Conflux: Difference between revisions
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{{ | {{TownNew | ||
| name = Conflux | |||
| alignment = Neutral | |||
| class_1 = Planeswalker | |||
| class_1_plural = Planeswalkers | |||
| class_2 = Elementalist | |||
| class_2_plural = Elementalists | |||
| country = The Elemental Planes | |||
| description = A Conflux is home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, the Conflux also offers home to the Sprites and the elusive Phoenix. What makes Conflux towns unique is their emphasis on creatures of mid-range power. Generals continue to debate if this is the strategic strength or weakness of the town. Regardless, all agree it takes an astute commander to effectively lead a Conflux army. | |||
| source = Armageddon's Blade | |||
| page = 14 | |||
= | | terrain = Grass | ||
| h_terrain = Highlands | |||
| commonGold = 37000 | |||
| commonWood = 45 | |||
| commonOre = 40 | |||
| | | mageGold = 6000 | ||
| mageWood = 25 | |||
| mageOre = 25 | |||
| mageMercury = 28 | |||
| | | mageSulfur = 28 | ||
| mageCrystal = 28 | |||
| mageGems = 28 | |||
| dwellingGold = {{swh|50800|45800|noicon=}} | |||
| dwellingWood = 37 | |||
| | | dwellingOre = 65 | ||
| | | dwellingMercury = {{swh|57|47|noicon=}} | ||
| | | dwellingSulfur = 10 | ||
| | | dwellingCrystal = 5 | ||
| | | dwellingGems = 7 | ||
| | | uniqueGold = {{swh|23000|18000|noicon=}} | ||
| uniqueWood = 30 | |||
| uniqueOre = 10 | |||
| uniqueMercury = 5 | |||
| uniqueSulfur = - | |||
| uniqueCrystal = - | |||
| uniqueGems = - | |||
| totalGold = {{swh|116800|106800|noicon=}} | |||
| totalWood = 137 | |||
| totalOre = 140 | |||
| totalMercury = {{swh|90|75|noicon=}} | |||
| totalSulfur = 38 | |||
| totalCrystal = 33 | |||
| totalGems = 35 | |||
| troopGold = {{swh|31100|28500|noicon=}} | |||
| troopWood = - | |||
| troopOre = - | |||
| troopMercury = {{swh|3|4|noicon=}} | |||
| troopSulfur = - | |||
| troopCrystal = - | |||
| troopGems = - | |||
| sp_banned_1_1 = Curse | |||
| sp_banned_2_1 = Death Ripple | |||
| sp_banned_3_1 = Animate Dead | |||
| sp_banned_4_1 = Armageddon | |||
| sl_banned_4_1 = Armageddon | |||
| sp_banned_5_1 = Sacrifice | |||
| name_1 = Ceald | |||
| name_2 = Electrising | |||
| name_3 = Elementon | |||
| name_4 = Fenderen | |||
| name_5 = Fleogan Mills | |||
| name_6 = Frosian | |||
| name_7 = Igne | |||
| name_8 = Lagumoor | |||
| name_9 = Lanting | |||
| name_10 = Magmetin | |||
| name_11 = Massein | |||
| name_12 = Solium | |||
| name_13 = Styriam | |||
| name_14 = Ventu | |||
| name_15 = Vluchton | |||
| name_16 = Wazzar | |||
}} | }} | ||
== Official Renders == | == Official Renders == | ||
<gallery mode="packed-hover"> | <gallery mode="packed-hover"> | ||
Conflux Castle render.png | Conflux Castle render.png | ||
Conflux Marketplace render.png | |||
Conflux Resource Silo render.png | |||
Conflux Shipyard render.png | |||
</gallery> | </gallery> | ||
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* Even though some town creatures can be used in [[Dragogeddon]] tactic, town creatures are still going to be easily overpowered after you use [[Armageddon]] spell if you can't retreat. So using this tactic is advised only if you have large amount of [[Phoenix]] troops. | * Even though some town creatures can be used in [[Dragogeddon]] tactic, town creatures are still going to be easily overpowered after you use [[Armageddon]] spell if you can't retreat. So using this tactic is advised only if you have large amount of [[Phoenix]] troops. | ||
* The [[Planeswalkers]] only have [[Hero specialty|creature specialties]] that don't scale with level and don't increase the speed of elementals, making for poor main heroes. | * The [[Planeswalkers]] only have [[Hero specialty|creature specialties]] that don't scale with level and don't increase the speed of elementals, making for poor main heroes. | ||
* This town is often considered too strong and thus is banned in many multiplayer games/tournaments ( | * This town is often considered too strong and thus is banned in many multiplayer games/tournaments (Heroes 3 Complete version). In an attempt to balance Conflux in {{hota}} the growth of Firebirds/Phoenixes was reduced from 2 to 1, but the Vault of Ashes together with a Castle allows a total growth of 3 which is still more than all other towns. Also, the gold cost of Psychic and Magic Elementals and also Firebirds and Phoenixes got increased significantly. Firebirds' fire spell immunity also got downgraded to 50% fire resistance. Finally, in HotA you are unable to get [[Pixie and Sprite|Sprites]] without the [[Mage Guild]] and [[Garden of Life]], while Pixies are completely useless. | ||
* Total cost to buy all weekly troops is 28,500 gold while a Conflux town with a capital only gains 28,000 gold per week. | * Total cost to buy all weekly troops is 28,500 gold while a Conflux town with a capital only gains 28,000 gold per week. | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
{{Town 'see also'}} | |||
[[Category: Conflux]] | [[Category: Conflux]] | ||
__notoc__ | __notoc__ |
Latest revision as of 19:38, 16 March 2025
Conflux is a Neutral alignment town, home to the Planeswalker and Elementalist hero classes.
Conflux represents The Elemental Planes.
The native terrain of Conflux is Highlands Grass
.
"A Conflux is home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, the Conflux also offers home to the Sprites and the elusive Phoenix. What makes Conflux towns unique is their emphasis on creatures of mid-range power. Generals continue to debate if this is the strategic strength or weakness of the town. Regardless, all agree it takes an astute commander to effectively lead a Conflux army." Armageddon's Blade Manual
Conflux Buildings[edit | hide]
Toggle Conflux Building Tree


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Common Buildings[edit | hide]


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Creature Dwellings[edit | hide]


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Unique Buildings[edit | hide]


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Heroes[edit | hide]
Creatures[edit | hide]
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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1 | 2 | 2 | 1 | 2 | 3 | 7 | 20 | 55 | 25 ![]() |
Flying | |
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1+ | 2 | 2 | 1 | 3 | 3 | 9 | 20 | 95 | 30 ![]() |
Flying, No enemy retaliation | |
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2 | 9 | 9 | 2 | 8 | 25 | 7 | 6 | 356 | 250 ![]() |
Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower, +100% to basic damage to Earth and Magma Elementals | |
![]() ![]() |
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2+ | 9 | 9 | 2 | 8 | 25 | 8 | 6 | 486 | 275 ![]() |
Ranged (24 shots), Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower, +100% to basic damage to Earth and Magma Elementals, Casts Protection from Air | |
![]() ![]() |
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3 | 8 | 10 | 3 | 7 | 30 | 5 | 6 | 315 | 300 ![]() |
Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals | |
![]() ![]() |
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3+ | 8 | 10 | 3 | 7 | 30 | 6 | 6 | 380 | 375 ![]() |
Ranged (24 shots), Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals, Casts Protection from Water | |
![]() ![]() |
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4 | 10 | 8 | 4 | 6 | 35 | 6 | 5 | 345 | 350 ![]() |
Elemental, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals | |
![]() ![]() |
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4+ | 12 | 8 | 4 | 6 | 35 | 8 | 5 | 470 | 400 ![]() |
Elemental, Flying, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals, Casts Protection from Fire | |
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5 | 10 | 10 | 4 | 8 | 40 | 4 | 4 | 330 | 400 ![]() |
Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals | |
![]() ![]() |
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5+ | 11 | 11 | 6 | 10 | 40 | 6 | 4 | 490 | 500 ![]() |
Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals, Casts Protection from Earth | |
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6 | 15 | 13 | 10 | 20 | 75 | 7 | 2 | 1669 | 950 ![]() ![]() ![]() |
Elemental, Attacks all adjacent enemies without retaliation, -50% damage to creatures with Mind immunity | |
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6+ | 15 | 13 | 15 | 25 | 80 | 9 | 2 | 2012 | 1200 ![]() ![]() ![]() |
Elemental, Attacks all adjacent enemies without retaliation, Magic immunity, -50% damage to creatures with Magic immunity | |
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7 | 18 | 18 | 30 | 40 | 150 | 15 | 1 ![]() ![]() |
4336 ![]() ![]() |
2000 ![]() ![]() ![]() |
Flying, Breath attack, 50% fire resistance ![]() ![]() | |
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7+ | 21 | 18 | 30 | 40 | 200 | 21 | 1 ![]() ![]() |
6721 | 3000 ![]() ![]() ![]() |
1 ![]() |
Flying, Breath attack, Fire immunity, Rebirth |
Town Names[edit | hide]
Unless specified by the mapmaker, towns will generate with a random name. Conflux towns will use one of these following names:
Ceald | Electrising | Elementon | Fenderen |
Fleogan Mills | Frosian | Igne | Lagumoor |
Lanting | Magmetin | Massein | Solium |
Styriam | Ventu | Vluchton | Wazzar |
If there are more Conflux towns on the map than possible names, they will use names taken from other towns.