Restoration of Erathia Manual Page 103: Difference between revisions

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[[File:RoE1_103.png|768px]]
[[File:RoE1_103.png|768px]]
Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Vampire
360 Gold
10
9
30
5-8
None
Flying
Swift (6 hexes/turn)
Vampire Lords
500 Gold
10
10
40
5-8
None
Flying
Ultra Swift (9 hexes/turn)
Structure
Cost
Estate
2000 Gold + 5 Wood + 5 Ore
Requirements Graveyard
Creatures/Week 4 Vampires
Upgraded Estate
2000 Gold +5 Wood +10
Crystal + 10 Gem
Estate, Necromancy Amp.
4 Vampire Lords
Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Lich
550 Gold
13
10
30
11-13
12
Ground
Swift (6 hexes/turn)
Power Lich
600 Gold
13
10
40
11-15
24
Ground
Extra Swift (7 hexes/turn)
Structure
Cost
Requirements
Creatures/Week
Mausoleum
2000 Gold + 10 Ore + 10 Sulfur
Mage Guild Level I, Graveyard
3 Lichs
Upgraded Mausoleum
2000 Gold + 5 Ore + 5 Sulfur
Mausoleum
3 Power Liches
Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Black Knight
1200 Gold
16
16
120
15-30
None
Ground
Extra Swift (7 hexes/turn)
Dread Knight
1500 Gold
18
18
120
15-30
None
Ground
Ultra Swift (9 hexes/turn)
Structure
Cost
Hall of Darkness
6000 Gold +10 Wood +10 Ore
Upgraded Hall of Darkness
3000 Gold +5 Wood +5 Ore
+2 Crystal +2 Gem +2 Mercury
+2 Sulfur
Hall of Darkness
2 Dread Knights
Requirements Estate, Mausoleum
Creatures/Week 2 Black Knights




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Dragon Vault
Dragon Vault


10000 Gold +5 Wood +5 Ore +5
10000 Gold + 5 Wood + 5 Ore + 5


Crystal +5 Gem +5 Mercury +5 Sulfur
Crystal + 5 Gem + 5 Mercury + 5 Sulfur


Requirements Hall of Darkness
Requirements Hall of Darkness
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15000 Gold + 5 Wood + 5 Ore
15000 Gold + 5 Wood + 5 Ore


+20 Mercury
+ 20 Mercury


Dragon Vault
Dragon Vault

Latest revision as of 20:50, 7 December 2023

Previous page Next page Manuals
Restoration of Erathia Tutorial manual: 1 2 3 4 5 6 7 8 9 10 11 12 Restoration of Erathia RoE manual: 1 Table of contents 3 4 5 6 7
8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131
132 133 134 135 136 137 138 139 140 141 142 143 144 Armageddon's Blade AB manual: Table of contents 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 Shadow of Death SoD manual: 1 2 Table of contents 4 5
6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36


Bone and Ghost Dragons

Bone and ghost dragons are raised from

dragon corpses. Both of these

creatures have a ferocious biting attack

and lower the morale of enemy units by

one when they appear on the battlefield.

Ghost Dragon attacks have a 20%

chance of aging their targets. Aged

troops have the hit points of all their

members halved.


Structure Requirements


Name

Cost

Attack

Defense

Health

Damage

Shots

Movement

Speed

Structure

Cost


Bone Dragon

1800 Gold

17

15

150

25-50

None

Flying

Ultra Swift (9 hexes/turn)


Dragon Vault

10000 Gold + 5 Wood + 5 Ore + 5

Crystal + 5 Gem + 5 Mercury + 5 Sulfur

Requirements Hall of Darkness

Creatures/Week 1 Bone Dragon


Ghost Dragon

3000 Gold + 1 Mercury

19

17

200

25-50

None

Flying

Ultra Quick (14 hexes/turn)

Upgraded Dragon Vault

15000 Gold + 5 Wood + 5 Ore

+ 20 Mercury

Dragon Vault

1 Ghost Dragon