Restoration of Erathia Manual Page 73: Difference between revisions
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Level II | |||
Blind | |||
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Combat | Combat | ||
10 | |||
1 Round/Power | 1 Round/Power | ||
Target, enemy troop is frozen until attacked, dispelled or effect wears off. | |||
Deactivating attack is retaliated at 50% of base attack rating. | |||
Same as Basic Effect, except that deactivating attack is retaliated at 25% | |||
of base attack rating. | |||
Same as Basic Effect, except that deactivating attack is not retaliated. | |||
Fire Wall | |||
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Combat | |||
8 | |||
2 Rounds | |||
A two hex-wide wall of fire is produced at target hex. A troop passing | |||
through these hexes takes ((Power x 10) + 10) damage. | |||
Basic Effect | Same as Basic Effect, except that wall of fire is three hexes wide and | ||
damage is ((Power x 10) + 20). | |||
Same as Advanced Effect, except that damage is ((Power x 10) + 50). | |||
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Expert Effect | Expert Effect | ||
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Displays number of monsters in a wandering monster troop and whether or | Displays number of monsters in a wandering monster troop and whether or | ||
not the troop will offer to join the casting | not the troop will offer to join the casting hero's army. Range is equal to | ||
Power or three, whichever is greater. | Power or three, whichever is greater. | ||
Same as Basic Effect, except an enemy | Same as Basic Effect, except an enemy hero's primary skill stats, and the | ||
composition and quantity of that | composition and quantity of that hero's army can be viewed. Range is | ||
(Power x 2) or three, whichever is greater. | (Power x 2) or three, whichever is greater. | ||
Same as Advanced Effect, except an enemy | Same as Advanced Effect, except an enemy town's statistics and | ||
garrison composition and quantity may be viewed. Range is (Power x 3) | garrison composition and quantity may be viewed. Range is (Power x 3) |
Latest revision as of 20:48, 7 December 2023
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Level II
Blind
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Combat
10
1 Round/Power
Target, enemy troop is frozen until attacked, dispelled or effect wears off.
Deactivating attack is retaliated at 50% of base attack rating.
Same as Basic Effect, except that deactivating attack is retaliated at 25%
of base attack rating.
Same as Basic Effect, except that deactivating attack is not retaliated.
Fire Wall
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Combat
8
2 Rounds
A two hex-wide wall of fire is produced at target hex. A troop passing
through these hexes takes ((Power x 10) + 10) damage.
Same as Basic Effect, except that wall of fire is three hexes wide and
damage is ((Power x 10) + 20).
Same as Advanced Effect, except that damage is ((Power x 10) + 50).
Visions
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Adventure
4
1 Day
Displays number of monsters in a wandering monster troop and whether or
not the troop will offer to join the casting hero's army. Range is equal to
Power or three, whichever is greater.
Same as Basic Effect, except an enemy hero's primary skill stats, and the
composition and quantity of that hero's army can be viewed. Range is
(Power x 2) or three, whichever is greater.
Same as Advanced Effect, except an enemy town's statistics and
garrison composition and quantity may be viewed. Range is (Power x 3)
or three, whichever is greater.
Level III
Fireball
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Combat
15
Instant
Troops in target hex and its surrounding hexes take ((Power x 10) + 15)
damage.
Same as Basic Effect, except that damage is ((Power x 10) + 30).
Same as Basic Effect, except that damage is ((Power x 10) + 60).