Seeking Armageddon

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Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
The greatest hero in all Eeofol is Xeron the Terrible. He has been attempting to fulfill King Lucifer's vision for some time now, but every time he has gotten close to one of the objects needed to build Armageddon's Blade, a hero from the Elemental Conflux has arrived to take it. Now he has them cornered in Avlee and they are ripe for the picking. Seeking Armageddon Armageddon's Blade
2 Total Players / 1 Human Player
1
2
Size 2 (72×72) - M Underground disabled
Xeron must gather the Sword of Hellfire, Breastplate of Brimstone, and Shield of the Damned. If he dies, Eeofol's hopes die with him. He will be able to advance to 12th Level, all of his experience, skills, and spells shall transfer with him to the next scenario.
Victory condition:
Acquire Artifact:
   Sword of HellfireBreastplate of BrimstoneShield of the Damned
Loss condition:
Lose Hero: XeronXeron
Allies: Red Enemies: Tan
Choose a bonus:
 Start with Speculum  Start with Equestrian's Gloves  Start with Necklace of Swiftness 
Difficulty 3: Hard - The player and the computer start with the same resources, and the computer plays to the best of its ability.
Carried to next scenario:
XeronXeron
Max level:
12

Prologue[edit | hide | hide all]

XeronXeron Xeron: My quest is sacred, given to me by the king himself. I have searched the continent for the relics he desires. When I have come close, a mysterious hero has spirited my prize away. I have pursued these heroes for months. Now, I have them cornered. They will either surrender the relics, their lives... or both.

Scenario[edit | hide]

Timed events[edit | hide]

Day Title Message
Day 1 Opening "You, my faithful Xeron, have been given the glorious task of locating the artifacts needed to construct Armageddon's Blade. Your past failures aside, you are the one best suited to this task. My visions have told me such," the visage of Lucifer speaks in gentle but powerful tones.

"The three Elemental heroes who bested you in the past have been located and seem contained for the moment. Though they have taunted you by gathering that which you seek prior to your arrival, you must concentrate on your quest. Do not let petty things like pride get in your way. Xenofex was a fool and allowed himself to be arrogant and prideful. It was these things that lead to his demise at the hands of those heroes from Erathia."

"You have been given the Shackles of War as a method of ensuring that these heroes will not get away. Corner them, locate the artifacts you need, and punish them for their transgression. How dare they stand in our way."

"You were chosen for your loyalty and tenacity. Do not fail me. I will be watching your progress." With that, the image fades and you are left to your own devices and planning. This time, you vow by all that is dark and unholy, failure is no longer acceptable. To fail is to die; to succeed, your only purpose in life.

Day 2 A Visit from Sleen With a "bamf" sound and a cloud of brimstone teleports in Xex, the messenger you sent to locate a knowledgeable sage. Xex has in his clutches a smallish human with dark features and a bushy mustache. The man dusts himself off as if he could simply brush away the noxious smell of the demonic teleportation.

"Are you that which I seek human?"

Sleen looks a bit nervous, but bows deeply and replied "I am he, Judge Sleen, Master Sage and Arcane Historian."

"Tell me all you know of the three Conflux heroes who have eluded me so these many weeks. I shall know that which you know or I shall rip your heart from your breast and have myself a little snack."

Gulping deeply, Sleen replies "They are Fiur of the Fire Domain, Ciele of the Eternal Ocean, and Erdamon, he of the Plane of Earth. Fiur guards the Shield of the Damned; Ciele the Sword of Hellfire; and Erdamon the Breastplate of Brimstone. When combined correctly, the three can be formed into a weapon of immense power, dubbed most aptly Armageddon's Blade."

"Excellent, human. You may live yet another hour. And tell me, where might I find these heroes?" You then begin drumming your fingertips against one another in a contemplative fashion.

"Fiur can be found to the Southwest. I know not the location of the other two your unholiness," Sleen oozes. "But I would be most pleased and honored if you would allow me to discover the whereabouts of this elusive pair."

"Very well, Sage, but if you do not bring me that which I seek in one week I shall send Xex to retrieve your still beating heart for my supper. Now GO!"

With that Xex grabs the frightened sage and "bamfs" away. You smile an evil smile and call to your captains. Fiur is again within your grasp with nowhere to go this time.
Day 5 Treasure!!! One of your spies reports a large cache of gold and resources lies to the north.
Day 9 Sleen Returns The flap to your tent is flung aside and a human figure thrown to the floor at his feet. You twist your face into a toothy grin and gaze down upon the pathetic excuse for a man that lay there, broken and battered.

"Good morning Sleen, what brings you to my door on this fine dreary day?"

Sleen simply rolls over onto his back and tries to focus his eyes, which are glazing over due to injuries caused by your rather overanxious guards.

"I bring news to you, Your Eminence, of the two Conflux heroes you seek. Ciele the Waverider is to be found near the town of Phaedral and is heavily fortified. Erdamon the Earth Channeler is located southeast of that town, and not too far away either," the slippery human reports, his eyes darting about the tent seeking a way out should this dark lord become displeased with the report.

"Very well, human. You may return to your wretched little life. I shall spare you as I said I would. Now go! Leave my presence before I decide it is time to snack. XEX! Get this pathetic worm away from here. Take him someplace. . .unpleasant."

With that, the big devil Xex grasps Sleen by the wrist and "bamfs" out. Returning moments later, Xex reports he dropped Sleen in the midst of a battle between some young wizard's army of Archmagi and a group of purple dragons with butterfly wings. He figured it was as unpleasant as he could get without killing him.

Day 15 Guerilla Raid (Repeats every 14 days)
Your minions report that several key supply trains have been ambushed, the contents looted, and the wagons smashed. Unfortunately the bandits escaped before any could be captured. This will be a costly problem.
Effect: Wood -4 Wood, Mercury -2 Mercury, Ore -4 Ore, Sulfur -2 Sulfur, Crystal -2 Crystal, Gem -2 Gems, Gold -2000 Gold
Day 16 Bad News Guerillas Reports start pouring in from all across the land. Someone has been hitting small encampments and even a few daring runs into cities. They are small in number, yet very powerful. These hit and fade style attacks are difficult to guard against, but you manage to convince your minions it is indeed possible to stop these guerilla raids.
Day 35 To Catch a Spy You were out pacing in the darkness last night, pondering the possibilities, when you suddenly heard a noise to your left. Slowly you spun to see the source of said noise. To your delight you noticed a small elven man shimmying up a tree with a spyglass and quiver of arrows. You grinned to yourself and teleported to the man's position. The stench of brimstone filled the elf's nostrils and nearly caused him to gag. You smiled evilly at the spy and snatched him away to interrogate him.

The interrogation was long and excruciatingly painful for the elf, but alas, he would not talk. The Erathians train their Forestguard well, or so it would appear. The leader of these raids must be located and dealt with.

Day 40 Sit Rep "King Lucifer wishes to know what you are doing to acquire the pieces needed to build that which he has dreamt of non-stop for weeks now, Armageddon's Blade," came the deep baritone voice in the red crystal shard kept in the Chamber of Speaking. Your heart leapt into your throat.

"I have learned the location of the three heroes you seek, my master. All that is left is to destroy these excuses for armies. I shall have them in my possession soon. Fear not, for failure is not an option for me."

"See that you do, Xeron. I would hate to think what would happen should you fail." The voice then trails off into the blackness, the crimson stone strangely silent and dull in color, and you are left alone.
Day 66 A Union is Formed A young pit fiend strides into the center of the encampment and makes his way to you. Once there, he snaps a salute and informs you that rumor has it Queen Catherine and these accursed Elemental Confluxes have reached an agreement allying themselves against the might of Eeofol.

"No matter of great concern. Once the Blade has been constructed, nothing may stand in the way. They shall all drown in lakes of blood, with fire as their only epitaph."

Objects[edit | hide]

Towns[edit | hide]

Location Player Type Name
26, 63, 0 Red Inferno Havoc Peak
64, 21, 0 Red Inferno Mourningdale
64, 64, 0 Red Inferno Blackpool
3, 44, 0 Tan Conflux Shantalla
4, 4, 0 Tan Conflux Phaedral
27, 6, 0 Tan Conflux Sevenar
28, 35, 0 Tan Conflux Tieldis

Heroes[edit | hide]

Location Player Hero
26, 64, 0 Red AshAsh Ash the Heretic
63, 65, 0 Red XeronXeron Xeron the Demoniac
64, 22, 0 Red OlemaOlema Olema the Heretic
6, 7, 0 Tan CieleCiele Ciele the Elementalist
7, 52, 0 Tan FiurFiur Fiur the Planeswalker
14, 24, 0 Tan ErdamonErdamon Erdamon the Planeswalker

Artifacts[edit | hide]

Location Type Message
1, 7, 0 Sword of HellfireSword of Hellfire Lying atop a small altar is a sword, its blade forged in the putrid flames of Hell itself. It calls to you and you oblige its wicked desire for carnage by strapping it to your side.
1, 56, 0 Shield of the DamnedShield of the Damned As the ground glistens from the coursing magical energy surrounding it, you notice a shield that is charged with hellish flame. Red and black flames lick about its surface and outline it in an ominous way.
11, 25, 0 Breastplate of BrimstoneBreastplate of Brimstone Gleaming in the sun is a breastplate that glows with an eerie orange light. As you get closer, you notice that flames appear to dance within the metal, under its surface. It is an odd looking sight to be sure. You immediately recognize that which you have sought for so long, The Breastplate of Brimstone.

After obtaining the three artifacts necessary to forge the Armageddon's BladeArmageddon's Blade, the game will display a special message box with the following content: At last, you have the last artifact needed to construct the Blade. Soon, the world will tremble at your feet.