User:ShushMaster
CHaOS REIGNS
Universal recipe for any problems with a code
- Explain to imahero what it is you're trying to do.
- imahero will probably want to try to figure it out.
- If imahero doesn't respond here, send him a message on discord.
Category:Miscellaneous pictures
Category:Water object pictures
Category:Sea objects pictures (HotA)
Category:Adventure Map pictures
Category:Adventure map objects pictures (HotA)
Category:Pictures of Creature Banks
Category:Terrain pictures (HotA)
creature bank
[[Creature bank]] guarded by<br>30% : [[File:creature portrait @ small.gif|border|@|link=@]] - 20 for 3000 {{G}};<br>30% : [[File:creature portrait @ small.gif|border|@|link=@]] - 30 for 3000 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]];<br>30% : [[File:creature portrait @ small.gif|border|@|link=@]] - 40 for 4000 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]];<br>10% : [[File:creature portrait @ small.gif|border|@|link=@]] - 60 for 6000 {{G}} and a [[Artifact#Class|minor class]] [[artifact]].<br>50% probability for 1/5 of the guards to be [[]]s.<br>When visited after the guards have been defeated decreases the hero's [[morale]] by 1 for the next battle.
[[Creature bank]] guarded by<br>30% : [[File:creature portrait @ small.gif|border|@|link=@]] - 10 for [[File:creature portrait ^ small.gif|border|^|link=^]] x 1;<br>30% : [[File:creature portrait @ small.gif|border|@|link=@]] - 20 for [[File:creature portrait ^ small.gif|border|^|link=^]] x 2;<br>30% : [[File:creature portrait @ small.gif|border|@|link=@]] - 30 for [[File:creature portrait ^ small.gif|border|^|link=^]] x 3;<br>10% : [[File:creature portrait @ small.gif|border|@|link=@]] - 40 for [[File:creature portrait ^ small.gif|border|^|link=^]] x 4;<br>50% probability for 1/5 of the guards to be [[]]s.
Grass:
- Grass is native terrain for Castle, Rampart and Conflux.
- Movement cost: 100% (Other terrains movement costs are compared to grass.)
Template:Font_size_demo X11 color names
- Template:Hero_rb, Template:CreaturePM - hero and creature portraits at hota doc page;
- 'event' added to Template:Artifact and Template:Combination artifact, Template:ArtifactH and Template:Combination artifactH were made to make previous shit work with HotA pics
- Template:Hcs_table, Template:Hcs_table_row - hero's unit specialty combo
todo
File:Maelstrom2.gifFile:Maelstrom1.gif |
Vault of Ashes - plague?; Lodestar - test, test, test; Altar of Sacrifice tab; experience; Army strength splitting mechanics details; Hota info to Hero class tabs; HotA info to Scouting; Anti-Magic Garrison - artifacts and cr. abilities details; Faerie Dragon - alignment; Conflux creature dwellings - hota info; road pics; tome of Air - 'spell banned by mapmaker' - hota campaigns with altered tomes, chinese mapmaking; Boat - good-bad-ugly boats, pics needed; Wayfarer's Boots - terrain or mp link; immunity arts info to spell pages; Force Field and town gates; [Tree of Knowledge]] free levelup is mandatory;legion - effects by garrison-guest heroes stack; scuttle boat - range; resistance, thorgrim - speciality details (maybe its a common speciality problem);Elemental - abilities list sample; Shipyard 'this town has a shipyard...' - too many pics instead of gridscheme; schools of magic - pictures?
Proving grounds
{{Hero table row|Sir Mullich|image=Sir Mullich|Knight|Speed|Advanced Leadership||{{Empty}}}} {{Hero table row|Beatrice|source={{-}}{{withhota}}|image=Beatrice|Knight|Scouting|Basic Leadership|Basic Scouting}}
- right table first;
- fixed padding around pics - ?: text-align:center;
- variable for taking all free width - ?: just width, but not if there is not enough text (div clear:right - ?? check)
- [[Artifact#Class|<span title="Treasure">[t]{{-}}-{{-}}</span>]][[Helm of]] !
- [[{{{toplink|Town}}}|<span style="color:white">{{{toplink|Towns}}}</span>]] - toplinks?
- Verdish the Witch
- Bless
- {{-}} - nonbreaking space
- frame is a frame and border is a border
- margin: top/right/bottom/left px; top/bottom right/left; top right/left bottom; top right bottom left
- <div style="clear:both;"></div>
- <span style="color:red;">'''TARGET'''</span>
- | float = none !!!!!!!!
| float = none and dont forget about tricks space can do
File:Nest.gif | External Nest as seen on the adventure map. |
1234 | 293939 | 12321 | 1234 | 293939 | 12321 |
3234ii | 22 | 2slkj3 | 1234 | 293939 | 12321 |
333km | 19191ke | 1234 | 293939 | 1234 | 12321 |
Nymph
Flying: <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3;width:550px">
Template:Combination artifacts
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ShushMaster | ||
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ShushMaster | Class: | |
Slot: | ||
Cost: | ||
Effect: |
ShushMaster is a [[:Category:{{{class}}} artifacts|{{{class}}} class]] artifact equipped in the {{{slot}}} slot.
"Your army is ambushed by a small tribe of wild (and none too bright) Orcs. You fend them off easily and the survivors flee in all directions. One of the Orcs was wearing a polished horned helm. Figuring it will make a good souvenir, you take it." |
Your army is ambushed by a small tribe of wild (and none too bright) Orcs. You fend them off easily and the survivors flee in all directions. One of the Orcs was wearing a polished horned helm. Figuring it will make a good souvenir, you take it. |
File:Troll portrait.gif |
File:Troll (shadow1).gif |
File:Troll portrait.gif |
File:Troll (shadow1).gif |
- Level 1.
- Dwelling: Nymph Waterfall.
- Attack: 5.
- Defense: 2.
- Damage: 1-2.
- Health: 4.
- Speed: 6.
- Shots: 0.
- Cost: 35 gold.
- Population growth: 16.
- Amount on map: 20-50.
- AI Value: 57.
- Fight Value: 52.
- Features.
- Teleportation.
- Abilities.
- Immune to ice (Ice Bolt, Frost Ring).
Nymph
Name | Class | Specialty | Skill 1 | Skill 2 | Spell | |||||
---|---|---|---|---|---|---|---|---|---|---|
Lord Haart | Death Knight | {{{{{exp}}} map icon}} | Black Knights | Basic Necromancy | Slow | Slow | [[File:{{{spell}}}_small.png|32px|link={{{spell}}}]] [[{{{spell}}}|{{{spell}}}]] |
Name | Town | Lvl | Att | Def | D> | <D | HP | Spd | Cost | Special |
---|
{{msgnw:artifact}}
<includeonly>{{Artifact sidebar|{{{slot}}}=expanded|{{{class}}}=expanded}}
{| cellpadding=3 cellspacing=0 style="background: #{{Orange 3}}; border:1px solid; border-color:rgba(0,0,0,0); float:{{{float|right}}}; margin-left: 5px;"
! colspan=3 style="background:#{{Orange 1}}; height: 25px;" | {{{name|{{PAGENAME}}}}}
|-
| rowspan=3 valign=middle align=middle | [[File:Artifact {{{name|{{PAGENAME}}}}}{{{ext|.gif}}}|{{{name|{{PAGENAME}}}}}]]
! align=left style="width: 40px;" | [[Artifact#Class|Class:]]
| {{{class|}}}
|-
! align=left | [[Artifact#Slots|Slot:]]
| {{{slot|}}}
|-
! align=left | [[Artifact#Cost|Cost:]]
| {{{cost|}}} {{G}}
|- style="font-size:90%"
| colspan=3 style="width: 125px;" | '''Effect:''' {{{effect|}}}
|}
<div style="display:flex; padding-right:1em; background-color: #{{Orange 4}};">
{| style="left; border:1px solid; border-color:rgba(0,0,0,0); color:darkolivegreen; padding-left:10px; font-size:90%; width:fit-content;"
| style="align:center; width: 60px; image-rendering:pixelated;"|[[File:{{{name|{{PAGENAME}}}}}_artifact{{{ext|.gif}}}]] || ''{{{event|}}}
|}
</div>
'''{{{name|{{PAGENAME}}}}}''' is a [[:Category:{{{class}}} artifacts|{{{class}}} class]] artifact equipped in the {{{slot}}} slot.</includeonly><noinclude>
== How to use ==
This template is designed to use only in artifact pages (e.g [[Charm of Mana]]). Copy the code below at the beginning of the artifact article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "A" is not the same as "a".
{| style="background: transparent;"
| <pre>{{Artifact
| class =
| slot =
| cost =
| effect =
}}</pre>
|}
==Example==
{{Artifact
| name = Angel Wings
| class = Relic
| slot = Cape
| cost = 20000
| event = Not really wanting to know where the Angel is who belongs to these wings, you take them and quickly depart.
| effect = Worn about the shoulders, these wings allow you to fly.
}}
== See also ==
* [[Template:Artifact sidebar]]
[[Category: Artifact templates]]</noinclude>
{{subst::hovel}}
File:Hovel dwelling.gif | Hovel as seen on the Adventure Map |
The Hovel produces Peasants at a rate of 25 a week.
Hovels can only be found on the Adventure map.
<
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skeleton Skeleton | File:Town portrait File:Town portrait Necropolis small.gif small.gif | Necropolis | 1 | 5 | 4 | 1 | 3 | 6 | 4 | 60 | Undead | ||
Skeleton Warrior Skeleton Warrior | File:Town portrait File:Town portrait Necropolis small.gif small.gif | 1 | 6 | 6 | 1 | 3 | 6 | 5 | 70 | Undead | |||
Walking Dead Walking Dead | File:Town portrait File:Town portrait Necropolis small.gif small.gif | 2 | 5 | 5 | 2 | 3 | 15 | 3 | 100 | Undead | |||
Zombie Zombie | 2 | 5 | 5 | 2 | 3 | 20 | 4 | 125 | Undead, Disease | ||||
Wight Wight | 3 | 7 | 7 | 3 | 5 | 18 | 5 | 200 | Undead, Regeneration | ||||
Wraith Wraith | 3 | 7 | 7 | 3 | 5 | 18 | 7 | 230 | Undead, Regeneration, Mana drain | ||||
Vampire Vampire | 4 | 10 | 9 | 5 | 8 | 30 | 6 | 360 | Undead, No retaliation | ||||
Vampire Lord Vampire Lord | 4 | 10 | 10 | 5 | 8 | 40 | 9 | 500 | Undead, No retaliation, Life drain | ||||
Lich Lich | 5 | 13 | 10 | 11 | 13 | 30 | 6 | 550 | Undead, Death cloud | ||||
Power Lich Power Lich | 5 | 13 | 10 | 11 | 15 | 40 | 7 | 600 | Undead, Death cloud | ||||
Black Knight Black Knight | 6 | 16 | 16 | 15 | 30 | 120 | 7 | 1200 | Undead, Curse | ||||
Dread Knight Dread Knight | 6 | 18 | 18 | 15 | 30 | 120 | 9 | 1500 | Undead, Curse, Death blow | ||||
Bone Dragon Bone Dragon | 7 | 17 | 15 | 25 | 50 | 150 | 9 | 1800 | Undead, Morale -1 | ||||
Ghost Dragon Ghost Dragon | 7 | 19 | 17 | 25 | 50 | 200 | 14 | 3000 | , 1 | Undead, Morale -1, Aging |
&
School of Earth Magic |
Level 1 |
Magic Arrow * |
Shield |
Slow |
Stone Skin |
View Earth |
Level 2 |
Death Ripple |
Quicksand |
Visions * |
Level 3 |
Animate Dead |
Anti-Magic |
Earthquake |
Force Field |
Protection from Earth |
Level 4 |
Meteor Shower |
Resurrection |
Sorrow |
Town Portal |
Level 5 |
Implosion |
Summon Earth Elemental |
School of Air Magic |
School of Fire Magic |
School of Water Magic |
Template:Test It reduces the speed of target enemy stack. It is one of the game's strongest hindering spells. The new speed is rounded down. Additionally, slow counters the haste spell.
Heroes that start with this spell:
- Geon the Warlock
- Grindan the Elementalist
- Gundula the Battle Mage
- Moandor the Death Knight
- Sandro the Necromancer
- Voy the Witch
- Andal the Navigator
adventuremapintrusion
Castle creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Pikeman | |||||||||||||||
Halberdier | |||||||||||||||
Level 2 | |||||||||||||||
Archer | |||||||||||||||
Marksman | |||||||||||||||
Level 3 | |||||||||||||||
Griffin | |||||||||||||||
Royal Griffin | |||||||||||||||
Level 4 | |||||||||||||||
Swordsman | |||||||||||||||
Crusader | |||||||||||||||
Level 5 | |||||||||||||||
Monk | |||||||||||||||
Zealot | |||||||||||||||
Level 6 | |||||||||||||||
Cavalier | |||||||||||||||
Champion | |||||||||||||||
Level 7 | |||||||||||||||
Angel | |||||||||||||||
Archangel | |||||||||||||||
Towns | |||||||||||||||
|
Statistics | ||||||||||||||||||||
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Archer | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Marksman | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • Double attack | ||||||||||||||||||||
Portraits
|
Archer and Marksman are level 2 creatures of Castle recruited from Archers' Towers. They are lightly armored, and armed with crossbows for ranged combat and with daggers for melee combat. Specially the Marksmen are fearsome level 2 creatures with double ranged attack.
Heroes with a specialty
- Valeska the Knight has archers as a specialty, which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level, and gives them a speed bonus of 1.
Archer and Marksman are level 2 creatures of Castle recruited from Archers' Towers. They are lightly armored, and armed with crossbows for ranged combat and with daggers for melee combat. Specially the Marksmen are fearsome level 2 creatures with double ranged attack.
Heroes with a specialty
- Valeska the Knight has archers as a specialty, which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level, and gives them a speed bonus of 1.
Archer and Marksman are level 2 creatures of Castle recruited from Archers' Towers. They are lightly armored, and armed with crossbows for ranged combat and with daggers for melee combat. Specially the Marksmen are fearsome level 2 creatures with double ranged attack.
Heroes with a specialty
- Valeska the Knight has archers as a specialty, which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level, and gives them a speed bonus of 1.
something completely different
File:Hero Josephine small.gif | Lvl: | 3 | 9 | 15 | 18 | 21 | 27 | 33 | 36 | 42 | 48 | 51 | 54 | 57 | 63 | 69 | 72 | 75/88 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:Stormbird portrait.gif | +1 | +1 | +1 | +1 | +1 | |||||||||||||
+2 | +2 | +2 | +2 | +2 | +2 | |||||||||||||
File:Ayssid portrait.gif | +1 | +1 | +1 | +1 | +1 | |||||||||||||
+2 | +2 | +2 | +2 | +2 | +2 |
something absolutely different
Stone Golem | Iron Golem | |||
---|---|---|---|---|
Level | ||||
3 | +1 | +1 | +1 | +1 |
9 | +2 | +2 | +2 | +2 |
15 | +2 | +3 | +3 | +3 |
18 | +3 | +4 | +3 | +4 |
21 | +3 | +4 | +4 | +4 |
27 | +4 | +5 | +5 | +5 |
33 | +4 | +6 | +5 | +6 |
36 | +5 | +7 | +6 | +7 |
42 | +5 | +8 | +7 | +8 |
45 | +6 | +8 | +7 | +8 |
48 | +6 | +8 | +8 | +8 |
51 | +6 | +9 | +8 | +9 |
54 | +7 | +9 | +9 | +9 |
57 | +7 | +10 | +9 | +10 |
63 | +8 | +11 | +10 | +11 |
69 | +9 | +12 | +11 | +12 |
72 | +9 | +13 | +11 | +13 |
75/88 | +11 | +15 | +14 | +15 |
Stone Golem | Iron Golem | |||
---|---|---|---|---|
Level | ||||
3 | +1 | +1 | +1 | +1 |
9 | +2 | +2 | +2 | +2 |
15 | +2 | +3 | +3 | +3 |
18 | +3 | +4 | +3 | +4 |
21 | +3 | +4 | +4 | +4 |
27 | +4 | +5 | +5 | +5 |
33 | +4 | +6 | +5 | +6 |
36 | +5 | +7 | +6 | +7 |
42 | +5 | +8 | +7 | +8 |
45 | +6 | +8 | +7 | +8 |
48 | +6 | +8 | +8 | +8 |
51 | +6 | +9 | +8 | +9 |
54 | +7 | +9 | +9 | +9 |
57 | +7 | +10 | +9 | +10 |
63 | +8 | +11 | +10 | +11 |
69 | +9 | +12 | +11 | +12 |
72 | +9 | +13 | +11 | +13 |
75/88 | +11 | +15 | +14 | +15 |