Restoration of Erathia Manual Page 23: Difference between revisions

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Castle Heroes
Heroes and the
 
Knight: Knights are brave and noble warriors dedicated to good and righteousness. While they can learn
 
magic skills, they are by far more dedicated to the pursuit of martial knowledge.
 
Cleric: Clerics are members of the fighting forces of their holy orders. They pursue a range of knowledge,
 
both martial and mystical.
 
 
Dungeon Heroes
 
Overlord: Overlords build dungeon lairs to protect their gains acquired through conquest. Ruling


through intimidation, they tend to be warriors who know the value of magic. They often wear armor
Hero Screen


designed to enhance the ferocity of their appearance.
Actions in the Heroes III game are performed by heroes. Heroes explore the land, sea, and underground.


Warlock: Warlocks learn magic for the power it gives them to achieve dark and selfish goals. More than
They gather treasures, resources, and other artifacts. They secure towns and Adventure Map structures,


any other hero, they focus on the pursuit of magical knowledge over other values. Warlocks often flaunt
adding them to your territory. Heroes travel with troops recruited at towns and other locations. With these


their power, using magic to alter their features.
armies they can engage in battles against your enemies or lead the defense of your towns. As heroes


explore and battle, they gain experience points. When they have enough experience points, they go up a


Fortress Heroes
level. At each level, heroes gain new skills and increase their abilities at skills they already possess.


Beastmaster: Through physical force and intimidation, Beastmasters build their realms by subjugating
In most scenarios, you start with at least one hero under your command. You can gather more heroes to


those dwelling nearby,. As a consequence, they are little interested in the pursuit of mystical knowledge.
your cause by recruiting them in your town taverns. Heroes may be stationed in your town garrisons or


Beastmasters often costume themselves in the likeness of vicious swamp creatures.
may roam the lands of Erathia. Garrisoned heroes lead troops stationed in a town's garrison if the town


Witch: Witches are adept at the use of magic powered by rare ingredients gathered from swamplands.
is attacked by an enemy hero. You can have one garrisoned hero per town and up to eight roaming heroes


Learning this knowledge takes a focus that allows for little advancement of military knowledge.
at any one time.




Inferno Heroes
Hero Types


Demoniac: Demoniacs are people (often ex-Heretics) who have been completely possessed by one or
There are sixteen different types of heroes — two for each


more demons. Though they have a natural predisposition to gaining magical power, Demoniacs also
of the eight town types. One type specializes in the use


acquire balancing military skills as well.
of magic, the other is more battle-oriented. Heroes of all


Heretic: Heretics aim to harness demonic forces to their bidding. While they tend to train themselves
types may be recruited in any town.


with warrior skills, they must also know enough magic to control their infernal allies. Heretics can often


be recognized by the number of protective wards and markings they wear to ward off demonic attacks.
[[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 023]]

Latest revision as of 20:45, 7 December 2023

Previous page Next page Manuals
Restoration of Erathia Tutorial manual: 1 2 3 4 5 6 7 8 9 10 11 12 Restoration of Erathia RoE manual: 1 Table of contents 3 4 5 6 7
8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131
132 133 134 135 136 137 138 139 140 141 142 143 144 Armageddon's Blade AB manual: Table of contents 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 Shadow of Death SoD manual: 1 2 Table of contents 4 5
6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36


Heroes and the

Hero Screen

Actions in the Heroes III game are performed by heroes. Heroes explore the land, sea, and underground.

They gather treasures, resources, and other artifacts. They secure towns and Adventure Map structures,

adding them to your territory. Heroes travel with troops recruited at towns and other locations. With these

armies they can engage in battles against your enemies or lead the defense of your towns. As heroes

explore and battle, they gain experience points. When they have enough experience points, they go up a

level. At each level, heroes gain new skills and increase their abilities at skills they already possess.

In most scenarios, you start with at least one hero under your command. You can gather more heroes to

your cause by recruiting them in your town taverns. Heroes may be stationed in your town garrisons or

may roam the lands of Erathia. Garrisoned heroes lead troops stationed in a town's garrison if the town

is attacked by an enemy hero. You can have one garrisoned hero per town and up to eight roaming heroes

at any one time.


Hero Types

There are sixteen different types of heroes — two for each

of the eight town types. One type specializes in the use

of magic, the other is more battle-oriented. Heroes of all

types may be recruited in any town.