Graduation Exercise

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Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal with the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Master of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!

First scenario of the Elixir of Life campaign.

Campaign[edit]

Right-click text[edit]

This area is a special training area and is the site for your final exam. Many have failed this test, while more have passed it. Good luck.

Prologue[edit]

H3x2 ELa.png

The Forest Guard is Erathia's eyes and ears. We go where we are needed most and that is usually places difficult for traditional fighting forces to reach. We are shadows of the forest that see all and bring silent death with a single, unseen bowshot. You have done well in your training, Gelu, but now has come the time to take the final test. A small valley near Gaia's Crest will be the site of this trial. Clear the region of all the enemies to earn your place among the ranks of the Forest Guard. Good luck.

Scenario[edit]

Map description[edit]

Defeat all Gelu's enemies win the scenario. However, if Gelu is defeated in combat, the scenario is lost. Your heroes are limited to level 10, but Gelu and two other heroes will carry their experience, skills and spells on to the next scenario.

Starting options[edit]

Timed events[edit]

Day 1 - Opening
Congratulations, cadet. You have but one test left to complete your training and join the illustrious ranks of the Forest Guard. You are to conquer this region of the valley near Gaia's Crest. This region is filled with monsters, several towns and a few Forest Guard members posing as potential enemies. This is a well-traveled land, so navigation should be quite easy. To pass this trial, you must defeat everyone in the land by whatever means necessary. Good luck, cadet. May the Light shine down upon you.
Day 11 - A Lesson in Adversity
Forest Guard rangers must deal with a wide variety of unexpected and troublesome situations. There will come times when things will not go as planned or envisioned. This is one of those times. Several of your supply trains have been hit by raiders and their contents looted. Deal with this situation.

Wood -5 Wood, Mercury -2 Mercury, Ore -5 Ore, Sulfur -2 Sulfur, Crystal -2 Crystals, Gem -2 Gems, Gold -1000 Gold

Day 31 - Words of Encouragement
It has been 30 days since you began your mission. You are taking too long. As a member of the Forest Guard, you must be able move quickly to strike your enemy, attacking him while he is still weak and vulnerable. The less he knows about our activities in a region, the less likely he is to be prepared for our assaults. Hasten your attacks and secure this region immediately. Lives depend upon our rapid deployment.
Day 61 - 60 Days Later
Cadet, this is getting ridiculous! A region of this size should have been cleared by now. Forest Guard missions require speed, stealth, and efficiency. Perhaps we should re-evaluate your progress and send you back to training. Now hurry up and secure the area!

Objects[edit]

Events[edit]

Location Message
20, 13, 0 This city looks like the perfect place for a base of operations. Take it and build it up quickly. But we wary! Your opponents might slip in and take it from you while you are away. Be sure to leave some troops and possibly a lieutenant behind to defend the city from attacks.

Towns[edit]

Location Color Type
3, 5, 0 Town portrait Rampart small.gif Rampart
4, 29, 0 Red Town portrait Necropolis small.gif Necropolis
14, 7, 1 Red Town portrait Dungeon small.gif Dungeon
19, 12, 0 Town portrait Rampart small.gif Rampart
25, 34, 0 Red Town portrait Stronghold small.gif Stronghold
Colors[edit]
Green Green Player
Red Red Enemy

Heroes[edit]

Location Color Hero
4, 30, 0 Red Charna Charna the Death Knight
28, 32, 0 Red Gretchin Gretchin the Barbarian
33, 2, 0 Green Gelu Gelu the Ranger

Monsters[edit]

Location Type Message
17, 5, 0 Medusa Medusa The dark and foreboding trail is ominously quiet. Suddenly you hear the hissing of hundreds of snakes. Before you even get a chance to turn back, more than two dozen Medusae slither out and attack.
31, 1, 0 Grand Elf Grand Elf "By your command."
34, 4, 0 Battle Dwarf Battle Dwarf "Ready and willing, sir. What are your orders?"

Pandora's Box[edit]

16, 16, 0 You receive an eerie feeling from the box before you. A glow pulsates around it and an odd colored fog issues forth from its cracks.

Guardians: Master Genie 5 Master Genies, Efreet Sultan 5 Efreet Sultans

Contents: Crystal 20 Crystals, Gem 20 Gems, Gold 5000 Gold

+1 Attack, +1 Defense,+1 Spell Power,+1 Knowledge