Fortress: Difference between revisions
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==Fortress building tree== | ==Fortress building tree== | ||
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{{fanopinion| | |||
{{fanopinion | |||
* While among them there is only one ranged-attack creature, Fortress units possess many special abilities to offset this deficiency. | * While among them there is only one ranged-attack creature, Fortress units possess many special abilities to offset this deficiency. | ||
* [https://www.celestialheavens.com/viewpage.php?id=443 Strategy Guide for Fortress from Jolly Joker on Celestial Heavens] | * [https://www.celestialheavens.com/viewpage.php?id{{=}}443 Strategy Guide for Fortress from Jolly Joker on Celestial Heavens] | ||
===Pros=== | ===Pros=== | ||
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*Very slow 7 level creature, especially the basic version (with speed 5, [[Hydra]] is slower than six lvl 1 creatures, and there is no upgraded lvl 1 creature slower than Hydra; among lvl 2 melee units, only [[Dwarf]], [[Walking Dead]], and [[Zombie]] are slower). | *Very slow 7 level creature, especially the basic version (with speed 5, [[Hydra]] is slower than six lvl 1 creatures, and there is no upgraded lvl 1 creature slower than Hydra; among lvl 2 melee units, only [[Dwarf]], [[Walking Dead]], and [[Zombie]] are slower). | ||
*With two fragile fliers (lvl 3 with 20 hp, lvl 6 with 70 hp) and one very weak shooter, the Fortress has a very hard time invading other towns properly. So Expert [[Ballistics]], Expert [[Teleport]] and/or Expert [[Earthquake]] are a must. | *With two fragile fliers (lvl 3 with 20 hp, lvl 6 with 70 hp) and one very weak shooter, the Fortress has a very hard time invading other towns properly. So Expert [[Ballistics]], Expert [[Teleport]] and/or Expert [[Earthquake]] are a must. | ||
}}<!-- end of fan opinion --> | |||
== See also == | == See also == |
Revision as of 13:29, 17 May 2021
Towns | |
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Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |
Fortress is a neutral alignment town with the beastmaster and witch hero classes. Fortress represents Tatalia.
"Fortress towns are built at the edge of swamps and are often used as bases by the Beastmaster and Witch hero classes. Their armies are primarily made up of deadly creatures — born of the swamps, and then subdued and trained for warfare. While among them there is only one ranged attack creature, Fortress units are possessed of many special abilities to offset this deficiency." RoE manual
Fortress' native terrain is swamp.
Fortress creature dwellings
Fortress specific buildings
- Blood Obelisk - (+2 Defense to heroes defending against a siege)
- Cage of Warlords - (+1 Defense to visiting hero)
- Captain's Quarters - (Gnoll horde building, +6/week)
- Glyphs of Fear - (+2 Attack to heroes defending against a siege)
- Shipyard - (allows to buy boats)
- Carnivorous Plant - (Grail building, +10 Attack and Defense to heroes defending against a siege, as well as 5000 gold/day and +50% creature growth)
Fortress building tree
Resource | Basic | Upgrades | All |
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28900 | 25500 | 91400 | |
70 | 50 | 175 | |
45 | 20 | 105 | |
0 | 0 | 10 | |
0 | 0 | 10 | |
7 | 12 | 29 | |
17 | 22 | 49 | |
Troop cost/week: | 26660 + 2 |
Common buildings
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||||||||||||
Village Hall | Village Hall (existing) |
Fort | Fort
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Tavern | Tavern
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Mage Guild level 1 | Mage Guild level 1
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File:Town Hall large.gif | Town Hall
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Citadel | Citadel
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Marketplace | Marketplace
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Mage Guild level 2 | Mage Guild level 2
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City Hall | City Hall
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Castle | Castle
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Resource Silo | Resource Silo ()
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Mage Guild level 3 | Mage Guild level 3
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Capitol | Capitol
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Blacksmith |
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Mage Guild level 4 | Mage Guild level 4
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Mage Guild level 5 | Mage Guild level 5
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Total Common Buildings: |
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Total Mage Guild: |
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Heroes
Banned secondary skills
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Template:SS and Template:SS are not available for beastmasters.
Template:SS, Template:SS and Template:SS are not available for witches.
Creatures
+ colspan = 14 style="background-color:#Template:Blue 0; font-size: 120%; color:white; height:28px;" | Fortress creatures | |||||||||||||
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Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
Gnoll Gnoll | 1 | 3 | 5 | 2 | 3 | 6 | 4 | 12 | 56 | 50 | |||
Gnoll Marauder Gnoll Marauder | 1+ | 4 | 6 | 2 | 3 | 6 | 5 | 12 | 90 | 70 | |||
Lizardman Lizardman | 2 | 5 | 6 | 2 | 3 | 14 | 4 | 9 | 126 | 110 | Ranged (12 shots) | ||
Lizard Warrior Lizard Warrior | 2+ | 6 | 8 | 2 | 5 | 15 | 5 | 9 | 156 | 140 | Ranged (24 shots) | ||
Serpent Fly Serpent Fly | 3 | 7 | 9 | 2 | 5 | 20 | 9 | 8 | 268 | 220 | Flying, Dispel | ||
Dragon Fly Dragon Fly | 3+ | 8 | 10 | 2 | 5 | 20 | 13 | 8 | 312 | 240 | Flying, Dispel, Weakness | ||
Basilisk Basilisk | 4 | 11 | 11 | 6 | 10 | 35 | 5 | 4 | 552 | 325 | Petrify | ||
Greater Basilisk Greater Basilisk | 4+ | 12 | 12 | 6 | 10 | 40 | 7 | 4 | 714 | 400 | Petrify | ||
Gorgon Gorgon | 5 | 10 | 14 | 12 | 16 | 70 | 5 | 3 | 890 | 525 | |||
Mighty Gorgon Mighty Gorgon | 5+ | 11 | 16 | 12 | 16 | 70 | 6 | 3 | 1028 | 600 | Death stare 10% chance/unit | ||
Wyvern Wyvern | 6 | 14 | 14 | 14 | 18 | 70 | 7 | 2 | 1350 | 800 | Flying | ||
Wyvern Monarch Wyvern Monarch | 6+ | 14 | 14 | 18 | 22 | 70 | 11 | 2 | 1518 | 1100 | Flying, Poison | ||
Hydra Hydra | 7 | 16 | 18 | 25 | 45 | 175 | 5 | 1 | 4120 | 2200 | No enemy retaliation, Attack all adjacent enemies | ||
Chaos Hydra Chaos Hydra | 7+ | 18 | 20 | 25 | 45 | 250 | 7 | 1 | 5931 | 3500 | 1 | No enemy retaliation, Attack all adjacent enemies |
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Pros
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