Devil Sunrise: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(fix file extension for pic) |
||
Line 12: | Line 12: | ||
| enemies = {{red}} | | enemies = {{red}} | ||
| difficulty = Hard | | difficulty = Hard | ||
| bonus = {{BonusB|Fortress|Upg. Serpent Fly Hive | | bonus = {{BonusB|Fortress|Upg. Serpent Fly Hive}}{{BonusArt|Demon's Horseshoe}}{{BonusCr|Stormbird|4}} | ||
| carry = | | carry = | ||
| max_lvl = 18 | | max_lvl = 18 |
Revision as of 16:01, 20 December 2023
Devil Sunrise | ||||||||
---|---|---|---|---|---|---|---|---|
Jeremy and Alkin have united to defend against the Kreegan attacks on the island. To ensure success, they must capture a secret demon base. It can only be captured once all enemy heroes have been eliminated. Your heroes will be limited to level 18. If Jeremy is defeated, the scenario is lost. | ||||||||
Victory condition: Capture Town or Defeat All Enemies |
Loss condition: Lose Hero | |||||||
Allies: | Enemies: | |||||||
Choose a bonus: |
Campaign
Prologue
TBC
Scenario
Map description
Epilogue
TBC