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Necropolis' [[native terrain]] is [[dirt]].
Necropolis' [[native terrain]] is [[dirt]].
__TOC__


==Necropolis building tree==
==Necropolis building tree==
[[File:NecropolisBuildingTree.png|left|600px]]
{| style="margin-right:20px; float:left;"
| [[File:NecropolisBuildingTree.png|left|600px]]
|}


[[Image:Necropolis-in.png|none|border|500px|thumb|right|Fully upgraded {{PAGENAME}}]]
[[Image:Necropolis-in.png|none|border|500px|thumb|right|Fully upgraded {{PAGENAME}}]]
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{{T!}}}}
{{T!}}}}


===Banned secondary skills===
'''Banned secondary skills:'''
 
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.


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* [https://www.celestialheavens.com/viewpage.php?id{{=}}445 Strategy Guide for Necropolis from Jolly Joker on Celestial Heavens]
* [https://www.celestialheavens.com/viewpage.php?id{{=}}445 Strategy Guide for Necropolis from Jolly Joker on Celestial Heavens]


===Pros===
'''Pros:'''
*A variety of good heroes to choose from.
*A variety of good heroes to choose from.
*A variety of strategies available.
*A variety of strategies available.
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*Both Necropolis hero types begin with a spell book.
*Both Necropolis hero types begin with a spell book.


===Cons===
'''Cons:'''
* Necropolis produces the least amount of units per week. (Not counting Necromancy).
* Necropolis produces the least amount of units per week. (Not counting Necromancy).
* [[Walking Dead]] and [[Zombie]]s slow armies down.
* [[Walking Dead]] and [[Zombie]]s slow armies down.
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* This town is often considered too strong and thus is ''banned'' in many multiplayer games/tournaments. In {{hota}} all percentages for [[Necromancy]] got halved in an attempt to balance this and also [[Galthran]] got replaced by [[Ranloo]].
* This town is often considered too strong and thus is ''banned'' in many multiplayer games/tournaments. In {{hota}} all percentages for [[Necromancy]] got halved in an attempt to balance this and also [[Galthran]] got replaced by [[Ranloo]].


=== Some thoughts ===
'''Some thoughts'''
If you can upgrade your Estate early, you should do so. The Vampire Lords are one of the best 4th-level creatures in the game. Since they draw life from their enemy, and resurrect themselves, they can be used to single-handedly take out large numbers of low-level creatures. Combine with "counterstrike" to get even better effect.  
If you can upgrade your Estate early, you should do so. The Vampire Lords are one of the best 4th-level creatures in the game. Since they draw life from their enemy, and resurrect themselves, they can be used to single-handedly take out large numbers of low-level creatures. Combine with "counterstrike" to get even better effect.  



Revision as of 04:57, 3 December 2023


Fully built Necropolis as seen on
the adventure map in
Horn of the Abyss Horn of the Abyss
Towns
Castle Castle
Rampart Rampart
Tower Tower
Inferno Inferno
Necropolis Necropolis
Dungeon Dungeon
Stronghold Stronghold
Fortress Fortress
Conflux Conflux Armageddon's Blade
Cove Cove Horn of the Abyss
Factory Factory Horn of the Abyss

Necropolis is an evil alignment town with necromancer and death knight hero classes. Necropolis represents Deyja.

"Necropolis towns are overrun and ruled by undead creatures. They are the natural bases for the Necromancer and Death Knight hero types. Necropolis armies have many units with abilities to weaken their opponents. This quickly gives them an edge over equal or even more powerful enemy armies." RoE manual

Necropolis' native terrain is dirt.

Necropolis building tree

Fully upgraded Necropolis
Building Category Cost
Common
 Wood
45
   Ore
40
       Gold
37000
Mage Guild
 Wood
25
 Mercury
28
 Ore
25
 Sulfur
28
 Crystal
28
 Gem
28
 Gold
6000
Dwellings
 Wood
60
 Mercury
32 Armageddon's Blade
31 Horn of the Abyss
 Ore
70 Armageddon's Blade
65 Horn of the Abyss
 Sulfur
22 Armageddon's Blade
15 Horn of the Abyss
 Crystal
17
 Gem
17
 Gold
48400
Unique
 Wood
20
           Gold
6000
Total Building Cost:
 Wood
150
 Mercury
60 Armageddon's Blade
59 Horn of the Abyss
 Ore
135 Armageddon's Blade
130 Horn of the Abyss
 Sulfur
50 Armageddon's Blade
43 Horn of the Abyss
 Crystal
45
 Gem
45
 Gold
97400
Troop Cost / Week: 26920 Gold, 2 Mercury

Common Buildings and Mage Guild

Halls Fortifications Miscellaneous Mage Guilds Banned spells
Village Hall Village Hall
(existing)
Fort Fort
Wood
20
Mercury
Ore
20
Sulfur
Crystal
Gem
Gold
5000
Tavern Tavern
 Wood
5
           Gold
500
Mage Guild level 1 Mage Guild level 1
 Wood
5
   Ore
5
       Gold
2000
 Bless   Cure
Town Hall
Wood
Mercury
Ore
Sulfur
Crystal
Gem
Gold
2500
Citadel Citadel
Wood
Mercury
Ore
5
Sulfur
Crystal
Gem
Gold
2500
Marketplace Marketplace
 Wood
5
           Gold
500
Mage Guild level 2 Mage Guild level 2
 Wood
5
 Mercury
4
 Ore
5
 Sulfur
4
 Crystal
4
 Gem
4
 Gold
1000
City Hall City Hall
Wood
Mercury
Ore
Sulfur
Crystal
Gem
Gold
5000
Castle Castle
Wood
10
Mercury
Ore
10
Sulfur
Crystal
Gem
Gold
5000
Resource Silo Resource Silo (1 Wood, 1 Ore)
     Ore
5
       Gold
5000
Mage Guild level 3 Mage Guild level 3
 Wood
5
 Mercury
6
 Ore
5
 Sulfur
6
 Crystal
6
 Gem
6
 Gold
1000
Destroy UndeadHypnotize
Capitol Capitol
Wood
Mercury
Ore
Sulfur
Crystal
Gem
Gold
10000
Blacksmith
Blacksmith
Wood
5
Mercury
Ore
Sulfur
Crystal
Gem
Gold
1000
Mage Guild level 4 Mage Guild level 4
 Wood
5
 Mercury
8
 Ore
5
 Sulfur
8
 Crystal
8
 Gem
8
 Gold
1000
Prayer
Mage Guild level 5 Mage Guild level 5
 Wood
5
 Mercury
10
 Ore
5
 Sulfur
10
 Crystal
10
 Gem
10
 Gold
1000
Summon Fire Elemental Magic Mirror Summon Water Elemental
Total Common Buildings:
 Wood
45
   Ore
40
       Gold
37000 
Total Mage Guild:
 Wood
25
 Mercury
28
 Ore
25
 Sulfur
28
 Crystal
28
 Gem
28
 Gold
6000

Creature Dwellings

Structure Base Cost Upgrade Cost Creature Max
Grw
Upg Cr
Cost
Cost/
Week
 Cursed Temple 
 Wood
5
   Ore
5
       Gold
400
 Wood
5
   Ore
5
       Gold
1000
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
30 70 Gold 2100 Gold
 Graveyard 
     Ore
5
       Gold
1000
 Wood
5
   Ore
5
       Gold
1000
Walking Dead Walking Dead
Zombie Zombie
16 125 Gold 2000 Gold
 Tomb of Souls 
 Wood
5
   Ore
5
       Gold
1500
   Mercury
Horn of the Abyss
         Gold
1500
Wight Wight
Wraith Wraith
14 230 Gold 3220 Gold
 Estate 
 Wood
5
   Ore
5
       Gold
2000
 Wood
10
       Crystal
10
 Gem
10
 Gold
2000
Vampire Vampire
Vampire Lord Vampire Lord
8 500 Gold 4000 Gold
 Mausoleum 
     Ore
Horn of the Abyss
 Sulfur
Horn of the Abyss
     Gold
2000
     Ore
5
 Sulfur
Horn of the Abyss
     Gold
2000
Lich Lich
Power Lich Power Lich
6 600 Gold 3600 Gold
 Hall of Darkness 
 Wood
10
   Ore
10
       Gold
6000
 Wood
5
 Mercury
2
 Ore
5
 Sulfur
2
 Crystal
2
 Gem
2
 Gold
3000
Black Knight Black Knight
Dread Knight Dread Knight
4 1500 Gold 6000 Gold
 Dragon Vault 
 Wood
5
 Mercury
5
 Ore
5
 Sulfur
5
 Crystal
5
 Gem
5
 Gold
10000
 Wood
5
 Mercury
20
 Ore
5
       Gold
15000
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
2 3000 Gold
1 Mercury
6000 Gold
2 Mercury
  


[[File: Creature portrait small.gif link=]] [[|]]
[[File: Creature portrait small.gif
link=]] [[|]]
Total Dwelling Cost:
 Wood
60
 Mercury
31 Horn of the Abyss
 Ore
65 Horn of the Abyss
 Sulfur
15 Horn of the Abyss
 Crystal
17
 Gem
17
 Gold
48400
Weekly Troop Cost: 26920 Gold
2 Mercury

Unique Buildings

Structure Effect Cost
Necromancy Amplifier Increases the Necromancy skill of all your heroes by 10%.
             Gold
1000
Cover of Darkness At the beginning of the player's turn, creates an unexplored area of 20 radius
around the town for opposing players.
             Gold
1000
Skeleton Transformer Allows converting of creatures to Skeleton Skeletons and Bone Dragon Bone Dragons
             Gold
1000
Unearthed Graves Horde Building. Growth +6/week for Skeleton Skeleton / Skeleton Warrior Skeleton Warrior
             Gold
1000
Shipyard Allows building boats if the town has access to water.
 Wood
20
           Gold
2000
Soul Prison Grail Structure. +5000 Gold/day, +50% creature growth
Increases the Necromancy skill of all your heroes by 20%.
n/a
Total Cost:
 Wood
20
           Gold
6000

Heroes

[Switch to Shadow of Death]

Necropolis heroes (Horn of the Abyss)
Name Class Expansion Source Specialty Skill 1 Skill 2 Spell
Charna Charna   Death Knight Death Knight  {{{{{exp}}} map icon}}  Wights Basic Necromancy  Basic Necromancy  Basic Tactics  Basic Tactics   Magic Arrow 
Clavius Clavius   Death Knight Death Knight  {{{{{exp}}} map icon}}  Gold Basic Necromancy  Basic Necromancy  Basic Offense  Basic Offense   Magic Arrow 
Galthran Galthran   Death Knight Death Knight  {{{{{exp}}} map icon}}  Skeletons Basic Necromancy  Basic Necromancy  Basic Armorer  Basic Armorer   Shield 
Isra Isra   Death Knight Death Knight  {{{{{exp}}} map icon}}  Necromancy Advanced Necromancy  Advanced Necromancy     Magic Arrow 
Moandor Moandor   Death Knight Death Knight  {{{{{exp}}} map icon}}  Liches Basic Necromancy  Basic Necromancy  Basic Learning  Basic Learning   Slow 
Straker Straker   Death Knight Death Knight  {{{{{exp}}} map icon}}  Walking Dead Basic Necromancy  Basic Necromancy  Basic Interference  Basic Interference   Haste 
Tamika Tamika   Death Knight Death Knight  {{{{{exp}}} map icon}}  Black Knights Basic Necromancy  Basic Necromancy  Basic Offense  Basic Offense   Magic Arrow 
Vokial Vokial   Death Knight Death Knight  {{{{{exp}}} map icon}}  Vampires Basic Necromancy  Basic Necromancy  Basic Artillery  Basic Artillery   Stone Skin 
Haart Lich Haart Lich Armageddon's Blade   Death Knight Death Knight  {{{{{exp}}} map icon}}  Black Knights Advanced Necromancy  Advanced Necromancy     Slow 
Aislinn Aislinn   Necromancer Necromancer  {{{{{exp}}} map icon}}  Meteor Shower Basic Necromancy  Basic Necromancy  Basic Wisdom  Basic Wisdom   Meteor Shower 
Nagash Nagash   Necromancer Necromancer  {{{{{exp}}} map icon}}  Gold Basic Necromancy  Basic Necromancy  Basic Intelligence  Basic Intelligence   Protection from Air 
Nimbus Nimbus   Necromancer Necromancer  {{{{{exp}}} map icon}}  Eagle Eye Basic Necromancy  Basic Necromancy  Basic Eagle Eye  Basic Eagle Eye   Shield 
Sandro Sandro   Necromancer Necromancer  {{{{{exp}}} map icon}}  Sorcery Basic Necromancy  Basic Necromancy  Basic Sorcery  Basic Sorcery   Slow 
Septienna Septienna   Necromancer Necromancer  {{{{{exp}}} map icon}}  Death Ripple Basic Necromancy  Basic Necromancy  Basic Scholar  Basic Scholar   Death Ripple 
Thant Thant   Necromancer Necromancer  {{{{{exp}}} map icon}}  Animate Dead Basic Necromancy  Basic Necromancy   Basic Mysticism  Basic Mysticism   Animate Dead 
Vidomina Vidomina   Necromancer Necromancer  {{{{{exp}}} map icon}}  Necromancy Advanced Necromancy  Advanced Necromancy     Curse 
Xsi Xsi   Necromancer Necromancer  {{{{{exp}}} map icon}}  Stone Skin Basic Necromancy  Basic Necromancy  Basic Learning  Basic Learning   Stone Skin 
Ranloo Ranloo Horn of the Abyss   Death Knight Death Knight  {{{{{exp}}} map icon}}  Ballista Basic Necromancy  Basic Necromancy  Basic Artillery  Basic Artillery   Haste 

Banned secondary skills:

Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.

Leadership Leadership, First Aid First Aid and Estates Estates are not available for death knights.

Leadership Leadership, First Aid First Aid and Interference Interference Horn of the Abyss are not available for necromancers.

Creatures

+ colspan = 14 style="background-color:#Template:Blue 0; font-size: 120%; color:white; height:28px;" | Necropolis creatures
 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














Skeleton Skeleton   1 5 4 1 3 6 4 12 60 60 Gold   Undead 
Skeleton Warrior Skeleton Warrior   1+ 6 6 1 3 6 5 12 85 70 Gold   Undead 
Walking Dead Walking Dead   2 5 5 2 3 15 3 8 98 100 Gold   Undead 
Zombie Zombie   2+ 5 5 2 3 20 4 8 128 125 Gold   Undead, Disease 
Wight Wight   3 7 7 3 5 18 5 7 252 200 Gold   Undead, Flying, Regeneration 
Wraith Wraith   3+ 7 7 3 5 18 7 7 315 230 Gold   Undead, Flying, Regeneration, Mana drain 
Vampire Vampire   4 10 9 5 8 30 6 4 555 360 Gold   Undead, Flying, No enemy retaliation 
Vampire Lord Vampire Lord   4+ 10 10 5 8 40 9 4 783 500 Gold   Undead, Flying, No enemy retaliation, Life drain 
Lich Lich   5 13 10 11 13 30 6 3 848 550 Gold   Ranged (12 shots), Undead, Death cloud 
Power Lich Power Lich   5+ 13 10 11 15 40 7 3 1079 600 Gold   Ranged (24 shots), Undead, Death cloud 
Black Knight Black Knight   6 16 16 15 30 120 7 2 2087 1200 Gold   Undead, Curse 
Dread Knight Dread Knight   6+ 18 18 15 30 120 9 2 2382 1500 Gold   Undead, Curse, Death blow 
Bone Dragon Bone Dragon   7 17 15 25 50 150 9 1 3388 1800 Gold   Dragon, Undead, Flying, Morale -1 
Ghost Dragon Ghost Dragon   7+ 19 17 25 50 200 14 1 4696 3000 Gold 1 Mercury  Dragon, Undead, Flying, Morale -1, Aging 

Town names

Unless specified by the mapmaker, towns will generate with a random name. Necropolis towns will use one of these following names:

Agony Blackquarter Blight Cessacioun
Coldreign Coldsoul Death's Gate Dark Cloud
Dark Eternal Ghostwind Grave Raven Haunt's Wind
Sanctum Shadow Keep Terminus Worm Warren

If there are more Necropolis towns on the map than possible names, they will use names taken from other towns.

User Commentary

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See also

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