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{{inab}}
{{TownNew
{{towns}}
| name            = Conflux
'''Conflux''' is a [[alignment|neutral alignment]] [[town]] with the [[planeswalker]] and [[elementalist]] [[hero class]]es. Conflux is focused around magic and magic-related units. Conflux represents [[Elemental Planes|the elemental planes.]]
| alignment       = Neutral
 
| class_1        = Planeswalker
''"A Conflux is home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, the Conflux also offers home to the Sprites and the elusive Phoenix. What makes Conflux towns unique is their emphasis on creatures of mid-range power. Generals continue to debate if this is the strategic strength or weakness of the town. Regardless, all agree it takes an astute commander to effectively lead a Conflux army..."{{-}}<sup>[[Armageddon's Blade Manual Page 14|AB manual]]''</sup>
| class_1_plural  = Planeswalkers
 
| class_2        = Elementalist
Conflux's [[native terrain]] is [[grass]] (replaced with [[highlands]] in [[Horn of the Abyss]]){{-wh}}.
| class_2_plural  = Elementalists
 
| country        = The Great Conflux
__TOC__
| description    = A Conflux is home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, the Conflux also offers home to the Sprites and the elusive Phoenix. What makes Conflux towns unique is their emphasis on creatures of mid-range power. Generals continue to debate if this is the strategic strength or weakness of the town. Regardless, all agree it takes an astute commander to effectively lead a Conflux army.
 
| source          = Armageddon's Blade
==Conflux building tree==
| page            = 14
 
| terrain         = Grass
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
| h_terrain      = Highlands
 
| commonGold      = 37000
{| style="margin-right:20px; float:left;"
| commonWood      = 45
| {{switch_content|tag1=sod|tag2=hota|content1=[[file:{{PAGENAME}}BuildingTree.png|600px|left]]|content2=[[file:{{PAGENAME}}BuildingTree(HotA).png|600px|left]]<br />
| commonOre      = 40
<span style="float:left">In{{-}}{{hota}} the building tree was changed:
| mageGold        = 6000
<br>• [[Magic Lantern|Upg. Magic Lantern]] now requires [[Mage Guild|Mage Guild Level 1]] and [[Magic University]]
| mageWood        = 25
<br>• Adds new building [[Vault of Ashes]]. Increases growth of [[Firebird|Firebirds/Phoenix]]es.</span>}}
| mageOre        = 25
|}
| mageMercury    = 28
 
| mageSulfur      = 28
{{switch_content|tag1=sod|tag2=hota|content1=[[file:Conflux-in.png|thumb|none|Fully upgraded Conflux in Shadow of Death{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}|500px]]|content2=[[file:Conflux-in (HotA).png|thumb|none|Fully upgraded Conflux in Horn of the Abyss{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}|500px]]}}
| mageCrystal    = 28
 
| mageGems        = 28
{{Town cost summary|
| dwellingGold    = {{swh|50800|45800|noicon=}}
|common  = {{Building cost|{{W}}<br>45||{{O}}<br>40||||{{G}}<br>37000}}
| dwellingWood    = 37
|mage    = {{Building cost|{{W}}<br>25|{{M}}<br>28|{{O}}<br>25|{{S}}<br>28|{{C}}<br>28|{{Gem}}<br>28|{{G}}<br>6000}}
| dwellingOre    = 65
|dwelling = {{Building cost|{{W}}<br>37|{{M}}<br>47{{-wa}}<br>57{{-wh}}|{{O}}<br>65|{{S}}<br>10|{{C}}<br>5|{{Gem}}<br>7|{{G}}<br>45800{{-wa}}<br>50800{{-wh}}}}
| dwellingMercury = {{swh|57|47|noicon=}}
|unique   = {{Building cost|{{W}}<br>30|{{M}}<br>0{{-wa}}<br>5{{-wh}}|{{O}}<br>10||||{{G}}<br>18000{{-wa}}<br>23000{{-wh}}}}
| dwellingSulfur  = 10
|total    = {{Building cost|{{W}}<br>137|{{M}}<br>75{{-wa}}<br>90{{-wh}}|{{O}}<br>140|{{S}}<br>38|{{C}}<br>33|{{Gem}}<br>35|{{G}}<br>106800{{-wa}}<br>116800{{-wh}}}}
| dwellingCrystal = 5
|troop    = 28500 {{G}}, 4 {{M}}{{-wa}}<br>31100 {{G}}, 3 {{M}}{{-wh}}
| dwellingGems    = 7
| uniqueGold      = {{swh|23000|18000|noicon=}}
| uniqueWood      = 30
| uniqueOre      = 10
| uniqueMercury  = 5
| uniqueSulfur    = -
| uniqueCrystal  = -
| uniqueGems      = -
| totalGold      = {{swh|116800|106800|noicon=}}
| totalWood      = 137
| totalOre        = 140
| totalMercury    = {{swh|90|75|noicon=}}
| totalSulfur    = 38
| totalCrystal    = 33
| totalGems      = 35
| troopGold      = {{swh|31100|28500|noicon=}}
| troopWood      = -
| troopOre        = -
| troopMercury    = {{swh|3|4|noicon=}}
| troopSulfur    = -
| troopCrystal    = -
| troopGems      = -
| sp_banned_1_1  = Curse
| sp_banned_2_1  = Death Ripple
| sp_banned_3_1  = Animate Dead
| sp_banned_4_1  = Armageddon
| sl_banned_4_1  = Armageddon
| sp_banned_5_1   = Sacrifice
| name_1          = Ceald
| name_2          = Electrising
| name_3          = Elementon
| name_4          = Fenderen
| name_5          = Fleogan Mills
| name_6          = Frosian
| name_7          = Igne
| name_8          = Lagumoor
| name_9          = Lanting
| name_10        = Magmetin
| name_11        = Massein
| name_12        = Solium
| name_13        = Styriam
| name_14        = Ventu
| name_15        = Vluchton
| name_16        = Wazzar
}}
}}
{{clear|left}}
== Gallery ==
===Common Buildings and Mage Guild===
<gallery mode="packed-hover">
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
Conflux-in-background.png| Town background
{{switch_content|tag1=sod|tag2=hota|content1={{Conflux common buildings|nohota=}}|content2={{Conflux common buildings}}}}
Conflux-in-background (HotA).png| Town background (HotA)
 
Conflux Castle render.png|Castle
===Creature Dwellings===
Conflux Marketplace render.png|Marketplace
{{Conflux creature dwellings}}
Conflux Resource Silo render.png|Resource Silo
 
Conflux Shipyard render.png|Shipyard
===Unique Buildings===
</gallery>
{{Conflux unique buildings}}
 
{{clear|left}}
 
==Heroes==
{{hero table|bgc=#{{Green 2,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 111%; color:white; height:28px; text-align:center;" {{!}} Conflux heroes}}
{{Conflux hero table}}
|}
 
'''Banned secondary skills:'''
 
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.
 
{{ss|Necromancy}} is not available for [[planeswalker]]s.
 
{{ss|Necromancy}}, {{ss|Resistance}} and {{ss|Interference}}{{-wh}} are not available for [[elementalist]]s.
 
==Creatures==
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
 
{{switch_content|tag1=sod|tag2=hota|content1= {{creature table|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 0}}; font-size: 120%; color:white; height:28px;" {{!}} Conflux creatures (Shadow of Death)}}
{{Conflux creature table}}
{{T!}}
 
''*'' [[Ice Elemental]]s are considered by the game to be level 4, [[Energy Elemental]]s level 5 and [[Magma Elemental]]s level 3.</br>
''**'' Abilities not mentioned in the creature's in-game description.|content2= {{creature table|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 0}}; font-size: 120%; color:white; height:28px;" {{!}} Conflux creatures (Horn of the Abyss)}}
{{Conflux creature table (HotA)}}
{{T!}}}}
 
==Town names==
Unless specified by the mapmaker, towns will generate with a random name. Conflux towns will use one of these following names:
 
{| class="wikitable sortable" style="white-space:nowrap; text-align: left;"
|-
| width=80px | Ceald || width=80px | Electrasing || width=80px | Elementon || width=80px | Fenderen
|-
| Fleogan Mills || Frosian || Igne || Lagumoor
|-
| Lanting || Magmetin || Massein || Solium
|-
| Styriam || Ventu || Vluchton || Wazzar
|-
|}
 
If there are more Conflux towns on the map than possible names, they will use names taken from other towns.


{{user commentary|
{{user commentary|
* Upgrade your three first level creature dwellings as soon as possible: the upgraded versions are much better than the base versions (no retaliation against sprites; storm and ice elementals are range shooters).
* Upgrade your three first level creature dwellings as soon as possible: the upgraded versions are much better than the base versions (no retaliation against sprites; storm and ice elementals are range shooters).
* Both storm and ice elemental have a wide range of damage: 2-8 for storm elementals, 3-7 for ice elementals. It is both a curse and a blessing, literally speaking: you want to cast [[Bless]] on them but avoid having them [[Curse]]d as well.
* Both storm and ice elemental have a wide range of damage: 2-8 for storm elementals, 3-7 for ice elementals. It is both a curse and a blessing, literally speaking: you want to cast [[Bless]] on them but avoid having them [[Curse|Cursed]] as well.
* '''Beware of Firebirds' and Phoenixes' breath attack which can damage your own troops.'''
* '''Beware of Firebirds' and Phoenixes' breath attack which can damage your own troops.'''
* A simple [[Ring of Vitality]] makes your pixies/sprites 33% more durable; this plus a [[Vial of Lifeblood]] doubles their durability.
* A simple [[Ring of Vitality]] makes your pixies/sprites 33% more durable; this plus a [[Vial of Lifeblood]] doubles their durability.
Line 94: Line 92:
'''Pros:'''
'''Pros:'''
* Conflux has the highest growth of units of all towns. (excluding Necropolis with Necromancy).
* Conflux has the highest growth of units of all towns. (excluding Necropolis with Necromancy).
* All [[Elementalist]]s start with one of four schools of magic as secondary skills.
* All [[Elementalist|Elementalists]] start with one of four schools of magic as secondary skills.
* [[Phoenix]]es are the fastest creature in the game, out-speeding all competition by a large margin, and also have a base [[growth]] of 2 (1 in {{hota}}, but with Castle and Vault of Ashes will be 3 finally which is still higher than 2 for the level 7 unit of all other towns).
* [[Phoenix|Phoenixes]] are the fastest creature in the game, out-speeding all competition by a large margin, and also have a base [[growth]] of 2 (1 in {{hota}}, but with Castle and Vault of Ashes will be 3 finally which is still higher than 2 for the level 7 unit of all other towns).
* [[Sprite|Sprites]] have the highest damage per growth ratio of all creatures in the game for 50-150 damage(100 average damage) at possible 50 units(without [[Grail]]), exceed even [[Azure Dragon]]s. They have the highest speed among all level 1 units. They're good when clearing slow non-ranged [[Wandering Creatures]] via hit-and-run tactics with high mobility and without casualties.
* [[Sprite|Sprites]] have the highest damage per growth ratio of all creatures in the game for 50-150 damage(100 average damage) at possible 50 units(without [[Grail]]), exceed even [[Azure Dragon|Azure Dragons]]. They have the highest speed among all level 1 units. They're good when clearing slow non-ranged [[Wandering Creatures]] via hit-and-run tactics with high mobility and without casualties.
* Average speed of Conflux units are the fastest of all towns.
* Average speed of Conflux units are the fastest of all towns.
* Many units unaffected by [[Mind spells]].
* Many units unaffected by [[Mind spells]].
Line 102: Line 100:
* Low level units are great for efficient map-clearing.
* Low level units are great for efficient map-clearing.
* [[Magic University]] allows heroes to learn all 4 Magic secondary skills for 2000 Gold each.
* [[Magic University]] allows heroes to learn all 4 Magic secondary skills for 2000 Gold each.
* The [[Aurora Borealis]] is the best [[Grail]] building, handing out all [[spell]]s.
* The [[Aurora Borealis]] is the best [[Grail]] building, handing out all [[spell|spells]].
* Conflux is good at early and early-middle game.
* Conflux is good at early and early-middle game.
* The Elementals are unaffected by bad Morale.
* The Elementals are unaffected by bad Morale.
Line 110: Line 108:
* High dependence on upgrading creature dwellings for that forces players to prefer upgrading creature dwellings over development of the income buildings(Halls and a Resource Silo) at early game.
* High dependence on upgrading creature dwellings for that forces players to prefer upgrading creature dwellings over development of the income buildings(Halls and a Resource Silo) at early game.
* [[Pixie and Sprite|Pixies and Sprites]] have extremely low hit points.
* [[Pixie and Sprite|Pixies and Sprites]] have extremely low hit points.
* [[Magma Elemental]]s are the worst level 5 unit.
* [[Magma Elemental|Magma Elementals]] are the worst level 5 unit.
* [[Energy Elemental]]s are below average.
* [[Energy Elemental|Energy Elementals]] are below average.
* Many units have vulnerabilities to certain [[spell]]s.
* Many units have vulnerabilities to certain [[spell|spells]].
* Cannot have [[Armageddon]] in the [[Mage Guild]] unless you have the [[Grail]] building, decreasing the possibility of [[Dragogeddon]].
* Cannot have [[Armageddon]] in the [[Mage Guild]] unless you have the [[Grail]] building, decreasing the possibility of [[Dragogeddon]].
* The Elementals are unaffected by positive Morale, and cannot be resurrected in any way.
* The Elementals are unaffected by positive Morale, and cannot be resurrected in any way.
* Even though some town creatures can be used in [[Dragogeddon]] tactic, town creatures are still going to be easily overpowered after you use [[Armageddon]] spell if you can't retreat. So using this tactic is advised only if you have large amount of [[Phoenix]] troops.
* Even though some town creatures can be used in [[Dragogeddon]] tactic, town creatures are still going to be easily overpowered after you use [[Armageddon]] spell if you can't retreat. So using this tactic is advised only if you have large amount of [[Phoenix]] troops.
* The [[Planeswalkers]] only have [[Hero specialty|creature specialties]] that don't scale with level and don't increase the speed of elementals, making for poor main heroes.
* The [[Planeswalkers]] only have [[Hero specialty|creature specialties]] that don't scale with level and don't increase the speed of elementals, making for poor main heroes.
* This town is often considered too strong and thus is banned in many multiplayer games/tournaments. In an attempt to balance Conflux in {{hota}} the growth of Firebirds/Phoenixes was reduced from 2 to 1, but the Vault of Ashes together with a Castle allows a total growth of 3 which is still more than all other towns. Also, the gold cost of Psychic and Magic Elementals and also Firebirds and Phoenixes got increased significantly. Firebirds' fire spell immunity also got downgraded to 50% fire resistance. Finally, in HotA you are unable to get [[Pixie and Sprite|Sprites]] without the [[Mage Guild]] and [[Garden of Life]], while Pixies are completely useless.
* This town is often considered too strong and thus is banned in many multiplayer games/tournaments (Heroes 3 Complete version). In an attempt to balance Conflux in {{hota}} the growth of Firebirds/Phoenixes was reduced from 2 to 1, but the Vault of Ashes together with a Castle allows a total growth of 3 which is still more than all other towns. Also, the gold cost of Psychic and Magic Elementals and also Firebirds and Phoenixes got increased significantly. Firebirds' fire spell immunity also got downgraded to 50% fire resistance. Finally, in HotA you are unable to get [[Pixie and Sprite|Sprites]] without the [[Mage Guild]] and [[Garden of Life]], while Pixies are completely useless.
* Total cost to buy all weekly troops is 28,500 gold while a Conflux town with a capital only gains 28,000 gold per week.
* Total cost to buy all weekly troops is 28,500 gold while a Conflux town with a [[capitol]] only gains 28,000 gold per week.
}}{{end of user commentary}}
}}{{end of user commentary}}


== See also ==
{{Town 'see also'}}
* [[Town Comparison]]
* [[List of creatures]]
* [[List of creatures (HotA)]]
* [[List of heroes]]
* [[List of heroes (HotA)]]


[[Category: Conflux]]
[[Category:Conflux]]
__notoc__
__NOTOC__

Latest revision as of 04:30, 26 August 2025

Conflux is a Neutral alignment town, home to the Planeswalker and Elementalist hero classes.

Conflux represents The Great Conflux.

The native terrain of Conflux is Highlands Horn of the AbyssGrass Shadow of Death.

"A Conflux is home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, the Conflux also offers home to the Sprites and the elusive Phoenix. What makes Conflux towns unique is their emphasis on creatures of mid-range power. Generals continue to debate if this is the strategic strength or weakness of the town. Regardless, all agree it takes an astute commander to effectively lead a Conflux army." Armageddon's Blade Manual

Conflux Buildings[edit | hide]

Building Tree[edit | hide]

Toggle Conflux Building Tree

Conflux Building Tree (HotA)Conflux Building Tree

Construction Overview[edit | hide]

Building Category
Cost Horn of the Abyss Shadow of Death
Common Buildings

37000

45

40

-

-

-

-

Mage Guild

6000

25

25

28

28

28

28

Dwellings

5080045800

37

65

5747

10

5

7

Unique Buildings

2300018000

30

10

5

-

-

-

Total Building Cost

116800106800

137

140

9075

38

33

35

Weekly Troop Cost

3110028500

-

-

34

-

-

-

Common Buildings[edit | hide]

Halls
Village Hall

-

Town Hall

2500

City Hall

5000

Capitol

10000

Fortifications
Fort

5000

20

20

Citadel

2500

-

5

Castle

5000

10

10

Miscellaneous Buildings
Tavern

500

5

-

Marketplace

500

5

-

Resource Silo

5000

-

5

Blacksmith

1000

5

-

Mage Guild
Mage Guild Level 1

2000

5

-

Mage Guild Level 2

1000

5

4

Mage Guild Level 3

1000

5

6

Mage Guild Level 4

1000

5

8

Mage Guild Level 5

1000

5

10

Banned Spells

Creature Dwellings[edit | hide]

Building
Cost Horn of the Abyss Shadow of Death
Creature
Max/Wk
Cost/Wk
Magic Lantern
Upg. Magic Lantern
Altar of Air
Upg. Altar of Air
Altar of Water
Upg. Altar of Water
Altar of Fire
Upg. Altar of Fire
Altar of Earth
Upg. Altar of Earth
Altar of Thought
Upg. Altar of Thought
Pyre
Upg. Pyre

300

5

5

-

-

-

-

1000

-

-

-

-

-

-

1500

-

5

-

-

-

-

1500

2

-

2

-

-

2

1500

-

5

-

-

-

-

2000

-

5

5

-

-

-

2000

5

5

-

-

-

-

2000

-

5

5

-

-

-

2000

-

10

-

-

-

-

1000

-

-

-

5

-

-

3000

5

5

2

2

2

2

3000

-

-

3

3

3

3

1500010000

10

10

2010

-

-

-

15000

10

10

20

-

-

-

50
12
12
10
8
4
34
1250
1500
3000
3300
3600
4500
3500
4000
3200
4000
38003000
48003200
6000
-
90008000
34

Unique Buildings[edit | hide]

Building
Cost Horn of the Abyss Shadow of Death
Description
Magic University
Shipyard
Artifact Merchants
Garden of Life
Vault of Ashes
Aurora Borealis

5000

10

10

-

-

-

-

2000

20

-

-

-

-

-

10000

-

-

-

-

-

-

1000

-

-

-

-

-

-

5000

-

-

5

-

-

-

-

-

-

-

-

-

-

Allows a visiting hero to learn Air, Earth, Fire, and Water Magic.
Allows the player to purchase boats if the town is next to water.
Allows a visiting hero to purchase artifacts.
Horde Building. +10 Pixie and Sprite growth per week.
Horde Building. +1 Firebird and Phoenix growth per week.
Grail Structure. +5000 Gold/day. +50% creature growth. Adds all spells to the Mage Guild.
Building
Cost Horn of the Abyss Shadow of Death
Description
Magic University
Shipyard
Artifact Merchants
Garden of Life
Aurora Borealis

5000

10

10

-

-

-

-

2000

20

-

-

-

-

-

10000

-

-

-

-

-

-

1000

-

-

-

-

-

-

-

-

-

-

-

-

-

Allows a visiting hero to learn Air, Earth, Fire, and Water Magic.
Allows the player to purchase boats if the town is next to water.
Allows a visiting hero to purchase artifacts.
Horde Building. +10 Pixie and Sprite growth per week.
Grail Structure. +5000 Gold/day. +50% creature growth. Adds all spells to the Mage Guild.

Heroes[edit | hide]

Name Class Expansion Source Specialty Skill 1 Skill 2 Spell
PasisPasisPasis Pasis    Planeswalker Planeswalker   2 - Armageddon's Blade  Psychic Elementals Basic Offense  Basic Offense   Basic Artillery  Basic Artillery  
ThunarThunarThunarThunar Thunar    Planeswalker Planeswalker   2 - Armageddon's Blade  Earth Elementals Basic Tactics  Basic Tactics   Basic Estates  Basic Estates  
IgnissaIgnissaIgnissaIgnissa Ignissa    Planeswalker Planeswalker   2 - Armageddon's Blade  Fire Elementals Basic Offense  Basic Offense   Basic Artillery  Basic Artillery  
LacusLacusLacusLacus Lacus    Planeswalker Planeswalker   2 - Armageddon's Blade  Water Elementals Advanced Tactics  Advanced Tactics    
MonereMonereMonere Monere    Planeswalker Planeswalker   2 - Armageddon's Blade  Psychic Elementals Basic Offense  Basic Offense   Basic Logistics  Basic Logistics  
ErdamonErdamonErdamon Erdamon    Planeswalker Planeswalker   2 - Armageddon's Blade  Earth Elementals Basic Tactics  Basic Tactics   Basic Estates  Basic Estates  
FiurFiurFiur Fiur    Planeswalker Planeswalker   2 - Armageddon's Blade  Fire Elementals Advanced Offense  Advanced Offense    
KaltKaltKalt Kalt    Planeswalker Planeswalker   2 - Armageddon's Blade  Water Elementals Basic Tactics  Basic Tactics   Basic Learning  Basic Learning  
LunaLunaLuna Luna    Elementalist Elementalist   2 - Armageddon's Blade  Fire Wall Basic Wisdom  Basic Wisdom   Basic Fire Magic  Basic Fire Magic    Fire Wall 
BrissaBrissaBrissa Brissa    Elementalist Elementalist   2 - Armageddon's Blade  Haste Basic Wisdom  Basic Wisdom   Basic Air Magic  Basic Air Magic    Haste 
CieleCieleCiele Ciele    Elementalist Elementalist   2 - Armageddon's Blade  Magic Arrow Basic Wisdom  Basic Wisdom   Basic Water Magic  Basic Water Magic    Magic Arrow 
LabethaLabethaLabetha Labetha    Elementalist Elementalist   2 - Armageddon's Blade  Stone Skin Basic Wisdom  Basic Wisdom   Basic Earth Magic  Basic Earth Magic    Stone Skin 
InteusInteusInteus Inteus    Elementalist Elementalist   2 - Armageddon's Blade  Bloodlust Basic Wisdom  Basic Wisdom   Basic Fire Magic  Basic Fire Magic    Bloodlust 
AenainAenainAenain Aenain    Elementalist Elementalist   2 - Armageddon's Blade  Disrupting Ray Basic Wisdom  Basic Wisdom   Basic Air Magic  Basic Air Magic    Disrupting Ray 
GelareGelareGelare Gelare    Elementalist Elementalist   2 - Armageddon's Blade  Gold Basic Wisdom  Basic Wisdom   Basic Water Magic  Basic Water Magic    Dispel 
GrindanGrindanGrindan Grindan    Elementalist Elementalist   2 - Armageddon's Blade  Gold Basic Wisdom  Basic Wisdom   Basic Earth Magic  Basic Earth Magic    Slow 
CatherineCatherineCatherineCatherine Catherine Map Editor   Knight Knight   2 - Armageddon's Blade  Swordsmen Basic Leadership  Basic Leadership   Basic Offense  Basic Offense  
RolandRolandRolandRoland Roland Map Editor   Knight Knight   2 - Armageddon's Blade  Swordsmen Basic Leadership  Basic Leadership   Basic Armorer  Basic Armorer  
GeluGeluGeluGelu Gelu Map Editor   Ranger Ranger   2 - Armageddon's Blade  Sharpshooters Basic Leadership  Basic Leadership   Basic Archery  Basic Archery  
DraconDraconDraconDracon Dracon Map Editor   Wizard Wizard   2 - Armageddon's Blade  Enchanters Advanced Wisdom  Advanced Wisdom      Haste 
XeronXeronXeronXeron Xeron Map Editor   Demoniac Demoniac   2 - Armageddon's Blade  Devils Basic Leadership  Basic Leadership   Basic Tactics  Basic Tactics  
MutareMutareMutareMutare Mutare Map Editor   Overlord Overlord   2 - Armageddon's Blade  Dragons Basic Estates  Basic Estates   Basic Tactics  Basic Tactics    Magic Arrow 
Mutare DrakeMutare DrakeMutare DrakeMutare Drake Mutare Drake Map Editor   Overlord Overlord   2 - Armageddon's Blade  Dragons Basic Estates  Basic Estates   Basic Tactics  Basic Tactics    Magic Arrow 
BoragusBoragusBoragusBoragus Boragus Map Editor   Barbarian Barbarian   2 - Armageddon's Blade  Ogres Basic Offense  Basic Offense   Basic Tactics  Basic Tactics  
KilgorKilgorKilgorKilgor Kilgor Map Editor   Barbarian Barbarian   2 - Armageddon's Blade  Behemoths Advanced Offense  Advanced Offense    
AdrienneAdrienneAdrienneAdrienne Adrienne Map Editor   Witch Witch   2 - Armageddon's Blade  Fire Magic Basic Wisdom  Basic Wisdom   Expert Fire Magic  Expert Fire Magic    Inferno 
BidleyBidleyBidleyBidley Bidley Horn of the Abyss (Campaign/Custom)   Captain Captain   4 - Horn of the Abyss  Sea Dogs Advanced Offense  Advanced Offense    
TarkTarkTarkTark Tark Horn of the Abyss (Campaign/Custom)   Captain Captain   4 - Horn of the Abyss  Nix Basic Offense  Basic Offense   Basic Armorer  Basic Armorer  
TavinTavinTavinTavin Tavin Horn of the Abyss (Campaign/Custom)   Mercenary Mercenary   4 - Horn of the Abyss  Offense Basic Offense  Basic Offense   Basic Scouting  Basic Scouting  
MurdochMurdochMurdochMurdoch Murdoch Horn of the Abyss (Campaign/Custom)   Mercenary Mercenary   4 - Horn of the Abyss  Archery Basic Archery  Basic Archery   Basic Tactics  Basic Tactics  
FrederickFrederickFrederickFrederick Frederick Horn of the Abyss (Campaign/Custom)   Artificer Artificer   4 - Horn of the Abyss  Automatons Basic Wisdom  Basic Wisdom   Basic Intelligence  Basic Intelligence   Haste }}
CatherineCatherineCatherineCatherine Catherine Map Editor   Knight Knight   2 - Armageddon's Blade  Swordsmen Basic Leadership  Basic Leadership   Basic Offense  Basic Offense  
RolandRolandRolandRoland Roland Map Editor   Knight Knight   2 - Armageddon's Blade  Swordsmen Basic Leadership  Basic Leadership   Basic Armorer  Basic Armorer  
GeluGeluGeluGelu Gelu Map Editor   Ranger Ranger   2 - Armageddon's Blade  Sharpshooters Basic Leadership  Basic Leadership   Basic Archery  Basic Archery  
DraconDraconDraconDracon Dracon Map Editor   Wizard Wizard   2 - Armageddon's Blade  Enchanters Advanced Wisdom  Advanced Wisdom      Haste 
XeronXeronXeronXeron Xeron Map Editor   Demoniac Demoniac   2 - Armageddon's Blade  Devils Basic Leadership  Basic Leadership   Basic Tactics  Basic Tactics  
MutareMutareMutareMutare Mutare Map Editor   Overlord Overlord   2 - Armageddon's Blade  Dragons Basic Estates  Basic Estates   Basic Tactics  Basic Tactics    Magic Arrow 
Mutare DrakeMutare DrakeMutare DrakeMutare Drake Mutare Drake Map Editor   Overlord Overlord   2 - Armageddon's Blade  Dragons Basic Estates  Basic Estates   Basic Tactics  Basic Tactics    Magic Arrow 
BoragusBoragusBoragusBoragus Boragus Map Editor   Barbarian Barbarian   2 - Armageddon's Blade  Ogres Basic Offense  Basic Offense   Basic Tactics  Basic Tactics  
KilgorKilgorKilgorKilgor Kilgor Map Editor   Barbarian Barbarian   2 - Armageddon's Blade  Behemoths Advanced Offense  Advanced Offense    
AdrienneAdrienneAdrienneAdrienne Adrienne Map Editor   Witch Witch   2 - Armageddon's Blade  Fire Magic Basic Wisdom  Basic Wisdom   Expert Fire Magic  Expert Fire Magic    Inferno 
BidleyBidleyBidleyBidley Bidley Horn of the Abyss (Campaign/Custom)   Captain Captain   4 - Horn of the Abyss  Sea Dogs Advanced Offense  Advanced Offense    
TarkTarkTarkTark Tark Horn of the Abyss (Campaign/Custom)   Captain Captain   4 - Horn of the Abyss  Nix Basic Offense  Basic Offense   Basic Armorer  Basic Armorer  
TavinTavinTavinTavin Tavin Horn of the Abyss (Campaign/Custom)   Mercenary Mercenary   4 - Horn of the Abyss  Offense Basic Offense  Basic Offense   Basic Scouting  Basic Scouting  
MurdochMurdochMurdochMurdoch Murdoch Horn of the Abyss (Campaign/Custom)   Mercenary Mercenary   4 - Horn of the Abyss  Archery Basic Archery  Basic Archery   Basic Tactics  Basic Tactics  
FrederickFrederickFrederickFrederick Frederick Horn of the Abyss (Campaign/Custom)   Artificer Artificer   4 - Horn of the Abyss  Automatons Basic Wisdom  Basic Wisdom   Basic Intelligence  Basic Intelligence   Haste }}

Creatures[edit | hide]

 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














PixiePixie PixiePixiePixie Pixie  1 2 2 1 2 3 7 20 55 25 Gold   Flying 
SpriteSprite SpriteSpriteSprite Sprite  1+ 2 2 1 3 3 9 20 95 30 Gold   Flying, No enemy retaliation 
Air ElementalAir Elemental Air ElementalAir ElementalAir Elemental Air Elemental  2 9 9 2 8 25 7 6 356 250 Gold   Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower, +100% to basic damage to Earth and Magma Elementals 
Storm ElementalStorm Elemental Storm ElementalStorm ElementalStorm Elemental Storm Elemental  2+ 9 9 2 8 25 8 6 486 275 Gold   Ranged (24 shots), Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower,
+100% to basic damage to Earth and Magma Elementals, Casts Protection from Air 
Water ElementalWater Elemental Water ElementalWater ElementalWater Elemental Water Elemental  3 8 10 3 7 30 5 6 315 300 Gold   Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals 
Ice ElementalIce Elemental Ice ElementalIce ElementalIce Elemental Ice Elemental  3+ 8 10 3 7 30 6 6 380 375 Gold   Ranged (24 shots), Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon,
+100% to basic damage to Fire and Energy Elementals, Casts Protection from Water 
Fire ElementalFire Elemental Fire ElementalFire ElementalFire Elemental Fire Elemental  4 10 8 4 6 35 6 5 345 350 Gold   Elemental, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals 
Energy ElementalEnergy Elemental Energy ElementalEnergy ElementalEnergy Elemental Energy Elemental  4+ 12 8 4 6 35 8 5 470 400 Gold   Elemental, Flying, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals, Casts Protection from Fire 
Earth ElementalEarth Elemental Earth ElementalEarth ElementalEarth Elemental Earth Elemental  5 10 10 4 8 40 4 4 330 400 Gold   Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals 
Magma ElementalMagma Elemental Magma ElementalMagma ElementalMagma Elemental Magma Elemental  5+ 11 11 6 10 40 6 4 490 500 Gold   Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals,
Casts Protection from Earth 
Psychic ElementalPsychic Elemental Psychic ElementalPsychic ElementalPsychic Elemental Psychic Elemental  6 15 13 10 20 75 7 2 1669 950 Horn of the Abyss750 Shadow of Death Gold   Elemental, Attacks all adjacent enemies without retaliation, -50% damage to creatures with Mind immunity 
Magic ElementalMagic Elemental Magic ElementalMagic ElementalMagic Elemental Magic Elemental  6+ 15 13 15 25 80 9 2 2012 1200 Horn of the Abyss800 Shadow of Death Gold   Elemental, Attacks all adjacent enemies without retaliation, Magic immunity, -50% damage to creatures with Magic immunity 
FirebirdFirebird FirebirdFirebirdFirebird Firebird  7 18 18 30 40 150 15 Horn of the AbyssShadow of Death 4336 Horn of the Abyss4547 Shadow of Death 2000 Horn of the Abyss1500 Shadow of Death Gold   Flying, Breath attack, 50% fire resistance Horn of the AbyssFire immunity Shadow of Death 
PhoenixPhoenix PhoenixPhoenixPhoenix Phoenix  7+ 21 18 30 40 200 21 Horn of the AbyssShadow of Death 6721 3000 Horn of the Abyss2000 Shadow of Death Gold 1 Mercury  Flying, Breath attack, Fire immunity, Rebirth 

Town Names[edit | hide]

Unless specified by the mapmaker, towns will generate with a random name. Conflux towns will use one of these following names:

Ceald Electrising Elementon Fenderen
Fleogan Mills Frosian Igne Lagumoor
Lanting Magmetin Massein Solium
Styriam Ventu Vluchton Wazzar

If there are more Conflux towns on the map than possible names, they will use names taken from other towns.

Gallery[edit | hide | hide all]

User Commentary

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  • Upgrade your three first level creature dwellings as soon as possible: the upgraded versions are much better than the base versions (no retaliation against sprites; storm and ice elementals are range shooters).
  • Both storm and ice elemental have a wide range of damage: 2-8 for storm elementals, 3-7 for ice elementals. It is both a curse and a blessing, literally speaking: you want to cast Bless on them but avoid having them Cursed as well.
  • Beware of Firebirds' and Phoenixes' breath attack which can damage your own troops.
  • A simple Ring of Vitality makes your pixies/sprites 33% more durable; this plus a Vial of Lifeblood doubles their durability.
  • Statistically, the conflux's higher tier units are weaker than average. However, this is compensated by their strong low tier units, which gives the conflux an advantage over the other factions in the early game.

Pros:

  • Conflux has the highest growth of units of all towns. (excluding Necropolis with Necromancy).
  • All Elementalists start with one of four schools of magic as secondary skills.
  • Phoenixes are the fastest creature in the game, out-speeding all competition by a large margin, and also have a base growth of 2 (1 in Horn of the Abyss, but with Castle and Vault of Ashes will be 3 finally which is still higher than 2 for the level 7 unit of all other towns).
  • Sprites have the highest damage per growth ratio of all creatures in the game for 50-150 damage(100 average damage) at possible 50 units(without Grail), exceed even Azure Dragons. They have the highest speed among all level 1 units. They're good when clearing slow non-ranged Wandering Creatures via hit-and-run tactics with high mobility and without casualties.
  • Average speed of Conflux units are the fastest of all towns.
  • Many units unaffected by Mind spells.
  • All 4 top-level units immune to Armageddon, opening up for the Dragogeddon tactic.
  • Low level units are great for efficient map-clearing.
  • Magic University allows heroes to learn all 4 Magic secondary skills for 2000 Gold each.
  • The Aurora Borealis is the best Grail building, handing out all spells.
  • Conflux is good at early and early-middle game.
  • The Elementals are unaffected by bad Morale.

Cons:

  • No ranged units without upgrading.
  • High dependence on upgrading creature dwellings for that forces players to prefer upgrading creature dwellings over development of the income buildings(Halls and a Resource Silo) at early game.
  • Pixies and Sprites have extremely low hit points.
  • Magma Elementals are the worst level 5 unit.
  • Energy Elementals are below average.
  • Many units have vulnerabilities to certain spells.
  • Cannot have Armageddon in the Mage Guild unless you have the Grail building, decreasing the possibility of Dragogeddon.
  • The Elementals are unaffected by positive Morale, and cannot be resurrected in any way.
  • Even though some town creatures can be used in Dragogeddon tactic, town creatures are still going to be easily overpowered after you use Armageddon spell if you can't retreat. So using this tactic is advised only if you have large amount of Phoenix troops.
  • The Planeswalkers only have creature specialties that don't scale with level and don't increase the speed of elementals, making for poor main heroes.
  • This town is often considered too strong and thus is banned in many multiplayer games/tournaments (Heroes 3 Complete version). In an attempt to balance Conflux in Horn of the Abyss the growth of Firebirds/Phoenixes was reduced from 2 to 1, but the Vault of Ashes together with a Castle allows a total growth of 3 which is still more than all other towns. Also, the gold cost of Psychic and Magic Elementals and also Firebirds and Phoenixes got increased significantly. Firebirds' fire spell immunity also got downgraded to 50% fire resistance. Finally, in HotA you are unable to get Sprites without the Mage Guild and Garden of Life, while Pixies are completely useless.
  • Total cost to buy all weekly troops is 28,500 gold while a Conflux town with a capitol only gains 28,000 gold per week.

See Also:[edit | hide]