Under the Jolly Roger: Difference between revisions
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{{inhota}}{{campaign navigational box|hota=expanded|underthejollyroger=expanded}} | {{inhota}}{{campaign navigational box|hota=expanded|underthejollyroger=expanded}} | ||
{{Campaign | |||
| scenario = Under the Jolly Roger | |||
| description = This is the story of one pirate, mostly known as {{gl|Jeremy Albatross}}. He never loses heart and is assured that luck will always shine upon him. Even when his beloved ''{{gl|Black Unicorn}}'' is lost in a catastrophe, and he ends up on a desolate island without a chance to escape. Even then, he doesn't lose hope. | |||
| information = {{gl|Cove}} / {{gl|Fortress}} campaign, released as part of {{gl|Horn of the Abyss (Changelog)|Horn of the Abyss 1.4.2}}. | |||
This is the story of one pirate, mostly known as Jeremy Albatross. He never loses heart and is assured that luck will always shine upon him. Even when his beloved ''Black Unicorn'' is lost in a catastrophe, and he ends up on a desolate island without a chance to escape. Even then, he doesn't lose hope. | | fachero1 = {{tng|Cove}}<br>{{tng|Fortress}} | ||
| fachero2 = {{hng|Jeremy|0=}}<br>{{hng|Alkin|0=|image=Alkin (campaign)}} | |||
== | | cback = hota nomap 1 cmp | ||
}} | |||
{{clear|left}} | |||
==Maps== | ==Maps== | ||
{| | {{CLevelsTable}} | ||
{{CLevelsRow|name=Pirates and Palms|size=S|difficulty=Normal|underground=disabled|victory=Upgrade Town|loss=Lose Hero|ally={{tan}}|enemy=|description=Jeremy has been shipwrecked and has washed up on an unknown island. To complete the scenario, capture an abandoned fort and build it into a castle. Jeremy will be limited to level six, but will transfer to the next scenario.|bonus={{BonusSec|Pathfinding|Basic}}{{BonusPri|Attack|1}}{{BonusCr|Crew Mate|5}}|carry={{Hn|Jeremy|noname=}}|max_lvl=6}} | |||
{{CLevelsRow|name=Master of the Island|size=M|difficulty=Hard|underground=disabled|victory=Flag All Creature Dwellings|loss=Time Expires|ally={{tan}}|enemy=|description=To win, capture all external dwellings within 3 months. Jeremy will be limited to level 12, but will continue on to the next scenario of the campaign.|bonus={{BonusCr|Pirate|5}}{{BonusArt|Wayfarer's Boots}}{{BonusR|Gold|2500}}|carry={{Hn|Jeremy|noname=}}|max_lvl=12}} | |||
{{CLevelsRow|name=Devil Sunrise|size=M|difficulty=Hard|underground=enabled|victory=Capture Town|loss=Lose Hero|ally={{tan}}|enemy={{red}}|description=Jeremy and Alkin have united to defend against the Kreegan attacks on the island. To ensure success, they must capture a secret demon base. It can only be captured once all enemy heroes have been eliminated. Your heroes will be limited to level 18. If Jeremy is defeated, the scenario is lost.|bonus={{BonusB|Fortress|Upg. Serpent Fly Hive}}{{BonusArt|Demon's Horseshoe}}{{BonusCr|Stormbird|4}}}} | |||
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{{user commentary| | |||
* | * This campaign is intended to be a tutorial for the Cove faction and is therefore relatively easy. | ||
* [[ | * The first three HotA campaigns feature a lot of water, so choose [[Navigation]] skill for your heroes. | ||
}}{{end of user commentary}} | |||
{{Campaign 'see also'}} | |||
[[Category:Campaign]] | [[Category:Campaign]] | ||
[[Category:Horn of the Abyss]] | [[Category:Horn of the Abyss]] | ||
Revision as of 20:40, 6 April 2025
Under the Jolly Roger
Campaign Description
This is the story of one pirate, mostly known as Jeremy Albatross. He never loses heart and is assured that luck will always shine upon him. Even when his beloved Black Unicorn is lost in a catastrophe, and he ends up on a desolate island without a chance to escape. Even then, he doesn't lose hope.
Additional Information
Key Factions & Heroes
Maps
Note: When enemies are grouped by number (e.g. "1:"), it means they are on the same team and friendly to one another.
| Name | Bonus options | Sides | Difficulty | Max Lvl | Carry Over | ||||
|---|---|---|---|---|---|---|---|---|---|
| Pirates and Palms |
+1 5 |
Allies: Enemies: |
|||||||
| Jeremy has been shipwrecked and has washed up on an unknown island. To complete the scenario, capture an abandoned fort and build it into a castle. Jeremy will be limited to level six, but will transfer to the next scenario. | |||||||||
| Master of the Island |
5 2500 |
Allies: Enemies: |
|||||||
| To win, capture all external dwellings within 3 months. Jeremy will be limited to level 12, but will continue on to the next scenario of the campaign. | |||||||||
| Devil Sunrise |
4 |
Allies: Enemies: |
(none) | ||||||
| Jeremy and Alkin have united to defend against the Kreegan attacks on the island. To ensure success, they must capture a secret demon base. It can only be captured once all enemy heroes have been eliminated. Your heroes will be limited to level 18. If Jeremy is defeated, the scenario is lost. | |||||||||
User Commentary
Show User Commentary
Hide User Commentary
- This campaign is intended to be a tutorial for the Cove faction and is therefore relatively easy.
- The first three HotA campaigns feature a lot of water, so choose Navigation skill for your heroes.








