Dragon Slayer

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Revision as of 10:30, 14 December 2022 by 103.144.175.145 (talk) (→‎Maps)
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Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
File:H3ABds1.png

Backstory

To prove himself a Dragon Slayer Dracon must first defeat the Crystal Golem Dragon. From there he will seek out the Azure Dragon, with plans of defeating the greatest Dragon to ever live. In his quest for perfection he will find, and destroy the Purple and Rust Dragons.

Maps

Name Size Bonus options Sides Victory condition Loss condition
Crystal Dragons M 5 Nagas; 3 Titans; Tome of Earth Red (player), 0 (enemy) Defeat a monster Time expires
To pass the test you must kill the Crystal Dragon. Fail to kill the dragon within two months and you will not become a Dragon Slayer. Dracon, his skills, spells, experience and remaining troops will transfer to the next scenario along with the Diplomat's Ring. Dracon will be limited to level eight.
Rust Dragons L 1 Titan; 4 Nagas; Altar of Wishes Red (player), Purple (enemy) Flag all mines Time expires
Rust dragons have invaded the area, halting mine production. Flag all of the mines within six months, but do not lose the Dragon Slayer or your cause will be lost. Dracon, his skills, spells and Experience up to level 24 will carry over to the next scenario.
Faerie Dragons L Mage Guild 4; Altar of Wishes; Orb of Firmament Red (player), 0 (enemy) Defeat a monster Time expires
You have six months to find and defeat the Faerie Dragons to cleanse this territory. If Dracon dies, the quest is over. Dracon, his skills, spells and Experience up to level 24 will carry over to the next scenario.
Azure Dragons L 3 Titans; 10000 gold; 10 gems Red (player), 0 (enemy) Defeat a monster Time expires
Defeat the great Azure Dragons within six months for eternal fame. Once you have slain this ancient beast you will have proven yourself to be a Dragon Slayer extraordinaire. Failure means death of Dracon and eternal branding as a foolish child.
  • Second and third scenarios can be completed in any order.

Heroes

User commentary

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Some may find the information in this section subjective or irrelevant.

  • This campaign is dedicated to Tower, with the exception of three Stronghold enemy towns in the second scenario.
  • You need to have very high Knowledge in this campaign because there are some battles with immeasurable amounts of wandering monsters, and in the final scenario towns don't have Mage Guilds. Build Wall of Knowledge in every Tower town you have.
  • In the first scenario, visit every Witch Hut near your starting town, as they provide all Magic School secondary skills.
  • Don't waste mana in the final scenario. Try to kill weaker monsters completely without magic.
  • In the second scenario, defeat the enemies first, as they are way weaker than Rust Dragons.
  • Having captured Stronghold towns, build Hall of Valhalla in each so as to get +3 Attack skill.
  • Prior to the decisive battle against Faerie Dragons in the third scenario, save your progress as there are three monsters stacks, of which only one is your aim.
  • Berserk or Force Field spells will help very much when fighting legions of Nagas in the Faerie Dragons scenario, and, prior to that, mass Slow is essential.
  • Defeat Diamond Golems who guard tomes of spells in the first scenario, as afterwards you will be able to pass garrisons using Dimension Door or Fly spells.
  • Visit Refugee Camps as you will be able to hire a fast creature, like Gold Dragon or Phoenix, who will give you the first turn in battles against most neutral monsters.

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