Restoration of Erathia Manual Page 87: Difference between revisions

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Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Swordsman
300 Gold
10
12
35
6-9
None
Ground
Slow (5 hexes/turn)
Crusader
400 Gold
12
12
35
7-10
None
Ground
Swift (6 hexes/turn)
Structure
Cost
Requirements
Creatures/Week
Barracks
2000 Gold + 5 Ore
Guardhouse, Blacksmith
4 Swordsmen
Upgraded Barracks
2000 Gold +5 Ore +5 Crystal
Barracks
4 Crusaders
Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Monk
400 Gold
12
7
30
10-12
12
Ground
Slow (5 hexes/turn)
Zealot
450 Gold
12
10
30
10-12
24
Ground
Extra Swift (7 hexes/turn)
Structure
Cost
Monastery
3000 Gold+5 Wood+5 Ore+2
Crystal+2 Gem+2 Mercury+2 Sulfur
Requirements Mage Guild Level I, Barracks
Creatures/Week 3 Monks
Upgraded Monastery
1000 Gold+2 Wood+2 Ore+2
Crystal+2 Gem+2 Mercury+2 Sulfur
Monastery
3 Zealots
Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Cavalier
1000 Gold
15
15
100
15-25
None
Ground
Extra Swift (7 hexes/turn)
Champion
1200 Gold
16
16
100
20-25
None
Ground
Ultra Swift (9 hexes/turn)
Structure
Cost
Requirements
Creatures/Week
Training Grounds
5000 Gold + 20 Wood
Stables
2 Cavaliers
Upgraded Training Grounds
3000 Gold + 10 Wood
Training Grounds
2 Champions




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Portal of Glory
Portal of Glory


20000 Gold+10 Crystal
20000 Gold + 10 Crystal


+10 Gem+10 Mercury
+ 10 Gem + 10 Mercury


+10 Sulfur
+ 10 Sulfur


Requirements Monastery
Requirements Monastery
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Upgraded Portal of Glory
Upgraded Portal of Glory


20000 Gold+10 Crystal
20000 Gold + 10 Crystal


+10 Gem+10 Mercury
+ 10 Gem + 10 Mercury


+10 Sulfur
+ 10 Sulfur


Portal of Glory
Portal of Glory

Latest revision as of 20:49, 7 December 2023

Previous page Next page Manuals
Restoration of Erathia Tutorial manual: 1 2 3 4 5 6 7 8 9 10 11 12 Restoration of Erathia RoE manual: 1 Table of contents 3 4 5 6 7
8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131
132 133 134 135 136 137 138 139 140 141 142 143 144 Armageddon's Blade AB manual: Table of contents 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 Shadow of Death SoD manual: 1 2 Table of contents 4 5
6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36


Angels & Archangels

With their great offensive and defensive

power and flying ability, angels and

archangels are among the mightiest

creatures in the game. Both do 150%

damage when attacking devils.

Additionally, the archangel is able to

resurrect dead allied troops once per

combat.


Name

Cost

Attack

Defense

Health

Damage

Shots

Movement

Speed

Structure

Cost


Structure Requirements


Angel

3000 Gold

20

20

200

50

None

Flying

Extra Quick (12 hexes/turn)


Portal of Glory

20000 Gold + 10 Crystal

+ 10 Gem + 10 Mercury

+ 10 Sulfur

Requirements Monastery

Creatures/Week 1 Angel


Archangel

5000 Gold

30

30

250

50

None

Flying

Very Fast (18 hexes/turn)

Upgraded Portal of Glory

20000 Gold + 10 Crystal

+ 10 Gem + 10 Mercury

+ 10 Sulfur

Portal of Glory

1 Archangel