List of spells: Difference between revisions
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(Added Creature Casters) |
(Add artifact casters, reduce size of spell names/pics (TODO: Reduce size of school pics)) |
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! Notes | ! Notes | ||
! Creature<br>Caster | ! Creature<br>Caster | ||
! Artifact<br>Caster | |||
|- | |- | ||
! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> | ! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> | ||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Magic Arrow}} | ||
| style="background-color:#D9D9D9;" | All | | style="background-color:#D9D9D9;" | All | ||
| 1 | | 1 | ||
Line 34: | Line 35: | ||
| | | | ||
| {{cn|Faerie Dragon|noname=}} | | {{cn|Faerie Dragon|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Lightning Bolt}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 2 | | 2 | ||
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| | | | ||
| {{cn|Faerie Dragon|noname=}} | | {{cn|Faerie Dragon|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Destroy Undead}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 3 | | 3 | ||
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| Damages all [[undead]] troops | | Damages all [[undead]] troops | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Chain Lightning}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 4 | | 4 | ||
Line 82: | Line 86: | ||
| Strikes up to 5 troops | | Strikes up to 5 troops | ||
| {{cn|Faerie Dragon|noname=}} | | {{cn|Faerie Dragon|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Titan's Lightning Bolt}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 5 | | 5 | ||
Line 98: | Line 103: | ||
| Requires [[Titan's Thunder]] | | Requires [[Titan's Thunder]] | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Death Ripple}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 2 | | 2 | ||
Line 114: | Line 120: | ||
| Damages all [[living]] troops | | Damages all [[living]] troops | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Meteor Shower}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 4 | | 4 | ||
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| | | | ||
| {{cn|Faerie Dragon|noname=}} | | {{cn|Faerie Dragon|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Implosion}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 5 | | 5 | ||
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| | | | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Fire Wall}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 2 | | 2 | ||
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| Damages all units passing through hexes | | Damages all units passing through hexes | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Fireball}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 3 | | 3 | ||
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| | | | ||
| {{cn|Faerie Dragon|noname=}} | | {{cn|Faerie Dragon|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Land Mine}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 3 | | 3 | ||
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| Damages first unit passing through each hex | | Damages first unit passing through each hex | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Armageddon}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 4 | | 4 | ||
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| Damages all troops | | Damages all troops | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Inferno}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 4 | | 4 | ||
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| | | | ||
| {{cn|Faerie Dragon|noname=}} | | {{cn|Faerie Dragon|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Ice Bolt}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 2 | | 2 | ||
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| | | | ||
| {{cn|Faerie Dragon|noname=}} | | {{cn|Faerie Dragon|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Frost Ring}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 3 | | 3 | ||
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| Does not damage center hex. | | Does not damage center hex. | ||
| {{cn|Faerie Dragon|noname=}} | | {{cn|Faerie Dragon|noname=}} | ||
| | |||
|} | |} | ||
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! Effect | ! Effect | ||
! Creature<br>Caster | ! Creature<br>Caster | ||
! Artifact<br>Caster | |||
|- | |- | ||
! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> | ! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> | ||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Haste}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 1 | | 1 | ||
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| style="background-color:#D9D9D9;" | Increases the speed of the selected/all friendly unit(s) by 3/5. | | style="background-color:#D9D9D9;" | Increases the speed of the selected/all friendly unit(s) by 3/5. | ||
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | ||
| {{An|Ironfist of the Ogre|noname=}}{{withhota}} | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Disrupting Ray}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 2 | | 2 | ||
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| style="background-color:#D9D9D9;" | Reduces the defense of the selected/all enemy unit(s) by 3/4/5. | | style="background-color:#D9D9D9;" | Reduces the defense of the selected/all enemy unit(s) by 3/4/5. | ||
| {{cn|Sea Witch|noname=}}{{cn|Sorceress|noname=}} | | {{cn|Sea Witch|noname=}}{{cn|Sorceress|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Fortune}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 2 | | 2 | ||
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| style="background-color:#D9D9D9;" | Increases the luck of the selected/all friendly unit(s) by 1/2. | | style="background-color:#D9D9D9;" | Increases the luck of the selected/all friendly unit(s) by 1/2. | ||
| {{cn|Leprechaun|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Leprechaun|noname=}}{{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Precision}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 2 | | 2 | ||
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| style="background-color:#D9D9D9;" | Increases the ranged attack of the selected/all friendly unit(s) by 3/6. | | style="background-color:#D9D9D9;" | Increases the ranged attack of the selected/all friendly unit(s) by 3/6. | ||
| {{cn|Master Genie|noname=}} | | {{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Protection from Air}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 2 | | 2 | ||
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| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 50%/75%. | | style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 50%/75%. | ||
| {{cn|Storm Elemental|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Storm Elemental|noname=}}{{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Air Shield}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 3 | | 3 | ||
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| style="background-color:#D9D9D9;" | Reduces the damage received from ranged attacks by the selected/all friendly unit(s) by 25%/50%. | | style="background-color:#D9D9D9;" | Reduces the damage received from ranged attacks by the selected/all friendly unit(s) by 25%/50%. | ||
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Hypnotize}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 3 | | 3 | ||
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| style="background-color:#D9D9D9;" | Target enemy troop of less than (10/20/50 + (power × 25)) health is put under your control. | | style="background-color:#D9D9D9;" | Target enemy troop of less than (10/20/50 + (power × 25)) health is put under your control. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Counterstrike}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 4 | | 4 | ||
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| style="background-color:#D9D9D9;" | Target/All allied troop(s) can retaliate against 1/2 additional attacks per round. | | style="background-color:#D9D9D9;" | Target/All allied troop(s) can retaliate against 1/2 additional attacks per round. | ||
| {{cn|Master Genie|noname=}} | | {{cn|Master Genie|noname=}} | ||
| {{An|Ironfist of the Ogre|noname=}}{{withhota}} | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Magic Mirror}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 5 | | 5 | ||
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| style="background-color:#D9D9D9;" | Target allied troop has a 20%/30%40% chance of being reflecting enemy spells to a random enemy troop. | | style="background-color:#D9D9D9;" | Target allied troop has a 20%/30%40% chance of being reflecting enemy spells to a random enemy troop. | ||
| {{cn|Master Genie|noname=}} | | {{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Summon Air Elemental}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 5 | | 5 | ||
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| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Air elementals. | | style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Air elementals. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Shield}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 1 | | 1 | ||
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| style="background-color:#D9D9D9;" | Reduces the damage received from hand-to-hand attacks by the selected/all friendly unit(s) by 15%/30%. | | style="background-color:#D9D9D9;" | Reduces the damage received from hand-to-hand attacks by the selected/all friendly unit(s) by 15%/30%. | ||
| {{cn|Master Genie|noname=}} | | {{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Slow}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 1 | | 1 | ||
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| style="background-color:#D9D9D9;" | {{withab}} Reduces the speed of by the selected/all enemy unit(s) to 75%/50%.<br>{{withhota}} Reduces the speed of by the selected/all enemy unit(s) to (75%/50% + 1). | | style="background-color:#D9D9D9;" | {{withab}} Reduces the speed of by the selected/all enemy unit(s) to 75%/50%.<br>{{withhota}} Reduces the speed of by the selected/all enemy unit(s) to (75%/50% + 1). | ||
| {{cn|Enchanter|noname=}} | | {{cn|Enchanter|noname=}} | ||
| {{An|Armor of the Damned|noname=}} | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Stone Skin}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 1 | | 1 | ||
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| style="background-color:#D9D9D9;" | Increases the defense of the selected/all friendly unit(s) by 3/6. | | style="background-color:#D9D9D9;" | Increases the defense of the selected/all friendly unit(s) by 3/6. | ||
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Quicksand}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 2 | | 2 | ||
Line 403: | Line 433: | ||
| style="background-color:#D9D9D9;" | Quicksand pits are placed in 4/6/8 random hexes. | | style="background-color:#D9D9D9;" | Quicksand pits are placed in 4/6/8 random hexes. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Animate Dead}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 3 | | 3 | ||
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| style="background-color:#D9D9D9;" | Reanimates (30/60/160 + (power × 50)) HP of killed undead creatures in friendly troop permanently. | | style="background-color:#D9D9D9;" | Reanimates (30/60/160 + (power × 50)) HP of killed undead creatures in friendly troop permanently. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Anti-Magic}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 3 | | 3 | ||
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| style="background-color:#D9D9D9;" | Target, allied troop becomes immune to level 1 - 3/4/5 spells. | | style="background-color:#D9D9D9;" | Target, allied troop becomes immune to level 1 - 3/4/5 spells. | ||
| {{cn|Master Genie|noname=}} | | {{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Earthquake}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 3 | | 3 | ||
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| style="background-color:#D9D9D9;" | Does one point of damage to 2/3/4 random castle walls during siege combat. | | style="background-color:#D9D9D9;" | Does one point of damage to 2/3/4 random castle walls during siege combat. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Force Field}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 3 | | 3 | ||
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| style="background-color:#D9D9D9;" | A 2/3-hex wide force wall is created at target hex. Movement through these hexes is blocked. | | style="background-color:#D9D9D9;" | A 2/3-hex wide force wall is created at target hex. Movement through these hexes is blocked. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Protection from Earth}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 3 | | 3 | ||
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| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 50%/75%. | | style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 50%/75%. | ||
| {{cn|Magma Elemental|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Magma Elemental|noname=}}{{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Resurrection}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 4 | | 4 | ||
Line 457: | Line 493: | ||
| style="background-color:#D9D9D9;" | Reanimates (40/80/160 + (power × 50)) HP of killed living creatures in friendly troop for the current battle/permanently. | | style="background-color:#D9D9D9;" | Reanimates (40/80/160 + (power × 50)) HP of killed living creatures in friendly troop for the current battle/permanently. | ||
| {{cn|Archangel|noname=}} | | {{cn|Archangel|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Sorrow}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 4 | | 4 | ||
Line 466: | Line 503: | ||
| style="background-color:#D9D9D9;" | Reduces the morale of the selected/all enemy unit(s) by 1/2. | | style="background-color:#D9D9D9;" | Reduces the morale of the selected/all enemy unit(s) by 1/2. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Summon Earth Elemental}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 5 | | 5 | ||
Line 475: | Line 513: | ||
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Earth elementals. | | style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Earth elementals. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Bloodlust}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 1 | | 1 | ||
Line 484: | Line 523: | ||
| style="background-color:#D9D9D9;" | Increases the attack strength for hand-to-hand attacks of the selected/all friendly unit(s) by 3/6. | | style="background-color:#D9D9D9;" | Increases the attack strength for hand-to-hand attacks of the selected/all friendly unit(s) by 3/6. | ||
| {{cn|Ogre Mage|noname=}}{{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Ogre Mage|noname=}}{{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | ||
| {{An|Ironfist of the Ogre|noname=}}{{withhota}} | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Curse}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 1 | | 1 | ||
Line 493: | Line 533: | ||
| style="background-color:#D9D9D9;" | Causes the selected/all enemy unit(s) to inflict minimum damage/(minimum damage - 1) when attacking. | | style="background-color:#D9D9D9;" | Causes the selected/all enemy unit(s) to inflict minimum damage/(minimum damage - 1) when attacking. | ||
| | | | ||
| {{An|Armor of the Damned|noname=}} | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Protection from Fire}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 1 | | 1 | ||
Line 502: | Line 543: | ||
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 50%/75%. | | style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 50%/75%. | ||
| {{cn|Energy Elemental|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Energy Elemental|noname=}}{{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Blind}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 2 | | 2 | ||
Line 511: | Line 553: | ||
| style="background-color:#D9D9D9;" | Blinds the selected enemy unit so that it cannot act until attacked, dispelled or effect wears off.<br>(Bsc) Deactivating attack is retaliated at 50% of base attack rating.<br>(Adv) Deactivating attack is retaliated at 25% of base attack rating.<br>(Exp) Deactivating attack is not retaliated. | | style="background-color:#D9D9D9;" | Blinds the selected enemy unit so that it cannot act until attacked, dispelled or effect wears off.<br>(Bsc) Deactivating attack is retaliated at 50% of base attack rating.<br>(Adv) Deactivating attack is retaliated at 25% of base attack rating.<br>(Exp) Deactivating attack is not retaliated. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Misfortune}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 3 | | 3 | ||
Line 520: | Line 563: | ||
| style="background-color:#D9D9D9;" | Reduces the luck of the selected/all friendly unit(s) by 1/2. | | style="background-color:#D9D9D9;" | Reduces the luck of the selected/all friendly unit(s) by 1/2. | ||
| | | | ||
| {{An|Armor of the Damned|noname=}} | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Berserk}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 4 | | 4 | ||
Line 529: | Line 573: | ||
| style="background-color:#D9D9D9;" | Target attacks nearest troop. All creatures in a 1/4/6 hex diameter affected. | | style="background-color:#D9D9D9;" | Target attacks nearest troop. All creatures in a 1/4/6 hex diameter affected. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Fire Shield}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 4 | | 4 | ||
Line 538: | Line 583: | ||
| style="background-color:#D9D9D9;" | 20%/25%/30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop. | | style="background-color:#D9D9D9;" | 20%/25%/30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop. | ||
| {{cn|Master Genie|noname=}} | | {{cn|Master Genie|noname=}} | ||
| {{An|Ironfist of the Ogre|noname=}}{{withhota}} | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Frenzy}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 4 | | 4 | ||
Line 547: | Line 593: | ||
| style="background-color:#D9D9D9;" | Target friendly troop's attack is increased by 100%/150%/200% of the troop's defense, and its defense is reduced to zero. | | style="background-color:#D9D9D9;" | Target friendly troop's attack is increased by 100%/150%/200% of the troop's defense, and its defense is reduced to zero. | ||
| {{cn|Master Genie|noname=}} | | {{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Slayer}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 4 | | 4 | ||
Line 556: | Line 603: | ||
| style="background-color:#D9D9D9;" | (Bsc) Target allied troop's attack is increased by 8 against behemoths, dragons, hydras, firebirds {{withhota}}, and sea serpents/haspids {{withhota}}.<br>(Adv) Same as basic, but also affects devils and angels.<br>(Exp) Same as basic, but also affects giants/titans. | | style="background-color:#D9D9D9;" | (Bsc) Target allied troop's attack is increased by 8 against behemoths, dragons, hydras, firebirds {{withhota}}, and sea serpents/haspids {{withhota}}.<br>(Adv) Same as basic, but also affects devils and angels.<br>(Exp) Same as basic, but also affects giants/titans. | ||
| {{cn|Master Genie|noname=}} | | {{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Sacrifice}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 5 | | 5 | ||
Line 565: | Line 613: | ||
| style="background-color:#D9D9D9;" | Target, non-undead friendly troop is sacrificed (destroyed).<br>Another target dead friendly troop has ((power + destroyed troop's base health + 3/6/10) × # of creatures sacrificed)<br>in health total of creatures returned to life. | | style="background-color:#D9D9D9;" | Target, non-undead friendly troop is sacrificed (destroyed).<br>Another target dead friendly troop has ((power + destroyed troop's base health + 3/6/10) × # of creatures sacrificed)<br>in health total of creatures returned to life. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Summon Fire Elemental}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]] | ||
| 5 | | 5 | ||
Line 574: | Line 623: | ||
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Fire elementals. | | style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Fire elementals. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Bless}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 1 | | 1 | ||
Line 583: | Line 633: | ||
| style="background-color:#D9D9D9;" | Causes the selected/all friendly unit(s) to inflict maximum damage/(maximum damage - 1) when attacking. | | style="background-color:#D9D9D9;" | Causes the selected/all friendly unit(s) to inflict maximum damage/(maximum damage - 1) when attacking. | ||
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Cure}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 1 | | 1 | ||
Line 592: | Line 643: | ||
| style="background-color:#D9D9D9;" | Removes all negative spell effects from the selected/all friendly unit(s) and heals for (10/20/30 + (power x 5)) HP | | style="background-color:#D9D9D9;" | Removes all negative spell effects from the selected/all friendly unit(s) and heals for (10/20/30 + (power x 5)) HP | ||
| {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Enchanter|noname=}}{{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Dispel}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 1 | | 1 | ||
Line 601: | Line 653: | ||
| style="background-color:#D9D9D9;" | (Bsc) Removes all spell effects from the selected friendly unit.<br>(Adv) Removes all spell effects from the selected friendly or enemy unit.<br>Removes all spell effects from all units. | | style="background-color:#D9D9D9;" | (Bsc) Removes all spell effects from the selected friendly unit.<br>(Adv) Removes all spell effects from the selected friendly or enemy unit.<br>Removes all spell effects from all units. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Protection from Water}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 1 | | 1 | ||
Line 610: | Line 663: | ||
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 50%/75%. | | style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 50%/75%. | ||
| {{cn|Ice Elemental|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Ice Elemental|noname=}}{{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Remove Obstacle}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 2 | | 2 | ||
Line 619: | Line 673: | ||
| style="background-color:#D9D9D9;" | (Bsc) Removes a non-magic obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected.<br>(Adv) Removes a non-magic obstacle or Fire Wall from the battlefield. Integrated obstacles (such as cliffs) are not affected.<br>(Exp) Removes a non-magic or magical obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected. | | style="background-color:#D9D9D9;" | (Bsc) Removes a non-magic obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected.<br>(Adv) Removes a non-magic obstacle or Fire Wall from the battlefield. Integrated obstacles (such as cliffs) are not affected.<br>(Exp) Removes a non-magic or magical obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Weakness}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 2 | | 2 | ||
Line 628: | Line 683: | ||
| style="background-color:#D9D9D9;" | Reduces the attack of the selected/all enemy unit(s) by 3/6. | | style="background-color:#D9D9D9;" | Reduces the attack of the selected/all enemy unit(s) by 3/6. | ||
| {{cn|Sea Witch|noname=}}{{cn|Sorceress|noname=}}{{cn|Enchanter|noname=}} | | {{cn|Sea Witch|noname=}}{{cn|Sorceress|noname=}}{{cn|Enchanter|noname=}} | ||
| {{An|Armor of the Damned|noname=}} | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Forgetfulness}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 3 | | 3 | ||
Line 637: | Line 693: | ||
| style="background-color:#D9D9D9;" | Targets a selected/all enemy ranged troop(s).<br>(Bsc) Half of the creatures forget to shoot/melee attack.<br>(Adv/Exp) Cannot shoot. Half of the creatures forget to melee attack. | | style="background-color:#D9D9D9;" | Targets a selected/all enemy ranged troop(s).<br>(Bsc) Half of the creatures forget to shoot/melee attack.<br>(Adv/Exp) Cannot shoot. Half of the creatures forget to melee attack. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Mirth}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 3 | | 3 | ||
Line 646: | Line 703: | ||
| style="background-color:#D9D9D9;" | Increases the morale of the selected/all friendly unit(s) by 1/2. | | style="background-color:#D9D9D9;" | Increases the morale of the selected/all friendly unit(s) by 1/2. | ||
| {{cn|Satyr|noname=}}{{cn|Master Genie|noname=}} | | {{cn|Satyr|noname=}}{{cn|Master Genie|noname=}} | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Teleport}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 3 | | 3 | ||
Line 655: | Line 713: | ||
| style="background-color:#D9D9D9;" | Target allied troop instantly moves to an unoccupied target hex.<br>(Bsc) Troop cannot teleport over walls or moats.<br>(Adv) Troop cannot teleport over moats.<br>(Exp) No restrictions. | | style="background-color:#D9D9D9;" | Target allied troop instantly moves to an unoccupied target hex.<br>(Bsc) Troop cannot teleport over walls or moats.<br>(Adv) Troop cannot teleport over moats.<br>(Exp) No restrictions. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Clone}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 4 | | 4 | ||
Line 664: | Line 723: | ||
| style="background-color:#D9D9D9;" | Creates a duplicate of target, allied troop level 1 - 5/6/7. The duplicate can attack but is dispelled if it receives any damage. | | style="background-color:#D9D9D9;" | Creates a duplicate of target, allied troop level 1 - 5/6/7. The duplicate can attack but is dispelled if it receives any damage. | ||
| | | | ||
| | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Prayer}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 4 | | 4 | ||
Line 673: | Line 733: | ||
| style="background-color:#D9D9D9;" | Increases the attack, defense, and speed of the selected/all friendly unit(s) by 2/4. | | style="background-color:#D9D9D9;" | Increases the attack, defense, and speed of the selected/all friendly unit(s) by 2/4. | ||
| {{cn|Master Genie|noname=}} | | {{cn|Master Genie|noname=}} | ||
| {{An|Angelic Alliance|noname=}} | |||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Summon Water Elemental}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]] | ||
| 5 | | 5 | ||
Line 682: | Line 743: | ||
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Water elementals. | | style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Water elementals. | ||
| | | | ||
| | |||
|} | |} | ||
Line 697: | Line 759: | ||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|View Air}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 1 | | 1 | ||
Line 704: | Line 766: | ||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Disguise}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 2 | | 2 | ||
Line 711: | Line 773: | ||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Visions}} | ||
| style="background-color:#D9D9D9;" | All | | style="background-color:#D9D9D9;" | All | ||
| 2 | | 2 | ||
Line 718: | Line 780: | ||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Dimension Door}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 5 | | 5 | ||
Line 725: | Line 787: | ||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|Fly}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]] | ||
| 5 | | 5 | ||
Line 732: | Line 794: | ||
|- | |- | ||
| style="background-color:#D9D9D9;" | | | style="background-color:#D9D9D9;" | {{Sn|View Earth}} | ||
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | | style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]] | ||
| 1 | | 1 | ||
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Revision as of 16:35, 21 November 2023
Combat Damage Spells
Name | School | Lvl | SP Cost |
Damage Equation |
AOE Size |
Dmg 1 |
Dmg/SP 1 |
Dmg 10 |
Dmg/SP 10 |
Dmg 25 |
Dmg/SP 25 |
Notes | Creature Caster |
Artifact Caster |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Magic Arrow | All | 1 | 5/4 | 10/20/30 + (power × 10) |
1 | 40 | 10 | 130 | 32.5 | 280 | 70 | |||
Lightning Bolt | 2 | 10/8 | 10/20/50 + (power × 25) |
1 | 75 | 9.38 | 300 | 37.5 | 675 | 84.38 | ||||
Destroy Undead | 3 | 15/12 | 10/20/50 + (power × 10) |
* | 60* | 5* | 150* | 12.5* | 300* | 25* | Damages all undead troops | |||
Chain Lightning | 4 | 24/20 | 25/50/100 + (power × 40) |
* | 140* | 7* | 500* | 25* | 1100* | 55* | Strikes up to 5 troops | |||
Titan's Lightning Bolt | 5 | 0 | 600 | 1 | 600 | inf | 600 | inf | 600 | inf | Requires Titan's Thunder | |||
Death Ripple | 2 | 10/8 | 10/20/30 + (power × 5) |
* | 35* | 4.375* | 80* | 10* | 155* | 19.38* | Damages all living troops | |||
Meteor Shower | 4 | 16/12 | 25/50/100 + (power × 25) |
3-wide | 125* | 10.42* | 350* | 29.17* | 725* | 60.42* | ||||
Implosion | 5 | 25/20 | 100/200/300 + (power × 75) |
1 | 375 | 18.75 | 1050 | 52.5 | 2175 | 108.75 | ||||
Fire Wall | 2 | 8/6 | 10/20/50 + (power × 10) |
2/3-hex | 60* | 10* | 150* | 25* | 300* | 50* | Damages all units passing through hexes | |||
Fireball | 3 | 15/12 | 15/30/60 + (power × 10) |
3-wide | 70* | 5.83* | 160* | 13.34* | 310* | 25.83* | ||||
Land Mine | 3 | 18/15 | 25/50/100 + (power × 10) |
4/6/8-hex | 110* | 7.33* | 200* | 13.34* | 350* | 23.33* | Damages first unit passing through each hex | |||
Armageddon | 4 | 24/20 | 30/60/120 + (power × 50) 30/60/120 + (power × 40) |
* | 170* 160* |
8.5* 8* |
620* 520* |
31* 26* |
1370* 1120* |
68.5* 56* |
Damages all troops | |||
Inferno | 4 | 16/12 | 20/40/80 + (power × 10) |
5-wide | 90* | 7.5* | 180* | 15* | 330* | 27.5* | ||||
Ice Bolt | 2 | 8/6 | 10/20/50 + (power × 20) |
1 | 70 | 11.67 | 250 | 41.67 | 550 | 91.67 | ||||
Frost Ring | 3 | 12/9 | 15/30/60 + (power × 10) |
3-wide | 70* | 7.78* | 160* | 17.78* | 310* | 34.4* | Does not damage center hex. |
(*)NOTE: All damage/spell point efficiency is calculated based on:
- Hitting one target
- Expert proficiency
Combat Non-Damage Spells
Name | School | Lvl | SP Cost |
Type | Effect | Creature Caster |
Artifact Caster |
---|---|---|---|---|---|---|---|
Haste | 1 | 6/5 | Buff | Increases the speed of the selected/all friendly unit(s) by 3/5. | |||
Disrupting Ray | 2 | 10/8 | Debuff | Reduces the defense of the selected/all enemy unit(s) by 3/4/5. | |||
Fortune | 2 | 7/5 | Buff | Increases the luck of the selected/all friendly unit(s) by 1/2. | |||
Precision | 2 | 8/6 | Buff | Increases the ranged attack of the selected/all friendly unit(s) by 3/6. | |||
Protection from Air | 2 | 7/5 | Buff | Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 30%/50%. Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 50%/75%. |
|||
Air Shield | 3 | 12/9 | Buff | Reduces the damage received from ranged attacks by the selected/all friendly unit(s) by 25%/50%. | |||
Hypnotize | 3 | 18/15 | Debuff | Target enemy troop of less than (10/20/50 + (power × 25)) health is put under your control. | |||
Counterstrike | 4 | 24/20 | Buff | Target/All allied troop(s) can retaliate against 1/2 additional attacks per round. | |||
Magic Mirror | 5 | 25/20 | Buff | Target allied troop has a 20%/30%40% chance of being reflecting enemy spells to a random enemy troop. | |||
Summon Air Elemental | 5 | 25/20 | Utility | Summons a troop of (power × 2/3/4) Air elementals. | |||
Shield | 1 | 5/4 | Buff | Reduces the damage received from hand-to-hand attacks by the selected/all friendly unit(s) by 15%/30%. | |||
Slow | 1 | 6/5 | Debuff | Reduces the speed of by the selected/all enemy unit(s) to 75%/50%. Reduces the speed of by the selected/all enemy unit(s) to (75%/50% + 1). |
|||
Stone Skin | 1 | 5/4 | Buff | Increases the defense of the selected/all friendly unit(s) by 3/6. | |||
Quicksand | 2 | 8/6 | Utility | Quicksand pits are placed in 4/6/8 random hexes. | |||
Animate Dead | 3 | 15/12 | Utility | Reanimates (30/60/160 + (power × 50)) HP of killed undead creatures in friendly troop permanently. | |||
Anti-Magic | 3 | 15/12 | Buff | Target, allied troop becomes immune to level 1 - 3/4/5 spells. | |||
Earthquake | 3 | 20/17 | Utility | Does one point of damage to 2/3/4 random castle walls during siege combat. | |||
Force Field | 3 | 12/9 | Utility | A 2/3-hex wide force wall is created at target hex. Movement through these hexes is blocked. | |||
Protection from Earth | 3 | 12/9 | Buff | Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 30%/50%. Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 50%/75%. |
|||
Resurrection | 4 | 20/16 | Utility | Reanimates (40/80/160 + (power × 50)) HP of killed living creatures in friendly troop for the current battle/permanently. | |||
Sorrow | 4 | 16/12 | Debuff | Reduces the morale of the selected/all enemy unit(s) by 1/2. | |||
Summon Earth Elemental | 5 | 25/20 | Utility | Summons a troop of (power × 2/3/4) Earth elementals. | |||
Bloodlust | 1 | 5/4 | Buff | Increases the attack strength for hand-to-hand attacks of the selected/all friendly unit(s) by 3/6. | |||
Curse | 1 | 6/5 | Debuff | Causes the selected/all enemy unit(s) to inflict minimum damage/(minimum damage - 1) when attacking. | |||
Protection from Fire | 1 | 5/4 | Buff | Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 30%/50%. Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 50%/75%. |
|||
Blind | 2 | 10/8 | Debuff | Blinds the selected enemy unit so that it cannot act until attacked, dispelled or effect wears off. (Bsc) Deactivating attack is retaliated at 50% of base attack rating. (Adv) Deactivating attack is retaliated at 25% of base attack rating. (Exp) Deactivating attack is not retaliated. |
|||
Misfortune | 3 | 12/9 | Debuff | Reduces the luck of the selected/all friendly unit(s) by 1/2. | |||
Berserk | 4 | 20/16 | Debuff | Target attacks nearest troop. All creatures in a 1/4/6 hex diameter affected. | |||
Fire Shield | 4 | 16/12 | Buff | 20%/25%/30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop. | |||
Frenzy | 4 | 16/12 | Buff | Target friendly troop's attack is increased by 100%/150%/200% of the troop's defense, and its defense is reduced to zero. | |||
Slayer | 4 | 16/12 | Buff | (Bsc) Target allied troop's attack is increased by 8 against behemoths, dragons, hydras, firebirds , and sea serpents/haspids . (Adv) Same as basic, but also affects devils and angels. (Exp) Same as basic, but also affects giants/titans. |
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Sacrifice | 5 | 25/20 | Utility | Target, non-undead friendly troop is sacrificed (destroyed). Another target dead friendly troop has ((power + destroyed troop's base health + 3/6/10) × # of creatures sacrificed) in health total of creatures returned to life. |
|||
Summon Fire Elemental | 5 | 25/20 | Utility | Summons a troop of (power × 2/3/4) Fire elementals. | |||
Bless | 1 | 5/4 | Buff | Causes the selected/all friendly unit(s) to inflict maximum damage/(maximum damage - 1) when attacking. | |||
Cure | 1 | 6/5 | Utility | Removes all negative spell effects from the selected/all friendly unit(s) and heals for (10/20/30 + (power x 5)) HP | |||
Dispel | 1 | 5/4 | Utility | (Bsc) Removes all spell effects from the selected friendly unit. (Adv) Removes all spell effects from the selected friendly or enemy unit. Removes all spell effects from all units. |
|||
Protection from Water | 1 | 5/4 | Buff | Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 30%/50%. Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 50%/75%. |
|||
Remove Obstacle | 2 | 7/5 | Utility | (Bsc) Removes a non-magic obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected. (Adv) Removes a non-magic obstacle or Fire Wall from the battlefield. Integrated obstacles (such as cliffs) are not affected. (Exp) Removes a non-magic or magical obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected. |
|||
Weakness | 2 | 8/6 | Debuff | Reduces the attack of the selected/all enemy unit(s) by 3/6. | |||
Forgetfulness | 3 | 12/9 | Debuff | Targets a selected/all enemy ranged troop(s). (Bsc) Half of the creatures forget to shoot/melee attack. (Adv/Exp) Cannot shoot. Half of the creatures forget to melee attack. |
|||
Mirth | 3 | 12/9 | Buff | Increases the morale of the selected/all friendly unit(s) by 1/2. | |||
Teleport | 3 | 15/12/6/3 | Utility | Target allied troop instantly moves to an unoccupied target hex. (Bsc) Troop cannot teleport over walls or moats. (Adv) Troop cannot teleport over moats. (Exp) No restrictions. |
|||
Clone | 4 | 24/20 | Utility | Creates a duplicate of target, allied troop level 1 - 5/6/7. The duplicate can attack but is dispelled if it receives any damage. | |||
Prayer | 4 | 16/12 | Buff | Increases the attack, defense, and speed of the selected/all friendly unit(s) by 2/4. | |||
Summon Water Elemental | 5 | 25/20 | Utility | Summons a troop of (power × 2/3/4) Water elementals. |
Adventure Map Spells
Name | School | Lvl | SP Cost |
Effect |
---|---|---|---|---|
View Air | 1 | 2/1 | (Bsc) Displays the location of all artifacts on the view world screen. (Adv) Displays the location of all artifacts and heroes on the view world screen. (Exp) Displays the location of all artifacts, heroes, and towns on the view world screen. | |
Disguise | 2 | 4/2 | Modifies the army composition scouting report visible to enemies. | |
Visions | All | 2 | 4/2 | Increases information shown in scouting reports of towns, creatures and heroes. |
Dimension Door | 5 | 25/20 | Teleports hero to a selected location on the adventure map. The spell may be cast 2/3/4 times per day. Reduces the hero's movement by 300/200 movement points. | |
Fly | 5 | 20/15 | Allows the hero to move over water/obstacles with 40%/20%/0% penalty. | |
View Earth | 1 | 2/1 | (Bsc) Displays the location of all resources on the view world screen. (Adv) Displays the location of all resources and mines on the view world screen. (Exp) Displays the location of all resources, mines and terrain on the view world screen. | |
Town Portal | 4 | 16/12 | Hero is teleported to the nearest(Bsc)/any(Adv) allied town. Reduces the hero's movement by 300(Bsc)/200(Exp) movement points. | |
Summon Boat | 1 | 8/7 | 50%/75%/100% chance to summon the closest unoccupied boat to the hero's location. Can summon (player/neutral)(Bsc)/enemy(Adv)-owned boats. (Adv) Creates a boat if no eligible boats exist. | |
Scuttle Boat | 2 | 8/6 | 50%/75%/100% chance to destroy unoccupied boat. | |
Water Walk | 4 | 12/8 | Allows the hero to move over water with 40%/20%/0% penalty. |