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{{inhota}}
{{inhota}}{{TownNew
{{towns|noswitch=[[file:Adventure Map Cove capitol (HotA).gif]]<br>Fully built Cove, as seen on the [[adventure map]]}}
| name            = Cove
'''Cove''' is a neutral [[alignment]] [[town]] with the [[captain]] and [[navigator]] [[hero class]]es. Cove armies are composed of pirates, smugglers, and thieves, as well as those with whom they have forged alliances. Cove represents [[Regna]].
| alignment       = Neutral
 
| class_1        = Captain
Cove's [[native terrain]] is [[swamp]].
| class_1_plural  = Captains
 
| class_2        = Navigator
__TOC__
| class_2_plural  = Navigators
 
| country        = Regna
==Cove building tree==
| description    = Captains and Navigators use Coves as their bases of operation. Their armies are composed of diverse humans and marine monsters.
{| style="margin-right:20px; float:left;"
| source          = Horn of the Abyss
| [[File:CoveBuildingTree.png|600px|left]]
| terrain         = Swamp
|}
| commonGold      = 37000
 
| commonWood      = 45
[[Image:Cove-in.png|none|border|500px|thumb|right|Fully upgraded {{PAGENAME}}]]
| commonOre      = 40
 
| mageGold        = 5000
{{Town cost summary|
| mageWood        = 20
|common   = {{Building cost|{{W}}<br>45||{{O}}<br>40||||{{G}}<br>37000}}
| mageOre        = 20
|mage     = {{Building cost|{{W}}<br>20|{{M}}<br>18|{{O}}<br>20|{{S}}<br>18|{{C}}<br>18|{{Gem}}<br>18|{{G}}<br>5000}}
| mageMercury    = 18
|dwelling = {{Building cost|{{W}}<br>85|{{M}}<br>5|{{O}}<br>65|{{S}}<br>40|{{C}}<br>19|{{Gem}}<br>9|{{G}}<br>54300}}
| mageSulfur      = 18
|unique   = {{Building cost|{{W}}<br>40||{{O}}<br>15||||{{G}}<br>12000}}
| mageCrystal    = 18
|total    = {{Building cost|{{W}}<br>190|{{M}}<br>23|{{O}}<br>140|{{S}}<br>58|{{C}}<br>37|{{Gem}}<br>27|{{G}}<br>108300}}
| mageGems        = 18
|troop    = 29935 {{G}}, 4 {{S}}
| dwellingGold    = 54300
| dwellingWood    = 85
| dwellingOre    = 65
| dwellingMercury = 5
| dwellingSulfur  = 40
| dwellingCrystal = 19
| dwellingGems    = 9
| uniqueGold      = 12000
| uniqueWood      = 40
| uniqueOre      = 15
| uniqueMercury   = -
| uniqueSulfur    = -
| uniqueCrystal  = -
| uniqueGems      = -
| totalGold      = 108300
| totalWood      = 190
| totalOre        = 140
| totalMercury    = 23
| totalSulfur     = 58
| totalCrystal    = 37
| totalGems      = 27
| troopGold      = 29935
| troopWood      = -
| troopOre        = -
| troopMercury    = -
| troopSulfur    = 4
| troopCrystal    = -
| troopGems      = -
| sp_banned_1_1  = Curse
| sp_banned_2_1  = Death Ripple
| sp_banned_2_2  = Blind
| sp_banned_3_1  = Animate Dead
| sp_banned_4_1  = Armageddon
| sl_banned_4_1   = Armageddon
| name_1          = Brown's Bay
| name_2          = Downhaven
| name_3          = Hitchgrove
| name_4          = Jordanhall
| name_5          = Lakenshire
| name_6          = Lewindale
| name_7          = Nithenes
| name_8          = Noral
| name_9          = Port Crowland
| name_10        = Port Evendore
| name_11        = Rotunda
| name_12        = Sleepy Creek
| name_13        = Tartaglia
| name_14        = Walendale
| name_15        = Watergate
| name_16        = Westland Pier
}}
}}
{{clear|left}}
== Official Renders ==
===Common Buildings and Mage Guild===
<gallery mode="packed-hover">
{{Cove common buildings}}
Cove Capitol render.png
 
</gallery>
===Creature Dwellings===
{{Cove creature dwellings}}
 
===Unique Buildings===
{{Cove unique buildings}}
 
{{clear|left}}
==Heroes==
{{Hero table|bgc=#{{Green 2,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes}}
{{Cove hero table}}
|}
 
'''Banned secondary skills:'''
 
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.
 
Neither {{PAGENAME}} hero classes can learn {{ss|Necromancy}}.
 
==Creatures==
{{Creature table|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 0}}; font-size: 120%; color:white; height:28px;" {{!}} {{PAGENAME}} creatures}}
{{Cove creature table}}
|}
 
==Town names==
Unless specified by the mapmaker, towns will generate with a random name. Cove towns will use one of these following names:
 
{| class="wikitable sortable" style="white-space:nowrap; text-align: left;"
|-
| width=90px | Brown's Bay || width=90px | Downhaven || width=90px | Hitchgrove || width=90px | Jordanhall
|-
| Lakenshire || Lewindale || Nithenes || Noral
|-
| Port Crowland || Port Evendore || Rotunda || Sleepy Creek
|-
| Tartaglia || Walendale || Watergate || Westland Pier
|-
|}
 
If there are more Cove towns on the map than possible names, they will use names taken from other towns.


{{user commentary|
{{user commentary|
Cove's strategy revolves around offensive powers, with troops having excellent attacking skills and [[Nix and Nix Warrior|Nix and Nix Warriors]] acting as tanks. Their tactics and strategies often involve [[Sea Dogs]].
Cove's strategy revolves around offensive powers, with troops having excellent attacking skills and [[Nix and Nix Warrior|Nix and Nix Warriors]] acting as tanks. Their tactics and strategies often involve [[Sea Dogs]]. Playing against Cove, force them into melee: otherwise they will easily kill your powerful units (which is especially harmful in [[Rampart]] and [[Dungeon]] as [[Gold Dragon|Gold]] and [[Black Dragon]]s are immune to [[Resurrection]]). [[Forgetfulness]] is also a very strong debuff for Cove.  


'''Pros:'''
'''Pros:'''
* 2 fast ranged attackers, with very nice specials.
* 2 fast ranged attackers, with very nice specialties.
* Strong and offensive units. (Cove units have the highest attack ratings of all towns creatures.)
* Strong and offensive units. (Cove units have the highest attack ratings of all town creatures).
* [[Sea Dogs]] with their ability can easily kill very strong creatures from a distance.
* [[Sea Dogs]] with their ability can easily kill any creatures, including 7 level units, from a distance. Accurate shot is even better than [[Mighty Gorgon]]s' Death stare, as it is a ranged attack, causing therefore no retaliation, and affects [[undead]] and [[non-living]] creatures unlike Death stare.
* [[Ayssid]]s are very useful if someone has took the retaliation, as they may kill a unit twice with impunity.
* Only town with access to the powerful [[cannon]].
* Only town with access to the powerful [[cannon]].
* Native terrain is [[swamp]], which makes it hard for other units to traverse.
* Native terrain is [[swamp]], which makes it hard for other units to traverse.
* Cove has a [[shipyard]], and [[Navigation]] is easily accessible which is useful on maps with big water areas (but useless on maps without water).


'''Cons:'''
'''Cons:'''
* Fastest creature is [[Haspid]] with speed 12.
* Fastest creature is [[Haspid]] with speed 12.
* Units and heroes relatively low on defence.
* Units and heroes relatively low on defence.
* A lot of resourses is needed to fully upgrade Pirates. Otherwise, player won't get the Cove's primary unit.
* Highly dependent on [[Ammo Cart|Ammo Carts]] due to extremely low amount of shots of [[Pirate]]s (4 shots) until upgraded to Sea Dogs; they are too fragile for melee. In long battles, Sea Witches' 12 shots are also insufficient, and they are completely useless in melee as they have extremely low Defense and HP. Cannon also has very few shots.
* Only 2 fragile flying units.
* A lot of resources is needed to fully upgrade Pirates. Otherwise, player won't get the Cove's primary unit, and before upgrade Pirates aren't the strongest even among 3 level ranged creatures (attack worse than [[Wood Elves]]).  
* Both flying units are fragile.
* [[Mage Guild]] is limited to level 4.
* [[Mage Guild]] is limited to level 4.
}}{{end of user commentary}}
}}{{end of user commentary}}


== See also ==
{{Town 'see also'}}
* [[Town Comparison]]
* [[List of creatures]]
* [[List of creatures (HotA)]]
* [[List of heroes]]
* [[List of heroes (HotA)]]


[[Category: Cove]]
[[Category: Cove]]
__notoc__
__notoc__

Latest revision as of 03:58, 7 March 2025

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Fully upgraded Cove

Cove is a Neutral alignment town, home to the Captain and Navigator hero classes.

Cove represents Regna.

The native terrain of Cove is Swamp.

"Captains and Navigators use Coves as their bases of operation. Their armies are composed of diverse humans and marine monsters." Horn of the Abyss

Cove Buildings[edit | hide]

Toggle Cove Building Tree

Cove Building Tree
Building Category
Cost Horn of the Abyss
Common Buildings

37000

45

40

-

-

-

-

Mage Guild

5000

20

20

18

18

18

18

Dwellings

54300

85

65

5

40

19

9

Unique Buildings

12000

40

15

-

-

-

-

Total Building Cost

108300

190

140

23

58

37

27

Weekly Troop Cost

29935

-

-

-

4

-

-

Common Buildings[edit | hide]

Halls
Village Hall

-

Town Hall

2500

City Hall

5000

Capitol

10000

Fortifications
Fort

5000

20

20

Citadel

2500

-

5

Castle

5000

10

10

Miscellaneous Buildings
Tavern

500

5

-

Marketplace

500

5

-

Resource Silo

5000

-

5

Blacksmith

1000

5

-

Mage Guild
Mage Guild Level 1

2000

5

-

Mage Guild Level 2

1000

5

4

Mage Guild Level 3

1000

5

6

Mage Guild Level 4

1000

5

8

Banned Spells

Creature Dwellings[edit | hide]

Building
Cost
Creature
Max/Wk
Cost/Wk
Nymph Waterfall
Upg. Nymph Waterfall
Shack
Upg. Shack
Frigate
Upg. Frigate
Gunpowder Warehouse
Nest
Upg. Nest
Tower of the Seas
Upg. Tower of the Seas
Nix Fort
Upg. Nix Fort
Maelstrom
Upg. Maelstrom

300

5

5

-

-

-

-

1000

-

-

-

-

-

-

1000

10

-

-

-

-

-

1000

5

-

-

-

-

-

1000

10

-

-

-

-

-

1500

5

-

-

-

-

-

3000

5

5

5

5

5

5

2000

-

5

-

-

2

2

1500

-

-

-

-

2

2

3000

5

5

-

-

5

2

2000

-

-

-

-

5

-

4000

5

10

-

-

-

-

3000

5

5

-

5

-

-

15000

15

15

-

10

-

-

15000

15

15

-

20

-

-

32
22
14
11
6
4
2
1120
1440
2420
3080
3150
3850
5250
3025
3575
3090
3390
4000
5200
4400
2
8000
4

Unique Buildings[edit | hide]

Building
Cost Horn of the Abyss
Description
Thieves' Guild
Shipyard
Grotto
Pub
Roost
Lodestar

500

5

-

-

-

-

-

2000

20

-

-

-

-

-

7500

15

15

-

-

-

-

1000

-

-

-

-

-

-

1000

-

-

-

-

-

-

-

-

-

-

-

-

-

Grants 2 additional levels of information in the Thieves' Guild.
Allows the player to purchase boats if the town is next to water.
Allows a visiting hero to sacrifice creatures/artifacts to gain experience.
Horde Building. +4 Crew Mate and Seaman growth per week.
Horde Building. +3 Stormbird and Ayssid growth per week.
Grail Structure. +5000 Gold/day. +50% creature growth. Makes all terrain native to allied Cove creatures.

Heroes[edit | hide]

Name Class Expansion Source Specialty Skill 1 Skill 2 Spell
Corkes Corkes    Captain Captain   4 - Horn of the Abyss  Offense Basic Offense  Basic Offense   Basic Pathfinding  Basic Pathfinding  
Jeremy Jeremy    Captain Captain   4 - Horn of the Abyss  Cannon Basic Offense  Basic Offense   Basic Artillery  Basic Artillery  
Illor Illor    Captain Captain   4 - Horn of the Abyss  Stormbirds Basic Armorer  Basic Armorer   Basic Tactics  Basic Tactics  
Elmore Elmore    Captain Captain   4 - Horn of the Abyss  Navigation Advanced Navigation  Advanced Navigation   
Derek Derek    Captain Captain   4 - Horn of the Abyss  Crew Mates Basic Offense  Basic Offense   Basic Leadership  Basic Leadership  
Leena Leena    Captain Captain   4 - Horn of the Abyss  Gold Basic Pathfinding  Basic Pathfinding   Basic Estates  Basic Estates  
Anabel Anabel    Captain Captain   4 - Horn of the Abyss  Pirates Basic Offense  Basic Offense   Basic Archery  Basic Archery  
Cassiopeia Cassiopeia   Captain Captain   4 - Horn of the Abyss  Nymphs Basic Offense  Basic Offense   Basic Tactics  Basic Tactics  
Miriam Miriam    Captain Captain   4 - Horn of the Abyss  Scouting Basic Logistics  Basic Logistics   Basic Scouting  Basic Scouting  
Bidley Bidley Horn of the Abyss (Campaign/Custom)   Captain Captain   4 - Horn of the Abyss  Sea Dogs Advanced Offense  Advanced Offense    
Tark Tark Horn of the Abyss (Campaign/Custom)   Captain Captain   4 - Horn of the Abyss  Nix Basic Offense  Basic Offense   Basic Armorer  Basic Armorer  
Casmetra Casmetra    Navigator Navigator  4 - Horn of the Abyss  Sea Witches Basic Wisdom  Basic Wisdom   Basic Water Magic  Basic Water Magic    Dispel 
Eovacius Eovacius    Navigator Navigator  4 - Horn of the Abyss  Clone Basic Wisdom  Basic Wisdom   Basic Intelligence  Basic Intelligence    Clone 
Spint Spint    Navigator Navigator  4 - Horn of the Abyss  Sorcery Basic Wisdom  Basic Wisdom   Basic Sorcery  Basic Sorcery    Bless 
Andal Andal    Navigator Navigator  4 - Horn of the Abyss  Crystal Basic Wisdom  Basic Wisdom   Basic Pathfinding  Basic Pathfinding    Slow 
Manfred Manfred    Navigator Navigator  4 - Horn of the Abyss  Fireball Basic Wisdom  Basic Wisdom   Basic Fire Magic  Basic Fire Magic    Fireball 
Zilare Zilare    Navigator Navigator  4 - Horn of the Abyss  Forgetfulness Basic Wisdom  Basic Wisdom   Basic Interference  Basic Interference    Forgetfulness 
Astra Astra    Navigator Navigator  4 - Horn of the Abyss  Cure Basic Wisdom  Basic Wisdom   Basic Luck  Basic Luck    Cure 
Dargem Dargem    Navigator Navigator  4 - Horn of the Abyss  Air Shield Basic Wisdom  Basic Wisdom   Basic Tactics  Basic Tactics    Air Shield 

Creatures[edit | hide]

 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














Nymph  Nymph   1 5 2 1 2 4 6 16 57 35 Gold   Teleporting, Immune to ice 
Oceanid  Oceanid   1+ 6 2 1 3 4 8 16 75 45 Gold   Teleporting, Immune to ice 
Crew Mate  Crew Mate   2 7 4 2 4 15 5 9 155 110 Gold    
Seaman  Seaman   2+ 8 6 3 4 15 6 9 174 140 Gold    
Pirate  Pirate   3 8 6 3 7 15 6 7 312 225 Gold   Ranged (4 shots), No melee penalty 
Corsair  Corsair   3+ 10 8 3 7 15 7 7 407 275 Gold   Ranged (4 shots), No melee penalty, No enemy retaliation 
Sea Dog  Sea Dog   3++ 12 11 3 7 15 8 7 602 375 Gold   Ranged (12 shots), No melee penalty, No enemy retaliation, Accurate Shot 
Stormbird  Stormbird   4 10 8 6 9 30 9 4 502 275 Gold   Flying 
Ayssid  Ayssid   4+ 11 8 6 10 30 11 4 645 325 Gold   Flying, Ferocity 
Sea Witch  Sea Witch   5 12 7 10 14 35 6 3 790 515 Gold   Ranged (12 shots), Casts Weakness / Disrupting Ray 
Sorceress  Sorceress   5+ 12 9 10 16 35 7 3 852 565 Gold   Ranged (12 shots), Casts Weakness / Disrupting Ray 
Nix  Nix   6 13 16 18 22 80 6 2 1415 1000 Gold   Ignores 30% of enemy attack value 
Nix Warrior  Nix Warrior   6+ 14 17 18 22 90 7 2 2116 1300 Gold   Ignores 60% of enemy attack value 
Sea Serpent  Sea Serpent   7 22 16 30 55 180 9 1 3953 2200 Gold 1 Sulfur   Poisonous 
Haspid  Haspid   7+ 29 20 30 55 300 12 1 7220 4000 Gold 2 Sulfur   Poisonous, Revenge 

Town Names[edit | hide]

Unless specified by the mapmaker, towns will generate with a random name. Cove towns will use one of these following names:

Brown's Bay Downhaven Hitchgrove Jordanhall
Lakenshire Lewindale Nithenes Noral
Port Crowland Port Evendore Rotunda Sleepy Creek
Tartaglia Walendale Watergate Westland Pier

If there are more Cove towns on the map than possible names, they will use names taken from other towns.

Official Renders[edit | hide | hide all]

User Commentary

Show User Commentary
Hide User Commentary
Some may find the information in this section subjective or irrelevant.

Cove's strategy revolves around offensive powers, with troops having excellent attacking skills and Nix and Nix Warriors acting as tanks. Their tactics and strategies often involve Sea Dogs. Playing against Cove, force them into melee: otherwise they will easily kill your powerful units (which is especially harmful in Rampart and Dungeon as Gold and Black Dragons are immune to Resurrection). Forgetfulness is also a very strong debuff for Cove.

Pros:

  • 2 fast ranged attackers, with very nice specialties.
  • Strong and offensive units. (Cove units have the highest attack ratings of all town creatures).
  • Sea Dogs with their ability can easily kill any creatures, including 7 level units, from a distance. Accurate shot is even better than Mighty Gorgons' Death stare, as it is a ranged attack, causing therefore no retaliation, and affects undead and non-living creatures unlike Death stare.
  • Ayssids are very useful if someone has took the retaliation, as they may kill a unit twice with impunity.
  • Only town with access to the powerful cannon.
  • Native terrain is swamp, which makes it hard for other units to traverse.
  • Cove has a shipyard, and Navigation is easily accessible which is useful on maps with big water areas (but useless on maps without water).

Cons:

  • Fastest creature is Haspid with speed 12.
  • Units and heroes relatively low on defence.
  • Highly dependent on Ammo Carts due to extremely low amount of shots of Pirates (4 shots) until upgraded to Sea Dogs; they are too fragile for melee. In long battles, Sea Witches' 12 shots are also insufficient, and they are completely useless in melee as they have extremely low Defense and HP. Cannon also has very few shots.
  • A lot of resources is needed to fully upgrade Pirates. Otherwise, player won't get the Cove's primary unit, and before upgrade Pirates aren't the strongest even among 3 level ranged creatures (attack worse than Wood Elves).
  • Both flying units are fragile.
  • Mage Guild is limited to level 4.

See also[edit | hide]