Restoration of Erathia Manual Page 74: Difference between revisions

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[[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 074]]{{keywords}}
[[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 074]]

Latest revision as of 20:48, 7 December 2023

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Restoration of Erathia Tutorial manual: 1 2 3 4 5 6 7 8 9 10 11 12 Restoration of Erathia RoE manual: 1 Table of contents 3 4 5 6 7
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132 133 134 135 136 137 138 139 140 141 142 143 144 Armageddon's Blade AB manual: Table of contents 2 3 4 5 6 7 8 9 10
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Land Mine


Type

Cost

Duration

Basic Effect


Advanced Effect

Expert Effect


Combat

18

Until Touched

Landmines are placed in four random hexes on the battlefield. A troop

stepping on a mine takes ((Power x 10) + 25) damage. Enemy creatures

battling on their native terrain (see Combat, pg. 47) can see the mines and

can cross them safely. To all others they are invisible.

Same as Basic Effect, except that six mines are placed, and damage is

((Power x 10) + 50).

Same as Basic Effect, except that eight mines are placed, and damage is

((Power x 10) + 100).


Misfortune


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

12

1 Round/Power

Luck of target, enemy troop is reduced by one.

Luck of target, enemy troop is reduced by two.

Luck of all enemy troops is reduced by two.


Level IV

Armageddon


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

24

Instant

All troops take ((Power x 50) + 30) points of damage.

All troops take ((Power x 50) + 60) points of damage.

All troops take ((Power x 50) + 120) points of damage.


Berserk


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

20

1 Attack

Target attacks nearest troop. All creatures in a 1 hex radius affected.

Target attacks nearest troop. All creatures in a 7 hex radius affected.

Target attacks nearest troop. All creatures in a 19 hex radius affected.


Fire Shield


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

16

1 Round/Power

20% of hand-to-hand damage inflicted on target, allied troop is

counter-inflicted on attackers of the troop.

Same as Basic Effect except that 25% of damage is counter-inflicted.

Same as Basic Effect, except that 30% of damage is counter-inflicted.