Restoration of Erathia Manual Page 88
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Mage Guild
Mana Vortex
Chapel of Stilled Voices
Castle
Harpy Loft
Dragon Cave
Labyrinth
Portal of Summoning
Hall
Manticore Lair
Warren
Artifact Merchants
Pillar of Eyes
Tavern
Academy of
Battle Scholars
Blacksmith
Marketplace
Dungeon Towns
Dungeons towns are built by Warlock and Overlord hero types to act as bases from which to wage
campaigns of conquest for wealth and power. Similarly minded creatures are attracted as allies. Other
Dungeon creatures are in thrall to their masters. Dungeon armies are possessed of a variety of long range
attacks, have effective damage dealing troops, and have the ability to greatly disrupt the strategies of their enemies.
Dungeon Specific Buildings
Structure
Cost
Requirements
Benefits
Academy of
Battle Scholars
1000 Gold + 5 Wood
+ 5 Ore
Village Hall
Visiting heroes gain 1000 experience points
from the academy. This effect is applied only
once per hero for each Academy of Battle
Scholars visited
Artifact Merchants
10,000 Gold
Marketplace
You may visit the Artifact Merchants building to
trade resources for artifacts.
Blacksmith
1000 Gold + 5 Wood
Village Hall
The Ballista war machine (see War Machines
and Siege Features, pg. 126) may be
purchased from the Dungeon blacksmith.
Mana Vortex
1000 Gold
Mage Guild Level I Presence of a mana vortex doubles the spell
points available for visiting heroes.
Portal of Summoning
2500 Gold + 5 Ore
Village Hall
On Day 1 of each week, a random creature
type from a creature dwelling flagged on the
Adventure Map, becomes available for
recruitment at the Portal of Summoning.
Resource Silo
5000 Gold + 5 Ore
Marketplace
This marketplace upgrade provides 1 Sulfur per