Dungeons and Devils: Difference between revisions
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{{campaign navigational box|roe=expanded|dungeonsanddevils=expanded}} | {{campaign navigational box|roe=expanded|dungeonsanddevils=expanded}} | ||
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL1C-smk-EVIL1C|float=left}} | |||
{{town|Inferno}} / {{town|Dungeon}} campaign. | {{town|Inferno}} / {{town|Dungeon}} campaign. | ||
==Backstory== | ==Backstory== |
Revision as of 00:51, 13 February 2024
Backstory
Erathian history has never recorded the fall of Steadwick to her enemies. Today we start a glorious campaign to forever change this fact. No longer will we allow Erathia to hamper our religious and economic ways of life. We have the element of surprise. We will soon have victory as well.
Maps
Name | Bonus options | Sides | Difficulty | Max Lvl | Carry Over | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
A Devilish Plan | |
Allies: Enemies: |
12 | 8 strongest heroes | ||||||||
To win, you must find and kill the Gold Dragon Queen. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign. | ||||||||||||
Groundbreaking | Allies: Enemies: |
12 | 8 strongest heroes | |||||||||
To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign. | ||||||||||||
Steadwick's Fall | Allies: Enemies: |
∞ | (none) | |||||||||
To win, you must capture the city of Steadwick within 3 months. |