Conflux is a neutral alignment town with the planeswalker and elementalist hero classes. Conflux is focused around magic and magic-related units. Conflux represents the elemental planes.
"A Conflux is home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, the Conflux also offers home to the Sprites and the elusive Phoenix. What makes Conflux towns unique is their emphasis on creatures of mid-range power. Generals continue to debate if this is the strategic strength or weakness of the town. Regardless, all agree it takes an astute commander to effectively lead a Conflux army..." AB manual
Conflux's native terrain is grass (replaced with highlands in Horn of the Abyss)
.
Conflux creature dwellings:
Conflux specific buildings:
[Switch to Horn of the Abyss]
[Switch to Shadow of Death]
Fully upgraded Conflux in Shadow of Death
[Switch to Horn of the Abyss]
[Switch to Shadow of Death]
Fully upgraded Conflux in Horn of the Abyss
[Switch to Horn of the Abyss]
[Switch to Shadow of Death]
Resource
|
Basic
|
Upgrades
|
All
|
 |
22300 |
26500 |
96800
|
 |
30 |
17 |
145
|
 |
50 |
25 |
140
|
 |
2 |
7 |
33
|
 |
2 |
9 |
35
|
 |
12 |
39 |
75
|
 |
2 |
12 |
38
|
Troop cost/week: |
28500 + 4  (31100 + 3 in HotA)
|
In Horn of the Abyss the building tree was changed:
Common buildings
Heroes
Banned secondary skills
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Necromancy is not available for planeswalkers.
Necromancy,
Resistance and
Interference
are not available for elementalists.
Creatures
[Switch to Horn of the Abyss]
[Switch to Shadow of Death]
Conflux creatures (Shadow of Death)
|
Name
|
Town
|
Lvl
|
Att
|
Def
|
Dmg-
|
Dmg+
|
HP
|
Spd
|
Grw
|
AI Val
|
Cost
|
|
Special
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pixie |
 |
1 |
2 |
2 |
1 |
2 |
3 |
7 |
20 |
55 |
25  |
|
Flying
|
Sprite |
 |
1+ |
2 |
2 |
1 |
3 |
3 |
9 |
20 |
95 |
30  |
|
Flying, No enemy retaliation
|
Air Elemental |
 |
2 |
9 |
9 |
2 |
8 |
25 |
7 |
6 |
356 |
250  |
|
Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower**, +100% to basic damage to Earth and Magma Elementals**
|
Storm Elemental |
 |
2+ |
9 |
9 |
2 |
8 |
25 |
8 |
6 |
486 |
275  |
|
Ranged (24 shots), Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower**, +100% to basic damage to Earth and Magma Elementals**, Casts Protection from Air**
|
Water Elemental |
 |
3 |
8 |
10 |
3 |
7 |
30 |
5 |
6 |
315 |
300  |
|
Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals**
|
Ice Elemental |
 |
3+* |
8 |
10 |
3 |
7 |
30 |
6 |
6 |
380 |
375  |
|
Ranged (24 shots), Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals**, Casts Protection from Water**
|
Fire Elemental |
 |
4 |
10 |
8 |
4 |
6 |
35 |
6 |
5 |
345 |
350  |
|
Elemental, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals**
|
Energy Elemental |
 |
4+* |
12 |
8 |
4 |
6 |
35 |
8 |
5 |
470 |
400  |
|
Elemental, Flying, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals**, Casts Protection from Fire
|
Earth Elemental |
 |
5 |
10 |
10 |
4 |
8 |
40 |
4 |
4 |
330 |
400  |
|
Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity**, +100% to basic damage to Air and Storm Elementals**
|
Magma Elemental |
 |
5+* |
11 |
11 |
6 |
10 |
40 |
6 |
4 |
490 |
500  |
|
Elemental, Meteor Shower vulnerability**, Lightning and Armageddon immunity**, +100% to basic damage to Air and Storm Elementals**, Casts Protection from Earth
|
Psychic Elemental |
 |
6 |
15 |
13 |
10 |
20 |
75 |
7 |
2 |
1669 |
750  |
|
Elemental, Attacks all adjacent enemies without retaliation, -50% damage to creatures with Mind Immunity
|
Magic Elemental |
 |
6+ |
15 |
13 |
15 |
25 |
80 |
9 |
2 |
2012 |
800  |
|
Elemental, Attacks all adjacent enemies without retaliation, Magic immunity, -50% damage to creatures with Magic Immunity
|
Firebird |
 |
7 |
18 |
18 |
30 |
40 |
150 |
15 |
2 |
4547 |
1500  |
|
Flying, Breath attack, Fire immunity
|
Phoenix |
 |
7+ |
21 |
18 |
30 |
40 |
200 |
21 |
2 |
6721 |
2000  |
, 1 |
Flying, Breath attack, Fire immunity, Rebirth
|
* Ice Elementals are considered by the game to be level 4, Energy Elementals level 5 and Magma Elementals level 3.
** Abilities not mentioned in the creature's in-game description.
Conflux creatures (Horn of the Abyss)
|
Name
|
Town
|
Lvl
|
Att
|
Def
|
Dmg-
|
Dmg+
|
HP
|
Spd
|
Grw
|
AI Val
|
Cost
|
|
Special
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pixie |
 |
1 |
2 |
2 |
1 |
2 |
3 |
7 |
20 |
55 |
25  |
|
Flying
|
Sprite |
 |
1+ |
2 |
2 |
1 |
3 |
3 |
9 |
20 |
95 |
30  |
|
Flying, No enemy retaliation
|
Air Elemental |
 |
2 |
9 |
9 |
2 |
8 |
25 |
7 |
6 |
356 |
250  |
|
Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower, +100% to basic damage to Earth and Magma Elementals
|
Storm Elemental |
 |
2+ |
9 |
9 |
2 |
8 |
25 |
8 |
6 |
486 |
275  |
|
Ranged (24 shots), Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower, +100% to basic damage to Earth and Magma Elementals, Casts Protection from Air
|
Water Elemental |
 |
3 |
8 |
10 |
3 |
7 |
30 |
5 |
6 |
315 |
300  |
|
Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals
|
Ice Elemental |
 |
3+ |
8 |
10 |
3 |
7 |
30 |
6 |
6 |
380 |
375  |
|
Ranged (24 shots), Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals, Casts Protection from Water
|
Fire Elemental |
 |
4 |
10 |
8 |
4 |
6 |
35 |
6 |
5 |
345 |
350  |
|
Elemental, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals
|
Energy Elemental |
 |
4+ |
12 |
8 |
4 |
6 |
35 |
8 |
5 |
470 |
400  |
|
Elemental, Flying, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals, Casts Protection from Fire
|
Earth Elemental |
 |
5 |
10 |
10 |
4 |
8 |
40 |
4 |
4 |
330 |
400  |
|
Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals
|
Magma Elemental |
 |
5+ |
11 |
11 |
6 |
10 |
40 |
6 |
4 |
490 |
500  |
|
Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals, Casts Protection from Earth
|
Psychic Elemental |
 |
6 |
15 |
13 |
10 |
20 |
75 |
7 |
2 |
1669 |
950  |
|
Elemental, Attacks all adjacent enemies without retaliation, -50% damage to creatures with Mind immunity
|
Magic Elemental |
 |
6+ |
15 |
13 |
15 |
25 |
80 |
9 |
2 |
2012 |
1200  |
|
Elemental, Attacks all adjacent enemies without retaliation, Magic immunity, -50% damage to creatures with Magic immunity
|
Firebird |
 |
7 |
18 |
18 |
30 |
40 |
150 |
15 |
1 |
4336 |
2000  |
|
Flying, Breath attack, 50% fire resistance
|
Phoenix |
 |
7+ |
21 |
18 |
30 |
40 |
200 |
21 |
1 |
6721 |
3000  |
, 1 |
Flying, Breath attack, Fire immunity, Rebirth
|
Town names
Unless specified by the mapmaker, towns will generate with a random name. Conflux towns will use one of these following names:
Ceald |
Electrasing |
Elementon |
Fenderen
|
Fleogan Mills |
Frosian |
Igne |
Lagumoor
|
Lanting |
Magmetin |
Massein |
Solium
|
Styriam |
Ventu |
Vluchton |
Wazzar
|
If there are more Conflux towns on the map than possible names, they will use names taken from other towns.
See also