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Revision as of 15:23, 22 December 2022

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Rise of the Necromancer

NOTE: You must complete all four campaigns listed above before you

can play Rise of the Necromancer.

Having successfully garnished all of the pieces for the Cloak of the Undead King and

the Armor of the Damned, Sandro is now traveling to Deyja. His old master, Ethric,

has other plans for the power-hungry necromancer. Ethric has sent word to Sandro's

enemies of his location and that he possesses the powerful artifacts. Sandro must

fight his way through these opponents before continuing to Deyja and making

allies there.

Heroes: Necromancer

Sandro


Race


Male Lich


Secondary

Skills


Basic Necromancy,

Basic Sorcery


Attack

1

Powe

2

Defense

0

Knowledge

2

Unique Ability Sandro receives a 5% per level bonus to his Sorcery skill.


Finneas


Race


Male Lich


Secondary

Skills


Basic Necromancy,

Basic Mysticism


Attack

1

Power

2

Defense

2

Knowledge

2

Unique Ability Animate Dead.


Unholy Alliance

NOTE: You must complete Rise of the Necromancer before you can play

Unholy Alliance.

Four heroes must discover the truth behind some recent occurrences. They soon

learn the wizard's apprentice, Sandro, was really a necromancer with plans for

world domination. Uncovering Sandro's true ambitions, the heroes must join

forces to stop him, but they must first find the pieces of the Angelic Alliance in

order to face the powerful necromancer in his lair.Template:Keywords