Bashing Skulls

From Heroes 3 wiki
Jump to navigation Jump to search
Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Master of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming

Bashing Skulls is the first scenario of the Hack and Slash campaign in Shadow of Death Shadow of Death.

Campaign

Right-click text

This relatively rocky part of Avauntnell has been home to many a Barbarian group over the centuries (probably due to it being close to Krewlod). Numerous attempts at Erathian settlement in this area have mostly failed due to the harsh environment and the barbarian raids, but one or two towns might still be found.

Prologue

File:H3x2 HSa.png

Crag Hack Crag Hack : After watching me clobber a pack of goblins in a bar fight, a Wizard named Sandro asked me to come to his table. He wants to pay me to find him something called a Skull Helmet. I'll probably have to bash someone's head in to get it. Sounds like it's going to be fun!

Scenario

Map description

Crag Hack must seize the first artifact Sandro requires, the Skull Helmet, from Barshon the Barbarian to win the scenario. However, if Crag Hack is defeated in combat, the scenario is lost. Crag Hack is limited to level 10 but will carry his experience, skills and spells on to the next scenario.

Starting options

Timed events

Day 1 - Sandro meeting.
"You appear to be the right man for a series of tasks I need performed, Mister Hack," says Sandro, a slick-haired, beady-eyed man sitting across from you in the back of the Wingtail Tavern. He nods in approval at your muscular frame, massive even by Barbarian standards.

"It's CRAG Hack," you snarl. Wizards! They think they're so smart. Can't even get a first name right!

"I seek four items taken by some very evil men. Individually, the items are worthless, mere tokens. But together, they can be assembled into a great weapon, a weapon that I desperately require."

You spit a chicken leg at the puny magic user. "Why should I help you?"

Sandro's eyes narrow. "Not only will I give you five hundred thousand gold pieces and a small land grant when you bring me these four items, but once they are assembled I will be able to destroy The Armor of the Damned, a magic artifact of unspeakable power and evil. NOW are you interested?"

You scratch your head in a rare contemplative moment. Destroying anything - especially an evil magical item - appeals to your Barbarian code of ethics. "Do you know where these four items are?"

"Yes, I do. Here." Sandro hands you a small map. "This is the land where Barshon the Barbarian lives. He is a very evil man who has unearthed the first item I seek. It is called the Skull Helmet. Now, I warn you, do not listen to anything he tells you. Although, like you, he is a Barbarian, he has no honor and lies like a snake. Also, there are other rogue barbarians in the vicinity who will try to stop you. This is very dangerous business, to be sure, but will you accept my offer?"

You suddenly jump up, grab your battle-axe, and bury it into the table, inches from Sandro's clasped hands. "I'll do it! But if you cheat me, Wizard, I'll skin you alive."

Day 1 - Entering region.
As you enter the region of Avautnell, you decide to first establish a Stronghold of your own. The quickest way to do this is by seizing one of the area's rogue Barbarian towns. After that, it's just a matter of finding this Barshon and taking the Helmet from him.
Day 7 - Rogue barbarians.
Scouts report Barshon has allied with the rogue Barbarians in the area. Also, an Erathian village has also been located in the Northeast.

Objects

Events

Location Message
27, 33, 1 Bones abound in what is obviously a troll's underground lair.
50, 66, 0 A young mounted barbarian shouts, "I, Gurnis the Barbarian, demand that you shall go no further into these lands. Turn back now or die!"
54, 12, 0 A message arrives from Barshon: "I know you mean to take the Skull Helmet from me, but I will not give it up without a fight. It is a family heirloom handed down from generations. If you want it you will have to take it from my cold dead hands."

As you tear up the scroll you remember that Sandro said Barshon FOUND the Helmet. You shrug. Barshon is a lying snake. Time to cut out his forked tongue!

Towns

Location Color Type Name
17, 18, 0 Red Stronghold
32, 62, 0 Stronghold
39, 11, 0 Red Stronghold
53, 28, 0 Castle Timintal
68, 3, 0 Tan Stronghold
Colors
Blue Blue Player
Red Red Enemy
Tan Tan Enemy

Heroes

Location Color Hero
17, 19, 0 Red Jabarkas Jabarkas the Barbarian
39, 12, 0 Red Vey Vey the Battle Mage
49, 66, 0 Red Gurnis Gurnis the Barbarian
58, 70, 0 Blue Crag Hack Crag Hack the Barbarian
61, 9, 0 Tan Gird Gird the Battle Mage
68, 4, 0 Tan Barshon Barshon the Barbarian

Monsters

Location Type Message
27, 33, 0 Troll Troll "You leave. Troll bosses below no see nobody."
35, 28, 1 Troll Troll The trolls yell, "Get out of our house!"

Quest Guards

 Quest Guard (34, 49, 0)
Proposal Message
An old wizard claims that his Hut can show you Barshon's location. He will let you pass for 2000 gold pieces.

Quest: Return with 2000 Gold Gold

Progress Message
Since you have not brought 2000 gold pieces, the greedy wizard will not let you into the Hut.
Completion Message
The old wizard eyes the heavy purse of gold hanging from your belt. He agrees to let you use his Hut for 2000 gold pieces. Are you willing to pay his price?
 Quest Guard (53, 12, 0)
Proposal Message
A small horde of Barbarian guards will let you pass only if you destroy the Trolls who have been plaguing the region. Some of the Barbarians think they might be hiding underground.

Quest: Defeat the Troll Trolls at (35, 28, 1)
Progress Message
The Barbarian horde still will not let you pass, for you have not yet vanquished the Trolls of the central underground region.
Completion Message
News of your conquest of the Trolls living in the central underground region traveled quickly. Do you wish to pass, oh worthy Barbarian?

Signs

Location Message
54, 29, 0 Timintal City. Only Erathian citizens are permitted to enter.

Template:Keywords