Factory: Difference between revisions
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==Factory building tree== | ==Factory building tree== | ||
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[[Image:Factory-in.png|none|border|500px|thumb|right|Fully upgraded {{PAGENAME}}]] | [[Image:Factory-in.png|none|border|500px|thumb|right|Fully upgraded {{PAGENAME}}]] |
Revision as of 19:44, 2 January 2024
Fully built Factory, as seen on the adventure map |
Towns |
---|---|
Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |
Factory is a neutral alignment town with the mercenary and artificer hero classes. Factory armies combine nature with an attempt to harness its power, featuring humans wielding technology such as guns and flamethrowers, and creatures enhanced by technological advancements.
Factory's native terrain is wasteland.
Factory building tree
Common Buildings and Mage Guild
Creature Dwellings
Unique Buildings
Heroes
Banned secondary skills: Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes. Necromancy and Water Magic are not available for Mercenaries. Necromancy, Resistance, and Interference are not available for Artificers. Creatures
Town namesUnless specified by the mapmaker, towns will generate with a random name. Factory towns will use one of these following names:
If there are more Factory towns on the map than possible names, they will use names taken from other towns. User commentary
See also |