Long Live the King: Difference between revisions
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{{campaign navigational box|roe=expanded|longlivetheking=expanded}} | {{campaign navigational box|roe=expanded|longlivetheking=expanded}} | ||
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL2B-smk-EVIL2B|float=left}} | |||
{{town|Necropolis}} campaign. Long Live the King is not available until you have completed the first three campaigns in {{hommroe}}: [[Long Live the Queen]], [[Dungeons and Devils]], and [[Spoils of War]]. | |||
Long Live the King is not available until you have completed the first three campaigns in {{hommroe}}: [[Long Live the Queen]], [[Dungeons and Devils]], and [[Spoils of War]]. | |||
==Backstory== | ==Backstory== | ||
The war in [[Erathia]] is the greatest thing that could have happened for the nation of [[Deyja]]. A war of this scale is an endless harvest for our [[undead]] armies. Today we shall feast, and tomorrow we shall conquer [[Erathia]] for ourselves. | The war in [[Erathia]] is the greatest thing that could have happened for the nation of [[Deyja]]. A war of this scale is an endless harvest for our [[undead]] armies. Today we shall feast, and tomorrow we shall conquer [[Erathia]] for ourselves. | ||
{{clear|left}} | |||
==Maps== | ==Maps== | ||
{| | {{CLevelsTable}} | ||
{{CLevelsRow|name=A Gryphon's Heart|size=S|difficulty=Normal|underground=enabled|victory=Transport Artifact|vic2=false|loss=Time Expires|ally={{purple}}|enemy={{red}}|description=To win, you must bring the Spirit of Oppression to the city of Stonecastle within 3 months. Seek out the Seer - completing the Seer's Quest will allow you to carry the reward to the next scenario.|bonus={{BonusSp|Death Ripple}}{{BonusCr|Black Knight|1}}{{BonusB|Necropolis|Skeleton Transformer}}|carry={{An|Spirit of Oppression|noname=}}}} | |||
{{CLevelsRow|name=Season of Harvest|size=M|difficulty=Normal|underground=disabled|victory=Accumulate Creatures|loss=Time Expires|ally={{purple}}|enemy=1:{{red}}{{blue}}|description=To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusArt|Vampire's Cowl}}{{BonusB|Necropolis|Necromancy Amplifier}}{{BonusB|Necropolis|Unearthed Graves}}|carry={{An|Collar of Conjuring|noname=}}{{An|Spirit of Oppression|noname=}}}} | |||
{{CLevelsRow|name=Corporeal Punishment|size=M|difficulty=Normal|underground=enabled|victory=Defeat Hero|vic2=true|ally={{purple}}|enemy={{red}}|description=To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusArt|Pendant of Death}}{{BonusSp|Protection from Earth}}{{BonusCr|Zombie|25}}|carry={{An|Speculum|noname=}}}} | |||
|S | {{CLevelsRow|name=From Day to Night|size=L|difficulty=Hard|underground=enabled|ally={{purple}}|enemy={{red}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.|bonus={{BonusSp|Death Ripple|loc=Septienna}}{{BonusArt|Dead Man's Boots|loc=Thant}}{{BonusCr|Ghost Dragon|3|loc=Vokial}}}} | ||
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[[Category: Campaign]] | {{Campaign 'see also'}} | ||
[[Category: Campaign]] |
Latest revision as of 18:11, 19 February 2024
Necropolis campaign. Long Live the King is not available until you have completed the first three campaigns in Heroes of Might and Magic III: Restoration of Erathia: Long Live the Queen, Dungeons and Devils, and Spoils of War.
Backstory[edit | hide | hide all]
The war in Erathia is the greatest thing that could have happened for the nation of Deyja. A war of this scale is an endless harvest for our undead armies. Today we shall feast, and tomorrow we shall conquer Erathia for ourselves.
Maps[edit | hide]
Name | Bonus options | Sides | Difficulty | Max Lvl | Carry Over | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
A Gryphon's Heart | |
Allies: Enemies: |
∞ | |||||||||
To win, you must bring the Spirit of Oppression to the city of Stonecastle within 3 months. Seek out the Seer - completing the Seer's Quest will allow you to carry the reward to the next scenario. | ||||||||||||
Season of Harvest | Allies: Enemies: 1: |
∞ | ||||||||||
To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | ||||||||||||
Corporeal Punishment | |
Allies: Enemies: |
∞ | |||||||||
To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | ||||||||||||
From Day to Night | |
Allies: Enemies: |
∞ | (none) | ||||||||
To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed. |