Long Live the King: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (→Maps: clean up) |
||
Line 38: | Line 38: | ||
|} | |} | ||
[[Category: Campaign]] | [[Category: Campaign]] |
Revision as of 23:52, 7 December 2023
Necropolis campaign.
Long Live the King is not available until you have completed the first three campaigns in Heroes of Might and Magic III: Restoration of Erathia: Long Live the Queen, Dungeons and Devils, and Spoils of War.
Backstory
The war in Erathia is the greatest thing that could have happened for the nation of Deyja. A war of this scale is an endless harvest for our undead armies. Today we shall feast, and tomorrow we shall conquer Erathia for ourselves.
Maps
Name | Size | Bonus options | Sides | Victory condition | Loss condition |
---|---|---|---|---|---|
A Gryphon's Heart | S+ | Death Ripple spell scroll; 1 Black Knight; Skeleton Transformer | Purple (player), Red (enemy) | Deliver an artifact | Time expires |
To win, you must bring the Spirit of Oppression to the city of Stonecastle within 3 months. Seek out the Seer - completing the Seer's Quest will allow you to carry the reward to the next scenario. | |||||
Season of Harvest | M | Vampire's Cowl; Necromancy Amplifier; Unearthed Graves | Purple (player), Red, Blue (enemies) | Accumulate creatures | Time expires |
To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | |||||
Corporeal Punishment | M+ | Pendant of Death; Protection from Earth spell scroll; 25 Zombies | Purple (player), Red (enemy) | Defeat a specific hero | Lose all your towns and heroes |
To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | |||||
From Day to Night | L+ | Death Ripple spell scroll; Dead Man's Boots; 3 Ghost Dragons | Purple (player), Red (enemy) | Defeat all enemies | Lose all your towns and heroes |
To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed. |