Spoils of War: Difference between revisions
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Revision as of 18:11, 19 February 2024
Fortress / Stronghold campaign.
Backstory
In times of strife, your mercenary ways will earn you great rewards. With Erathia collapsing under the weight of the Nighon onslaught in the east, the opportunity for some land grabbing has presented itself in the west. Erathia's lands are ours for the taking.
Maps
Name | Bonus options | Sides | Difficulty | Max Lvl | Carry Over | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Borderlands | Allies: Enemies: |
12 | 8 strongest heroes | |||||||||||||||
To win, you must flag all mines. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign. | ||||||||||||||||||
Gold Rush | Allies: Enemies: |
12 | 8 strongest heroes | |||||||||||||||
To win, you must accumulate 200,000 gold. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign. | ||||||||||||||||||
Greed | Allies: Enemies: |
∞ | (none) | |||||||||||||||
To win, you must capture all towns and castles and defeat all enemy heroes. Regardless of which side you choose, the other will forever consider you a traitor. |
User commentary
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