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Latest revision as of 20:54, 7 December 2023

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Mummy


Nomad


Name

Cost

Damage

Shots

Attack

Defense

Health

Movement

Speed


Mummy

300 Gold

3-5

None

7

7

30

Ground

Slow (5 hexes/turn)


Nomad

200 Gold

2-6

None

9

8

30

Ground

Extra Swift (7 hexes/turn)


Description


Mummies roam the earth seeking

vengeance upon those who have

disturbed their eternal slumber.

Those suffering the attack of the

mummy often find themselves

'cursed' and unable to effectively

mount a strong attack.


Native to the desert sands,

Nomads are fast riders able to

traverse sand with the ease

most travel over grass.


Troll


Energy Elemental


Name

Cost

Damage

Shots

Attack

Defense

Health

Movement

Speed


Troll

500 Gold

10-15

None

14

7

40

Ground

Extra Swift (7 hexes/turn)


Energy Elemental

400 Gold

4-6

None

12

8

35

Flying

Very Swift (8 hexes/turn)


Description


Unlike their Enrothian cousins,

Antagarich trolls prefer a more

personal hand-to-hand attack.

Like their Enrothian cousins,

Antagarich trolls do regenerate

damage taken in battle.


As the more powerful versions of

the Fire Elementals they are

immune to all Fire School spells,

but take double damage from Ice

Ray and Frost Ring. The Energy

Elemental gains the ability to fly

and can cast the spell Protection

from Fire.