Independence: Difference between revisions
Jump to navigation
Jump to search
m (Formatting) |
m (add note) |
||
(9 intermediate revisions by 2 users not shown) | |||
Line 7: | Line 7: | ||
| size = M | | size = M | ||
| source = roe | | source = roe | ||
| victory = | | victory = up_town2 | ||
| victory_hint = <br>{{---}}Capitol in {{town|Rampart|nofort=|noname=}} Welnin | |||
| loss = all | | loss = all | ||
| allies = {{teal}} | | allies = {{teal}} | ||
Line 19: | Line 20: | ||
== Prologue == | == Prologue == | ||
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-SECRETC-smk-SECRETC|thumbtime=0:00|float=left}} | |||
We have come far very quickly. Armies from [[Erathia]] and [[AvLee]] have arrived to 'restore order.' This jeopardizes our quest for independence, and such hostile elements could ignite a larger war. It is our duty to establish [[Welnin]] as the capitol of the [[Contested Lands]] and the drive rule of Erathia and AvLee from this territory. If we do not, we will lose all we have fought for and two great nations may once again re-enact the carnage of the [[Timber Wars]]. Today we declare our independence from the nations of Erathia and AvLee. | {{town|Neutral|noname=}} Unnamed male general: We have come far very quickly. Armies from [[Erathia]] and [[AvLee]] have arrived to 'restore order.' This jeopardizes our quest for independence, and such hostile elements could ignite a larger war. It is our duty to establish [[Welnin]] as the capitol of the [[Contested Lands]] and the drive rule of [[Erathia]] and [[AvLee]] from this territory. If we do not, we will lose all we have fought for and two great nations may once again re-enact the carnage of the [[Timber Wars]]. Today we declare our independence from the nations of [[Erathia]] and [[AvLee]]. | ||
{{clear|both}} | {{clear|both}} | ||
== Scenario == | == Scenario == | ||
=== Timed events === | === Timed events === | ||
{ | {{TEheader}} | ||
| | {{TErow| 1 | Wood shortage| We must build [[Welnin]], but the sawmills in the area have been sabotaged, and 'timber poachers' have started to appear.|effect=-20 {{w}} [[Wood]]}} | ||
{{TErow| 4 | Stolen Wood| With wood in such short supply, the 'timber poachers' are running rampant.|effect=-1 {{w}} [[Wood]]}} | |||
{{TErow| 5 | Stolen Wood and Gold| Overnight your wood stores were raided again, but now they've started taking gold, too!|effect=-1 {{w}} [[Wood]], -4000 {{g}} [[Gold]]}} | |||
| | {{TErow| 6 | Stolen Wood and Gold repeating|freq=1| Despite our best efforts to stop them, the rebels continue to make off with our wood and gold.|effect=-1 {{w}} [[Wood]], -3500 {{g}} [[Gold]]}} | ||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
=== Objects === | === Objects === | ||
==== Towns ==== | ==== Towns ==== | ||
''NOTE: This scenario contains 2 Rampart towns named Welnin.'' | |||
{| class="sortable wikitable" cellpadding=5px | {| class="sortable wikitable" cellpadding=5px | ||
! Location | ! Location | ||
Line 54: | Line 45: | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart|nofort=}} | | style="padding-left:7px; padding-right:5px;" | {{town|Rampart|nofort=}} | ||
| style="padding-left:7px; padding-right:5px;" | Welnin | | style="padding-left:7px; padding-right:5px;" | [[Welnin]] | ||
|- | |- | ||
| style="text-align:center;" | 11, 62, 0 | | style="text-align:center;" | 11, 62, 0 | ||
Line 64: | Line 55: | ||
| style="text-align:center;" | {{teal}} | | style="text-align:center;" | {{teal}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}} | | style="padding-left:7px; padding-right:5px;" | {{town|Rampart}} | ||
| style="padding-left:7px; padding-right:5px;" | Welnin | | style="padding-left:7px; padding-right:5px;" | [[Welnin]] | ||
|- | |- | ||
| style="text-align:center;" | 60, 11, 0 | | style="text-align:center;" | 60, 11, 0 | ||
Line 85: | Line 76: | ||
| style="text-align:center;" | 11, 62, 0 | | style="text-align:center;" | 11, 62, 0 | ||
| style="text-align:center;" | {{red}} | | style="text-align:center;" | {{red}} | ||
| style="padding-left:7px; padding-right:5px;" | Random | | style="padding-left:7px; padding-right:5px;" | {{H|Random|noname=}} Random Hero | ||
|- | |||
| style="text-align:center;" | 60, 11, 0 | |||
| style="text-align:center;" | {{blue}} | |||
| style="padding-left:7px; padding-right:5px;" | {{H|Random|noname=}} Random Hero | |||
|- | |- | ||
| style="text-align:center;" | 34, 35, 0 | | style="text-align:center;" | 34, 35, 0 | ||
| style="text-align:center;" | {{teal}} | | style="text-align:center;" | {{teal}} | ||
| style="padding-left:7px; padding-right:5px;" | Random | | style="padding-left:7px; padding-right:5px;" | {{H|Random|noname=}} Random Hero | ||
| | |||
|} | |} | ||
Revision as of 01:28, 16 May 2024
![]() |
Independence | ![]() |
![]() |
![]() | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
To win, you must build a Capitol in the town of Welnin. Only then will the Contested Lands be free! | ||||||||||||||
Victory condition:![]() Capitol in ![]() |
Loss condition:![]() | |||||||||||||
Allies: ![]() |
Enemies: ![]() ![]() | |||||||||||||
Choose a bonus: |
![]() |
![]() |
![]() |
Prologue
Unnamed male general: We have come far very quickly. Armies from Erathia and AvLee have arrived to 'restore order.' This jeopardizes our quest for independence, and such hostile elements could ignite a larger war. It is our duty to establish Welnin as the capitol of the Contested Lands and the drive rule of Erathia and AvLee from this territory. If we do not, we will lose all we have fought for and two great nations may once again re-enact the carnage of the Timber Wars. Today we declare our independence from the nations of Erathia and AvLee.
Scenario
Timed events
Day | Title | Message |
---|---|---|
Day 1 | Wood shortage | We must build Welnin, but the sawmills in the area have been sabotaged, and 'timber poachers' have started to appear.![]() |
Day 4 | Stolen Wood | With wood in such short supply, the 'timber poachers' are running rampant.![]() |
Day 5 | Stolen Wood and Gold | Overnight your wood stores were raided again, but now they've started taking gold, too!![]() ![]() |
Day 6 | Stolen Wood and Gold repeating | (Repeats every 1 days) Despite our best efforts to stop them, the rebels continue to make off with our wood and gold. ![]() ![]() |
Objects
Towns
NOTE: This scenario contains 2 Rampart towns named Welnin.
Location | Color | Type | Name |
---|---|---|---|
9, 10, 0 | ![]() |
Welnin | |
11, 62, 0 | ![]() |
![]() |
|
34, 35, 0 | ![]() |
![]() |
Welnin |
60, 11, 0 | ![]() |
![]() |
|
60, 63, 0 | ![]() |
Heroes
Location | Color | Hero |
---|---|---|
11, 62, 0 | ![]() |
![]() |
60, 11, 0 | ![]() |
![]() |
34, 35, 0 | ![]() |
![]() |
Resources
Location | Type | Message |
---|---|---|
6, 10, 0 | ![]() |
You find 5 wood. |
16, 48, 0 | ![]() |
You find 3 wood. |
24, 14, 0 | ![]() |
You find 3 wood. |
25, 31, 0 | ![]() |
You find 2 wood. |
25, 42, 0 | ![]() |
You find 3 wood. |
36, 54, 0 | ![]() |
You find 3 wood. |
40, 43, 0 | ![]() |
You find 2 wood. |
43, 29, 0 | ![]() |
You find 3 wood. |
48, 54, 0 | ![]() |
You find 3 wood. |
53, 25, 0 | ![]() |
You find 3 wood. |
62, 60, 0 | ![]() |
You find 5 wood. |