Inferno: Difference between revisions
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Revision as of 20:58, 19 April 2024
This article refers to the town. For the 4th level fire spell, see Inferno (spell).
Towns | |
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Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |
Inferno is an evil alignment town with the demoniac and heretic hero classes. Inferno represents Eeofol.
"Inferno towns can be found in Erathian regions blighted by the emergence of the underworld on the surface. Demoniac and Heretic heroes stand in uneasy alliance with these towns. Inferno armies have great hand-to-hand attack units and are only slightly hampered at the lower levels by a lack of flying units until the awesome, teleporting devil and arch devil units can be brought into play." RoE manual
Inferno's native terrain is lava.
Inferno building tree
Common Buildings and Mage Guild
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||
Village Hall (existing) |
Fort
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Tavern
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Mage Guild level 1
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Town Hall
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Citadel
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Marketplace
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Mage Guild level 2
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City Hall
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Castle
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Resource Silo (1 )
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Mage Guild level 3
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Capitol
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Mage Guild level 4
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Mage Guild level 5
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Total Common Buildings: |
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Total Mage Guild: |
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Creature Dwellings
Structure | Base Cost | Upgrade Cost | Creature | Max Grw |
Upg Cr Cost |
Cost/ Week | |||||||||||||||
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Imp Crucible |
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Imp Familiar |
38 | 60 | 2280 | |||||||||||||||
Hall of Sins |
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Gog Magog |
16 | 175 | 2800 | |||||||||||||||
Kennels |
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Hell Hound Cerberus |
13 | 250 | 3250 | |||||||||||||||
Demon Gate |
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Demon Horned Demon |
8 | 270 | 2160 | |||||||||||||||
Hell Hole |
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Pit Fiend Pit Lord |
6 | 700 | 4200 | |||||||||||||||
Fire Lake |
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Efreeti Efreet Sultan |
4 | 1100 | 4400 | |||||||||||||||
Forsaken Palace |
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Devil Arch Devil |
2 | 4500 2 |
9000 4 | |||||||||||||||
Total Dwelling Cost: |
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Weekly Troop Cost: | 28090 4 |
Unique Buildings
Structure | Effect | Cost | ||||||||
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Castle Gate | Allows a visiting hero to portal to any friendly Inferno town with another Castle Gate. |
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Order of Fire | Gives a permanent +1 power to a visiting hero. |
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Brimstone Stormclouds | Gives +2 power to defending Hero during sieges. |
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Birthing Pool | Horde Building. Growth +8/week for Imp / Familiar |
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Cages | Horde Building. Growth +3/week for Hell Hound / Cerberus |
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Deity of Fire | Grail Structure. +5000 /day, +50% creature growth Causes every week to be The Week of Imp (+15 Imp / Familiar growth). |
n/a | ||||||||
Total Cost: |
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Heroes
Banned secondary skills:
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Necromancy is not available for demoniacs.
Necromancy and Interference are not available for heretics.
Creatures
Town names
Unless specified by the mapmaker, towns will generate with a random name. Inferno towns will use one of these following names:
Abaddon | Acheron | Ashcombe | Ashden |
Blackburn | Brimstone | Candent | Cinderspire |
Daemon Gate | Enkindle | Firebrand | Gehenna |
Hellwind | Stygius | Styx | Tartaros |
If there are more Inferno towns on the map than possible names, they will use names taken from other towns.
User commentary
[Show user commentary]
[Hide user commentary]
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Pros:
Cons:
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