Long Live the King: Difference between revisions
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{{campaign navigational box|roe=expanded|longlivetheking=expanded}} | |||
== | {{Campaign | ||
| scenario = Long Live the King | |||
| description = The war in {{gl|Erathia}} is the greatest thing that could have happened for the nation of {{gl|Deyja}}. A war of this scale is an endless harvest for our {{gl|undead}} armies. Today we shall feast, and tomorrow we shall conquer Erathia for ourselves. | |||
| information = {{gl|Necropolis}} campaign. Long Live the King is not available until you have completed {{gl|Long Live the Queen}}, {{gl|Dungeons and Devils}}, and {{gl|Spoils of War}}. | |||
| fachero1 = {{tng|Necropolis}} | |||
| cback = roe cmp | |||
}} | |||
{{clear|left}} | |||
==Maps== | ==Maps== | ||
{{CLevelsTable}} | |||
{{CLevelsRow|name=A Gryphon's Heart|size=S|difficulty=Normal|underground=enabled|victory=Transport Artifact|vic2=false|loss=Time Expires|ally={{purple}}|enemy={{red}}|description=To win, you must bring the Spirit of Oppression to the city of Stonecastle within 3 months. Seek out the Seer - completing the Seer's Quest will allow you to carry the reward to the next scenario.|bonus={{BonusSp|Death Ripple}}{{BonusCr|Black Knight|1}}{{BonusB|Necropolis|Skeleton Transformer}}|carry={{An|Spirit of Oppression|noname=}}}} | |||
{{CLevelsRow|name=Season of Harvest|size=M|difficulty=Normal|underground=disabled|victory=Accumulate Creatures|loss=Time Expires|ally={{purple}}|enemy=1: {{red}}{{blue}}|description=To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusArt|Vampire's Cowl}}{{BonusB|Necropolis|Necromancy Amplifier}}{{BonusB|Necropolis|Unearthed Graves}}|carry={{An|Collar of Conjuring|noname=}}{{An|Spyglass|noname=}}}} | |||
{{CLevelsRow|name=Corporeal Punishment|size=M|difficulty=Normal|underground=enabled|victory=Defeat Hero|vic2=true|ally={{purple}}|enemy={{red}}|description=To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusArt|Pendant of Death}}{{BonusSp|Protection from Earth}}{{BonusCr|Zombie|25}}|carry={{An|Pendant of Death|noname=}}{{An|Speculum|noname=}}}} | |||
{{CLevelsRow|name=From Day to Night|size=L|difficulty=Hard|underground=enabled|ally={{purple}}|enemy={{red}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.|bonus={{BonusSp|Death Ripple|loc=Septienna}}{{BonusArt|Dead Man's Boots|loc=Thant}}{{BonusCr|Ghost Dragon|3|loc=Vokial}}}} | |||
|} | |||
{{User commentary| | |||
* Season of Harvest and Corporeal Punishment are available simultaneously after A Gryphon's Heart and the order of completion determines the quest Relic you can obtain in From Day to Night. | |||
* If doing Season of Harvest first, the Quest Artifact chain is: ({{An|Pendant of Total Recall|noname=}} > {{An|Hourglass of the Evil Hour|noname=}} > {{An|Pendant of Dispassion|noname=}} > {{An|Spirit of Oppression|noname=}}) > {{An|Collar of Conjuring|noname=}} > {{An|Speculum|noname=}} > {{An|Titan's Cuirass|noname=}} | |||
* If doing Corporeal Punishment first, the Quest Artifact chain is: ({{An|Pendant of Total Recall|noname=}} > {{An|Hourglass of the Evil Hour|noname=}} > {{An|Pendant of Dispassion|noname=}} > {{An|Spirit of Oppression|noname=}}) > {{An|Pendant of Death|noname=}} > {{An|Spyglass|noname=}} > {{An|Titan's Gladius|noname=}} | |||
* {{An|Spirit of Oppression|noname=}} is both the objective and the Quest Artifact in A Gryphon's Heart, meaning you can't miss the quest. | |||
* Even though {{An|Pendant of Death|noname=}} is a Quest Artifact in Corporeal Punishment, supposed to be obtained by turning in {{An|Spirit of Oppression|noname=}}, it is also offered as a starting bonus. | |||
* From Day to Night includes a {{An|Speculum|noname=}} in the player's starting zone, making the Quest Artifact chain only relevant if doing Corporeal Punishment first. | |||
}}{{end of user commentary}} | |||
{{Campaign 'see also'}} | |||
[[Category: Campaign]] | [[Category: Campaign]] | ||
Latest revision as of 05:07, 31 October 2025
Long Live the King
Campaign Description
The war in Erathia is the greatest thing that could have happened for the nation of Deyja. A war of this scale is an endless harvest for our undead armies. Today we shall feast, and tomorrow we shall conquer Erathia for ourselves.
Additional Information
Necropolis campaign. Long Live the King is not available until you have completed Long Live the Queen, Dungeons and Devils, and Spoils of War.
Key Factions & Heroes
Maps[edit | hide | hide all]
Note: When enemies are grouped by number (e.g. "1:"), it means they are on the same team and friendly to one another.
| Name | Bonus options | Sides | Difficulty | Max Lvl | Carry Over | ||||
|---|---|---|---|---|---|---|---|---|---|
| A Gryphon's Heart |
1 |
Allies: Enemies: |
|||||||
| To win, you must bring the Spirit of Oppression to the city of Stonecastle within 3 months. Seek out the Seer - completing the Seer's Quest will allow you to carry the reward to the next scenario. | |||||||||
| Season of Harvest | Allies: Enemies: 1: |
||||||||
| To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | |||||||||
| Corporeal Punishment |
25 |
Allies: Enemies: |
|||||||
| To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | |||||||||
| From Day to Night |
3 |
Allies: Enemies: |
(none) | ||||||
| To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed. | |||||||||
User Commentary
Show User Commentary
Hide User Commentary
- Season of Harvest and Corporeal Punishment are available simultaneously after A Gryphon's Heart and the order of completion determines the quest Relic you can obtain in From Day to Night.
- If doing Season of Harvest first, the Quest Artifact chain is: (
>
>
>
) >
>
> 
- If doing Corporeal Punishment first, the Quest Artifact chain is: (
>
>
>
) >
>
> 
is both the objective and the Quest Artifact in A Gryphon's Heart, meaning you can't miss the quest.- Even though
is a Quest Artifact in Corporeal Punishment, supposed to be obtained by turning in
, it is also offered as a starting bonus. - From Day to Night includes a
in the player's starting zone, making the Quest Artifact chain only relevant if doing Corporeal Punishment first.










