Necropolis: Difference between revisions
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Necropolis' [[native terrain]] is [[dirt]]. | Necropolis' [[native terrain]] is [[dirt]]. | ||
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==Necropolis building tree== | ==Necropolis building tree== | ||
[[File:NecropolisBuildingTree.png|left|600px]] | {| style="margin-right:20px; float:left;" | ||
| [[File:NecropolisBuildingTree.png|left|600px]] | |||
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[[Image:Necropolis-in.png|none|border|500px|thumb|right|Fully upgraded {{PAGENAME}}]] | [[Image:Necropolis-in.png|none|border|500px|thumb|right|Fully upgraded {{PAGENAME}}]] | ||
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{{T!}}}} | {{T!}}}} | ||
'''Banned secondary skills:''' | |||
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es. | Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es. | ||
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* [https://www.celestialheavens.com/viewpage.php?id{{=}}445 Strategy Guide for Necropolis from Jolly Joker on Celestial Heavens] | * [https://www.celestialheavens.com/viewpage.php?id{{=}}445 Strategy Guide for Necropolis from Jolly Joker on Celestial Heavens] | ||
'''Pros:''' | |||
*A variety of good heroes to choose from. | *A variety of good heroes to choose from. | ||
*A variety of strategies available. | *A variety of strategies available. | ||
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*Both Necropolis hero types begin with a spell book. | *Both Necropolis hero types begin with a spell book. | ||
'''Cons:''' | |||
* Necropolis produces the least amount of units per week. (Not counting Necromancy). | * Necropolis produces the least amount of units per week. (Not counting Necromancy). | ||
* [[Walking Dead]] and [[Zombie]]s slow armies down. | * [[Walking Dead]] and [[Zombie]]s slow armies down. | ||
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* This town is often considered too strong and thus is ''banned'' in many multiplayer games/tournaments. In {{hota}} all percentages for [[Necromancy]] got halved in an attempt to balance this and also [[Galthran]] got replaced by [[Ranloo]]. | * This town is often considered too strong and thus is ''banned'' in many multiplayer games/tournaments. In {{hota}} all percentages for [[Necromancy]] got halved in an attempt to balance this and also [[Galthran]] got replaced by [[Ranloo]]. | ||
'''Some thoughts''' | |||
If you can upgrade your Estate early, you should do so. The Vampire Lords are one of the best 4th-level creatures in the game. Since they draw life from their enemy, and resurrect themselves, they can be used to single-handedly take out large numbers of low-level creatures. Combine with "counterstrike" to get even better effect. | If you can upgrade your Estate early, you should do so. The Vampire Lords are one of the best 4th-level creatures in the game. Since they draw life from their enemy, and resurrect themselves, they can be used to single-handedly take out large numbers of low-level creatures. Combine with "counterstrike" to get even better effect. | ||
Revision as of 04:57, 3 December 2023
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Necropolis is an evil alignment town with necromancer and death knight hero classes. Necropolis represents Deyja.
"Necropolis towns are overrun and ruled by undead creatures. They are the natural bases for the Necromancer and Death Knight hero types. Necropolis armies have many units with abilities to weaken their opponents. This quickly gives them an edge over equal or even more powerful enemy armies." RoE manual
Necropolis' native terrain is dirt.
Necropolis building tree
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Common Buildings and Mage Guild
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||
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Village Hall (existing) |
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Fort
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Tavern
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Mage Guild level 1
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Town Hall
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Citadel
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Marketplace
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Mage Guild level 2
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City Hall
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Castle
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Resource Silo (1 ![]() ![]()
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Mage Guild level 3
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Capitol
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Mage Guild level 4
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Mage Guild level 5
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Total Common Buildings: |
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Total Mage Guild: |
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Creature Dwellings
Structure | Base Cost | Upgrade Cost | Creature | Max Grw |
Upg Cr Cost |
Cost/ Week | |||||||||||||||
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Cursed Temple |
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30 | 70 ![]() |
2100 ![]() | ||||||||||||||
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Graveyard |
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16 | 125 ![]() |
2000 ![]() | ||||||||||||||
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Tomb of Souls |
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14 | 230 ![]() |
3220 ![]() | ||||||||||||||
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Estate |
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8 | 500 ![]() |
4000 ![]() | ||||||||||||||
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Mausoleum |
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6 | 600 ![]() |
3600 ![]() | ||||||||||||||
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Hall of Darkness |
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4 | 1500 ![]() |
6000 ![]() | ||||||||||||||
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Dragon Vault |
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2 | 3000 ![]() 1 ![]() |
6000 ![]() 2 ![]() | ||||||||||||||
Total Dwelling Cost: |
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Weekly Troop Cost: | 26920 ![]() 2 ![]() |
Unique Buildings
Structure | Effect | Cost | ||||||||
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Necromancy Amplifier | Increases the Necromancy skill of all your heroes by 10%. |
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Cover of Darkness | At the beginning of the player's turn, creates an unexplored area of 20 radius around the town for opposing players. |
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Skeleton Transformer | Allows converting of creatures to ![]() ![]() |
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Unearthed Graves | Horde Building. Growth +6/week for ![]() ![]() |
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Shipyard | Allows building boats if the town has access to water. |
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Soul Prison | Grail Structure. +5000 ![]() Increases the Necromancy skill of all your heroes by 20%. |
n/a | |||||||
Total Cost: |
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Heroes
[Switch to Shadow of Death]
Necropolis heroes (Horn of the Abyss) | |||||||||||||
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Name | Class | ![]() |
Specialty | Skill 1 | Skill 2 | Spell | |||||||
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{{{{{exp}}} map icon}} | ![]() |
Wights | ![]() |
Basic Necromancy | ![]() |
Basic Tactics | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Gold | ![]() |
Basic Necromancy | ![]() |
Basic Offense | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Skeletons | ![]() |
Basic Necromancy | ![]() |
Basic Armorer | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Necromancy | ![]() |
Advanced Necromancy | ![]() | ||||||
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{{{{{exp}}} map icon}} | ![]() |
Liches | ![]() |
Basic Necromancy | ![]() |
Basic Learning | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Walking Dead | ![]() |
Basic Necromancy | ![]() |
Basic Interference | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Black Knights | ![]() |
Basic Necromancy | ![]() |
Basic Offense | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Vampires | ![]() |
Basic Necromancy | ![]() |
Basic Artillery | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Black Knights | ![]() |
Advanced Necromancy | ![]() | ||||||
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{{{{{exp}}} map icon}} | ![]() |
Meteor Shower | ![]() |
Basic Necromancy | ![]() |
Basic Wisdom | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Gold | ![]() |
Basic Necromancy | ![]() |
Basic Intelligence | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Eagle Eye | ![]() |
Basic Necromancy | ![]() |
Basic Eagle Eye | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Sorcery | ![]() |
Basic Necromancy | ![]() |
Basic Sorcery | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Death Ripple | ![]() |
Basic Necromancy | ![]() |
Basic Scholar | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Animate Dead | ![]() |
Basic Necromancy | ![]() |
Basic Mysticism | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Necromancy | ![]() |
Advanced Necromancy | ![]() | ||||||
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{{{{{exp}}} map icon}} | ![]() |
Stone Skin | ![]() |
Basic Necromancy | ![]() |
Basic Learning | ![]() | ||||
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{{{{{exp}}} map icon}} | ![]() |
Ballista | ![]() |
Basic Necromancy | ![]() |
Basic Artillery | ![]() |
Banned secondary skills:
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Leadership,
First Aid and
Estates are not available for death knights.
Leadership,
First Aid and
Interference
are not available for necromancers.
Creatures
+ colspan = 14 style="background-color:#Template:Blue 0; font-size: 120%; color:white; height:28px;" | Necropolis creatures | |||||||||||||
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Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
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1 | 5 | 4 | 1 | 3 | 6 | 4 | 12 | 60 | 60 ![]() |
Undead | |
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1+ | 6 | 6 | 1 | 3 | 6 | 5 | 12 | 85 | 70 ![]() |
Undead | |
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2 | 5 | 5 | 2 | 3 | 15 | 3 | 8 | 98 | 100 ![]() |
Undead | |
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2+ | 5 | 5 | 2 | 3 | 20 | 4 | 8 | 128 | 125 ![]() |
Undead, Disease | |
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3 | 7 | 7 | 3 | 5 | 18 | 5 | 7 | 252 | 200 ![]() |
Undead, Flying, Regeneration | |
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3+ | 7 | 7 | 3 | 5 | 18 | 7 | 7 | 315 | 230 ![]() |
Undead, Flying, Regeneration, Mana drain | |
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4 | 10 | 9 | 5 | 8 | 30 | 6 | 4 | 555 | 360 ![]() |
Undead, Flying, No enemy retaliation | |
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4+ | 10 | 10 | 5 | 8 | 40 | 9 | 4 | 783 | 500 ![]() |
Undead, Flying, No enemy retaliation, Life drain | |
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5 | 13 | 10 | 11 | 13 | 30 | 6 | 3 | 848 | 550 ![]() |
Ranged (12 shots), Undead, Death cloud | |
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5+ | 13 | 10 | 11 | 15 | 40 | 7 | 3 | 1079 | 600 ![]() |
Ranged (24 shots), Undead, Death cloud | |
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6 | 16 | 16 | 15 | 30 | 120 | 7 | 2 | 2087 | 1200 ![]() |
Undead, Curse | |
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6+ | 18 | 18 | 15 | 30 | 120 | 9 | 2 | 2382 | 1500 ![]() |
Undead, Curse, Death blow | |
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7 | 17 | 15 | 25 | 50 | 150 | 9 | 1 | 3388 | 1800 ![]() |
Dragon, Undead, Flying, Morale -1 | |
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7+ | 19 | 17 | 25 | 50 | 200 | 14 | 1 | 4696 | 3000 ![]() |
1 ![]() |
Dragon, Undead, Flying, Morale -1, Aging |
Town names
Unless specified by the mapmaker, towns will generate with a random name. Necropolis towns will use one of these following names:
Agony | Blackquarter | Blight | Cessacioun |
Coldreign | Coldsoul | Death's Gate | Dark Cloud |
Dark Eternal | Ghostwind | Grave Raven | Haunt's Wind |
Sanctum | Shadow Keep | Terminus | Worm Warren |
If there are more Necropolis towns on the map than possible names, they will use names taken from other towns.