The World Tree: Difference between revisions
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==Backstory== | ==Backstory== | ||
Tarnum is drawn to a distant region to save the World Tree, that which gives life to all living things, from the | [[Tarnum]] is drawn to a distant region to save the [[World Tree]], that which gives life to all living things, from the [[Necromancer]]s. But a far more dangerous enemy waits for the [[Immortal Hero]] — an enemy he has no chance of defeating. | ||
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==Prologue== | ==Prologue== | ||
{{cvid|HC-05 The World Tree-Data-xVideo vid-Intro-smk-Intro|thumbtime=0:13|float=left}} | {{cvid|HC-05 The World Tree-Data-xVideo vid-Intro-smk-Intro|thumbtime=0:13|float=left}} | ||
{{town|Neutral|noname=}} Unnamed male historian: Somewhere in the dark tunnels beneath the earth was the | {{town|Neutral|noname=}} Unnamed male historian: Somewhere in the dark tunnels beneath the earth was the [[World Tree]]. The wellspring of life. [[Tarnum]] had to find it before the insane [[ancestor]] [[Vorr]] and his minions, the [[necromancer]]s, destroyed it. But how does one kill a god? | ||
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Revision as of 16:55, 11 July 2024
Stronghold campaign. The World Tree is the fifth episode in the Heroes Chronicles. It was a free download offered to those who had bought at least two of the Chronicles titles.
Backstory
Tarnum is drawn to a distant region to save the World Tree, that which gives life to all living things, from the Necromancers. But a far more dangerous enemy waits for the Immortal Hero — an enemy he has no chance of defeating.
Prologue
Unnamed male historian: Somewhere in the dark tunnels beneath the earth was the World Tree. The wellspring of life. Tarnum had to find it before the insane ancestor Vorr and his minions, the necromancers, destroyed it. But how does one kill a god?
Maps
Name | Bonus options | Sides | Difficulty | Max Lvl | Carry Over | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A Distant Cry | Allies: Enemies: |
8 | 2 strongest heroes | ||||||||||||
Tarnum must defeat all Necropolis towns in the area. If Tarnum loses a battle then the entire campaign is lost for it is he that everyone relies on. Heroes are limited to level eight, but Tarnum and his two best Heroes will transfer over. | |||||||||||||||
Senseless Destruction | Allies: Enemies: |
12 | 2 strongest heroes | ||||||||||||
Tarnum must defeat all of the Necromancers in the area. If Tarnum loses a battle the entire campaign will be lost. All Heroes will be restricted to level twelve, but Tarnum and two of his best Heroes will transfer to the next scenario. | |||||||||||||||
The World Within | Allies: Enemies: |
18 | 2 strongest heroes | ||||||||||||
Tarnum must defeat all the Barbarian Strongholds, but cannot be lost himself. All Heroes will be limited to level 18, but Tarnum and his two best Captains will transfer to the next scenario. | |||||||||||||||
The Roots of Life | Allies: Enemies: 1: |
22 | 2 strongest heroes | ||||||||||||
Tarnum must defeat King Targor in battle. But first, he must collect the Pendant of Total Recal to show King Targor where he went wrong. All of the Heroes will be limited to level 22, but Tarnum and his two best Captains will transfer to the next scenario. | |||||||||||||||
Rebirth | Allies: Enemies: |
∞ | (none) | ||||||||||||
Tarnum and his new Barbarian allies must now defeat the Necromancers to stop them from burning the World Tree. |
Heroes
- Tarnum the Barbarian
- King Targor the Barbarian (uses Xarfax's portrait)
Strategy
In Senseless Destruction, there is a bug that allows enemy heroes to retrieve troops from some or all of the garrisons, particularly in the Underworld. As a result you will be attacked by extremely strong armies very early in the game. Attempting to break through part of the Underworld early may be the only viable strategy.