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{{ | {{campaign navigational box|ab=expanded|festivaloflife=expanded}}'''Razor Claw''' is the first scenario of the [[Festival of Life]] campaign in {{ab}}{{withab}}. | ||
== Campaign == | == Campaign == | ||
=== Right-click text === | === Right-click text === |
Revision as of 15:54, 12 November 2022
Razor Claw is the first scenario of the Festival of Life campaign in Armageddon's Blade.
Campaign
Right-click text
The time has come for you to challenge the elders for leadership. Like other young prospects of the tribe you must pass through three tests. The first test is simple, kill an Ancient Behemoth. For three generations the Ancient Behemoth Razor Claw has resisted attempts to kill it off, now it is your time to make the attempt. Complete this simple task to continue with the festival of life.
Prologue
Kilgor: Alongside my father I have killed Behemoth before, but never an Ancient Behemoth. To contest the throne, I must slay one of these fearsome beasts. I relish the encounter. After I have slain this one, I will know how to subdue them. Then I will employ them in my bloody ascension to kingship.
Scenario
Map description
The task of killing Razor Claw has been given to you. Prove yourself and defeat the Ancient Behemoth in three months or lose your chance at becoming King. If Kilgor is lost then his chance to become king ends also. Kilgor is limited to twelfth level.
Starting options
- Give 5 Cyclopes to Kilgor the Barbarian
- Give 1 Behemoth to Kilgor the Barbarian
- Give 4 Rocs to Kilgor the Barbarian
Timed events
Day 1 - Day 1 event. |
The first test begins. Razor Claw has been terrorizing this territory for generations; his reign is about to come to an end. It will be a challenge just reaching him before time runs out and you are eliminated from the Festival of Life, but you are confident of victory over the beast. |
Day 8 - Scout report 1. |
Advanced scouts report that they found three ways past the mountains, one guarded by Cyclops, one by Rocs and the other guarded by Ogres. They did not check the inland sea, but rumors of a whirlpool abound. |
Day 14 - Razor-Claws roar. (every 14 days) |
The vicious roar of Razor Claw tears through the countryside like flesh being torn from bone. |
Rumors
Razor Claw with family. |
Its rumored that Razor Claw sometimes hangs out with his family (a dozen other Behemoths), and sometimes he has Black Dragons as pets. |
Spirits of the behemoth's victims. |
It is said that the spirits of Razor Claw's past victims still roam his lair. |
Underground |
Its rumored that Razor Claw lairs underground and keeps dragons as guard dogs. |
Objects
Events
Location | Message |
---|---|
4, 5, 0 | Scouts report a stronghold not far to the south (just follow the road), which would make a good first base of operation. |
20, 5, 0 | There seems to be a family of Ogre Mages here guarding three different artifacts. They dare you to try and take them. |
30, 42, 0 | A large group of friendly Hobgoblins suddenly boil out of the mountains and join you. |
33, 6, 0 | Ambush! |
43, 20, 0 | Ambush! |
44, 33, 0 | A large group of friendly Wolf Raiders suddenly appear out of the trees. |
57, 3, 0 | Black dragons swoop down and ask if they can join in your crusade to fight their long-time, hated enemy Razor Claw (They were once pets). |
64, 4, 1 | The angry spirits of the Ancient Behemoth's past victims rise up and attack you. |
68, 3, 0 | The stench of Razor Claw (worse then your average Behemoth stench) wafts up from the depths. You also can hear other Behemoths below, perhaps his family (which is rather large from rumors) has decided to join him in his cave. It does not matter, they will all fall to your sword. Unconsciously a shiver runs down your spine as you move toward the entrance.. |
Towns
Location | Type |
---|---|
15, 20, 0 | Stronghold |
33, 57, 0 | Stronghold |
46, 43, 0 | Stronghold |
57, 65, 0 | Stronghold |
Monsters
Location | Type | Message |
---|---|---|
36, 11, 0 | Ogre | Some renegade ogres decide it would be in their best interest not to fight you. |
27, 21, 0 | Ogre Mage | You find a group of Ogres friendly to your home tribe. |
36, 68, 0 | Swordsman | The Guardsmen move to protect their school. |
44, 4, 0 | Mighty Gorgon | The Gorgons seem to be drinking. They look up and decide a nice snack might also be in order. |
62, 5, 1 | Ancient Behemoth | Razor Claw and his family attack! |
Heroes
Location | Player | Hero |
---|---|---|
1, 3, 0 | Kilgor the Barbarian |
Artifacts
Location | Type | Message |
---|---|---|
7, 2, 0 | Speculum | You save an old sailor from some Orcs and in gratitude he gives you his Speculum. |
34, 2, 0 | Golden Bow | An old archer gives you one of his spare bows. |
Signs
Location | Message |
---|---|
20, 48, 0 | You no use boat...boat belongs to Yog. Touch and die! |
54, 15, 0 | Remember Gor-al the Bold buried on this spot, he fought the Claw but the Claw won. |