List of hero specialties: Difference between revisions
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(content switch on Luna's specialty) |
m (Legate moved page List of hero specialties (HotA) to List of hero specialties) |
Revision as of 20:20, 24 October 2024
See also:
- Hero Specialty - For a more in-depth breakdown of the various specialties.
- List of hero specialties
- Hero class
- List of heroes
Mistakes in Navigation and First Aid skill descriptions are fixed. You can see the list of the in-game descriptions here.
Hold shift to sort by multiple columns.
Specialty | Specialty class |
Hero | Effect | |
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Air Shield ![]() |
Spell | ![]() ![]() ![]() ![]() |
Casts Air Shield with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Animate Dead | Spell | ![]() ![]() ![]() |
Casts Animate Dead with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Archers | Creature | ![]() ![]() ![]() |
Increases Speed of any Archers or Marksmen by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Archery | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Archery skill. |
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Armadillos ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Armadillos or Bellwether Armadillos by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Armorer | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Armorer skill. |
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Automatons ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases damage dealt by explosion of Automatons and Sentinel Automatons by 5% for every level (rounded up). |
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Automatons ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Automatons or Sentinel Automatons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Ballista | War machine | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). |
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Basilisks | Creature | ![]() ![]() ![]() |
Increases Speed of any Basilisks or Greater Basilisks by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Behemoths | Creature | ![]() ![]() ![]() |
Behemoths or Ancient Behemoths receive +5 Attack, +5 Defense, and +10 Damage. |
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Beholders | Creature | ![]() ![]() ![]() |
Increases Speed of any Beholders or Evil Eyes by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Black Knights | Creature | ![]() ![]() ![]() |
Black Knights or Dread Knights receive +5 Attack, +5 Defense, and +10 Damage. |
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Black Knights | Creature | ![]() ![]() ![]() |
Increases Speed of any Black Knights or Dread Knights by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Bless | Spell | ![]() ![]() ![]() |
Increases damage of units with Bless effect by 3% for every n hero levels, where n is the level of unit creature. |
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Bloodlust | Spell | ![]() ![]() ![]() ![]() ![]() ![]() |
Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Cannon ![]() |
War machine | ![]() ![]() ![]() ![]() |
Increases the Attack and Defense skills of any Cannon by 5% for every 6 levels (rounded up). |
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Cavaliers | Creature | ![]() ![]() ![]() |
Increases Speed of any Cavaliers or Champions by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Chain Lightning | Spell | ![]() ![]() ![]() |
Casts Chain Lightning with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Clone ![]() |
Spell | ![]() ![]() ![]() ![]() |
Each battle the first cast of Clone spell summons 2 clones of target unit. |
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Crew Mates ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Crew Mates or Seamen by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Crystal | Resource | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Increases kingdom's Crystal production by 1 per day. |
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Cure | Spell | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Casts Cure with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Cyclopes | Creature | ![]() ![]() ![]() |
Increases Speed of any Cyclopes or Cyclops Kings by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Death Ripple | Spell | ![]() ![]() ![]() |
Casts Death Ripple with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Demons | Creature | ![]() ![]() ![]() |
Increases Speed of any Demons or Horned Demons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Dendroids | Creature | ![]() ![]() ![]() |
Increases Speed of any Dendroid Guards or Dendroid Soldiers by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Devils | Creature | ![]() ![]() ![]() |
Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed. |
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Diplomacy ![]() |
Secondary Skill | ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Diplomacy skill percentage when surrendering. |
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Disrupting Ray | Spell | ![]() ![]() ![]() |
The effect of Disrupting Ray is increased by 2. |
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Dragons | Creature | ![]() ![]() ![]() ![]() ![]() ![]() |
All dragons receive +5 Attack, and +5 Defense. |
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Dwarves | Creature | ![]() ![]() ![]() |
Increases Speed of any Dwarves or Battle Dwarves by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Eagle Eye | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Eagle Eye skill. |
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Earth Elementals | Creature | ![]() ![]() ![]() ![]() ![]() ![]() |
Earth and Magma Elementals receive +2 Attack, +1 Defense, and +5 Damage. |
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Efreet | Creature | ![]() ![]() ![]() |
Increases Speed of any Efreet or Efreet Sultans by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Elves | Creature | ![]() ![]() ![]() |
Increases Speed of any Wood Elves or Grand Elves by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Enchanters | Upgrade | ![]() ![]() ![]() |
Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters . |
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Estates | Secondary Skill | ![]() ![]() ![]() |
Receives a 5% per level bonus to Estates skill. |
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Fire Magic | Secondary Skill | ![]() ![]() ![]() |
Starts with expert Fire Magic. |
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Fire Elementals | Creature | ![]() ![]() ![]() ![]() ![]() ![]() |
Fire and Energy Elementals receive +1 Attack, +2 Defense, and +2 Damage. |
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Fire Wall | Spell | ![]() ![]() ![]() |
Damage from Fire Walls is increased by 25% ![]() ![]() |
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Fireball | Spell | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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First Aid | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to First Aid skill. |
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Forgetfulness ![]() |
Spell | ![]() ![]() ![]() ![]() |
Casts Forgetfulness with double duration. |
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Fortune | Spell | ![]() ![]() ![]() ![]() ![]() ![]() |
Casted by hero, Fortune spell always increases unit`s Luck by 3. |
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Frenzy ![]() |
Spell | ![]() ![]() ![]() ![]() |
Casts Frenzy with Attack bonus increased by 3% for ever n hero levels, where n is the level of the targeted creature. |
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Frost Ring | Spell | ![]() ![]() ![]() |
Casts Frost Ring with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Gargoyles | Creature | ![]() ![]() ![]() |
Increases Speed of any Stone Gargoyles or Obsidian Gargoyles by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Gems | Resource | ![]() ![]() ![]() |
Increases kingdom's Gems production by 1 per day. |
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Genies | Creature | ![]() ![]() ![]() ![]() ![]() ![]() |
Increases Speed of any Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Gnolls | Creature | ![]() ![]() ![]() |
Increases Speed of any Gnolls or Gnoll Marauders by 1 and their Attack and Defense skills by 5% for every 1 levels (rounded up). |
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Goblins | Creature | ![]() ![]() ![]() |
Increases Speed of any Goblins or Hobgoblins by 1 and their Attack and Defense skills by 5% for every 1 levels (rounded up). |
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Gogs | Creature | ![]() ![]() ![]() |
Increases Speed of any Gogs or Magogs by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Gold | Resource | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Increases kingdom's income by 350 gold per day. |
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Golems | Creature | ![]() ![]() ![]() |
Increases Speed of any Stone Golems or Iron Golems by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Gorgons | Creature | ![]() ![]() ![]() |
Increases Speed of any Gorgons or Mighty Gorgons by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Griffins | Creature | ![]() ![]() ![]() |
Increases Speed of any Griffins or Royal Griffins by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Gunslingers ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Gunslingers or Bounty Hunters by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Halflings ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Halflings or Halfling Grenadiers by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Harpies | Creature | ![]() ![]() ![]() |
Increases Speed of any Harpies or Harpy Hags by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Haste | Spell | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Casts Haste with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Hell Hounds | Creature | ![]() ![]() ![]() |
Increases Speed of any Hell Hounds or Cerberi by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Hypnotize | Spell | ![]() ![]() ![]() |
Casts Hypnotize with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Ice Bolt | Spell | ![]() ![]() ![]() |
Casts Ice Bolt with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Imps | Creature | ![]() ![]() ![]() |
Increases Speed of any Imps or Familiars by 1 and their Attack and Defense skills by 5% for every 1 levels (rounded up). |
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Inferno | Spell | ![]() ![]() ![]() |
Casts Inferno with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Intelligence | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Intelligence skill. |
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Interference ![]() |
Secondary Skill | ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Interference skill. |
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Land Mine ![]() |
Spell | ![]() ![]() ![]() ![]() |
Casts Land Mine with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Learning ![]() |
Secondary Skill | ![]() ![]() ![]() ![]() |
Learning skill percentage is doubled. |
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Liches | Creature | ![]() ![]() ![]() |
Increases Speed of any Liches or Power Liches by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Lightning Bolt ![]() |
Spell | ![]() ![]() ![]() ![]() |
Casts Lightning Bolt with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Lizardmen | Creature | ![]() ![]() ![]() |
Increases Speed of any Lizardmen or Lizard Warriors by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Logistics | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Logistics skill. |
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Magi | Creature | ![]() ![]() ![]() |
Increases Speed of any Magi or Arch Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Magic Arrow | Spell | ![]() ![]() ![]() |
When cast, Magic Arrow damage is increased 50%. |
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Manticores | Creature | ![]() ![]() ![]() |
Increases Speed of any Manticores or Scorpicores by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Mechanics ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Mechanics or Engineers by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Mercury | Resource | ![]() ![]() ![]() |
Increases kingdom's Mercury production by 1 per day. |
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Meteor Shower | Spell | ![]() ![]() ![]() ![]() ![]() ![]() |
Casts Meteor Shower with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Minotaurs | Creature | ![]() ![]() ![]() |
Increases Speed of any Minotaurs or Minotaur Kings by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Monks | Creature | ![]() ![]() ![]() |
Increases Speed of any Monks or Zealots by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Mysticism | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Mysticism skill. |
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Nagas | Creature | ![]() ![]() ![]() |
Increases Speed of any Nagas or Naga Queens by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Navigation | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to the basic sea movement. |
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Necromancy | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Necromancy skill. |
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Nix ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Nix or Nix Warriors by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Nymphs ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Nymphs or Oceanids by 1 and their Attack and Defense skills by 5% for every 1 levels (rounded up). |
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Offense | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Offense skill. |
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Ogres | Creature | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Orcs | Creature | ![]() ![]() ![]() |
Increases Speed of any Orcs or Orc Chieftains by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Pegasi | Creature | ![]() ![]() ![]() |
Increases Speed of any Pegasi or Silver Pegasi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Pirates ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Pirates , Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Pit Fiends | Creature | ![]() ![]() ![]() |
Increases Speed of any Pit Fiends or Pit Lords by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Prayer | Spell | ![]() ![]() ![]() |
Casts Prayer with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Precision | Spell | ![]() ![]() ![]() |
Casts Precision with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Psychic Elementals | Creature | ![]() ![]() ![]() ![]() ![]() ![]() |
Psychic and Magic Elementals receive +3 Attack, and +3 Defense. |
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Resistance | Secondary Skill | ![]() ![]() ![]() |
Receives a 5% per level bonus to Resistance skill. |
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Resurrection | Spell | ![]() ![]() ![]() ![]() ![]() ![]() |
Casts Resurrection with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Rocs | Creature | ![]() ![]() ![]() |
Increases Speed of any Rocs or Thunderbirds by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Sandworms ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Sandworms or Olgoi-Khorkhois by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Scouting ![]() |
Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Increases the scouting range by 1 every 6 levels. |
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Sea Dogs ![]() |
Upgrade | ![]() ![]() ![]() ![]() |
Can upgrade Pirates and Corsairs to Sea Dogs . |
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Sea Witches ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Sea Witches or Sorceresses by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Serpent Flies | Creature | ![]() ![]() ![]() |
Increases Speed of any Serpent Flies or Dragon Flies by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Sharpshooters | Upgrade | ![]() ![]() ![]() |
Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters . |
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Skeletons | Creature | ![]() ![]() ![]() |
Increases Speed of any Skeletons or Skeleton Warriors by 1 and their Attack and Defense skills by 5% for every 1 levels (rounded up). |
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Slayer | Spell | ![]() ![]() ![]() |
Casts Slayer with effect increased by 4 for 1 level creatures, by 3 for 2 level creatures, by 2 for 3 level creatures, and by 1 for 4 level creatures. |
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Sorcery | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Sorcery skill. |
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Speed | Speed | ![]() ![]() ![]() |
All creatures receive +2 speed. |
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Stone Skin | Spell | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Stormbirds ![]() |
Creature | ![]() ![]() ![]() ![]() |
Increases Speed of any Stormbirds or Ayssids by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Sulfur | Resource | ![]() ![]() ![]() |
Increases kingdom's Sulfur production by 1 per day. |
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Swordsmen | Creature | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Troglodytes | Creature | ![]() ![]() ![]() |
Increases Speed of any Troglodytes or Infernal Troglodytes by 1 and their Attack and Defense skills by 5% for every 1 levels (rounded up). |
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Unicorns | Creature | ![]() ![]() ![]() |
Increases Speed of any Unicorns or War Unicorns by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Vampires | Creature | ![]() ![]() ![]() |
Increases Speed of any Vampires or Vampire Lords by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Walking Dead | Creature | ![]() ![]() ![]() |
Increases Speed of any Walking Dead or Zombies by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Water Elementals | Creature | ![]() ![]() ![]() ![]() ![]() ![]() |
Water and Ice Elementals receive +2 Attack. |
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Weakness | Spell | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Wights | Creature | ![]() ![]() ![]() |
Increases Speed of any Wights or Wraiths by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Wolf Riders | Creature | ![]() ![]() ![]() |
Increases Speed of any Wolf Riders or Wolf Raiders by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Wyverns | Creature | ![]() ![]() ![]() |
Increases Speed of any Wyverns or Wyvern Monarchs by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |