From Day to Night: Difference between revisions
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{{campaign navigational box|roe=expanded|longlivetheking=expanded}} | {{campaign navigational box|roe=expanded|longlivetheking=expanded}} | ||
== | {{scenario | ||
=== | | scenario = {{PAGENAME}} | ||
The time has come. The lich | | description = To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed. | ||
| underground = enabled | |||
| num_play = 2/1 | |||
| size = L | |||
| source = roe | |||
| victory = def_all | |||
| loss = all | |||
| allies = {{purple}} | |||
| enemies = {{red}} | |||
| difficulty = Hard | |||
| bonus = {{BonusSp|Death Ripple|loc=Septienna}}{{BonusArt|Dead Man's Boots|loc=Thant}}{{BonusCr|Ghost Dragon|3|loc=Vokial}} | |||
| Cmap = [[File:Cmap roe lltk 4.png|400px|The time has come. The lich King Gryphonheart has chosen this as the moment of attack. Forces from across Deyja will pour into Erathia and overwhelm them. The point of your attack was chosen by King Gryphonheart himself. You have vowed not to fail.]] | |||
}} | |||
== Prologue == | |||
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL2D-smk-EVIL2D|thumbtime=0:03|float=left}} | |||
[[Erathia]]'s military lies before us. It is time to make a bold strike. [[King Gryphonheart]] has trained their generals and knows their tactics. Morale will decide this battle. Morale is not a factor for the undead. Once we fill our ranks with their dead, our horde will grow and their morale will falter. Then we will swarm over them. Soon King Gryphonheart will rule Erathia once again. | {{town|Necropolis|noname=}} Unnamed male general: [[Erathia]]'s military lies before us. It is time to make a bold strike. [[King Nicolas Gryphonheart|King Gryphonheart]] has trained their generals and knows their tactics. Morale will decide this battle. Morale is not a factor for the undead. Once we fill our ranks with their dead, our horde will grow and their morale will falter. Then we will swarm over them. Soon [[King Nicolas Gryphonheart|King Gryphonheart]] will rule [[Erathia]] once again. | ||
{{clear|both}} | |||
== Scenario == | == Scenario == | ||
=== Timed events === | === Timed events === | ||
{ | {{TEheader}} | ||
| | {{TErow| 1 | Intro part 1| You received your orders personally from [[King Nicolas Gryphonheart|King Gryphonheart]]. You will launch your attack from three fortresses along the [[Erathia]]n border. Resistance should be light at first, but you must secure the area quickly before their reinforcements arrive.}} | ||
{{TErow| 1 | Intro part 2| It is clear that [[King Nicolas Gryphonheart|King Gryphonheart]] wishes to return to the Throne of [[Erathia]], but this time he wishes to do it as a conqueror. You can smell the scent of lives waiting to be harvested even from here. Go now, the time has come.}} | |||
| | |||
|} | |} | ||
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! Color | ! Color | ||
! Type | ! Type | ||
! Name | |||
|- | |- | ||
| style="text-align:center;" | 9, 6, 0 | | style="text-align:center;" | 9, 6, 0 | ||
| style="text-align:center;" | {{purple}} | | style="text-align:center;" | {{purple}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}} | | style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}} | ||
| style="text-align:center;" | | |||
|- | |- | ||
| style="text-align:center;" | 10, 94, 0 | | style="text-align:center;" | 10, 94, 0 | ||
| style="text-align:center;" | {{red}} | | style="text-align:center;" | {{red}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}} | | style="padding-left:7px; padding-right:5px;" | {{town|Castle}} | ||
| style="text-align:center;" | | |||
|- | |- | ||
| style="text-align:center;" | 16, 35, 0 | | style="text-align:center;" | 16, 35, 0 | ||
| style="text-align:center;" | {{red}} | | style="text-align:center;" | {{red}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}} | | style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}} | ||
| style="text-align:center;" | | |||
|- | |- | ||
| style="text-align:center;" | 52, 53, 0 | | style="text-align:center;" | 52, 53, 0 | ||
| style="text-align:center;" | {{red}} | | style="text-align:center;" | {{red}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}} | | style="padding-left:7px; padding-right:5px;" | {{town|Castle}} | ||
| style="text-align:center;" | | |||
|- | |- | ||
| style="text-align:center;" | 61, 6, 0 | | style="text-align:center;" | 61, 6, 0 | ||
| style="text-align:center;" | {{purple}} | | style="text-align:center;" | {{purple}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}} | | style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}} | ||
| style="text-align:center;" | | |||
|- | |- | ||
| style="text-align:center;" | 91, 94, 0 | | style="text-align:center;" | 91, 94, 0 | ||
| style="text-align:center;" | {{red}} | | style="text-align:center;" | {{red}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}} | | style="padding-left:7px; padding-right:5px;" | {{town|Castle}} | ||
| style="text-align:center;" | | |||
|- | |- | ||
| style="text-align:center;" | 93, 22, 0 | | style="text-align:center;" | 93, 22, 0 | ||
| style="text-align:center;" | {{purple}} | | style="text-align:center;" | {{purple}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}} | | style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}} | ||
| style="text-align:center;" | | |||
|- | |- | ||
| style="text-align:center;" | 93, 58, 0 | | style="text-align:center;" | 93, 58, 0 | ||
| style="text-align:center;" | {{red}} | | style="text-align:center;" | {{red}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}} | | style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}} | ||
| | | style="text-align:center;" | | ||
|} | |} | ||
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==== Quest Guards ==== | ==== Quest Guards ==== | ||
{| | {{SorQheader}} | ||
{{SorQrow|guard=1|loc=51, 80, 0|quest=Return with:<br>{{An|Speculum}}</br>}} | |||
| | {{SorQrow|guard=1|loc=55, 80, 0|quest=Return with:<br>{{An|Spyglass}}</br>}} | ||
| | |||
| | |||
| | |||
|} | |} | ||
[[Category:Campaign scenarios]] | [[Category:Campaign scenarios]] |
Revision as of 18:10, 14 May 2024
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From Day to Night | ![]() |
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To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed. | |||||||||
Victory condition:![]() |
Loss condition:![]() | ||||||||
Allies: ![]() |
Enemies: ![]() | ||||||||
Choose a bonus:![]() ![]() |
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Prologue
Unnamed male general: Erathia's military lies before us. It is time to make a bold strike. King Gryphonheart has trained their generals and knows their tactics. Morale will decide this battle. Morale is not a factor for the undead. Once we fill our ranks with their dead, our horde will grow and their morale will falter. Then we will swarm over them. Soon King Gryphonheart will rule Erathia once again.
Scenario
Timed events
Day | Title | Message |
---|---|---|
Day 1 | Intro part 1 | You received your orders personally from King Gryphonheart. You will launch your attack from three fortresses along the Erathian border. Resistance should be light at first, but you must secure the area quickly before their reinforcements arrive. |
Day 1 | Intro part 2 | It is clear that King Gryphonheart wishes to return to the Throne of Erathia, but this time he wishes to do it as a conqueror. You can smell the scent of lives waiting to be harvested even from here. Go now, the time has come. |
Objects
Towns
Location | Color | Type | Name |
---|---|---|---|
9, 6, 0 | ![]() |
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10, 94, 0 | ![]() |
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16, 35, 0 | ![]() |
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52, 53, 0 | ![]() |
![]() |
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61, 6, 0 | ![]() |
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91, 94, 0 | ![]() |
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93, 22, 0 | ![]() |
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93, 58, 0 | ![]() |
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Heroes
Location | Color | Hero |
---|---|---|
9, 7, 0 | ![]() |
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10, 95, 0 | ![]() |
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52, 54, 0 | ![]() |
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61, 7, 0 | ![]() |
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91, 95, 0 | ![]() |
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93, 23, 0 | ![]() |
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Artifacts
Location | Type | Message |
---|---|---|
50, 79, 0 | ![]() |
Before you lies the fabled Titan's Cuirass, which the Seer so long ago had foreseen you to possess. Do you wish to claim it as yours? |
56, 79, 0 | ![]() |
Before you lies the fabled Titan's Gladius, which the Seer so long ago had foreseen you to possess. Do you wish to claim it as yours? |
Quest Guards
Location | Quest | Reward | Messages |
---|---|---|---|
![]() 51, 80, 0 |
Return with:![]() |
(remove) | Proposal: (none) Progress: (none) Completion: (none) |
![]() 55, 80, 0 |
Return with:![]() |
(remove) | Proposal: (none) Progress: (none) Completion: (none) |