Rise of the Necromancer: Difference between revisions
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{{campaign navigational box|sod=expanded|riseofthenecromancer=expanded}} | {{campaign navigational box|sod=expanded|riseofthenecromancer=expanded}} | ||
[[File:H3x2_RNb.png|213px|thumb]] | [[File:H3x2_RNb.png|213px|thumb]] | ||
Campaign included in {{sod}}. | Campaign included in {{sod}}. NOTE: You must complete all four campaigns listed above before you can play Rise of the Necromancer. | ||
== [[Shadow of Death Manual Page 15|Manual]] description == | |||
Having successfully garnished all of the pieces for the Cloak of the Undead King and the Armor of the Damned, Sandro is now traveling to Deyja. His old master, Ethric, has other plans for the power-hungry necromancer. Ethric has sent word to Sandro's enemies of his location and that he possesses the powerful artifacts. Sandro must fight his way through these opponents before continuing to Deyja and making allies there. | |||
== Backstory == | == Backstory == | ||
[[Sandro]] must fight his way past his old master and several other lords who want the artifacts he carries. Once in [[Deyja]] he will make allies and soon rise to the top of the Deyja hierarchy. | [[Sandro]] must fight his way past his old master and several other lords who want the artifacts he carries. Once in [[Deyja]] he will make allies and soon rise to the top of the Deyja hierarchy. |
Revision as of 13:32, 24 December 2022
Campaign included in Shadow of Death. NOTE: You must complete all four campaigns listed above before you can play Rise of the Necromancer.
Manual description
Having successfully garnished all of the pieces for the Cloak of the Undead King and the Armor of the Damned, Sandro is now traveling to Deyja. His old master, Ethric, has other plans for the power-hungry necromancer. Ethric has sent word to Sandro's enemies of his location and that he possesses the powerful artifacts. Sandro must fight his way through these opponents before continuing to Deyja and making allies there.
Backstory
Sandro must fight his way past his old master and several other lords who want the artifacts he carries. Once in Deyja he will make allies and soon rise to the top of the Deyja hierarchy.
Maps
Name | Size | Bonus options | Sides | Victory condition | Loss condition |
---|---|---|---|---|---|
Target | M+ | Lightning Bolt spell scroll; 8 Walking Dead; +2 Attack | Red (player), Blue, Tan, Green, Orange, Purple (enemies) | Defeat all enemies | Lose a hero |
Defeat all of Sandro's enemies to win the scenario. However, if Sandro is defeated in combat, the scenario is lost. Sandro is limited to level 5 but will carry his experience, skills and spells on to the next scenario. | |||||
Master | S+ | 3000 gold; +2 Knowledge; 3 Liches | Red (player), Blue, Green, Orange (enemies) | Defeat all enemies | Lose a hero |
Defeat Ethric and all of his allies to win the scenario. However, if Sandro is defeated in combat, the scenario is lost. Sandro is limited to level 10 but will carry his experience, skills and spells on to the next scenario. | |||||
Finneas Vilmar | M+ | +2 Defense; 8 Vampires; 15 wood and ore | Red (player), Blue, Tan, Green, Orange, Purple, Teal (enemies) | Defeat all enemies | Lose a hero |
Defeat all of Sandro and Finneas' enemies to win the scenario. However, if Sandro or Finneas is defeated in combat, the scenario is lost. Sandro and Finneas are limited to level 20 but will carry their experience, skills and spells on to the next scenario. | |||||
Duke Alarice | M | 5 Vampires; Citadel; 10 mercury, sulfur, crystals, and gems | Red (player), Blue, Teal (enemies) | Defeat all enemies | Lose a hero |
Defeat Duke Alarice and all his allies to win the campaign. However, if Sandro or Finneas are defeated in combat, the scenario is lost. Sandro and Finneas are limited to level 25 but will carry their experience, skills and spells on to their next campaign. |
Heroes
Strategy
Since you get 7 artifacts at the start, put them on immediately then try to upgrade your Necromancy to max level and you will get liches and that is how you winTemplate:Keywords