Conflux: Difference between revisions
No edit summary |
mNo edit summary |
||
Line 76: | Line 76: | ||
<gallery mode="packed-hover"> | <gallery mode="packed-hover"> | ||
Conflux Castle render.png | Conflux Castle render.png | ||
Conflux Marketplace render.png | |||
Conflux Resource Silo render.png | |||
Conflux Shipyard render.png | |||
</gallery> | </gallery> | ||
Latest revision as of 19:38, 16 March 2025
Conflux is a Neutral alignment town, home to the Planeswalker and Elementalist hero classes.
Conflux represents The Elemental Planes.
The native terrain of Conflux is Highlands .
"A Conflux is home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, the Conflux also offers home to the Sprites and the elusive Phoenix. What makes Conflux towns unique is their emphasis on creatures of mid-range power. Generals continue to debate if this is the strategic strength or weakness of the town. Regardless, all agree it takes an astute commander to effectively lead a Conflux army." Armageddon's Blade Manual
Conflux Buildings[edit | hide]
Toggle Conflux Building Tree


37000

45

40

-

-

-

-

6000

25

25

28

28

28

28

50800

37

65

57

10

5

7

23000

30

10

5

-

-

-

116800

137

140

90

38

33

35

31100

-

-

3

-

-

-
Common Buildings[edit | hide]


-

2500

5000

10000

5000

20

20

2500

-

5

5000

10

10

500

5

-

500

5

-

5000

-

5

1000

5

-

2000


5




-

1000


5




4

1000


5




6

1000


5




8

1000


5




10
Creature Dwellings[edit | hide]


300

5

5

-

-

-

-

1000

-

-

-

-

-

-

1500

-

5

-

-

-

-

1500

2

-

2

-

-

2

1500

-

5

-

-

-

-

2000

-

5

5

-

-

-

2000

5

5

-

-

-

-

2000

-

5

5

-

-

-

2000

-

10

-

-

-

-

1000

-

-

-

5

-

-

3000

5

5

2

2

2

2

3000

-

-

3

3

3

3

15000

10

10

20

-

-

-

15000

10

10

20

-

-

-
















Unique Buildings[edit | hide]


5000

10

10

-

-

-

-

2000

20

-

-

-

-

-

10000

-

-

-

-

-

-

1000

-

-

-

-

-

-

5000

-

-

5

-

-

-

-

-

-

-

-

-

-
Heroes[edit | hide]
Creatures[edit | hide]
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
1 | 2 | 2 | 1 | 2 | 3 | 7 | 20 | 55 | 25 ![]() |
Flying | |
![]() |
![]() |
1+ | 2 | 2 | 1 | 3 | 3 | 9 | 20 | 95 | 30 ![]() |
Flying, No enemy retaliation | |
![]() |
![]() |
2 | 9 | 9 | 2 | 8 | 25 | 7 | 6 | 356 | 250 ![]() |
Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower, +100% to basic damage to Earth and Magma Elementals | |
![]() |
![]() |
2+ | 9 | 9 | 2 | 8 | 25 | 8 | 6 | 486 | 275 ![]() |
Ranged (24 shots), Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower, +100% to basic damage to Earth and Magma Elementals, Casts Protection from Air | |
![]() |
![]() |
3 | 8 | 10 | 3 | 7 | 30 | 5 | 6 | 315 | 300 ![]() |
Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals | |
![]() |
![]() |
3+ | 8 | 10 | 3 | 7 | 30 | 6 | 6 | 380 | 375 ![]() |
Ranged (24 shots), Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals, Casts Protection from Water | |
![]() |
![]() |
4 | 10 | 8 | 4 | 6 | 35 | 6 | 5 | 345 | 350 ![]() |
Elemental, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals | |
![]() |
![]() |
4+ | 12 | 8 | 4 | 6 | 35 | 8 | 5 | 470 | 400 ![]() |
Elemental, Flying, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals, Casts Protection from Fire | |
![]() |
![]() |
5 | 10 | 10 | 4 | 8 | 40 | 4 | 4 | 330 | 400 ![]() |
Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals | |
![]() |
![]() |
5+ | 11 | 11 | 6 | 10 | 40 | 6 | 4 | 490 | 500 ![]() |
Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals, Casts Protection from Earth | |
![]() |
![]() |
6 | 15 | 13 | 10 | 20 | 75 | 7 | 2 | 1669 | 950 ![]() ![]() |
Elemental, Attacks all adjacent enemies without retaliation, -50% damage to creatures with Mind immunity | |
![]() |
![]() |
6+ | 15 | 13 | 15 | 25 | 80 | 9 | 2 | 2012 | 1200 ![]() ![]() |
Elemental, Attacks all adjacent enemies without retaliation, Magic immunity, -50% damage to creatures with Magic immunity | |
![]() |
![]() |
7 | 18 | 18 | 30 | 40 | 150 | 15 | 1 ![]() |
4336 ![]() |
2000 ![]() ![]() |
Flying, Breath attack, 50% fire resistance ![]() | |
![]() |
![]() |
7+ | 21 | 18 | 30 | 40 | 200 | 21 | 1 ![]() |
6721 | 3000 ![]() ![]() |
1 ![]() |
Flying, Breath attack, Fire immunity, Rebirth |
Town Names[edit | hide]
Unless specified by the mapmaker, towns will generate with a random name. Conflux towns will use one of these following names:
Ceald | Electrising | Elementon | Fenderen |
Fleogan Mills | Frosian | Igne | Lagumoor |
Lanting | Magmetin | Massein | Solium |
Styriam | Ventu | Vluchton | Wazzar |
If there are more Conflux towns on the map than possible names, they will use names taken from other towns.