List of hero specialties (HotA)
See also:
Mistakes in Navigation and First Aid skill descriptions are fixed. You can see the list of the in-game descriptions here.
Hold shift to sort by multiple columns.
Specialty | Specialty class |
Hero | Hero class |
Effect | ||
---|---|---|---|---|---|---|
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Air Shield | Spell | ![]() |
Dargem | ![]() |
Casts Air Shield with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Animate Dead | Spell | ![]() |
Thant | ![]() |
Casts Animate Dead with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Armadillos | Creatures | ![]() |
Celestine | ![]() |
Increases Speed of any Armadillos or Bellwether Armadillos by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Archers | Creatures | ![]() |
Valeska | ![]() |
Increases Speed of any Archers or Marksmen by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Archery | Secondary skill | ![]() |
Murdoch | ![]() |
Receives a 5% per level bonus to Archery skill percentage. |
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Archery | Secondary skill | ![]() |
Orrin | ![]() |
Receives a 5% per level bonus to Archery skill percentage. |
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Armorer | Secondary skill | ![]() |
Dury | ![]() |
Receives a 5% per level bonus to Armorer skill percentage. |
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Armorer | Secondary skill | ![]() |
Mephala | ![]() |
Receives a 5% per level bonus to Armorer skill percentage. |
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Armorer | Secondary skill | ![]() |
Neela | ![]() |
Receives a 5% per level bonus to Armorer skill percentage. |
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Armorer | Secondary skill | ![]() |
Tazar | ![]() |
Receives a 5% per level bonus to Armorer skill percentage. |
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Automatons | Creatures | ![]() |
Frederick | ![]() |
Increases damage dealt by explosion of Automatons and Sentinel Automatons by 5% for every level (rounded up). |
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Automatons | Creatures | ![]() |
Todd | ![]() |
Increases Speed of any Automatons or Sentinel Automatons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Ballista | War machine | ![]() |
Arlach | ![]() |
Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). |
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Ballista | War machine | ![]() |
Christian | ![]() |
Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). |
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Ballista | War machine | ![]() |
Gerwulf | ![]() |
Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). |
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Ballista | War machine | ![]() |
Gurnisson | ![]() |
Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). |
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Ballista | War machine | ![]() |
Morton | ![]() |
Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). |
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Ballista | War machine | ![]() |
Ranloo | ![]() |
Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). |
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Ballista | War machine | ![]() |
Torosar | ![]() |
Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). |
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Ballista | War machine | ![]() |
Pyre | ![]() |
Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). |
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Basilisks | Creatures | ![]() |
Bron | ![]() |
Increases Speed of any Basilisks or Greater Basilisks by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Behemoths | Creatures | ![]() |
Kilgor | ![]() |
Behemoths or Ancient Behemoths receive +5 Attack, +5 Defense, and +10 Damage. |
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Beholders | Creatures | ![]() |
Ajit | ![]() |
Increases Speed of any Beholders or Evil Eyes by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Black Knights | Creatures | ![]() |
Haart Lich | ![]() |
Black Knights or Dread Knights receive +5 Attack, +5 Defense, and +10 Damage. |
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Black Knights | Creatures | ![]() |
Tamika | ![]() |
Increases Speed of any Black Knights or Dread Knights by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Bless | Spell | ![]() |
Adela | ![]() |
Increases damage of units with Bless effect by 3% for every n hero levels, where n is the level of unit creature. |
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Bloodlust | Spell | ![]() |
Ash | ![]() |
Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Bloodlust | Spell | ![]() |
Inteus | ![]() |
Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Cannon | War machine | ![]() |
Jeremy | ![]() |
Increases the Attack and Defense skills of any Cannon by 5% for every 6 levels. |
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Cavaliers | Creatures | ![]() |
Tyris | ![]() |
Increases Speed of any Cavaliers or Champions by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Chain Lightning | Spell | ![]() |
Solmyr | ![]() |
Casts Chain Lightning with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Clone | Spell | ![]() |
Eovacius | ![]() |
Each battle the first cast of Clone spell summons 2 clones of target unit. |
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Crew Mates | Creatures | ![]() |
Derek | ![]() |
Increases the Speed of any Crew Mates or Seamen by 1 and their Attack and Defense skills by 5% for every 2 levels. |
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Crystal | Resource | ![]() |
Andal | ![]() |
Increases kingdom's crystal production by 1 per day. |
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Crystal | Resource | ![]() |
Sephinroth | ![]() |
Increases kingdom's crystal production by 1 per day. |
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Cure | Spell | ![]() |
Astra | ![]() |
Casts Cure with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Cure | Spell | ![]() |
Uland | ![]() |
Casts Cure with increased effect, based on hero level compared to the level of the target unit. |
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Cyclopes | Creatures | ![]() |
Yog | ![]() |
Increases Speed of any Cyclopes or Cyclops Kings by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Death Ripple | Spell | ![]() |
Septienna | ![]() |
Casts Death Ripple with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Demons | Creatures | ![]() |
Marius | ![]() |
Increases Speed of any Demons or Horned Demons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Dendroids | Creatures | ![]() |
Ryland | ![]() |
Increases Speed of any Dendroid Guards or Dendroid Soldiers by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Devils | Creatures | ![]() |
Xeron | ![]() |
Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed. |
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Diplomacy | Secondary skill | ![]() |
Melchior | ![]() |
Receives a 5% per level bonus to Diplomacy skill percentage when surrendering. |
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Disrupting Ray | Spell | ![]() |
Aenain | ![]() |
The effect of Disrupting Ray is increased by 2. |
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Dragons | Creatures | ![]() |
Mutare | ![]() |
All dragons receive +5 Attack, and +5 Defense. |
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Dragons | Creatures | ![]() |
Mutare Drake | ![]() |
All dragons receive +5 Attack, and +5 Defense. |
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Dwarves | Creatures | ![]() |
Ufretin | ![]() |
Increases Speed of any Dwarves or Battle Dwarves by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Eagle Eye | Secondary skill | ![]() |
Geon | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
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Eagle Eye | Secondary skill | ![]() |
Malcom | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
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Eagle Eye | Secondary skill | ![]() |
Nimbus | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
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Eagle Eye | Secondary skill | ![]() |
Oris | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
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Eagle Eye | Secondary skill | ![]() |
Sanya | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
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Eagle Eye | Secondary skill | ![]() |
Serena | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
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Eagle Eye | Secondary skill | ![]() |
Tiva | ![]() |
Receives a 5% per level bonus to Eagle Eye skill percentage. |
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Earth Elementals | Creatures | ![]() |
Erdamon | ![]() |
Earth and Magma Elementals receive +2 Attack, +1 Defense, and +5 Damage. |
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Earth Elementals | Creatures | ![]() |
Thunar | ![]() |
Earth and Magma Elementals receive +2 Attack, +1 Defense, and +5 Damage. |
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Efreet | Creatures | ![]() |
Rashka | ![]() |
Increases Speed of any Efreet or Efreet Sultans by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Elves | Creatures | ![]() |
Ivor | ![]() |
Increases Speed of any Wood Elves or Grand Elves by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Enchanters | Upgrade | ![]() |
Dracon | ![]() |
Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters. |
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Estates | Secondary skill | ![]() |
Lord Haart | ![]() |
Receives a 5% per level bonus to Estates skill. |
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Fire Magic | Secondary skill | ![]() |
Adrienne | ![]() |
Starts with expert Fire Magic. |
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Fire Elementals | Creatures | ![]() |
Fiur | ![]() |
Fire and Energy Elementals receive +1 Attack, +2 Defense, and +2 Damage. |
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Fire Elementals | Creatures | ![]() |
Ignissa | ![]() |
Fire and Energy Elementals receive +1 Attack, +2 Defense, and +2 Damage. |
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Fire Wall | Spell | ![]() |
Luna | ![]() |
Damage from Fire Walls is increased by 25%. |
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Fireball | Spell | ![]() |
Manfred | ![]() |
Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Fireball | Spell | ![]() |
Xarfax | ![]() |
Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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First Aid | Secondary skill | ![]() |
Floribert | ![]() |
Receives a 5% per level bonus to First Aid skill. |
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First Aid | Secondary skill | ![]() |
Gem | ![]() |
Receives a 5% per level bonus to First Aid skill. |
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First Aid | Secondary skill | ![]() |
Rion | ![]() |
Receives a 5% per level bonus to First Aid skill. |
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First Aid | Secondary skill | ![]() |
Verdish | ![]() |
Receives a 5% per level bonus to First Aid skill. |
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Forgetfulness | Spell | ![]() |
Zilare | ![]() |
Casts Forgetfulness with double duration. |
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Fortune | Spell | ![]() |
Daremyth | ![]() |
Casted by hero, Fortune spell always increases unit`s Luck by 3. |
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Fortune | Spell | ![]() |
Melodia | ![]() |
Casted by hero, Fortune spell always increases unit`s Luck by 3. |
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Frenzy | Spell | ![]() |
Wrathmont | ![]() |
Casts Frenzy with Attack bonus increased by 3% for ever n hero levels, where n is the level of the targeted creature. |
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Frost Ring | Spell | ![]() |
Adelaide | ![]() |
Casts Frost Ring with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Gargoyles | Creatures | ![]() |
Piquedram | ![]() |
Increases Speed of any Stone or Obsidian Gargoyles by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Gems | Resource | ![]() |
Saurug | ![]() |
Increases kingdom's gem production by 1 per day. |
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Genies | Creatures | ![]() |
Iona | ![]() |
Increases Speed of any Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Genies | Creatures | ![]() |
Thane | ![]() |
Increases Speed of any Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Gnolls | Creatures | ![]() |
Drakon | ![]() |
Increases Speed of any Gnolls or Gnoll Marauders by 1 and their Attack and Defense skills by 5% for every level (rounded up). |
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Goblins | Creatures | ![]() |
Gretchin | ![]() |
Increases Speed of any Goblins or Hobgoblins by 1 and their Attack and Defense skills by 5% for each level (rounded up). |
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Gogs | Creatures | ![]() |
Calh | ![]() |
Increases Speed of any Gogs or Magogs by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Gold | Resource | ![]() |
Aine | ![]() |
Increases kingdom's income by 350 gold per day. |
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Gold | Resource | ![]() |
Bertram | ![]() |
Increases kingdom's income by 350 gold per day. |
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Gold | Resource | ![]() |
Caitlin | ![]() |
Increases kingdom's income by 350 gold per day. |
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Gold | Resource | ![]() |
Clavius | ![]() |
Increases kingdom's income by 350 gold per day. |
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Gold | Resource | ![]() |
Damacon | ![]() |
Increases kingdom's income by 350 gold per day. |
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Gold | Resource | ![]() |
Gelare | ![]() |
Increases kingdom's income by 350 gold per day. |
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Gold | Resource | ![]() |
Grindan | ![]() |
Increases kingdom's income by 350 gold per day. |
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Gold | Resource | ![]() |
Jenova | ![]() |
Increases kingdom's income by 350 gold per day. |
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Gold | Resource | ![]() |
Leena | ![]() |
Increases kingdom's income by 350 gold per day. |
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Gold | Resource | ![]() |
Nagash | ![]() |
Increases kingdom's income by 350 gold per day. |
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Gold | Resource | ![]() |
Octavia | ![]() |
Increases kingdom's income by 350 gold per day. |
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Golems | Creatures | ![]() |
Josephine | ![]() |
Increases Speed of any Stone or Iron Golems by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Gorgons | Creatures | ![]() |
Alkin | ![]() |
Increases Speed of any Gorgons or Mighty Gorgons by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Griffins | Creatures | ![]() |
Edric | ![]() |
Increases Speed of any Griffins or Royal Griffins by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Gunslingers | Creatures | ![]() |
Tancred | ![]() |
Increases Speed of any Gunslingers or Bounty Hunters by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Halflings | Creatures | ![]() |
Henrietta | ![]() |
Increases Speed of any Halflings or Halfling Grenadiers by 1 and their Attack and Defense skills by 5% for every level (rounded up). |
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Harpies | Creatures | ![]() |
Lorelei | ![]() |
Increases Speed of any Harpies or Harpy Hags by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Haste | Spell | ![]() |
Brissa | ![]() |
Casts Haste with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Haste | Spell | ![]() |
Cyra | ![]() |
Casts Haste with increased effect, based on the level of the target unit. |
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Haste | Spell | ![]() |
Terek | ![]() |
Casts Haste with increased effect, based on the level of the target unit. |
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Hell Hounds | Creatures | ![]() |
Fiona | ![]() |
Increases Speed of any Hell Hounds or Cerberi by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Hypnotize | Spell | ![]() |
Astral | ![]() |
Casts Hypnotize with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Ice Bolt | Spell | ![]() |
Alagar | ![]() |
Casts Ice Bolt with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Imps | Creatures | ![]() |
Ignatius | ![]() |
Increases Speed of any Imps or Familiars by 1 and their Attack and Defense skills by 5% for every level (rounded up). |
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Inferno | Spell | ![]() |
Xyron | ![]() |
Casts Inferno with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Intelligence | Secondary skill | ![]() |
Andra | ![]() |
Receives a 5% per level bonus to Intelligence skill percentage. |
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Intelligence | Secondary skill | ![]() |
Ayden | ![]() |
Receives a 5% per level bonus to Intelligence skill percentage. |
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Intelligence | Secondary skill | ![]() |
Elleshar | ![]() |
Receives a 5% per level bonus to Intelligence skill percentage. |
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Interference | Secondary skill | ![]() |
Giselle | ![]() |
Receives a 5% per level bonus to Interference skill percentage. |
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Land Mine | Spell | ![]() |
Victoria | ![]() |
Casts Land Mine with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Learning | Secondary skill | ![]() |
Kinkeria | ![]() |
Learning skill percentage is doubled. |
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Liches | Creatures | ![]() |
Moandor | ![]() |
Increases Speed of any Liches or Power Liches by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Lightning Bolt | Spell | ![]() |
Ziph | ![]() |
Casts Lightning Bolt with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Lizardmen | Creatures | ![]() |
Wystan | ![]() |
Increases Speed of any Lizardmen or Lizard Warriors by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Logistics | Secondary skill | ![]() |
Dessa | ![]() |
Receives a 5% per level bonus to Logistics skill percentage. |
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Logistics | Secondary skill | ![]() |
Gunnar | ![]() |
Receives a 5% per level bonus to Logistics skill percentage. |
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Logistics | Secondary skill | ![]() |
Kyrre | ![]() |
Receives a 5% per level bonus to Logistics skill percentage. |
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Magi | Creatures | ![]() |
Theodorus | ![]() |
Increases Speed of any Magi or Arch Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Magic Arrow | Spell | ![]() |
Ciele | ![]() |
When cast, Magic Arrow damage is increased 50%. |
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Manticores | Creatures | ![]() |
Synca | ![]() |
Increases Speed of any Manticores or Scorpicores by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Mechanics | Creatures | ![]() |
Sam | ![]() |
Increases Speed of any Mechanics or Engineers by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Mercury | Resource | ![]() |
Rissa | ![]() |
Increases kingdom's mercury production by 1 per day. |
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Meteor Shower | Spell | ![]() |
Aislinn | ![]() |
Casts Meteor Shower with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Meteor Shower | Spell | ![]() |
Deemer | ![]() |
Casts Meteor Shower with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Minotaurs | Creatures | ![]() |
Dace | ![]() |
Increases Speed of any Minotaurs or Minotaur Kings by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Monks | Creatures | ![]() |
Ingham | ![]() |
Increases Speed of any Monks or Zealots by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Mysticism | Secondary skill | ![]() |
Axsis | ![]() |
Receives a 5% per level bonus to Mysticism skill. |
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Mysticism | Secondary skill | ![]() |
Halon | ![]() |
Receives a 5% per level bonus to Mysticism skill. |
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Mysticism | Secondary skill | ![]() |
Jaegar | ![]() |
Receives a 5% per level bonus to Mysticism skill. |
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Mysticism | Secondary skill | ![]() |
Rosic | ![]() |
Receives a 5% per level bonus to Mysticism skill. |
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Nagas | Creatures | ![]() |
Fafner | ![]() |
Increases Speed of any Nagas or Naga Queens by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Navigation | Secondary skill | ![]() |
Elmore | ![]() |
Receives a 5% per level bonus to the basic sea movement. |
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Navigation | Secondary skill | ![]() |
Sylvia | ![]() |
Receives a 5% per level bonus to the basic sea movement. |
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Navigation | Secondary skill | ![]() |
Voy | ![]() |
Receives a 5% per level bonus to the basic sea movement. |
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Necromancy | Secondary skill | ![]() |
Isra | ![]() |
Receives a 5% per level bonus to Necromancy skill percentage. |
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Necromancy | Secondary skill | ![]() |
Vidomina | ![]() |
Receives a 5% per level bonus to Necromancy skill percentage. |
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Nix | Creatures | ![]() |
Tark | ![]() |
Increases the Speed of any Nix or Nix Warriors by 1 and their Attack and Defense skills by 5% for every 6 levels. |
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Nymphs | Creatures | ![]() |
Cassiopeia | ![]() |
Increases the Speed of any Nymphs or Oceanids by 1 and their Attack and Defense skills by 5% for every level. |
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Offense | Secondary Skill | ![]() |
Corkes | ![]() |
Receives a 5% per level bonus to Offense skill percentage. |
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Offense | Secondary skill | ![]() |
Crag Hack | ![]() |
Receives a 5% per level bonus to Offense skill percentage. |
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Offense | Secondary skill | ![]() |
Gundula | ![]() |
Receives a 5% per level bonus to Offense skill percentage. |
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Offense | Secondary skill | ![]() |
Tavin | ![]() |
Receives a 5% per level bonus to Offense skill percentage. |
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Ogres | Creatures | ![]() |
Boragus | ![]() |
Increases Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Ogres | Creatures | ![]() |
Krellion | ![]() |
Increases Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Ogres | Creatures | ![]() |
Vey | ![]() |
Increases Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Orcs | Creatures | ![]() |
Jabarkas | ![]() |
Increases Speed of any Orcs or Orc Chieftains by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Pegasi | Creatures | ![]() |
Aeris | ![]() |
Increases Speed of any Pegasi or Silver Pegasi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Pirates | Creatures | ![]() |
Anabel | ![]() |
Increases the Speed of any Pirates, Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels. |
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Pit Fiends | Creatures | ![]() |
Nymus | ![]() |
Increases Speed of any Pit Fiends or Pit Lords by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Prayer | Spell | ![]() |
Loynis | ![]() |
Casts Prayer with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Precision | Spell | ![]() |
Zubin | ![]() |
Casts Precision with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Psychic Elementals | Creatures | ![]() |
Monere | ![]() |
Psychic and Magic Elementals receive +3 Attack, and +3 Defense. |
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Psychic Elementals | Creatures | ![]() |
Pasis | ![]() |
Psychic and Magic Elementals receive +3 Attack, and +3 Defense. |
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Resistance | Secondary skill | ![]() |
Thorgrim | ![]() |
Receives a 5% per level bonus to Resistance skill percentage. |
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Resurrection | Spell | ![]() |
Alamar | ![]() |
Casts Resurrection with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Resurrection | Spell | ![]() |
Jeddite | ![]() |
Casts Resurrection with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Rocs | Creatures | ![]() |
Shiva | ![]() |
Increases Speed of any Rocs or Thunderbirds by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Sandworms | Creatures | ![]() |
Agar | ![]() |
Increases Speed of any Sandworms or Olgoi-Khorkhois by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). |
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Scouting | Secondary skill | ![]() |
Beatrice | ![]() |
Increases the scouting range by 1 every 6 levels. |
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Scouting | Secondary skill | ![]() |
Miriam | ![]() |
Increases the scouting range by 1 every 6 levels. |
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Scouting | Secondary skill | ![]() |
Wynona | ![]() |
Increases the scouting range by 1 every 6 levels. |
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Sea Dogs | Upgrade | ![]() |
Bidley | ![]() |
Can upgrade Pirates and Corsairs to Sea Dogs. |
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Sea Witches | Creatures | ![]() |
Casmetra | ![]() |
Increases the Speed of any Sea Witches or Sorceresses by 1 and their Attack and Defense skills by 5% for every 5 levels. |
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Serpent Flies | Creatures | ![]() |
Korbac | ![]() |
Increases the Attack and Defense skills of any Serpent or Dragon Flies for each level attained after 3rd level. |
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Sharpshooters | Upgrade | ![]() |
Gelu | ![]() |
Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters. |
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Skeletons | Creatures | ![]() |
Galthran | ![]() |
Increases Speed of any Skeletons or Skeleton Warriors by 1 and their Attack and Defense skills by 5% for every level (rounded up). |
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Slayer | Spell | ![]() |
Coronius | ![]() |
Casts Slayer with effect increased by 4 for 1 level creatures, by 3 for 2 level creatures, by 2 for 3 level creatures, and by 1 for 4 level creatures. |
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Sorcery | Secondary skill | ![]() |
Gird | ![]() |
Receives a 5% per level bonus to Sorcery skill percentage. |
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Sorcery | Secondary skill | ![]() |
Malekith | ![]() |
Receives a 5% per level bonus to Sorcery skill percentage. |
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Sorcery | Secondary skill | ![]() |
Sandro | ![]() |
Receives a 5% per level bonus to Sorcery skill percentage. |
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Sorcery | Secondary skill | ![]() |
Spint | ![]() |
Receives a 5% per level bonus to Sorcery skill percentage. |
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Sorcery | Secondary skill | ![]() |
Styg | ![]() |
Receives a 5% per level bonus to Sorcery skill percentage. |
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Sorcery | Secondary skill | ![]() |
Zydar | ![]() |
Receives a 5% per level bonus to Sorcery skill percentage. |
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Speed | Speed | ![]() |
Sir Mullich | ![]() |
All creatures receive +2 speed. |
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Stone Skin | Spell | ![]() |
Darkstorn | ![]() |
Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Stone Skin | Spell | ![]() |
Labetha | ![]() |
Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Stone Skin | Spell | ![]() |
Merist | ![]() |
Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Stone Skin | Spell | ![]() |
Xsi | ![]() |
Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Stormbirds | Creatures | ![]() |
Illor | ![]() |
Increases the Speed of any Stormbirds or Ayssids by 1 and their Attack and Defense skills by 5% for every 4 levels. |
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Sulfur | Resource | ![]() |
Calid | ![]() |
Increases kingdom's sulfur production by 1 per day. |
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Swordsmen | Creatures | ![]() |
Catherine | ![]() |
Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Swordsmen | Creatures | ![]() |
Roland | ![]() |
Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Swordsmen | Creatures | ![]() |
Sorsha | ![]() |
Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Troglodytes | Creatures | ![]() |
Shakti | ![]() |
Increases Speed of any Troglodytes or Infernal Troglodytes by 1 and their Attack and Defense skills by 5% for every level (rounded up). |
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Unicorns | Creatures | ![]() |
Clancy | ![]() |
Increases Speed of any Unicorns or War Unicorns by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Vampires | Creatures | ![]() |
Vokial | ![]() |
Increases Speed of any Vampires or Vampire Lords by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Walking Dead | Creatures | ![]() |
Straker | ![]() |
Increases Speed of any Walking Dead or Zombies by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Water Elementals | Creatures | ![]() |
Kalt | ![]() |
Water and Ice Elementals receive +2 Attack. |
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Water Elementals | Creatures | ![]() |
Lacus | ![]() |
Water and Ice Elementals receive +2 Attack. |
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Weakness | Spell | ![]() |
Cuthbert | ![]() |
Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Weakness | Spell | ![]() |
Eanswythe | ![]() |
Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Weakness | Spell | ![]() |
Mirlanda | ![]() |
Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Weakness | Spell | ![]() |
Olema | ![]() |
Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Wights | Creatures | ![]() |
Charna | ![]() |
Increases Speed of any Wights or Wraiths by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Wolf Riders | Creatures | ![]() |
Tyraxor | ![]() |
Increases Speed of any Wolf Riders or Wolf Raiders by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Wyverns | Creatures | ![]() |
Broghild | ![]() |
Increases Speed of any Wyverns or Wyvern Monarchs by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |