Spoils of War: Difference between revisions

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{{campaign navigational box|roe=expanded|spoilsofwar=expanded}}[[Fortress]] / [[Stronghold]] Campaign.
{{campaign navigational box|roe=expanded|spoilsofwar=expanded}}
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-NEUTRALA-smk-NEUTRALA|float=left}}
{{town|Fortress}} / {{town|Stronghold}} campaign.
==Backstory==
==Backstory==
In times of strife, your mercenary ways will earn you great rewards.  With [[Erathia]] collapsing under the weight of the [[Nighon]] onslaught in the east, the opportunity for some land grabbing has presented itself in the west.  [[Erathia]]'s lands are ours for the taking.
In times of strife, your mercenary ways will earn you great rewards.  With [[Erathia]] collapsing under the weight of the [[Nighon]] onslaught in the east, the opportunity for some land grabbing has presented itself in the west.  [[Erathia]]'s lands are ours for the taking.
{{clear|left}}
==Maps==
==Maps==
{| class="wikitable"
{{CLevelsTable}}
! Name !! Size !! Bonus options !! Sides !! Victory condition !! Loss condition
{{CLevelsRow|name=Borderlands|size=M|difficulty=Easy|underground=disabled|victory=Flag All Mines|ally={{blue}}|enemy={{red}}|description=To win, you must flag all mines. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.|bonus={{BonusH|Korbac}}{{BonusH|Verdish}}{{BonusH|Random|hover=a random hero}}|max_lvl=12|carry={{carry|8}}}}
|-
{{CLevelsRow|name=Gold Rush|imagelink=Gold Rush (campaign scenario)|size=M|difficulty=Easy|underground=enabled|victory=Accumulate Resources|ally={{purple}}|enemy={{red}}|description=To win, you must accumulate 200,000 gold. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.|bonus={{BonusCr|Thunderbird|3}}{{BonusCr|Cyclops King|2}}{{BonusCr|Ancient Behemoth|1}}|max_lvl=12|carry={{carry|8}}}}
! Borderlands
{{CLevelsRow|name=Greed|size=L|difficulty=Normal|underground=disabled|ally={{blue}} or {{purple}}|enemy={{red}}{{purple}} or {{red}}{{blue}}|description=To win, you must capture all towns and castles and defeat all enemy heroes. Regardless of which side you choose, the other will forever consider you a traitor.|bonus=[[File:Town portrait Fortress large.png|Start with heroes from 'Borderlands']]{{-}}[[File:Town portrait Stronghold large.png|Start with heroes from 'Gold Rush']]}}
|M||Start with [[Korbac]]; Start with [[Verdish]]; Start with a random hero||Blue (player), Red (enemy)||Flag all mines||Lose all your towns and heroes
|-
| colspan="6"| To win, you must flag all mines. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.
|-
| colspan="6"|  
|-
! Gold{{-}}Rush
|M+||3 [[Thunderbird]]s; 2 [[Cyclops King]]s; 1 [[Ancient Behemoth]]||Purple (player), Red (enemy)||Accumulate resources||Lose all your towns and heroes
|-
| colspan="6"| To win, you must accumulate 200,000 gold. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.
|-
| colspan="6"|  
|-
! Greed
|L||Start with heroes from either [[Borderlands]] or [[Gold Rush]] scenario||Blue/Purple (player), Red, Purple/Blue (enemies)||Defeat all enemies||Lose all your towns and heroes
|-
| colspan="6"| To win, you must capture all towns and castles and defeat all enemy heroes. Regardless of which side you choose, the other will forever consider you a traitor.
|}
|}
{{User commentary|
* The final mission gives you a choice between playing Fortress or Stronghold, and gives your opponent all of your best heroes from the faction you didn't pick. You can abuse this by building deliberately weak heroes or even dismissing good heroes in the faction you don't intend to play, weakening the opponent's start.
* The final scenario takes place almost entirely on Swamp terrain, giving Fortress a huge advantage that more than makes up for their overall worse troop composition than Stronghold. As such, it's generally preferred to focus on your heroes from Borderlands.
}}{{end of user commentary}}
{{Campaign 'see also'}}


[[Category: Campaign]]
[[Category: Campaign]]
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Latest revision as of 04:43, 10 August 2024

Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
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Fortress / Stronghold campaign.

Backstory[edit | hide | hide all]

In times of strife, your mercenary ways will earn you great rewards. With Erathia collapsing under the weight of the Nighon onslaught in the east, the opportunity for some land grabbing has presented itself in the west. Erathia's lands are ours for the taking.

Maps[edit | hide]

Name Size Underground Bonus options Sides Victory Condition Loss Condition Difficulty Max Lvl Carry Over
Borderlands Size 2 (72×72) - M Underground disabled  KorbacKorbac  VerdishVerdish  RandomRandom  Allies: Blue
Enemies: Red
Flag All Mines Lose All Your Towns and Heroes Difficulty 1: Easy - The player starts with a large advantage in resources, and the computer plays poorly. 12  8 strongest heroes
To win, you must flag all mines. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.
Gold Rush Size 2 (72×72) - M Underground enabled
Start with 3 Thunderbird(s)
3
Start with 2 Cyclops King(s)
2
Start with 1 Ancient Behemoth(s)
1
Allies: Purple
Enemies: Red
Accumulate Resources Lose All Your Towns and Heroes Difficulty 1: Easy - The player starts with a large advantage in resources, and the computer plays poorly. 12  8 strongest heroes
To win, you must accumulate 200,000 gold. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.
Greed Size 3 (108×108) - L Underground disabled Start with heroes from 'Borderlands' Start with heroes from 'Gold Rush' Allies: Blue or Purple
Enemies: RedPurple or RedBlue
Defeat All Enemies Lose All Your Towns and Heroes Difficulty 2: Normal - The player starts with a moderate advantage in resources, and the computer plays reasonably well. (none)
To win, you must capture all towns and castles and defeat all enemy heroes. Regardless of which side you choose, the other will forever consider you a traitor.

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

  • The final mission gives you a choice between playing Fortress or Stronghold, and gives your opponent all of your best heroes from the faction you didn't pick. You can abuse this by building deliberately weak heroes or even dismissing good heroes in the faction you don't intend to play, weakening the opponent's start.
  • The final scenario takes place almost entirely on Swamp terrain, giving Fortress a huge advantage that more than makes up for their overall worse troop composition than Stronghold. As such, it's generally preferred to focus on your heroes from Borderlands.

See also: