Conflux: Difference between revisions
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* [[Magic University]] allows heroes to learn all 4 Magic secondary skills for 2000 Gold each. | * [[Magic University]] allows heroes to learn all 4 Magic secondary skills for 2000 Gold each. | ||
* The [[Aurora Borealis]] is the best [[Grail]] building, handing out all [[spell]]s. | * The [[Aurora Borealis]] is the best [[Grail]] building, handing out all [[spell]]s. | ||
* Conflux is good at early and early-middle game. | |||
* The Elementals are unaffected by bad Morale. | * The Elementals are unaffected by bad Morale. | ||
'''Cons:''' | '''Cons:''' | ||
* No ranged units without upgrading. | * No ranged units without upgrading. | ||
* High dependence on upgrading creature dwellings for that forces players to prefer upgrading creature dwellings over development of the income buildings(Halls and a Resource Silo) at early game. | |||
* [[Pixie and Sprite|Pixies and Sprites]] have extremely low hit points. | * [[Pixie and Sprite|Pixies and Sprites]] have extremely low hit points. | ||
* [[Magma Elemental]]s are the worst level 5 unit. | * [[Magma Elemental]]s are the worst level 5 unit. |
Revision as of 19:15, 2 January 2024
Towns | |
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Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |
Conflux is a neutral alignment town with the planeswalker and elementalist hero classes. Conflux is focused around magic and magic-related units. Conflux represents the elemental planes.
"A Conflux is home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, the Conflux also offers home to the Sprites and the elusive Phoenix. What makes Conflux towns unique is their emphasis on creatures of mid-range power. Generals continue to debate if this is the strategic strength or weakness of the town. Regardless, all agree it takes an astute commander to effectively lead a Conflux army..." AB manual
Conflux's native terrain is grass (replaced with highlands in Horn of the Abyss) .
Conflux building tree
Common Buildings and Mage Guild
Creature Dwellings
Structure | Base Cost | Upgrade Cost | Creature | Max Grw |
Upg Cr Cost |
Cost/ Week | |||||||||||||||
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Magic Lantern |
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Pixie Sprite |
50 | 30 | 1500 | |||||||||||||||
Altar of Air |
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Air Elemental Storm Elemental |
12 | 275 | 3300 | |||||||||||||||
Altar of Water |
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Water Elemental Ice Elemental |
12 | 375 | 4500 | |||||||||||||||
Altar of Fire |
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Fire Elemental Energy Elemental |
10 | 400 | 4000 | |||||||||||||||
Altar of Earth |
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Earth Elemental Magma Elemental |
8 | 500 | 4000 | |||||||||||||||
Altar of Thought |
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Psychic Elemental Magic Elemental |
4 | 1200 800 | 4800 3200 | |||||||||||||||
Pyre |
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Firebird Phoenix |
3 4 | 3000 , 1 2000 , 1 | 9000 , 3 8000 , 4 | |||||||||||||||
Total Dwelling Cost: |
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Weekly Troop Cost: | 31100 , 3 28500 , 4 |
Unique Buildings
Structure | Effect | Cost | ||||||||
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Magic University | Allows visiting hero to learn the four magic secondary skills |
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Shipyard | Allows building boats if the town has access to water. |
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Artifact Merchants | Allows the visiting hero to buy/sell artifacts. |
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Vault of Ashes | Horde Building. Growth +1/week for Firebird / Phoenix |
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Garden of Life | Horde Building. Growth +10/week for Pixie / Sprite |
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Aurora Borealis | Grail Structure. +5000 /day, +50% creature growth Adds all spells to the Mage Guild. |
n/a | ||||||||
Total Cost: |
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Heroes
Conflux heroes | |||||||||||||
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Name | Class | Specialty | Skill 1 | Skill 2 | Spell | ||||||||
Pasis | Planeswalker | Psychic Elementals | Basic Offense | Basic Artillery | |||||||||
Thunar | Planeswalker | Earth Elementals | Basic Tactics | Basic Estates | |||||||||
Ignissa | Planeswalker | Fire Elementals | Basic Offense | Basic Artillery | |||||||||
Lacus | Planeswalker | Water Elementals | Advanced Tactics | ||||||||||
Monere | Planeswalker | Psychic Elementals | Basic Offense | Basic Logistics | |||||||||
Erdamon | Planeswalker | Earth Elementals | Basic Tactics | Basic Estates | |||||||||
Fiur | Planeswalker | Fire Elementals | Advanced Offense | ||||||||||
Kalt | Planeswalker | Water Elementals | Basic Tactics | Basic Learning | |||||||||
Luna | Elementalist | Fire Wall | Basic Wisdom | Basic Fire Magic | Fire Wall | ||||||||
Brissa | Elementalist | Haste | Basic Wisdom | Basic Air Magic | Haste | ||||||||
Ciele | Elementalist | Magic Arrow | Basic Wisdom | Basic Water Magic | Magic Arrow | ||||||||
Labetha | Elementalist | Stone Skin | Basic Wisdom | Basic Earth Magic | Stone Skin | ||||||||
Inteus | Elementalist | Bloodlust | Basic Wisdom | Basic Fire Magic | Bloodlust | ||||||||
Aenain | Elementalist | Disrupting Ray | Basic Wisdom | Basic Air Magic | Disrupting Ray | ||||||||
Gelare | Elementalist | Gold | Basic Wisdom | Basic Water Magic | Dispel | ||||||||
Grindan | Elementalist | Gold | Basic Wisdom | Basic Earth Magic | Slow |
Banned secondary skills:
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Necromancy is not available for planeswalkers.
Necromancy, Resistance and Interference are not available for elementalists.
Creatures
Town names
Unless specified by the mapmaker, towns will generate with a random name. Conflux towns will use one of these following names:
Ceald | Electrasing | Elementon | Fenderen |
Fleogan Mills | Frosian | Igne | Lagumoor |
Lanting | Magmetin | Massein | Solium |
Styriam | Ventu | Vluchton | Wazzar |
If there are more Conflux towns on the map than possible names, they will use names taken from other towns.
User commentary
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Pros:
Cons:
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