Magic Mirror]]{{-}}[[file: Summon Water Elemental.png|Summon Water Elemental|link=Summon Water Elemental]]}} | {{Common buildings|Inferno|Ammo cart|+1 {{M}}|bs1={{-}}[[file:bless.png|Bless|link=Bless]]|bs2=[[file: Death Ripple.png|Death Ripple|link=Death Ripple]] [[file: Ice Bolt.png|Ice Bolt|link=Ice Bolt]]|bs3=[[file:Animate Dead.png|Animate Dead|link=Animate Dead]] [[file:Frost Ring.png|Frost Ring|link=Frost Ring]]|bs4=[[file: prayer.png|Prayer|link=Prayer]]|bs5=[[file: Summon Air Elemental.png|Summon Air Elemental|link=Summon Air Elemental]]{{-}}[[file: Magic Mirror.png|Magic Mirror|link=Magic Mirror]]{{-}}[[file: Summon Water Elemental.png|Summon Water Elemental|link=Summon Water Elemental]]}} | ||
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{{ | {{user commentary| | ||
* Inferno armies have great hand-to-hand attack units and are only slightly hampered at the lower levels by a lack of flying units until the awesome, teleporting [[Devil and Arch Devil|devils]] can be brought into play, as well as strong and fast [[Efreet and Efreet Sultan|efreets]]. | * Inferno armies have great hand-to-hand attack units and are only slightly hampered at the lower levels by a lack of flying units until the awesome, teleporting [[Devil and Arch Devil|devils]] can be brought into play, as well as strong and fast [[Efreet and Efreet Sultan|efreets]]. | ||
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*Only one ranged unit, which is one of the weakest in the game, and [[Gog and Magog|Magogs]] are ambiguous due to their opportunity to kill your own troops (which, on the other hand, may help in Demon farming). | *Only one ranged unit, which is one of the weakest in the game, and [[Gog and Magog|Magogs]] are ambiguous due to their opportunity to kill your own troops (which, on the other hand, may help in Demon farming). | ||
*No [[Bless]] spell in the Mage Guild, while Cerberi have a very big damage range (if they are [[curse]]d, it's a complete disaster). | *No [[Bless]] spell in the Mage Guild, while Cerberi have a very big damage range (if they are [[curse]]d, it's a complete disaster). | ||
}} | }}{{end of user commentary}} | ||
== See also == | == See also == |
Revision as of 17:47, 18 May 2021
Towns | |
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Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |
Inferno is an evil alignment town with the demoniac and heretic hero classes. Inferno represents Eeofol.
"Inferno towns can be found in Erathian regions blighted by the emergence of the underworld on the surface. Demoniac and Heretic heroes stand in uneasy alliance with these towns. Inferno armies have great hand-to-hand attack units and are only slightly hampered at the lower levels by a lack of flying units until the awesome, teleporting devil and arch devil units can be brought into play." RoE manual
Inferno's native terrain is lava.
Inferno creature dwellings
Inferno specific buildings
- Birthing Pool - (Imp horde building, +8/week))
- Brimstone Stormclouds - (+2 spell power to a hero defending against a siege)
- Cages - (Hell Hound horde building, +3/week)
- Castle Gate - (Unique building, allows visiting hero to teleport to another town with a Castle Gate)
- Order of Fire - (Unique building, +1 Spell Power to visiting hero)
- Deity of Fire - (Grail building, makes every week/month the special week/month of Imp, +5k gold, +50% creature growth)
Inferno building tree (Shadow of Death)
Resource | Basic | Upgrades | All |
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38300 | 32500 | 115300 | |
45 | 15 | 120 | |
55 | 20 | 120 | |
0 | 4 | 28 | |
3 | 9 | 36 | |
23 | 39 | 86 | |
3 | 19 | 51 | |
Troop cost/week: | 28090 + 4 |
In Horn of the Abyss Upg. Hell Hole no longer requires Mage Guild Level 2 (still requires Mage Guild Level 1)
Common buildings
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||||||||||||
Village Hall | Village Hall (existing) |
Fort | Fort
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Tavern | Tavern
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Mage Guild level 1 | Mage Guild level 1
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File:Town Hall large.gif | Town Hall
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Citadel | Citadel
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Marketplace | Marketplace
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Mage Guild level 2 | Mage Guild level 2
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City Hall | City Hall
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Castle | Castle
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Resource Silo | Resource Silo ()
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Mage Guild level 3 | Mage Guild level 3
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Capitol | Capitol
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Blacksmith |
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Mage Guild level 4 | Mage Guild level 4
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Mage Guild level 5 | Mage Guild level 5
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Total Common Buildings: |
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Total Mage Guild: |
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Heroes
Banned secondary skills
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Template:SS is not available for demoniacs.
Template:SS and Template:SS are not available for heretics.
Creatures
User commentary
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Pros
Cons
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