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{{Necropolis heroes}}
{{inhota}}{{Campaign heroes}}{{CampaignHero
==Dead or Alive==
| name      = Boyd
{{Hero
| flavor    = {{gl|Dead or Alive}}
  | town      = Necropolis
  | town      = Factory
  | class      = Death Knight
  | class      = Death Knight
  | gender    = Male
  | gender    = Male
  | race      = Human
  | race      = {{gl|Skeleton}}
  | biography  = All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a necromancer would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with the traitor who slayed him, but also with the one who denied him rest in peace.
  | biography  = All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a {{gl|Necromancer|necromancer}} would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with {{gl|Dargem|the traitor}} who slayed him, but also with the one who denied him rest in peace.
  | specialty  = Skeletons
  | specialty  = Skeletons
  | s_text    = Increases the [[speed]] of [[Skeleton and Skeleton Warrior|Skeletons or Skeleton Warriors]] by 1 and their [[Attack]] and [[Defense]] skills for each level attained after 1st level.
  | s_text    = Increases the {{gl|Speed}} of allied {{gl|Skeleton and Skeleton Warrior|Skeletons and Skeleton Warriors}} by 1 and their {{gl|Attack}} and {{gl|Defense}} skills by 10% for each level attained after 1st level.
  | skill_1    = Basic Necromancy
| level      = 7
  | skill_2   = Basic Armorer
| atk        = 7
| def        = 7
| sp        = 3
| know      = 4
  | skill_1   = Expert Pathfinding
| skill_2    = Advanced Logistics
| skill_3    = Expert Wisdom
| skill_4    = Expert Necromancy
| skill_5    = Advanced Fire Magic
| skill_6    = Advanced Earth Magic
| skill_7   = Basic Offense
  | skill_8   = Basic Armorer
  | troop_1    = Skeleton
  | troop_1    = Skeleton
  | notroop_2  = 
  | troop_2   = Sandworm
| troop_3   = Sandworm
  | nmb_1      = 78
  | nmb_1      = 78
  | nmb_2      = 9
  | nmb_2      = 9
  | nmb_3     = 9
  | spart_1     = {{Sng|Bloodlust}}
  | chance_2  = Always
| spart_2      = {{Sng|Curse}}
  | chance_3  = Always
| spart_3      = {{Sng|Misfortune}}
  | spell     = Shield
  | spart_4      = {{Sng|Protection from Earth}}
  | nowar     =
  | spart_5      = {{Sng|Protection from Fire}}
  | no_hota_starting_troops =
  | spart_6     = {{Sng|Shield}}
| spart_7      = {{Sng|Slayer}}
| spart_8      = {{Sng|Sorrow}}
  | spart_9     = {{Sng|Stone Skin}}
| spart_10    = {{Ang|Amulet of the Undertaker}}
  | s_mp      = 1560
}}
}}


Boyd is a campaign exclusive hero, and though not playable in custom made maps. He is based off the heroes [[Galthran]] and [[Moandor]]. However, his portrait is available in map editor and can be chosen if a custom hero is created on the map.
Boyd is a campaign exclusive hero and is not playable in custom-made maps.
 
However, his portrait is available in map-editor and can be chosen if a custom hero is created on the map.
 
He is based off the heroes [[Galthran]], [[Moandor]], and [[Straker]].
 
== Story ==
Once a member of [[Dargem]]'s crew, [[Boyd]] displeased him and was painfully executed... after which Boyd was raised from the dead with the sole purpose of avenging himself.
 
He allies with [[Henrietta]] in her fight against the pirates with the sole conditions that Dargem is left to him in the end. He buries Dargem alive and leaves him to die suffocating underground. However, Dargem uses his magic to escape. Boyd then chases Dargem to the [[Island of the Vengeful Serpent]], where Dargem seeks the [[Horn of the Abyss (artifact)|Horn of the Abyss]], to confront him again, but loses the fight.
 
An illusion of Boyd appears in the [[Hall of Illusions]], in a tomb north of [[Burton]].
 
== Appearances ==
;[[Forged in Fire]]
:[[Dead or Alive]] in a [[prison]].
:[[Tomb Raiders]] as a enemy [[Boyd (Illusion)|illusion]].
;[[All In]]
:[[Chasing the Dream]] as an enemy.


{{hero 'see also'|top=*[[List of campaign heroes]]}}
{{hero 'see also'|top=*[[List of campaign heroes]]}}


<div style="clear:both;"></div>
{{clear|left}}
==Tomb Raiders==
{{CampaignHero
{{Hero
| name      = Boyd
  | town      = Necropolis
| flavor    = {{gl|Tomb Raiders|Tomb Raiders – Illusion}}
  | town      = Factory
  | class      = Death Knight
  | class      = Death Knight
  | gender    = Male
  | gender    = Male
  | race      = Human
  | race      = {{gl|Skeleton}}
  | biography  = {{-}}
  | biography  = All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a {{gl|Necromancer|necromancer}} would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with {{gl|Dargem|the traitor}} who slayed him, but also with the one who denied him rest in peace.
  | specialty  = Liches
  | specialty  = Liches
  | s_text    = Increases the [[speed]] of [[Lich and Power Lich|Liches or Power Liches]] by 1 and their [[Attack]] and [[Defense]] skills by 5% for every 5 levels (rounded up).
  | s_text    = Increases the {{gl|Speed}} of allied {{gl|Lich and Power Lich|Liches and Power Liches}} by 1 and their {{gl|Attack}} and {{gl|Defense}} skills by 20% for every 5 levels (rounded up).
| atk        = 29
| def        = 31
| sp        = 18
| know      = 21
  | skill_1    = Advanced Fire Magic
  | skill_1    = Advanced Fire Magic
  | skill_2    = Advanced Earth Magic
  | skill_2    = Advanced Earth Magic
| skill_3    = Expert Armorer
  | troop_1    = Skeleton Warrior
  | troop_1    = Skeleton Warrior
  | troop_2    = Ghost Dragon
  | troop_2    = Ghost Dragon
  | troop_3 = Olgoi-Khorkhoi
  | troop_3   = Olgoi-Khorkhoi
| troop_4    = Wraith
  | nmb_1      = 910
  | nmb_1      = 910
  | nmb_2      = 12
  | nmb_2      = 12
  | nmb_3      = 96
  | nmb_3      = 96
  | chance_2  = Always
  | nmb_4      = 380
  | chance_3  = Always
  | spart_1      = {{Sng|Bloodlust}}
  | spell     = Stone Skin
  | spart_2     = {{Sng|Protection from Earth}}
  | nowar     =
| spart_3      = {{Sng|Protection from Fire}}
  | no_hota_starting_troops =
| spart_4      = {{Sng|Shield}}
| spart_5      = {{Sng|Stone Skin}}
| spart_6      = {{Ang|Arms of Legion}}
| s_mp      = 0
}}
{{CampaignHero
| name      = Boyd
| flavor    = {{gl|Chasing the Dream}}
| town      = Factory
| class      = Death Knight
| gender    = Male
| race      = {{gl|Skeleton}}
| biography  = All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a {{gl|Necromancer|necromancer}} would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with {{gl|Dargem|the traitor}} who slayed him, but also with the one who denied him rest in peace.
| specialty  = Walking Dead
| s_text    = Increases the {{gl|Speed}} of allied {{gl|Walking Dead and Zombie|Walking Dead and Zombies}} by 1 and their {{gl|Attack}} and {{gl|Defense}} skills by 20% for every 2 levels (rounded up).
| level      = 30
| atk        = 45
| def        = 46
| sp        = 50
| know      = 22
| skill_1    = Expert Pathfinding
| skill_2    = Expert Logistics
| skill_3    = Expert Navigation
| skill_4    = Expert Luck
| skill_5    = Expert Air Magic
| skill_6    = Expert Earth Magic
| skill_7    = Expert Resistance
| skill_8    = Expert Interference
| troop_1    = Skeleton Warrior
| troop_2    = Mummy
| troop_3    = Walking Dead
| troop_4    = Power Lich
| troop_5    = Walking Dead
| troop_6    = Mummy
| troop_7    = Skeleton Warrior
| nmb_1      = 183
| nmb_2      = 47
| nmb_3      = 76
| nmb_4      = 370
| nmb_5      = 89
| nmb_6      = 35
| nmb_7      = 169
| spart_1      = {{Sng|Animate Dead}}
  | spart_2     = {{Sng|Anti-Magic}}
| spart_3      = {{Sng|Berserk}}
| spart_4      = {{Sng|Counterstrike}}
| spart_5      = {{Sng|Curse}}
| spart_6      = {{Sng|Death Ripple}}
| spart_7      = {{Sng|Disguise}}
| spart_8      = {{Sng|Dispel}}
| spart_9      = {{Sng|Disrupting Ray}}
| spart_10    = {{Sng|Earthquake}}
| spart_11    = {{Sng|Fire Wall}}
| spart_12    = {{Sng|Forgetfulness}}
| spart_13    = {{Sng|Haste}}
| spart_14    = {{Sng|Hypnotize}}
| spart_15    = {{Sng|Lightning Bolt}}
| spart_16    = {{Sng|Protection from Air}}
| spart_17    = {{Sng|Protection from Earth}}
| spart_18    = {{Sng|Protection from Fire}}
| spart_19    = {{Sng|Protection from Water}}
| spart_20    = {{Sng|Scuttle Boat}}
| spart_21    = {{Sng|Sorrow}}{{---}}{{Sng|Summon Boat}}
| spart_22    = {{Sng|Teleport}}{{---}}{{Sng|Weakness}}
| spart_23    = {{Ang|Pendant of Second Sight}}
| spart_24    = {{Ang|Boots of Speed}}
  | s_mp      = 2272
}}
}}



Latest revision as of 20:26, 24 March 2025

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Campaign heroes
(portrait only)
Knights
Kendal Kendal Restoration of ErathiaArmageddon's Blade
Christian Christian Armageddon's Blade
Tarnum Tarnum Heroes Chronicles
Rangers
Tarnum Tarnum Heroes Chronicles
Druids
Ordwald Ordwald Armageddon's Blade
Sorceresses
Gem Gem Shadow of Death
Wizards
Yog Yog Shadow of Death
Tarnum Tarnum Heroes Chronicles
Death Knights
Boyd Boyd Horn of the Abyss
Maximus Maximus Horn of the Abyss
Necromancers
Finneas Finneas Shadow of Death
Sandro Sandro Shadow of Death
Overlords
Kydoimos Kydoimos Horn of the Abyss
Tarnum Tarnum Heroes Chronicles
Warlocks
Athe Athe Horn of the Abyss
Miseria Miseria Horn of the Abyss
Barbarians
Tarnum Tarnum Heroes Chronicles
Gruezak Gruezak Horn of the Abyss
Battle Mages
Zog Zog Horn of the Abyss
Beastmasters
Alkin Alkin Horn of the Abyss
Areshrak Areshrak Horn of the Abyss
Pactal Pactal Horn of the Abyss
Tarnum Tarnum Heroes Chronicles
Navigators
Balfour Balfour Horn of the Abyss
Mercenaries
Jangaard Jangaard Horn of the Abyss
Stina Stina Horn of the Abyss
Valquest Valquest Horn of the Abyss
Winzells Winzells Horn of the Abyss
Artificers
Elderian Elderian Horn of the Abyss
Umender Umender Horn of the Abyss
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Boyd the Death Knight
Boyd
Male
7
7
3
4
All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a necromancer would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with the traitor who slayed him, but also with the one who denied him rest in peace.
Increases the Speed of allied Skeletons and Skeleton Warriors by 1 and their Attack and Defense skills by 10% for each level attained after 1st level.
Starting Exp.
Level 7
Expert
Advanced
Expert
Expert
Advanced
Advanced
Basic
Basic
1560

Boyd is a campaign exclusive hero and is not playable in custom-made maps.

However, his portrait is available in map-editor and can be chosen if a custom hero is created on the map.

He is based off the heroes Galthran, Moandor, and Straker.

Story[edit | hide | hide all]

Once a member of Dargem's crew, Boyd displeased him and was painfully executed... after which Boyd was raised from the dead with the sole purpose of avenging himself.

He allies with Henrietta in her fight against the pirates with the sole conditions that Dargem is left to him in the end. He buries Dargem alive and leaves him to die suffocating underground. However, Dargem uses his magic to escape. Boyd then chases Dargem to the Island of the Vengeful Serpent, where Dargem seeks the Horn of the Abyss, to confront him again, but loses the fight.

An illusion of Boyd appears in the Hall of Illusions, in a tomb north of Burton.

Appearances[edit | hide]

Forged in Fire
Dead or Alive in a prison.
Tomb Raiders as a enemy illusion.
All In
Chasing the Dream as an enemy.

See Also:[edit | hide]


Boyd the Death Knight
Boyd
Male
29
31
18
21
All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a necromancer would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with the traitor who slayed him, but also with the one who denied him rest in peace.
Increases the Speed of allied Liches and Power Liches by 1 and their Attack and Defense skills by 20% for every 5 levels (rounded up).
Starting Exp.
Level 1
Advanced
Advanced
Expert
380 Wraith
0
Boyd the Death Knight
Boyd
Male
45
46
50
22
All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a necromancer would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with the traitor who slayed him, but also with the one who denied him rest in peace.
Increases the Speed of allied Walking Dead and Zombies by 1 and their Attack and Defense skills by 20% for every 2 levels (rounded up).
Starting Exp.
Level 30
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
2272